Britt Scott's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Multiply object export | You could just unwrap it.... read more | 07/08/2007 (12:23 am) |
| Stairs plugin | I have no problem waiting a little longer :)... read more | 07/06/2007 (11:11 pm) |
| Another error for constructor | I've had this happen before, just went under layout and reset it.... read more | 07/05/2007 (10:08 am) |
| Maximum Torque Book, info?? | [quote]Thank you for your inquiry. Unfortunately we do not have any information to provide about ... read more | 07/03/2007 (6:56 am) |
| Maximum Torque Book, info?? | Thanks for replying, Just have to wait I guess.... read more | 07/02/2007 (6:44 pm) |
| Flight Game Example - Q & A | Once I have bought the Flight Game Example, does that give me access to any updates to the the examp... read more | 06/21/2007 (8:09 am) |
| Constructor 1.0.3 ? | @Matt Thanks for the update!... read more | 06/20/2007 (8:34 am) |
| Castlewall | I know sometimes this is hard not to do, but your textures seem to tile a bit much. I think the tow... read more | 06/19/2007 (10:01 pm) |
| Is Dark Lore still going?? | Thanks, I'll have to pick it up then.... read more | 06/19/2007 (9:44 am) |
| Terrain problems | Did you check the dump file after export? The way I'm going to build a race track is to model it in ... read more | 06/13/2007 (9:27 am) |
| Terrain problems | Have you tired the dts exporter for 3d max? you can do up to 8 collision meshes that are 32 polys, ... read more | 06/12/2007 (8:50 pm) |
| Terrain problems | Define track... do you mean just the pavement or the pavement with terrain? If it's just the paveme... read more | 06/12/2007 (12:37 pm) |
| 3d max 8 crash | High poly counts will crash it, especially when you start adding LOD meshes.... read more | 06/12/2007 (12:27 pm) |
| 3d max 8 crash | Yeah, as far as i know the 3ds max exporter will only do 10,000 before the exporter crashes.... read more | 06/12/2007 (4:57 am) |
| 3d max 8 crash | What's your poly count?... and have you checked the dump file?... read more | 06/11/2007 (10:12 pm) |
| Plugins on hold | Thanks for the update... read more | 06/08/2007 (9:04 pm) |
| New Character Pack | Scifi is my favorite. Robot characters would be cool. Having the pack for TGE or TGEA would be an ... read more | 06/07/2007 (9:41 pm) |
| Trouble with wheeled vehicle | If Lightwave has the same hierarchy setup as 3ds max does then it should like this: //myVehicle ... read more | 06/01/2007 (10:06 pm) |
| Trouble with wheeled vehicle | I don't believe there is a poly limit for the wheels. So, your tires worked on the buggy... have y... read more | 05/31/2007 (11:15 pm) |
| Trouble with wheeled vehicle | Don't know if this helps, but in the 3ds max exporter sometimes it will export the vehicle with this... read more | 05/31/2007 (7:50 pm) |
| Trouble with wheeled vehicle | If you have show tool pro, you should try loading up your model and mounting one of your wheels to t... read more | 05/31/2007 (7:31 pm) |
| New plugin ideas | Works perfect for now. How about a "lathe" tool. I tried using the radial clone, but it doesn't se... read more | 05/30/2007 (8:18 am) |
| New plugin ideas | Thanks, I'll test it out... read more | 05/30/2007 (6:00 am) |
| New plugin ideas | More like in 3ds max, when building a character. For example, I can model half a chair and use sym... read more | 05/29/2007 (10:35 pm) |
| New plugin ideas | Is there any type of symmetry tool?... read more | 05/29/2007 (8:24 am) |
| 2 of the same model show up? | Are all the LOD meshes all linked in the hierarchy? I at least know the skin modifier in 3ds max 8 a... read more | 05/22/2007 (5:17 am) |
| Vehicle Sounds | I got the Idle sound at least working now. Now I need help working with volume control. Is there a... read more | 05/18/2007 (12:08 pm) |
| Vehicle Sounds | Thanks, I'll give it a shot.... read more | 05/17/2007 (2:59 pm) |
| Extra Character on Export | UPDATE: I figured it out. My three LOD meshes were all linked in the hierarchy of 3ds Max. I beli... read more | 12/12/2006 (12:36 pm) |
| Extra Character on Export | I only see the snapshot when I unclick the light for skin. Otherwise it still exports with an extra... read more | 12/11/2006 (9:00 pm) |
| Extra Character on Export | I cut out pieces of the dump file to fit on the forum...hope it's enough. I did export the DTS with... read more | 12/11/2006 (3:37 pm) |
| Extra Character on Export | //Here's the dump file Begin reading config file "D:\Program Files\Autodesk\3dsMax8\scenes\dtsScene... read more | 12/11/2006 (3:30 pm) |