Game Development Community

Jules's Forum Posts

Thread Post Date Posted
Terrain Changes in Multiplayer Thanks Rene, saved me a bit of testing time there :) I couldn't remember if you could change the ter... read more 05/13/2011 (11:26 am)
No Multiplayer gui For the record, I know this thread is out of date, however in case others are using TGEA, and I hate... read more 05/13/2011 (8:38 am)
(solved)Helicopter, Helicopter, Pilot Man-must have to modify source file for T3D beta3 Thanks Sean / Alfio.... read more 05/12/2011 (1:22 pm)
(solved)Helicopter, Helicopter, Pilot Man-must have to modify source file for T3D beta3 Sean - cheers fella. In dire need of them :)... read more 05/12/2011 (10:21 am)
(solved)Helicopter, Helicopter, Pilot Man-must have to modify source file for T3D beta3 Anyone have the T3D 1.1 B3 source files? Alfio's link doesn't work anymore. Thanks.... read more 05/12/2011 (10:17 am)
Current rate of resolved bugs is awesome! kudos guys, keep at it.... read more 05/11/2011 (1:02 pm)
Showoff thread broken with an error ahh, good stuff.... read more 04/18/2011 (5:10 pm)
Showoff thread broken with an error seems to be fixed now... read more 04/18/2011 (3:39 pm)
Checking It out! and great price :)... read more 03/30/2011 (1:22 pm)
GG Game Distribution You can publish your game where you like. Best thing to do is read the licensing under the company ... read more 03/30/2011 (4:07 am)
T3D1.1 Beta 2/3 - HTTPObject queries doesn't work properly + fixes - RESOLVED Still doesn't work in B2/B3, but the fix above does :)... read more 03/26/2011 (1:04 pm)
The site wish list Site keeps going down, probably too many people overloading the server :)6 times out of 10 it shows ... read more 03/26/2011 (3:57 am)
Help with In Game Cut-scene. No Romulo is correct. $fades starts with 3, then decreases the value with $fades--; Needs a li... read more 03/24/2011 (8:00 am)
T3D 1.1 Beta 3 - projectile.cpp setting of mSourceObject - RESOLVED Related post to this [url=http://www.garagegames.com/community/forums/viewthread/124903]here[/url]... read more 03/22/2011 (2:19 am)
Server Compromised - CONCLUDED If there was a way, it shouldn't be posted here - else you are putting everyones games at risk just ... read more 03/21/2011 (11:46 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED yeah, my main game handles things a bit differently. This is more aimed at the Game Ranking System ... read more 03/18/2011 (1:30 pm)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Thanks Daniel. Do you know if this modification, or even the one I posted above yours is exposed to... read more 03/18/2011 (6:10 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED yep, that did the trick Bank, thanks for your help on that one. In projectile.h Under class... read more 03/17/2011 (3:24 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Excellent! Thanks Bank. I'll give it a go :) Not a bug then, but a feature that needs addressin... read more 03/17/2011 (2:42 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED scrap that #7, I've figured it out!! Shooting a player close up and killing them records the scor... read more 03/17/2011 (1:45 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Ok I've done further testing on this, it records a blank score only when the players health is at 10... read more 03/17/2011 (12:42 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED The original line [code]%sourceClient = %sourceObject ? %sourceObject.client : 0;[/code] Works 95%... read more 03/16/2011 (8:48 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Hi Bank. No didn't work I'm afraid.... read more 03/16/2011 (8:41 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED If you, or anyone can come up with a fix before 1.1 final here that would be great! If I find a sol... read more 03/16/2011 (8:04 am)
T3D 1.1 B3 - Dedicated Server problem on death (resolved) - RESOLVED Ok, think I can see where the problem is in server/player.cs [code] // Deal with client callbac... read more 03/16/2011 (7:41 am)
Server Compromised - CONCLUDED Thanks for your quoted message via my website. As I said, look at your security first! I very much ... read more 03/05/2011 (12:35 am)
Server Compromised - CONCLUDED Firewall rules should also be locked down; only allow game servers to root through to master server... read more 03/04/2011 (5:46 pm)
Server Compromised - CONCLUDED Also, worth doing an anti-virus/spyware sweep to make sure you have no key-loggers on your machines ... read more 03/04/2011 (5:42 pm)
Server Compromised - CONCLUDED Hey Randel. It would be worth doing an external audit on your servers to see which ports could be c... read more 03/04/2011 (5:39 pm)
Mobs are not visible (fixed) Sounds like FOV to me. Or the mobs (AI) bounding boxes are not correct and so they are hitting you ... read more 02/25/2011 (11:42 am)
Norton SONAR is deleting torqueDemo.exe! Thanks for taking the time to look at this Scott, and for the update Michael. As eb has said, keep ... read more 02/25/2011 (12:10 am)
can i put an offer on TX? I wouldn't discount GG so quickly. I'm sure they have a few aces up their sleeves. The will quickl... read more 02/24/2011 (7:58 am)
Dexters blog on home page - resolved thats cool Michael. Just though I'd let you guys know in case you were not aware.... read more 02/23/2011 (8:06 am)
Norton SONAR is deleting torqueDemo.exe! What about creating that piece of code that compiles the cs to dso into a seperate exe ?... read more 02/23/2011 (2:00 am)
Norton SONAR is deleting torqueDemo.exe! I'm sure there is a solution out there. Even if it means compiling torque scripts into a .dll file ... read more 02/22/2011 (5:18 pm)
Norton SONAR is deleting torqueDemo.exe! yeah, I knew it wouldn't be an easy solution. But maybe something that could be implemented as a pa... read more 02/22/2011 (5:06 pm)
Norton SONAR is deleting torqueDemo.exe! It will be good if you can come up with a solution, and pinpoint exactly what is causing it with a r... read more 02/22/2011 (4:35 pm)
Premerged files GMK & AFX available? T3D Beta 3 I've not had much experience with physics yet using GMK, so I don't know if the physics you are usin... read more 02/22/2011 (9:39 am)
Premerged files GMK & AFX available? T3D Beta 3 Are you using physics? bullet or physX ? seems like its not installed or installed incorrectly.... read more 02/22/2011 (9:18 am)
FPS Creator Model Packs I've contacted The Game Creators in the past and asked permission to use their packs in another game... read more 02/21/2011 (1:22 pm)
HTTPObject Problem [Solved] No worries. I've found 1.1 b3 to be very stable for our needs so far.. by the time we reach final i... read more 02/21/2011 (11:05 am)
HTTPObject Problem [Solved] This will [url=http://www.garagegames.com/community/forums/viewthread/119089]resolve your issue[/url... read more 02/20/2011 (12:56 pm)
Messiah Studio 5 ( $1195 ) for just $40 Dare to Share deal it's a good marketing strategy for one (not sure how many units sold are behind that green progress ... read more 02/15/2011 (2:33 pm)
Spells do not show up after compilng to .dso, then removing the .cs files An even better solution, thanks Jeff. Much appreciated.... read more 02/15/2011 (12:59 pm)
Spells do not show up after compilng to .dso, then removing the .cs files thanks for that Jeff. Its not a major issue, but prevents cheating I guess :)... read more 02/15/2011 (9:07 am)
Spellbank - "Last Page" always on screen? [url]http://www.garagegames.com/community/forums/viewthread/124366[/url] - this should resolve it. ... read more 02/15/2011 (8:45 am)
Spellbook, how to set which bank to show first excellent Jeff - thank you.. I was searching all over the place for a name reference and not a numbe... read more 02/14/2011 (6:07 am)
Photoshop corruption after uninstalling package made w/ torque installer? - RESOLVED @Maria - as Steve said, yes...very easy.... read more 02/13/2011 (5:48 pm)
Fin and shell fur rendering Not sure if you've looked at this yet, but this software package can create Fur, not sure about shel... read more 02/13/2011 (12:21 pm)
Messiah Studio for $10 bought a basic licence on top to help that bar move a little closer to the end :) For an additional ... read more 02/13/2011 (5:35 am)