Britt Scott's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Having trouble getting transparency working properly | [url]http://tdn.garagegames.com/wiki/DTS/3dsmax/Z_Sorting_Explained[/url] this is mostly for 3ds ... read more | 12/28/2009 (3:18 pm) |
| Official Torque 3D Documentation Feedback | Would it be possible to add a timestamp to an article? So I know when it was last updated. Thanks.... read more | 12/25/2009 (4:00 pm) |
| Does Constructor actually work in OSX | Edit: wrong post... read more | 12/22/2009 (9:12 pm) |
| Help? - All Four Tires Turn Left or Right | You can adjust the wheels via script like so: [code]// Tire Steering ////REF: 4WD S... read more | 12/16/2009 (7:59 pm) |
| Torque Constructor tutorials | [url]http://web.mac.com/manged/iWeb/Constructor/Tutorials.html[/url] or [url]http://tdn.garage... read more | 12/11/2009 (12:33 pm) |
| Relevance of available books to T3D | I don't know what the status of this is: [quote]Critically acclaimed author Ken Finney is writing... read more | 12/10/2009 (10:03 pm) |
| MMROPG Book, Who wrote it? Where is it? | Old, but this is all the search turned up: [url]http://www.torquepowered.com/community/forums/vie... read more | 12/07/2009 (1:43 pm) |
| can I get the 1.051 patch | [url]http://tdn.garagegames.com/wiki/images/5/5b/Constructor_1051.zip[/url]... read more | 12/03/2009 (11:22 am) |
| Help - Normal mapped textures not recieving shadows | Do interiors even accept normal maps?... read more | 11/30/2009 (12:38 pm) |
| 360 controller not working right | might give this code a look, skip to the second page: [url]http://www.garagegames.com/community/f... read more | 11/25/2009 (10:16 pm) |
| Constructor: How to make portals? | nope. but it's usually not that big of a deal to add them in the mission editor... read more | 11/24/2009 (9:51 pm) |
| Constructor: How to make portals? | yes to openings and the rest of the .dif should block everything. You can check by opening your con... read more | 11/24/2009 (9:20 pm) |
| Constructor: How to make portals? | Not quite sure what you mean. This might help: Wireframe in Constructor [image]http://i226.photo... read more | 11/24/2009 (9:12 pm) |
| Constructor: How to make portals? | [url]http://tdn.garagegames.com/wiki/Constructor/Portals[/url] Create a box. Under Properties, se... read more | 11/24/2009 (1:51 am) |
| How to Make collision meshes in the Torque Constructor | Under Properties, select the "object" tab. Under Brush type, select, "Collision"... read more | 11/16/2009 (5:05 pm) |
| TankPack 3DS Max Scaling Problem | Can you post a screenshot of what's happening?... read more | 11/14/2009 (9:11 pm) |
| Anybody recognize the file GX_10_Grass_05.jpg ? | I know some of my files in the rally car pack have files marked, "GX". But maybe "GX... read more | 11/05/2009 (10:38 am) |
| Fall 09 Art Challenge : the Undead Horde | As requested: [image]http://i226.photobucket.com/albums/dd48/stacalkas/ZorqueInGame.jpg[/image] ... read more | 10/28/2009 (12:39 pm) |
| Fall 09 Art Challenge : the Undead Horde | Zorque - [image]http://i226.photobucket.com/albums/dd48/stacalkas/Zorque.jpg[/image]... read more | 10/26/2009 (11:28 pm) |
| google .kmz questions with official documentation | @ David - Email sent. I did figure out something, I should have already known. When Exporting the .d... read more | 10/26/2009 (5:15 pm) |
| google .kmz questions with official documentation | @ David - I changed the textures to color, so I could see easier what textures were getting loaded. ... read more | 10/26/2009 (3:37 pm) |
| google .kmz questions with official documentation | I tried, but I still can't figure out why I have blue tops [image]http://i226.photobucket.com/album... read more | 10/23/2009 (10:30 pm) |
| no ignition key in profile for DHLore | Not sure what the problem is, but I did find this related post: [url]http://www.garagegames.com/co... read more | 10/19/2009 (1:54 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | I'm currently seeing how well this ports over to the racing example... read more | 10/17/2009 (3:11 pm) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | [code]function Triggers( %value ) { if ( %value>= 0 && %value<= 1 && %valu... read more | 10/17/2009 (1:04 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | [code]function xbox360bind () { //SETUP $enableDirectInput = "1"; activateDirectInput(... read more | 10/17/2009 (12:58 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | Looks like TGEA has rumble, but I'm not sure about TGE: [url]http://www.garagegames.com/community/f... read more | 10/16/2009 (1:17 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | thanks the bind and bindCmd were throwing me off. That's why I couldn't jump.... read more | 10/15/2009 (12:17 pm) |
| my city is in game but couple of problems | GarageGames has a list of putting code in the comments its above the comment box. Click, Add Your Re... read more | 10/15/2009 (12:14 pm) |
| Destructible terrain? | I have no infomation on this video at all. lol I just found it on youtube. I'm sure the box could b... read more | 10/15/2009 (11:21 am) |
| Farm Level Final (Image Heavy) | Hopefully done :)... read more | 10/15/2009 (3:23 am) |
| Destructible terrain? | Do you mean deformable terrain? similar to this: [youtube=DUbz9mU_FvI width=640 height=480]... read more | 10/15/2009 (3:00 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | Sweet thanks! ok, so far with the xbox controller: firing(but, I can't stop firing) Forward move... read more | 10/15/2009 (2:55 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | Once I type in xbox360bind(); all the echos work. But, the character doesn't move. Any thoughts?... read more | 10/15/2009 (12:50 am) |
| A qustion that has been asked many timed - XBox Controllers in 1.5.2 | I get nothing with an xbox controller. Here's where he got the original code from: [url]http://tdn.... read more | 10/14/2009 (6:52 pm) |
| my city is in game but couple of problems | OK, I gave this a shot and this is what I got: [image]http://i226.photobucket.com/albums/dd48/staca... read more | 10/14/2009 (4:57 pm) |
| Farm Level Final (Image Heavy) | *bump*... read more | 10/07/2009 (4:27 pm) |
| Mech Starter Kit | This is my progress on the animations: [youtube=T-ILMLV8VEw width=640 height=480]... read more | 10/02/2009 (12:03 am) |
| Workspace Picture Thread | I finally have something to showoff besides the Lappy. I did clean it up a bit, there are usually a... read more | 10/01/2009 (6:56 pm) |
| What a ride! | They're on their fifth beta version. Check this out: [url]http://www.garagegames.com/community/blog... read more | 09/15/2009 (3:07 pm) |
| What a ride! | I was always told never to scale your objects in-engine because it might mess up collisions. That b... read more | 09/15/2009 (12:55 pm) |
| Where do I put the "Max2dtsexporter.dle" file?? | Maybe try this new one?: [url]http://www.aev-uk.com/hewster/DTS/Max2010/max2dtsExporter2010.zip[/... read more | 08/17/2009 (3:28 pm) |
| Farm Level Final (Image Heavy) | another update bump... read more | 07/29/2009 (10:01 pm) |
| How to toggle lights | I know it works for TGE 1.5... read more | 06/29/2009 (5:07 am) |
| How to toggle lights | I believe it should be: [code]testLight.setEnable(true);[/code] subtract the "d"... read more | 06/28/2009 (9:38 pm) |
| Constructor 1.06 for windows released | @Netwyrm: check out this post [url]http://www.garagegames.com/community/blogs/view/17653[/url]... read more | 06/24/2009 (12:16 pm) |
| "Duke Nukem developer goes bust" | UPDATE: [quote]Duke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two'... read more | 06/22/2009 (4:03 pm) |
| Using Car Pack, custom car will not attach wheels | Does the console give any warnings? and will the wheels mount in showtool? It could be this error: [... read more | 06/20/2009 (8:42 am) |
| Game Programmer's Guide to Torque | A side note: [quote]Critically acclaimed author Ken Finney is writing his 3rd revision of his best ... read more | 06/06/2009 (9:11 am) |
| How well do the TGE books translate for T3D? | I was just reading this in the, Engines->Educational Use: [quote]Critically acclaimed author Ken... read more | 06/03/2009 (9:32 pm) |