Novack's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Goto in TorqueScript | Nope, no goto sentence that Im aware of. And although you seem to know what you are doing, I think i... read more | 07/22/2009 (11:34 am) |
| Theora inside TGEA 1.8.1 | Looked for a mail in your profile but is none. Did you have any comercial plans for that the code (a... read more | 07/22/2009 (9:32 am) |
| Theora inside TGEA 1.8.1 | You mean the video is working, but only the video part, no sound?... read more | 07/21/2009 (3:46 pm) |
| Theora inside TGEA 1.8.1 | @Frank, were you able to finish this?... read more | 07/21/2009 (1:50 pm) |
| Audio is IMPORTANT - I need a full feature list! | Recently found myself in a [url=http://www.garagegames.com/community/forums/viewthread/81910]quest f... read more | 07/19/2009 (1:34 pm) |
| Project Generator help | Maybe should be better promoted, and probably more documented. Those are indeed cool uses, but there... read more | 07/16/2009 (2:08 pm) |
| Bounty [RAISED]: Ubiq SSAO & DOF for Mac | Also volunteers can contact me for any questions on requirements.... read more | 07/16/2009 (1:36 pm) |
| Why Do Tutorials? WHEN YOU CAN DO A BAD JOB WITHOUT THEM! | LOL... read more | 07/16/2009 (10:25 am) |
| Green Ear Website Down? | Nothing crash down so unexpectedly like a linux with a disk full. My heart stopped for a few minutes... read more | 07/15/2009 (4:47 pm) |
| T3 Linux Port | Here is a blog post with more people interested and joining forces for a Linux port: [url=http://www... read more | 07/15/2009 (11:28 am) |
| AFX 2 and SpellPack2 for TGEA and TGE progress | Oh no! This means you are not going to work on the T3D version? ...Just kidding, just kidding! =D... read more | 07/14/2009 (4:02 pm) |
| T3 Linux Port | @Sam that really cool to hear. Please keep us updated on your progress!... read more | 07/07/2009 (8:28 am) |
| T3 Linux Port | [quote]is it just because no one has wanted it bad enough or the complexity is intimidating?[/quote]... read more | 07/06/2009 (8:49 pm) |
| Can I create a DataBlock within a Function? | [quote]I've seen them used to populate bots on a network setup[/quote] @Rex, as far as I understa... read more | 07/04/2009 (9:13 am) |
| SFX Documentation | Im getting a "Only SFX owners can access this content." error under Audio-SFX- Docs Catego... read more | 07/02/2009 (8:47 pm) |
| Console in T3D | @Matt, works like this since the begining, read [url=http://www.garagegames.com/community/forums/vie... read more | 07/02/2009 (12:00 pm) |
| should I buy a Mac Mini for Torque 3D? (secondary compile/test machine) | Hey, thats good. Kenneth! I totally neglected software solutions for the kvm... Im using one but the... read more | 07/01/2009 (7:32 pm) |
| FMOD at GG == FMOD at fmod.org? | Thank you Derek. Is good, because it means that the non-commercial download at fmod.org can be us... read more | 07/01/2009 (12:37 pm) |
| AFX for the new Torque3d? | @J.C., yes of course I agree, at least a minium certainty of some parts beeing stable is enough to s... read more | 06/30/2009 (9:48 am) |
| AFX for the new Torque3d? | [i]There is some fiction in your truth and some truth in your fiction.[/i] Choosing to develop with... read more | 06/29/2009 (10:29 am) |
| AFX for the new Torque3d? | [quote]Grr at the people trying to discourage Jeff from working on a Torque 3D port. [/quote] @J.... read more | 06/29/2009 (9:08 am) |
| AFX for the new Torque3d? | Right and right. Of course the concern is valid, its just that the definition of Beta is so elast... read more | 06/28/2009 (4:12 pm) |
| Can't access RTS-SK area on TDN | I can confirm that neither can I access RTS section of TDN, as well as the average Kit owner. Im ... read more | 06/28/2009 (3:52 pm) |
| AFX for the new Torque3d? | Sure it happen from time to time with version upgrades. Its understable to expect changes on major u... read more | 06/28/2009 (1:57 pm) |
| Question about building placement | If you use "this" inside the "RTSUnit::" namespace, you should always get the un... read more | 06/25/2009 (6:11 pm) |
| Question about building placement | The code you pasted throws the datablocks id because thats what you are telling it to do. For it to ... read more | 06/25/2009 (7:44 am) |
| Who's alive in this part of the world? | Jacob, if you own the RTS Kit, what makes you think you have to purchase it again? The problem yo... read more | 06/23/2009 (9:41 pm) |
| Beta Documentation Feedback | Ok, sorry about the delay, Ive got a terrible flu, and it kept in me in bed for a few days (actually... read more | 06/22/2009 (2:38 pm) |
| Beta Documentation Feedback | [quote]Also, the demand for a PDF version of the docs is becoming greater and greater. The only way ... read more | 06/18/2009 (11:40 am) |
| Forum searches suck please fix it! | @James Never been a fan of IE myself. I really got angry with all that thing of the browsers war.... read more | 06/18/2009 (9:30 am) |
| Ranges in Case statements? | That is a praise!... read more | 06/17/2009 (8:42 pm) |
| Ranges in Case statements? | Coded a little hack to use ranges in the Case. A bit more clear than use multiples If, I think: [... read more | 06/17/2009 (8:22 pm) |
| Ranges in Case statements? | Thanks Jaimi! About the docs, yeah read that already. However there are some undocumented modi... read more | 06/17/2009 (7:02 pm) |
| Forum searches suck please fix it! | Here it is an [url=http://www.mediafire.com/?jwt5hxm5jcy]alternative solution[/url] to the search th... read more | 06/17/2009 (2:50 pm) |
| Forum searches suck please fix it! | Im sure all the posts are read and taked into account. I have posted some bugs and request myself... read more | 06/17/2009 (2:32 pm) |
| Combat Starter Kit 1.2 Addendum | Addendum? thats not a common word; someone has been seeing subversive documentaries...... read more | 06/17/2009 (12:56 pm) |
| Please add search forum and thread function to site ASAP!! | James, this would probably be a thread better situated in the Site feedback forum... [quote]We ne... read more | 06/17/2009 (12:46 pm) |
| PhysX hardware enabled. YAY!! | Let me guess, you sold one of your kidneys..?... read more | 06/17/2009 (12:29 pm) |
| PhysX hardware enabled. YAY!! | @deepscratch, by "physx ppu" you mean the "old" Physx ppu, or any Nvidia CUDA-en... read more | 06/17/2009 (11:52 am) |
| we still need atlas terrain in T3D | GTA IV: [ul] [li]150 developers + uncertain number of support crew around the globe [li]4 years o... read more | 06/16/2009 (10:49 pm) |
| Navmesh generator + pathfinding under MIT License | Interesting! Thanks for Sharing. Edit: Last version uploaded 12 hours ago... coincidence or you a... read more | 06/16/2009 (3:54 pm) |
| trouble with dynamic speed variable in c++ | Well done Scooby, now he's gonna leave the community forever. Happy now? Nah, just kidding (of co... read more | 06/16/2009 (3:42 pm) |
| Who's alive in this part of the world? | Marvin, if you downloaded it 4 years ago, download it again, I guarantee that you'll get an updated ... read more | 06/16/2009 (3:32 pm) |
| GarageGames search in Firefox Search box | Here there are a pair of search plugins made through [url=http://www.searchplugins.net/generate.aspx... read more | 06/16/2009 (11:12 am) |
| we still need atlas terrain in T3D | @Tom, that sounds like a cool addition! Agree with Todd, both mechanics would be nice. If its a p... read more | 06/15/2009 (4:53 pm) |
| Full Map Fog of War | For the kit revamping works we had planned at one moment, a unified grid for pathfinding and visibil... read more | 06/15/2009 (10:09 am) |
| Moving units when buildings are put atop them | Didnt tried this Sean, but really happy to see some good work on this latitudes! =)... read more | 06/14/2009 (9:30 am) |
| Who's alive in this part of the world? | Under your [url=http://www.garagegames.com/account]account[/url] you should be able to see RTS Kit. ... read more | 06/12/2009 (8:07 pm) |
| Who's alive in this part of the world? | LOL. Marvin, hope is lost when you decide it is. In the mean time, keep working!... read more | 06/11/2009 (9:18 pm) |
| Who's alive in this part of the world? | Awesome concept! please, kept us updated on your progress. Original ideas are very cool to see any d... read more | 06/11/2009 (12:11 pm) |