Novack's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Recognition for wiki contributors could help the wiki grow | I think the problem is that your proposal goes against the idea of any wiki system in the world. The... read more | 11/14/2007 (11:05 am) |
| Who's alive in this part of the world? | Ha! Good catch... kind of strange to not have a precise answer. Better said, I dont have a unique an... read more | 11/11/2007 (5:12 pm) |
| Slopes and XY axis - Bounding Box Rotation | Well done! I'll give it a try as soonas I can.... read more | 11/11/2007 (1:57 pm) |
| Anyone interested in a GuiBitmapCtrl that rotates ? | Orion I dont a have a use for that right now, but your stuff its proven to turn really usefull soone... read more | 11/10/2007 (2:56 pm) |
| RTS-SK Barracks: Feedback and opinions | Yeah...! back to work James, you lazy artist! :D... read more | 11/06/2007 (9:37 am) |
| RTS-SK Barracks: Feedback and opinions | Ok I cant hold! the little ones looks like a police station :P... read more | 11/05/2007 (6:18 pm) |
| RTS-SK Barracks: Feedback and opinions | Well you already know my thoughs, but I will not say anything till someone say something else. :P... read more | 11/05/2007 (2:50 pm) |
| RTSUnit Paradox | Yes, no problem at all, I just want to understand what you wanna do, to try to help you. If what ... read more | 11/04/2007 (10:08 am) |
| RTSUnit Paradox | Lol, pal, you are doing the same thing again. CommandToServer is supossed to be done from the client... read more | 11/04/2007 (8:08 am) |
| RTSUnit Paradox | I dont see the problem, why that stops you from giving a group separate destinations?... read more | 11/03/2007 (8:38 pm) |
| RTSUnit Paradox | TGE uses a mechanism, where the client have a "ghost" Id of the objects, that is different from the ... read more | 11/03/2007 (5:01 pm) |
| Get terrain texture? | Someone asked this just two days ago on the RTS-SK private forums, funny. Some time ago I found thi... read more | 11/02/2007 (11:25 pm) |
| What do you find annoying in a User Interface? | Excessive confirmation boxes. Sometimes are useful, but the %98 of the time Im really want to hit th... read more | 11/02/2007 (10:39 pm) |
| RTS under Current TGEA - "New to RTS kit | Hi James, welcome. If you want to, you could introduce yourself on [url=http://www.garagegames.com/m... read more | 11/02/2007 (10:34 pm) |
| Client side onAdd mimic needed? | Ok that exactly does'nt work, and my knowledge of Torque is still limited to understand why, so I ca... read more | 11/01/2007 (8:06 pm) |
| Making units move independent of terrain | Sweet Ian, keep us informed!... read more | 11/01/2007 (5:54 pm) |
| Making units move independent of terrain | Geom! good to see you man! Im following your blog with attention ;) Edit: typo... it looks like i... read more | 11/01/2007 (4:36 pm) |
| Game Services Avail. | Sorry about that "incendiary comment", I could have expressed that in a less incisive way. On the... read more | 11/01/2007 (4:32 pm) |
| Game Services Avail. | And of course, all what Jason have said, could be wrong. First of all, much of the ideas are a merge... read more | 11/01/2007 (9:52 am) |
| Terrain Texture Retrieval using coordinates. | Some time ago I found this C++ code, that is part of James Holmes's [url=http://www.garagegames.com/... read more | 11/01/2007 (7:57 am) |
| Making units move independent of terrain | Ian you should try to create the unit with a transform with a non-default z axis (I havent test this... read more | 11/01/2007 (6:17 am) |
| Client side onAdd mimic needed? | Ok, Stephen thank you, Ill give it a try now!... read more | 10/31/2007 (4:39 pm) |
| Client side onAdd mimic needed? | BTW, this is on void GameBase::scriptOnAdd() [code] if (!isGhost()) Con::executef(mDataB... read more | 10/31/2007 (4:31 pm) |
| Client side onAdd mimic needed? | Thanks Stephen, so I was almost on the right path. Nevertheless Ive been playing with RTSBuilding::o... read more | 10/31/2007 (3:02 pm) |
| RTS buildings for beginners | Great work James! Your write-up will be very usefull, specially for art heretics like me :D... read more | 10/31/2007 (11:09 am) |
| Instant Action....and so it begins | I dont know if that is the idea at all. The idea -I think- is more around be able of see and debate,... read more | 10/31/2007 (11:02 am) |
| Tagged/dynamic fields client side | Thank you Orion, your comments are always a learning reading. For what you have said, the commandToC... read more | 10/28/2007 (12:15 pm) |
| Tagged/dynamic fields client side | I dont know if its really my current case, but its a really good idea in general, I think I can use... read more | 10/28/2007 (8:57 am) |
| Tagged/dynamic fields client side | I think Ill use commandToClient to emulate the same dynamic field client side. I guess I can use ... read more | 10/27/2007 (11:19 pm) |
| RTS Building Escape Bug | Great Swaroop! we'll add this on the next patch.... read more | 10/27/2007 (1:30 pm) |
| RTS Building Escape Bug | Good catch Swaroop! Im kind of busy now, but with James we are scheduling a new patch for bug fixes,... read more | 10/27/2007 (11:07 am) |
| Rts Camera In Tge Or Tge+afx | Canon, you should check this out: [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page... read more | 10/24/2007 (7:00 pm) |
| Slopes and XY axis - Bounding Box Rotation | Ahh! now i see what you mean. I didnt know that, if i have time ill try to look around.... read more | 10/22/2007 (10:15 pm) |
| Slopes and XY axis - Bounding Box Rotation | One option could be to calculate the slope angle with [url=http://tdn.garagegames.com/wiki/TorqueScr... read more | 10/22/2007 (8:40 pm) |
| Who's alive in this part of the world? | Hi Swaroop, nice to have a new RTS-brother ;D Your project seems to have power, keep us informed ab... read more | 10/22/2007 (8:22 pm) |
| Fixed! - Un-selection does not work properly | Note: I have edited the fix adding this line: [code]if(!%this.selectionLocked)[/code] for a proper... read more | 10/19/2007 (4:38 pm) |
| Udate, Released! - Patch 2nd revision and Console Functions List | Hi Nicholas, good to have you back! Hope you start working on your project again soon :)... read more | 10/13/2007 (10:43 am) |
| RTS Starter kit question | If you are a kit owner, you should go to the RTS kit private forums Sami. And btw, you have to ad... read more | 10/12/2007 (10:06 am) |
| Who's alive in this part of the world? | Hi Khaled! Nice to meet you (I knew, that "SimU Group" was a pretty weird name... ;) Im from Argent... read more | 10/12/2007 (9:35 am) |
| SetTransform() not working | Mhhh Im afraid is comming that way from the float value of C++. Thats a classic problem of the float... read more | 10/11/2007 (11:47 am) |
| Integration | Lol Marcus. Although your post is funny, James is right, we worked on the How-to on TDN a lot, gi... read more | 10/10/2007 (8:56 am) |
| Efficient building collision/validation | Quoting Johnathan Moore on other thread: [quote] "...you could put in a method containing two ra... read more | 10/10/2007 (8:38 am) |
| Nice Product | Lol Tom, thanks for support this mess :D... read more | 10/09/2007 (12:33 pm) |
| Nice Product | Lol, Neil do you talk about my phrase behind the pic? I mean Sam Bacsa the author of CodeWeaver (... read more | 10/09/2007 (12:31 pm) |
| Nice Product | Lol, I was just joking, no need to post now if you are in trouble ;) The code snippets: I used a ... read more | 10/09/2007 (11:52 am) |
| Nice Product | Scott sorry, seeing that you in fact created this thread well... write what you want! I didnt relat... read more | 10/09/2007 (10:32 am) |
| Efficient building collision/validation | I think what you are looking for are [url=http://tdn.garagegames.com/wiki/TorqueScript_Console_Funct... read more | 10/09/2007 (9:38 am) |
| Cam Eye Mount0 nodes | I cant help you, though it would be a good experiment. Let us know what you find if you try it.... read more | 10/09/2007 (9:30 am) |
| Nice Product | Wow! you are everywhere :D Sometimes I fear that you even heard what I think Stephen :) But you ... read more | 10/09/2007 (9:24 am) |
| Wait for commandToServer | Ah! ok, sounds like you are doing a fine job! You should tell us something about you and your pro... read more | 10/09/2007 (8:20 am) |