Game Development Community

Bloodknight's Forum Posts

Thread Post Date Posted
Is the future mobile? What 'high end PC' features do you use on the go? seriously? i'm gonna sit and do some T3D level edi... read more 01/16/2011 (5:30 pm)
Is the future mobile? I think mobile gaming will free up the desktop more and more in the future for real gaming, the past... read more 01/13/2011 (11:37 pm)
Issue running Torsion no its a separate download, ive no idea how the demo works btw, but give it a try http://www.torq... read more 01/13/2011 (2:13 pm)
DirectX 11 on Linux ??? The title itself is pretty much a lie, some parts of directx 10 working through another 3rd party wr... read more 01/13/2011 (2:07 pm)
Limit in terrain height of 2048 ? I quick look into this shows that the terrain may be able to be changed at a cost of 'smoothing' loo... read more 01/12/2011 (9:54 pm)
Asset Encryption/File Packing Well i'm officially pissed off at molebox as of today my update licence expires and the feature he s... read more 01/12/2011 (12:56 pm)
how to use fxGuiSnooper? Is the binary release is still limited to 1.0.1? As my studio version lists 1.1b3, but I'm not su... read more 01/06/2011 (3:33 pm)
how to use fxGuiSnooper? As far as i'm aware. the only limitation was the distribution of the tools folder since the intent t... read more 01/06/2011 (12:18 am)
cursor , rollover and object selection maybe its the controls in the playgui thats throwing me off track, when using setRolloverObj functio... read more 01/05/2011 (10:05 pm)
cursor , rollover and object selection With regards to 4, i'm trying to create a system whereby objects can be selected and then used or so... read more 01/05/2011 (5:13 pm)
T3D Beta 3 will not start up after clean OS install [Resolved] I'm curious, why would Torque3D binary need the DX SDK? that would mean either the DX web installer ... read more 01/04/2011 (1:20 pm)
need help with setting up mount vehicles on keypress Is this simply not an issue of calling the actual mount function on a keypress instead of OnCollisio... read more 12/18/2010 (12:32 pm)
AFX2 for T3D 1.1 Beta 3 -- Update Available (Windows only) there has been much discussion in the past about particles and such glitching out nvidia cards, mayb... read more 11/26/2010 (10:57 pm)
MMO "Kits", Praire Games, and www.MMOWorkshop.com i wasnt actually venting at all, i just made a comments that was wildly misinterpreted, which i expl... read more 11/25/2010 (10:17 pm)
Sahara Discussion Thread Actually. not so much the replicator, but i really really liked adding individual cliffs with indiov... read more 11/25/2010 (9:59 pm)
Sahara Discussion Thread both the game.patch and source.patch fail on 1 file each both patch file and instructions have qu... read more 11/25/2010 (8:10 pm)
MMO "Kits", Praire Games, and www.MMOWorkshop.com [b]Snipped by moderator. Please remain civil or leave the thread. Last warning.[/b]... read more 11/25/2010 (7:43 pm)
Sahara Discussion Thread just as a heads up, the beta 2 and beta 3 downloads for sahara in the accts/products page on bitgap ... read more 11/25/2010 (2:34 am)
MMO "Kits", Praire Games, and www.MMOWorkshop.com 'be civil' any idea how many truths remain hiden in the modern world because many truths are conside... read more 11/25/2010 (2:25 am)
Asset Encryption/File Packing every time i try to use paypal to buy genepak it fails, and i refuse to give my credit card details ... read more 11/25/2010 (2:08 am)
Asset Encryption/File Packing out of necessity and lack of any other real and usable options i went and bought molebox. sadly i... read more 11/24/2010 (9:05 pm)
MMO "Kits", Praire Games, and www.MMOWorkshop.com I guess i'm the only one who finds this amusing? i mean, everyone getting all upset over a vapour... read more 11/24/2010 (7:56 pm)
Long Loadtimes in AFX when vertical sync is enabled. - LOGGED the current version of AFX hs a workaround (Thank you Master Faust!) however it still seems to me th... read more 11/24/2010 (7:00 pm)
Long Loadtimes in AFX when vertical sync is enabled. - LOGGED theres nothing like a detailed and accurate description of a problem, and that weas nothing like a d... read more 11/23/2010 (1:39 pm)
AFX Survey (Please Respond) 1. The AFX system is a key portion of at least 2 projects 2. Not yet, but the intent is there 3 ... read more 11/13/2010 (6:40 pm)
Asset Encryption/File Packing i'm trying to understand how to get molebox to offer the same functionality as the old zip resource ... read more 10/20/2010 (2:00 pm)
Asset Encryption/File Packing tried this again right now and it wont let me purchase via my usual method of paypal, si i guess i n... read more 10/06/2010 (10:40 am)
Asset Encryption/File Packing and just as i try to buy it to test it, the payment gateway dies. Its going to be one of those days.... read more 08/25/2010 (2:24 pm)
Sahara Discussion Thread It all installed without issue, i just cant get it working, so a user guide (sahara for dummies or s... read more 08/23/2010 (2:27 pm)
Long Loadtimes in AFX when vertical sync is enabled. - LOGGED the real question is... why is vsync slowing down the whole application when really it should be app... read more 08/22/2010 (1:50 pm)
3D Isometric Kit for T3D Well, TGEA may no longer be for sale, but there are a number of people who still use TGEA, including... read more 08/22/2010 (1:01 pm)
Foliage Replicator and GroundCover There is a non obvious setting somewhere where you apply groundcover to a particular layer number, l... read more 08/22/2010 (12:53 pm)
T3D Performance Improvement Hes not a pro user tho, does the setting effect 1.0.1?... read more 08/22/2010 (12:50 pm)
Long Loadtimes well, it seems that dyslexia, early mornings and coffee depravation lead mortal men into making nons... read more 08/22/2010 (12:34 pm)
Long Loadtimes yet again i post before i research... New debugging comments in 1.1 show load times of individual... read more 08/22/2010 (10:20 am)
DOF pain? you realise the ears of US lawsuit lawyers just came into an alert state? :p... read more 08/19/2010 (12:07 pm)
BG Cliff Construction Kit discussion oh my, CCK and AFX all in the same week.. and its not even close to christmas :)... read more 08/16/2010 (8:01 pm)
Torque 3D Beta 1 BUG: Terrain not rendered with basic lighting you need to find the tilde character on your keyboard to access the console. i think this feature wa... read more 08/14/2010 (1:49 pm)
July 2010 Site Update Bugs No access to forum for me either, this is probably due to the fact that according to my products i'm... read more 07/15/2010 (10:16 am)
Next T3D 1.1 release? I think the tradition of releasing broken release after broken release is something that really need... read more 05/19/2010 (7:11 am)
SFX Errors so, am i the only one who cant get ogg files to work in 1.8.2. ... read more 05/06/2010 (9:56 am)
Realm Wars Source Code tbh its probably about time TGE was open sourced anyway, its pretty dated, and as long as you use th... read more 05/06/2010 (9:05 am)
If the players refuse to immerse themselve in a game, is it the game's fault? In Single player games the immersion is 100% the designers responsibility, and in some ways makers l... read more 05/03/2010 (8:07 am)
MACK/FACK Pre-Purchase Questions ty, ive purchased the MACK pack, tho currently have have issues running any pre 1.8.2 version on my ... read more 05/02/2010 (1:07 pm)
The sale on sites like Steam I'm sorry but surely finishishing your game before figuring out how you are going to distribute it i... read more 04/29/2010 (3:31 pm)
ok, i've bought torque3d and just purchased GMK, but HOW do I INSTALL GMK ??? i thought GMK was a source moded product no? can it actually be used by binary owners?... read more 04/29/2010 (2:39 pm)
Unable to run demo thats nice... either of you feel like mailing me your PCs?... read more 04/29/2010 (2:37 pm)
TGEA 1.7.0 Bug: intermittent SFX preload errors this is still an issue for in stock 1.8.2 moved to its own thread in case its a different issue ... read more 04/29/2010 (6:02 am)
Wierd crash problems 1.01 woot http://www.torquepowered.com/community/forums/viewthread/96567 its not just me... read more 04/28/2010 (7:22 pm)
Wierd crash problems 1.01 Faulting application name: GameMechanicsKitDemo.exe, version: 0.0.0.0, time stamp: 0x4a16ba43 Fault... read more 04/28/2010 (7:09 pm)