Novack's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Setting an objects position on the server from a client | Clarifying Orion, thank you very much! Is strange that you answer because of my actual problem: I... read more | 09/11/2007 (2:54 pm) |
| Setting an objects position on the server from a client | Anyone?... read more | 09/11/2007 (2:33 pm) |
| Please God allow us to search the Constructor forums | Ok Stephen and Matt, boys, I really appreciate you take some time to answer this posts. I dont ne... read more | 09/11/2007 (1:45 pm) |
| Please God allow us to search the Constructor forums | Its all perfectly understandable. I like this type of communication, its hard (if not imposible) to ... read more | 09/11/2007 (1:12 pm) |
| Please God allow us to search the Constructor forums | Heh... thats what I call put something in context. In the way you explain yourself (and GG) here,... read more | 09/11/2007 (11:09 am) |
| Please God allow us to search the Constructor forums | Stephen, your words are, as most of the times, clarifying. Nevertheless, I think you now have to ... read more | 09/11/2007 (10:42 am) |
| Showing an icon over a unit or group of units | FYI, John McGlamory enlighten me with this resource: [url=http://www.garagegames.com/index.php?se... read more | 09/09/2007 (8:24 pm) |
| Setting an objects position on the server from a client | Sorry for revive this old thread, but Im having exactly the same problem, with getGhostId returning ... read more | 09/09/2007 (7:09 pm) |
| Multiple Squads | Great Johnatan, Ill take a look! Question: Its posible to call from C++ code, an object created i... read more | 09/09/2007 (9:14 am) |
| Showing icons over the units | Mhh yeah, I think it is! Thanks John, Ive searched about this but cannot find nothing...... read more | 09/08/2007 (8:21 am) |
| RTS For 1.5.2?? | Good to now Mark. Feel good to know about new people everyday intrested on the kit. Eventually this... read more | 09/07/2007 (11:52 pm) |
| RTS Kit Community Blog and Census created | I just published on thw blog, the partial results of the census. While I wanted to count 25 peopl... read more | 09/07/2007 (4:46 pm) |
| My Own Company | [b]OR[/b] you can maybe really create something like you talk about, something people can see, and o... read more | 09/02/2007 (8:21 pm) |
| The Limitations Using Torque | Well I dont know exactly what you mean.... you would be reinventing the wheel if you try to do from ... read more | 09/02/2007 (8:02 pm) |
| The Limitations Using Torque | Well you are a great candidate for the RTS Kit. Some key features you describe are already implement... read more | 09/02/2007 (12:09 pm) |
| RTSKit and TGE1.5 how-to | Yeah, sure! ... wait ... That patch, its already here! You must be missed it somehow. Search ... read more | 09/01/2007 (5:01 pm) |
| Multiple Squads | Im thinking on re-write the squad system. Even when the basic functionality its working, the actual ... read more | 08/30/2007 (10:50 pm) |
| RTSKit and TGE1.5 how-to | I cant help you there, Im still not using 1.5.2, I tested the patch I modified for the 1.5.1, but on... read more | 08/30/2007 (10:31 pm) |
| Why do you like playing RTSs? | Actually, I believe that I was who invented it, till I saw it on wikipedia... :( (some months ago an... read more | 08/30/2007 (10:20 pm) |
| RTSKit and TGE1.5 how-to | Mhhh FlameG, I think the 1.5.x its a work in progress solution. Maybe you could try porting only to ... read more | 08/30/2007 (1:37 pm) |
| RTSKit and TGE1.5 how-to | Mhh if you follow the instructions correectly, you should see (among others) this other files: ge... read more | 08/30/2007 (6:04 am) |
| New RTS related resources index | Hope you boys check the blog from time to time, I've updated the index a little.... read more | 08/30/2007 (5:58 am) |
| Why do you like playing RTSs? | Geom, pal! Im so sorry... Im entering GG every day, but somehow I miss your post for 2 days! Anyway... read more | 08/29/2007 (8:48 pm) |
| Who's alive in this part of the world? | Nice to meet you Flame! Which are your plans? What do you expect from the kit? Edit: Here we ar... read more | 08/29/2007 (6:36 pm) |
| Who's alive in this part of the world? | Well Derry, I already say hello to you, but its great to know about your ideas: great ideas! BTW, t... read more | 08/25/2007 (5:18 pm) |
| RTS Kit Community Blog and Census created | Thanks! Mhh yup, but no... The only way is releasing the password, that Ive planned to do after an... read more | 08/25/2007 (4:06 pm) |
| New RTS related resources index | Mhh I see, eell, goot to know :) Welcome to the RTS community. If you have the time, take a look ... read more | 08/25/2007 (4:04 pm) |
| Please God allow us to search the Constructor forums | Haha, thats a way to put it.... read more | 08/25/2007 (3:53 pm) |
| RTS Kit Community Blog and Census created | The census is freezed on 22 persons since 5 days, but Ill keep it open anyway (unleast SurveyMonkey ... read more | 08/25/2007 (2:54 pm) |
| Calculator Bounty, Resolved, thanks everyone | Impresive work man.... read more | 08/24/2007 (4:29 pm) |
| Calculator Bounty, Resolved, thanks everyone | Question: how many precision digits would be enough?... read more | 08/24/2007 (9:52 am) |
| Multiple Squads | Mhh, apparently the selection circle rendering/activation is hardcoded on the engine... Any ideas to... read more | 08/22/2007 (10:00 pm) |
| Multiple Squads | Initially, I try to manage the squads client side, but I found that the pathfinding (and the flockin... read more | 08/20/2007 (2:47 pm) |
| RTS Camera/Minimap port? | Mhhh you should look on the resources and threads prior the creation of RTS kit, there are some intr... read more | 08/19/2007 (11:40 am) |
| Suggestion for improving the Community | Andy, I just see your thread (it seems like more than a month late) but I completely agree with your... read more | 08/18/2007 (11:46 am) |
| Physics in Torque | Torque has a respectable basic physics implementation, and there are a few extensions to it: [url... read more | 08/16/2007 (1:44 pm) |
| RTS Kit Community Blog and Census created | Good to hear, and good for you (and all of us) for filling the census.... read more | 08/16/2007 (1:20 pm) |
| RTS Kit Community Blog and Census created | Blog comment replica: Here we are, three days later and only 2 more forms completed, for a total ... read more | 08/16/2007 (7:16 am) |
| RTS Kit Community Blog and Census created | Intresting points. First, @Fred, your problem seems to be more procedural than technical. You mus... read more | 08/15/2007 (9:34 am) |
| RTS Kit Community Blog and Census created | Well I wasnt specting an avalanch of opinions... but this? Cmon people! what do you think? Tell so... read more | 08/14/2007 (6:20 pm) |
| Of Brass and Iron : Egypt, 1882 | Very good story, Nicholas, original indeed, and with much power. Really an intresting context for an... read more | 08/14/2007 (6:06 pm) |
| VKit (Enhanced RTS Pack) in the works.. | Wonderfull news Rigo, thats the kind of reaction we need! I hope you really consider the free-relea... read more | 08/14/2007 (5:57 pm) |
| Who's alive in this part of the world? | Thanks Brian, I see it already on the thread you link. But this is not the place for announcement... read more | 08/13/2007 (6:48 am) |
| Who's alive in this part of the world? | Haha!! Nice to read you, Geom! Thanks for your post, I see you participate on the census, so thanks ... read more | 08/11/2007 (11:14 pm) |
| Passing vars to PathManager | Mhh good info. There is some similar way to know in wich simsets and/or simgroups the unit is (fr... read more | 08/10/2007 (7:45 am) |
| Passing vars to PathManager | Well man, that works, thank you!... read more | 08/06/2007 (4:02 pm) |
| Passing vars to PathManager | Wow... thats just... a miracle! :D Ill check it tonight, thanks, Ill post later about the results.... read more | 08/06/2007 (7:53 am) |
| Intellisense | Ok, its a valid opinion. You must be a very special IDE developer, to desagree in that vision with M... read more | 08/03/2007 (9:02 pm) |
| Intellisense | I understand. Its perfecly obvious the priorization of the debugger over the editor, and by far, I t... read more | 08/03/2007 (6:54 pm) |
| Multiple Squads | Well Jonathan, flocking actually is a steering behaviour, such as leader following ;) I was think... read more | 08/02/2007 (8:16 pm) |