Ehrlich's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque3D BSoD | well, if you dont want that to happen again, jsut dont install T3D again ... just leave the director... read more | 03/24/2010 (7:28 am) |
| how to change weapon type? | well, if you could just lead me into the right path, i guess i could do it... im asking this, becaus... read more | 03/07/2010 (4:42 pm) |
| Gamepad/Xbox controller in T3D? | hello there, Michael. right now, im using stock T3D code for that, for example: [code] functi... read more | 03/05/2010 (9:18 am) |
| how to change weapon type? | i saw that script, but when i tried using it, NOTHING happened... i mean, NOTHING. for real, any hel... read more | 03/03/2010 (6:14 pm) |
| Gamepad/Xbox controller in T3D? | i've tried this, and even put some echo's here and tehre, and it doesnt work for me... the consol... read more | 03/03/2010 (8:12 am) |
| Torque3D BSoD | i didnt have enough time to try all those... i went ahead and did a fresh windows install. its no... read more | 03/01/2010 (7:01 pm) |
| Torque3D BSoD | so, i installed a couple things to get my windows going as usual, you know, Winrar, 7Zip, Unlocker a... read more | 03/01/2010 (4:23 pm) |
| Torque3D BSoD | the toolbox launches ok, but whenever i try to run one of the demoes, it just crashes... i got th... read more | 02/28/2010 (1:33 pm) |
| Destructor for script classes | nice call there Max... i didnt know about that callback.... read more | 10/23/2009 (7:18 pm) |
| onWorldLimit Question. | Moderated. Do not post harassing or inflamatory comments.... read more | 10/23/2009 (7:15 pm) |
| Better Understanding %WorldLimit and %onUpdate Together | Moderated. Do not post harassing or inflamatory comments.... read more | 10/23/2009 (1:43 pm) |
| strings and numerics | Moderated. Do not post harassing or inflamatory comments.... read more | 10/23/2009 (1:40 pm) |
| strings and numerics | Moderated. Do not post harassing or inflamatory comments.... read more | 10/23/2009 (1:28 pm) |
| strings and numerics | hehe ... loved that answer. good call Seb.... read more | 10/23/2009 (1:26 pm) |
| Better Understanding %WorldLimit and %onUpdate Together | now you understand, Ted, why it is SO DIFFICULT to try an make this guy come into his senses and try... read more | 10/23/2009 (1:24 pm) |
| onCollision Callback | care to post the whole code?... this way is much easier.... read more | 10/22/2009 (5:24 pm) |
| onCollision Callback | the problem is that you are calling the SceneWindow2D::onCollision... and while at 1st glance it sho... read more | 10/22/2009 (2:17 pm) |
| Can I give the camra a world limit? | one more thing... are you sure that thats the numbers you wanna use for your camera limits?... the p... read more | 10/22/2009 (2:12 pm) |
| Can I give the camra a world limit? | i hve the slight impresion that this [code] sceneWindow2D.setViewLimitOn(%x-951.658, %y-821.672, %... read more | 10/22/2009 (2:03 pm) |
| Better Understanding %WorldLimit and %onUpdate Together | Ted, i got it from the very 1st time... is just that, as you will get to notice any time soon, that ... read more | 10/22/2009 (1:38 pm) |
| Particular conditions of a %limitMode | Moderated. Do not post harassing or inflamatory comments.... read more | 10/22/2009 (1:31 pm) |
| getWord.word | k ... i wont assume if you dont open more useless threads... deal?... read more | 10/22/2009 (1:26 pm) |
| Massive Waiting Time | awww!... how wise!... yet, still full of.... dude, while its true that the asians somehow loved to s... read more | 10/22/2009 (1:24 pm) |
| Better Understanding %WorldLimit and %onUpdate Together | [quote] That code will do nothing. [/quote] sorry Ted, that code actually does something: WAST... read more | 10/22/2009 (1:17 pm) |
| Better Understanding %WorldLimit and %onUpdate Together | one question (i've spotted a couple errors in your code, and stopped reading it): do you actually ru... read more | 10/22/2009 (1:13 pm) |
| getWord.word | cool... sometimes, when you read the docs, you can find so many useful info, that you'll be amazed t... read more | 10/22/2009 (1:06 pm) |
| Particular conditions of a %limitMode | Moderated. Do not post harassing or inflamatory comments.... read more | 10/22/2009 (1:03 pm) |
| Massive Waiting Time | you dont expect anyone to write your code, you dont expect anyone to debug your code, you dont expec... read more | 10/22/2009 (12:58 pm) |
| Images are showing up but not moving | if you wanna display the collision box, you need to enable the debug mode... for that, you need the ... read more | 10/22/2009 (12:52 pm) |
| getWord.word | nope. for the very 1st time in ages, you got it right. the getWord command starts from zero to w... read more | 10/22/2009 (12:43 pm) |
| Particular conditions of a %limitMode | Moderated. Do not post harassing or inflamatory comments.... read more | 10/22/2009 (12:39 pm) |
| Massive Waiting Time | [quote] @Erich Yes I am reading the docs and practicing scripts. While I am a newb I am no longer ... read more | 10/22/2009 (12:23 pm) |
| Massive Waiting Time | keep saying im the source of all of your problems, and dont try to actually learn what you've been t... read more | 10/22/2009 (1:36 am) |
| Can I give the camra a world limit? | the camera wont move, unless you make the player move... here's the thing - you mount the camera ... read more | 10/22/2009 (1:24 am) |
| Can I give the camra a world limit? | you need to set the values your camera will be clamped on... so, replace X1, X2 and so on with concr... read more | 10/21/2009 (11:05 pm) |
| The 24 Hour Game Experiment | interesting... i think i'll follow your blog when the time comes.... read more | 10/21/2009 (6:00 pm) |
| changing the pivot-point of an object | ok now... i've taken a look at the docs, and here's what you're looking for: 1st and foremost, si... read more | 10/21/2009 (4:16 pm) |
| changing the pivot-point of an object | sometimes i wish i had all the demos i've made the last 2 years with me all the time, so i could tak... read more | 10/21/2009 (4:02 pm) |
| changing the pivot-point of an object | i'll look into it... and drop you some snippet. esit: i've looked into it... while in the edito... read more | 10/21/2009 (3:51 pm) |
| changing the pivot-point of an object | i remember you can do that in the editor... and somehow, i think i saw a command for that in the doc... read more | 10/21/2009 (1:39 pm) |
| Can I give the camra a world limit? | by "on the eddges of my map", you mean, you don wanna show the empty background that shows... read more | 10/21/2009 (1:35 pm) |
| TileMaps have white lines | [quote] You have to be the lamest guy on this board. Really. [/quote] why?... for pointing out ... read more | 10/21/2009 (1:20 pm) |
| Images are showing up but not moving | to define and use dynamic field thru code, you just define them, and use them. like [code] %thi... read more | 10/21/2009 (1:14 pm) |
| TileMaps have white lines | i noticed that even if your images are in perfect power of 2, the problem persists... and in some ca... read more | 10/20/2009 (3:55 pm) |
| New to Torque Game Builder. Help would be appreciated. | also, whenever you need to test for multiple things or something, its better to use a "Switch&q... read more | 10/20/2009 (12:10 pm) |
| TileMaps have white lines | [quote] If it is in the game, I am not sure what to tell you. If it is in the editor, well, my line... read more | 10/20/2009 (12:02 pm) |
| dynamic circular time bar? | while masks are not really implemented on TGB, you can still achieve that effect if you use your gra... read more | 10/19/2009 (11:05 pm) |
| making a camera scroll smoother | and yeah... i'm better off not reading your posts... problem is, half of the board messages are your... read more | 10/16/2009 (2:09 am) |
| making a camera scroll smoother | im gonna quote myself here... cuz you really dont know how to read. [quote] what he's doing ther... read more | 10/16/2009 (2:07 am) |
| making a camera scroll smoother | if you actually take the time to read the docs, as we have been ASKING you for more than 3 months no... read more | 10/16/2009 (12:05 am) |