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Trent's Forum Posts

Thread Post Date Posted
Torque X Status Update (8-17-2010) Wow this is really disappointing. I've been waiting since I bought it for this product to become fit... read more 09/28/2010 (6:22 am)
xbox You don't need a gold account, just the CC premium account, which I still believe is US$99 per year ... read more 08/05/2010 (6:53 am)
Torque X 3.1.5 now available Are you going to merge the forums now too?... read more 07/22/2010 (3:43 am)
aircraft rotation Quaternions are far more efficient that matrices, in that they store a rotation around an abitrary a... read more 06/09/2010 (4:37 pm)
Does anyone even use TorqueX3D or did everyone just give up because of the bugs???? I certainly hope they do too. But of course, most likely by the time they get anywhere near that pow... read more 04/20/2010 (10:51 pm)
Does anyone even use TorqueX3D or did everyone just give up because of the bugs???? I understand that Henry, however my target platform was always the PC. I also love C# and dislike C+... read more 04/20/2010 (8:11 pm)
Does anyone even use TorqueX3D or did everyone just give up because of the bugs???? After seeing the truth of TX (in that it was never a serious product is only just now going to be, w... read more 04/20/2010 (6:34 pm)
Changing a model material Here's my code that worked. I had to make _renderMaterial public in the Material class. [code] var... read more 03/24/2010 (9:45 pm)
[T3D Beta 1.1 (beta 1) - slow performance in GuiBitmapCtrl::setBitmap Shouldn't this be in the T3D private forum rather than TGE?... read more 03/24/2010 (9:41 pm)
How do i make a computer controlled enemy in torque3d I think you've got the wrong engine forum again.. this is Torque X 3D... note the X... it's a C# / X... read more 03/23/2010 (4:28 am)
Torque X dedicated forum on XNA Creators Club Um... I think it was DMB who said only a few weeks back that TorqueX would no longer be a CC thing?... read more 03/23/2010 (4:25 am)
Exposing a List<T2DAnimatedSprite> as a property hmmm that code smells like C# to me, are you sure you're not looking for the TorqueX 2D forum?... read more 03/21/2010 (2:36 pm)
How do i package up my Torque3d game so that it goes to the internet and i can play it with my friends? If you post in the Torque3D forum, you might get an answer.... read more 03/20/2010 (11:58 pm)
Changing a model material I don't know what the proper way is. I do not use xml at all for any of my game, it's all code, so n... read more 03/18/2010 (8:11 pm)
Changing a model material T3DTSRenderComponent has a ShapeInstance which has a _materialList. You can swap in a new material, ... read more 03/18/2010 (6:07 pm)
Changing a model material At the moment you can't without altering the source. This is what I was talking about in another thr... read more 03/18/2010 (3:09 am)
Dream Build Play 2010 Nice work, though a little too much gore for me.... read more 03/16/2010 (7:46 pm)
Torque X Development Roadmap: Release 3.2.1 - Any update? No, the update has nothing to do with the XNA version. As far as I am aware there will be no XNA 3.2... read more 03/15/2010 (4:59 pm)
XNA4, GS4, and of course Windows Phone 7 Ok, so I've said it in another thread, how could it be in the works when XNA 4 has only just been an... read more 03/10/2010 (1:34 pm)
XNA 4.0 XNA 4 has just been announced, it is by no means anywhere near being released in order for GG to eve... read more 03/10/2010 (1:32 pm)
XNA4, GS4, and of course Windows Phone 7 Lucky for you, XNA GS4 is free!... read more 03/10/2010 (1:20 pm)
Unity 3 Coming Soon At least Unity communicate what they're actually doing. We're still waiting for the January TorqueX ... read more 03/10/2010 (4:41 am)
GUIButton Yeah that's the kind of thing I had considered doing, but I figured that the existing button class m... read more 03/06/2010 (1:42 am)
3D Painting Tools for DTS Don't you have the original model?... read more 03/05/2010 (4:48 pm)
3D Painting Tools for DTS Blender has 3D painting ability.... read more 03/04/2010 (1:49 pm)
Aggregation Noob Yeah that comment was straight for the horses mouth. Redesigning an app from inheritance to componen... read more 03/01/2010 (1:57 pm)
TorqueX Doc PDF Actually I'm sure you wouldn't, as those docs are very sparse for the 3D part. It's all good for 2D ... read more 03/01/2010 (1:43 pm)
torque x 3d startup error Interesting. I believe it needs XNA 3.1. Even if it doesn't, you should be using 3.1 anyway, especia... read more 02/28/2010 (8:38 pm)
Aggregation Noob There is no denying the the 3D part of this engine is lacking in docs presently, John's book is a mu... read more 02/28/2010 (1:21 pm)
torque x 3d startup error Unfortunately that screen tells us nothing about why the application crashed. You need to at least e... read more 02/28/2010 (1:04 pm)
Torque X Builder Memory Limit? I have no idea, I was just trying to think of a work around. Maybe start a new project with only the... read more 02/28/2010 (12:29 am)
Torque X Builder Memory Limit? Cna you seperate out the textures you need for the last two levels and make them in a seperate folde... read more 02/27/2010 (10:02 pm)
Complete Guide to Torque X question I wouldn't know what I know now without that book.... read more 02/26/2010 (6:57 pm)
Some sort of graphics problem? Seems to be a common issue.... read more 02/25/2010 (4:36 pm)
Junk demo - made with Torque X 3D Interesting, my first thought was it felt like star wars, jedi knight 1 or 2.... read more 02/25/2010 (5:27 am)
Free with XNA Premium Membership? http://blogs.msdn.com/shawnhar/ Make sure you go down the archive on the right hand side, there i... read more 02/24/2010 (8:30 pm)
Some sort of graphics problem? Are you minimising the window at all?... read more 02/24/2010 (7:57 pm)
Free with XNA Premium Membership? No reason to wait. Grab the demo! Get familiar with all the concepts, make a few demo apps. Your lic... read more 02/24/2010 (7:55 pm)
HELP!!!!!!!!!!!!!!!!!!!! Oh, you will find the FPS demo in the TorqueX3D folder in your start menu. It'll open up an explorer... read more 02/24/2010 (7:41 pm)
Free with XNA Premium Membership? That is correct. It's also there to help you see what's going on inside the engine, how it ticks. De... read more 02/24/2010 (7:37 pm)
HELP!!!!!!!!!!!!!!!!!!!! You probably need to calm down a bit. I'm not sure why you're expecting shapebase, gamebase, vehicle... read more 02/24/2010 (3:36 pm)
Junk demo - made with Torque X 3D Hey, that's really awesome! Just a few things, that camera bobbing at the start was almost making... read more 02/24/2010 (3:32 pm)
Mounting RigidComponents Have you tried Kinetic?... read more 02/24/2010 (1:24 pm)
subclass or extend rigidcollisionmanager Says you own the source, just modify it. Your modification will only affect that single project.... read more 02/24/2010 (1:43 am)
Scene Objects Go Black After a Period of Time [Answered] You have a memory leak if your code has no way of releasing all references to your objects, so memor... read more 02/23/2010 (7:53 pm)
Using TorqueX scene editor with Visual Studio 2008 Professional We do help. We have a bug submissions forum for that. Just not with the upcoming release. We help fi... read more 02/23/2010 (3:55 pm)
Torque X 3D Soccer Game Well firstly you'll want to go here: http://www.jsgreenawalt.com/ To get the the DTS exporter ... read more 02/23/2010 (3:48 pm)
Free with XNA Premium Membership? David, is any of what I said no longer true?... read more 02/23/2010 (3:34 pm)
Free with XNA Premium Membership? To be clear, you can download and use TX for free anyway. The only thing an XNA premium membership g... read more 02/23/2010 (4:01 am)
3.2.1 Torque X 3D Oh I feel your pain. I'm waiting on dynamic materials in code. I could change the code myself, but t... read more 02/23/2010 (12:24 am)
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