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Britt Scott's Forum Posts

Thread Post Date Posted
Having trouble getting transparency working properly [url]http://tdn.garagegames.com/wiki/DTS/3dsmax/Z_Sorting_Explained[/url] this is mostly for 3ds ... read more 12/28/2009 (3:18 pm)
Official Torque 3D Documentation Feedback Would it be possible to add a timestamp to an article? So I know when it was last updated. Thanks.... read more 12/25/2009 (4:00 pm)
Does Constructor actually work in OSX Edit: wrong post... read more 12/22/2009 (9:12 pm)
Help? - All Four Tires Turn Left or Right You can adjust the wheels via script like so: [code]// Tire Steering ////REF: 4WD S... read more 12/16/2009 (7:59 pm)
Torque Constructor tutorials [url]http://web.mac.com/manged/iWeb/Constructor/Tutorials.html[/url] or [url]http://tdn.garage... read more 12/11/2009 (12:33 pm)
Relevance of available books to T3D I don't know what the status of this is: [quote]Critically acclaimed author Ken Finney is writing... read more 12/10/2009 (10:03 pm)
MMROPG Book, Who wrote it? Where is it? Old, but this is all the search turned up: [url]http://www.torquepowered.com/community/forums/vie... read more 12/07/2009 (1:43 pm)
can I get the 1.051 patch [url]http://tdn.garagegames.com/wiki/images/5/5b/Constructor_1051.zip[/url]... read more 12/03/2009 (11:22 am)
Help - Normal mapped textures not recieving shadows Do interiors even accept normal maps?... read more 11/30/2009 (12:38 pm)
360 controller not working right might give this code a look, skip to the second page: [url]http://www.garagegames.com/community/f... read more 11/25/2009 (10:16 pm)
Constructor: How to make portals? nope. but it's usually not that big of a deal to add them in the mission editor... read more 11/24/2009 (9:51 pm)
Constructor: How to make portals? yes to openings and the rest of the .dif should block everything. You can check by opening your con... read more 11/24/2009 (9:20 pm)
Constructor: How to make portals? Not quite sure what you mean. This might help: Wireframe in Constructor [image]http://i226.photo... read more 11/24/2009 (9:12 pm)
Constructor: How to make portals? [url]http://tdn.garagegames.com/wiki/Constructor/Portals[/url] Create a box. Under Properties, se... read more 11/24/2009 (1:51 am)
How to Make collision meshes in the Torque Constructor Under Properties, select the "object" tab. Under Brush type, select, "Collision"... read more 11/16/2009 (5:05 pm)
TankPack 3DS Max Scaling Problem Can you post a screenshot of what's happening?... read more 11/14/2009 (9:11 pm)
Anybody recognize the file GX_10_Grass_05.jpg ? I know some of my files in the rally car pack have files marked, "GX". But maybe "GX... read more 11/05/2009 (10:38 am)
Fall 09 Art Challenge : the Undead Horde As requested: [image]http://i226.photobucket.com/albums/dd48/stacalkas/ZorqueInGame.jpg[/image] ... read more 10/28/2009 (12:39 pm)
Fall 09 Art Challenge : the Undead Horde Zorque - [image]http://i226.photobucket.com/albums/dd48/stacalkas/Zorque.jpg[/image]... read more 10/26/2009 (11:28 pm)
google .kmz questions with official documentation @ David - Email sent. I did figure out something, I should have already known. When Exporting the .d... read more 10/26/2009 (5:15 pm)
google .kmz questions with official documentation @ David - I changed the textures to color, so I could see easier what textures were getting loaded. ... read more 10/26/2009 (3:37 pm)
google .kmz questions with official documentation I tried, but I still can't figure out why I have blue tops [image]http://i226.photobucket.com/album... read more 10/23/2009 (10:30 pm)
no ignition key in profile for DHLore Not sure what the problem is, but I did find this related post: [url]http://www.garagegames.com/co... read more 10/19/2009 (1:54 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 I'm currently seeing how well this ports over to the racing example... read more 10/17/2009 (3:11 pm)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 [code]function Triggers( %value ) { if ( %value>= 0 && %value<= 1 && %valu... read more 10/17/2009 (1:04 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 [code]function xbox360bind () { //SETUP $enableDirectInput = "1"; activateDirectInput(... read more 10/17/2009 (12:58 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 Looks like TGEA has rumble, but I'm not sure about TGE: [url]http://www.garagegames.com/community/f... read more 10/16/2009 (1:17 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 thanks the bind and bindCmd were throwing me off. That's why I couldn't jump.... read more 10/15/2009 (12:17 pm)
my city is in game but couple of problems GarageGames has a list of putting code in the comments its above the comment box. Click, Add Your Re... read more 10/15/2009 (12:14 pm)
Destructible terrain? I have no infomation on this video at all. lol I just found it on youtube. I'm sure the box could b... read more 10/15/2009 (11:21 am)
Farm Level Final (Image Heavy) Hopefully done :)... read more 10/15/2009 (3:23 am)
Destructible terrain? Do you mean deformable terrain? similar to this: [youtube=DUbz9mU_FvI width=640 height=480]... read more 10/15/2009 (3:00 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 Sweet thanks! ok, so far with the xbox controller: firing(but, I can't stop firing) Forward move... read more 10/15/2009 (2:55 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 Once I type in xbox360bind(); all the echos work. But, the character doesn't move. Any thoughts?... read more 10/15/2009 (12:50 am)
A qustion that has been asked many timed - XBox Controllers in 1.5.2 I get nothing with an xbox controller. Here's where he got the original code from: [url]http://tdn.... read more 10/14/2009 (6:52 pm)
my city is in game but couple of problems OK, I gave this a shot and this is what I got: [image]http://i226.photobucket.com/albums/dd48/staca... read more 10/14/2009 (4:57 pm)
Farm Level Final (Image Heavy) *bump*... read more 10/07/2009 (4:27 pm)
Mech Starter Kit This is my progress on the animations: [youtube=T-ILMLV8VEw width=640 height=480]... read more 10/02/2009 (12:03 am)
Workspace Picture Thread I finally have something to showoff besides the Lappy. I did clean it up a bit, there are usually a... read more 10/01/2009 (6:56 pm)
What a ride! They're on their fifth beta version. Check this out: [url]http://www.garagegames.com/community/blog... read more 09/15/2009 (3:07 pm)
What a ride! I was always told never to scale your objects in-engine because it might mess up collisions. That b... read more 09/15/2009 (12:55 pm)
Where do I put the "Max2dtsexporter.dle" file?? Maybe try this new one?: [url]http://www.aev-uk.com/hewster/DTS/Max2010/max2dtsExporter2010.zip[/... read more 08/17/2009 (3:28 pm)
Farm Level Final (Image Heavy) another update bump... read more 07/29/2009 (10:01 pm)
How to toggle lights I know it works for TGE 1.5... read more 06/29/2009 (5:07 am)
How to toggle lights I believe it should be: [code]testLight.setEnable(true);[/code] subtract the "d"... read more 06/28/2009 (9:38 pm)
Constructor 1.06 for windows released @Netwyrm: check out this post [url]http://www.garagegames.com/community/blogs/view/17653[/url]... read more 06/24/2009 (12:16 pm)
"Duke Nukem developer goes bust" UPDATE: [quote]Duke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two'... read more 06/22/2009 (4:03 pm)
Using Car Pack, custom car will not attach wheels Does the console give any warnings? and will the wheels mount in showtool? It could be this error: [... read more 06/20/2009 (8:42 am)
Game Programmer's Guide to Torque A side note: [quote]Critically acclaimed author Ken Finney is writing his 3rd revision of his best ... read more 06/06/2009 (9:11 am)
How well do the TGE books translate for T3D? I was just reading this in the, Engines->Educational Use: [quote]Critically acclaimed author Ken... read more 06/03/2009 (9:32 pm)