Bloodknight's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T3D vs TGEA? | I'm wondering if theres any real harm in t3d owners having access to the older engines, unless of co... read more | 07/03/2011 (5:12 pm) |
| T3D vs TGEA? | dont even get me started on that real gamers bullshit, EA is proof positive that graphics over subst... read more | 07/03/2011 (3:18 pm) |
| exporting to collada file from 3ds max? | I'm pretty sure if you got your model working then all is fine. There's a good chance that the re... read more | 07/03/2011 (11:30 am) |
| Ateria, flat phyamid, and similar website services. | Your best bet is somewhere like turbosquid, find somebody who models in the style you like and conta... read more | 07/03/2011 (5:00 am) |
| Rigid Body issues | Check out the rocket launcher, the rocket uses particles for its trail edit: also the secondary f... read more | 07/02/2011 (10:51 am) |
| Simple Asset Protection | The downside is that you do have to update the entire zip folder or asset pack, and many of mine are... read more | 06/30/2011 (2:33 pm) |
| Medieval4D - Collada Export | Ahh, i didnt actually inspect the collada thing, honestly... xml just looks like raw data to me, whe... read more | 06/29/2011 (3:35 am) |
| The site wish list | A few things that suddenly came to me... 1) The ability to add a 2nd email address to our profile... read more | 06/28/2011 (2:08 pm) |
| I'm pretty convinced some of you folks are magicians... | I'm just curious, as I've just had a similar thing happen to me when using DDS normal maps, a proble... read more | 06/28/2011 (1:44 pm) |
| satire games dead? | I guess that could depend on your definition of satire, but the modern world makes sure that satirin... read more | 06/28/2011 (10:46 am) |
| Documentation needed on making a plugin for a Torque Product | I'm not entirely sure really what you mean, but essentially Torque range of products are full source... read more | 06/28/2011 (10:34 am) |
| Medieval4D - Collada Export | I'm surprised theres been little comment about this so far, more people need to try it out. havin... read more | 06/28/2011 (6:00 am) |
| Issue with temp disable vsynch | Well my PC seems to be taunting me, having spend all day yesterday with inanely long load times, tod... read more | 06/28/2011 (4:02 am) |
| T3D Resource packing | its not my friend, it hates me, it either cant find anything or lies to me :p... read more | 06/27/2011 (8:07 pm) |
| Issue with temp disable vsynch | its literally not even activating for me, in beta3 I instantly notice the FPS jump to 700 or so whil... read more | 06/27/2011 (8:00 pm) |
| Reading a ZIP file | Beta3 zip files wasnt working correctly without modifications, there are some thread on it and a fix... read more | 06/27/2011 (6:04 pm) |
| T3D 360 Directional Movement plus Double Jump (Source Code Updated) | Do I need special glasses, like the one from National Treasure to see the secrets of the source? :D ... read more | 06/27/2011 (6:00 pm) |
| T3D Resource packing | well, the GG forums are the the preeverbial rock and hard place, elitists tell you to search, but th... read more | 06/27/2011 (5:58 pm) |
| News: US Supreme Court rules that games are protected speech | I think a 'carte blanche' to bypass censorship is a con in its own right, i may sound extreme to you... read more | 06/27/2011 (5:56 pm) |
| News: US Supreme Court rules that games are protected speech | So explain to me the good side, instead of riding off on your high horse, hop off and explain how th... read more | 06/27/2011 (4:39 pm) |
| News: US Supreme Court rules that games are protected speech | As i did say earlier, id like to see examples of game that were prohibited. Its not even about vi... read more | 06/27/2011 (4:07 pm) |
| News: US Supreme Court rules that games are protected speech | Im More interesting in seeing what kind of games have been banned or halted because they were consid... read more | 06/27/2011 (2:36 pm) |
| T3D 1.1 Final - Odd particle emitter render - LOGGED (THREED-2066) | i'm pretty sure this is all to do with the way that the individual material uses transparency handli... read more | 06/27/2011 (9:06 am) |
| T3D Resource packing | There is a zip folder manager as part of the engine, it wasnt working in previous versions but i bel... read more | 06/26/2011 (6:42 pm) |
| I'm pretty convinced some of you folks are magicians... | wouldnt be the first time nvidia have messed up drivers, i'll download them and try since i have the... read more | 06/26/2011 (1:17 pm) |
| Simpler Tutorials? | I think I get what Leathel is getting at, the many of the torque tutorials assume you know quite a b... read more | 06/25/2011 (12:42 pm) |
| Can't "Edit Source" | you need the pro version of T3D to get source, luckily its only a $99 upgrade instead of a $750 upgr... read more | 06/25/2011 (11:26 am) |
| Default soldier gun glitched. | Making a weapon work seamlessly with a character can only easily be done by making the weapon part o... read more | 06/24/2011 (7:06 am) |
| Auth Key System | I could have sworn i answered this the other day, my mind must be going... I wrote a keygenerat... read more | 06/23/2011 (2:36 pm) |
| T3D demo soldier - source art - LOGGED (THREED-2035) | or even older, my only access is to my old student copy of max 9 and my only artisty friend also use... read more | 06/23/2011 (10:48 am) |
| RPG Tutorials | If you want just a plain platformer style rpg then makingindiegames.com has an RPG tutorial for Torq... read more | 06/22/2011 (3:45 pm) |
| Music Implication | he cant access those without a license. Documentation was pretty scarce in the past, I believe th... read more | 06/22/2011 (3:39 pm) |
| AFX 2 for T3D 1.1 Final - Released | I'm glad theres one less merge to do with the UAISK integration, my biggest task now is merging ACK ... read more | 06/22/2011 (3:35 pm) |
| Source Control | I delete a whole lot of superfluous folders and files from ther whole torque folder before i repo th... read more | 06/22/2011 (9:01 am) |
| 2 people working together to make a game using torque script, but one cannot buy it? | Laws are only useful when common sense fails, reliance on rules over common sense makes people and n... read more | 06/21/2011 (7:02 pm) |
| Torque 3D 1.1 Released -- AFX port progressing | Sorry to be a pain, but the link just gives me a 404 error edit: could you also check the AFX-UAI... read more | 06/21/2011 (11:23 am) |
| A simple bevel'd cube shows up fine ingame but a cylinder doesen't? | One of the most common reasons for a model not to show is some kind of error with the texture, torqu... read more | 06/20/2011 (9:07 pm) |
| Torque 3D 1.1 Released -- AFX port progressing | @Dusty, its monday... nuff said :D @Jeff, yeah I was kind of hoping to do all my major pack mergi... read more | 06/20/2011 (9:00 am) |
| Torque 3D 1.1 Released -- AFX port progressing | Any idea how long this is likely to be 'soon' is such an inexact measurement of time especially in d... read more | 06/20/2011 (8:26 am) |
| What gives? $$ | Over half the software ever released is never really supported, some of its useful, some of it not, ... read more | 06/18/2011 (7:15 pm) |
| SOme Questions About Torque X | for everything except windows you have to contact GG to tell them how much money you have before you... read more | 06/18/2011 (6:19 am) |
| T3D 1.1 Final - Problems with fxFoliageReplicator - LOGGED (THREED-1971) | I'm not sure that groundcover is a superior replacement to replicators in many cases, the control an... read more | 06/15/2011 (9:48 am) |
| Posting to show my products | well... perhaps a posting in the can i get access to CEV 4 might have been more useful or even in th... read more | 03/21/2011 (1:56 pm) |
| world editor not working with windows 7 ? | Well, like it or not anything said by anybody prior to the purchase of the 'garagegames' assets from... read more | 03/21/2011 (1:41 pm) |
| Need Gui Help! | Unless i'm missing something somewhere you dont actually need a licence to work on somebody elses pr... read more | 03/19/2011 (4:21 pm) |
| Nintendo: We don't want garage developers | exceptions to the rule dont break the rule. Regardless of the ability to pull out a small number ... read more | 03/19/2011 (3:53 pm) |
| Visual Studio 2010 | the toolbox was compiled with the commercial version of QT, and as such the source cannot be redistr... read more | 03/19/2011 (1:37 pm) |
| poly count limits | I think this is mostly a target hardware issue rather than an engine issue? I personally have use... read more | 03/18/2011 (2:54 pm) |
| T3D vsync broken (Resolved) - RESOLVED | i dont understand how you are getting 100fps when your monitor refresh is 60 if vsync is enabled. ... read more | 03/16/2011 (11:47 am) |
| Congratulations Steve! | 'grats... read more | 03/02/2011 (7:49 am) |