Game Development Community

Max's Forum Posts

Thread Post Date Posted
Item Instances? Here's an example of a player save file. The file is exported when a player logs out (and an autosav... read more 02/10/2012 (12:44 pm)
Item Instances? Oh, no, all of the player files are stored on the server. I've considered using the SQL Lite plugin,... read more 02/10/2012 (12:39 pm)
Item Instances? I was thinking about this this morning. What if I turned item instances into ScriptObjects, and ... read more 02/10/2012 (12:18 pm)
Sketch art dump Yeeaah!! They look good. Keep 'em coming!... read more 11/01/2009 (11:58 pm)
How Do I Disable This Constructor Feature... In the preferences tab under the Brush Display section, make sure "Lock to selection" is unchecked. ... read more 01/08/2009 (7:20 pm)
Player ragdoll physics I recently bought that ragdoll pack and implemented it. It works with some modifications, it's prett... read more 01/07/2009 (6:10 pm)
Random Dungeon Generation Theory Sorry, I forgot to mention I exported with the Torque 1.5.* exporter. So it will not work in 1.4.* ... read more 01/01/2009 (10:54 am)
Merry Christmas Everyone Happy Hanuka, Kwanzaa, and Christmas. And a Festivus for the rest of us.... read more 12/24/2008 (12:57 pm)
Random Dungeon Generation Theory Terribly sorry. Should be fixed now.... read more 12/21/2008 (8:46 pm)
Random Dungeon Generation Theory Minutes after my post, I found two bugs. The first bug was tiny. In my shape-checking stage, it s... read more 12/21/2008 (12:02 pm)
Random Dungeon Generation Theory Last night I wanted to make a random dungeon generator of my own, so I did. [code]function random... read more 12/21/2008 (8:53 am)
Files related to health bar If I understand your question correctly, yes. The HealthBarHud will display the damage value of t... read more 12/14/2008 (6:11 pm)
Files related to health bar To access GuiHealthBarHudd.cc, you'll need access to the source code; which you don't appear to have... read more 12/14/2008 (6:37 am)
asdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfaasdfasdf Awesome re-do of the .Hack root town. I tried making one a while ago, but mine didn't look anywhere ... read more 11/30/2008 (8:37 am)
How can we get then cool GG T-Shirts If you put one of those black GG shirts in the store, it'd be a pretty hot item. I'd definitely b... read more 11/21/2008 (7:19 pm)
Strange lighting when walking on DIF I get this bug a lot too, so you are not alone. No idea how to fix it though. It's actually reall... read more 10/12/2008 (10:13 pm)
New desktop AMD or INTEL? Nvidia or ATI ? Usually I would say AMD over Intel, but the new Intel Quads are hard to beat power-wise. So I'd g... read more 10/10/2008 (10:02 am)
Activision + Vivendi/Blizzard = ??? No disrespect intended, but Legions definitely isn't a Tribes replacement. Great game, but not Tr... read more 09/28/2008 (10:23 pm)
Activision + Vivendi/Blizzard = ??? Yeah, if GarageGames wanted to grab Tribes or something... that might be cool... *hint hint*... read more 09/28/2008 (9:34 pm)
Support Mech Okay, tiny update. [image]http://ig.braveskin.com/mech2.jpg[/image] I added some detail to the... read more 09/26/2008 (6:36 pm)
Torque Constructor or Blender? Milkshape may cause lactose intolerance. Good for the money though.... read more 09/25/2008 (10:01 pm)
Support Mech Oh yeah. I've definitely been there. I'll post updates of the mech tomorrow. I wouldn't expect a... read more 09/19/2008 (11:16 pm)
Support Mech It has about 1,300 polygons. That's not TOO bad, but It could use some optimization.... read more 09/19/2008 (10:29 pm)
Support Mech Thanks guys! I know it's not perfect. Any constructive criticism would be welcome. Besides a t... read more 09/19/2008 (8:44 pm)
Friday... Gotta bring this thread back, just for this weekend. This week was some tough stuff! Glorious ... read more 08/15/2008 (4:05 pm)
I have loads of game ideas just.... Save your good ideas for when you know you are capable of getting the most out of them. To start ... read more 08/09/2008 (10:18 am)
Sci-fi Fps [quote]2042, June 24: On an alien planet in the Galaxy Ox: 3a72 an attempt to warp the fabric of spa... read more 08/07/2008 (11:23 am)
Mouse doesn't line up OpenGl and D3D doesn't draw right 1.0.51 The most effective thing you could do, would be to upgrade your OS from Vista to XP (Service Pack 2)... read more 08/02/2008 (5:05 pm)
SWORDS OF KIRFOIUAH!!!!111!one oneoneone oen Shameless plug! Anyone got a Chuck Norris mount I could buy?... read more 08/01/2008 (2:33 pm)
Flash of light around player when weapon fires It even casts shadows in 1.5.*... read more 08/01/2008 (2:30 pm)
Flash of light around player when weapon fires [code]lightType = WeaponFireLight; lightRadius = 10; lightTime = 50; // Time in ms lightColor = "... read more 08/01/2008 (2:15 pm)
Decapitated Well, that robot [i]does[/i] have a big gun on it.... read more 07/31/2008 (5:29 am)
Making a basic gun Could we have a little more information, like what exporter you are using (Regular or Plus)? -Mak... read more 07/30/2008 (8:44 pm)
Looking for free wolf model @Nathan: But didn't you have to copy and paste the URL to get the link to point to the right plac... read more 07/30/2008 (8:41 pm)
DIF Splitting Brushes? Wow, thanks for the swift responses. Very good ones at that. Now I know why my previous bases and... read more 07/28/2008 (4:20 pm)
DIF Splitting Brushes? Thanks John. What are the negative effects of disabling Hidden Surface Removal? Also, besides ... read more 07/28/2008 (7:07 am)
Creating member variable client side in script [code]Object::onAdd(%this) { %this.myNewMemberVariable = "Hello"; echo("onAdd ->" SPC %t... read more 07/27/2008 (10:30 am)
Terrain painting problem In the terrain datablock, if Tile is unchecked, check it. This is the only thing I could think of... read more 07/09/2008 (10:24 am)
Game Testers A seven year bump? I think you may have set a new record.... read more 07/04/2008 (5:44 am)
Blur of player I used [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5686]this resourc... read more 07/02/2008 (7:38 am)
Sketch art dump Incredible, Maxim. Mind if I make a model using the style of one of your robots?... read more 06/26/2008 (5:49 am)
Thinktanks doesn't work Check to see if your computer meets the minimum requirements supplied by Think Tanks.... read more 06/19/2008 (3:20 pm)
Trigger Weirdness It works! You are my hero, thank you very much.... read more 06/15/2008 (12:40 pm)
Trigger Weirdness Bump. I still need a solution to this problem. It's been killing me. Thanks... read more 06/14/2008 (9:11 pm)
Constructor source I think that Constructor should stay a free Application, but the Constructor Source should be able t... read more 06/10/2008 (4:34 pm)
Ominous Shack I like it. I think it's a little bright to be ominous. Maybe if the lights weren't there and ther... read more 06/09/2008 (12:20 am)
Database system thingy First, you'll need some sort of placement code. Create a function that makes a new interior shape, p... read more 06/07/2008 (8:09 am)
Nothing, delete this account. [quote](a) The TGE Indie Game License fee for the Engine is $100 per each programmer using or access... read more 06/07/2008 (7:52 am)
Corner of a Base Looks awesome. But the textures look slightly over-tiled. If you are making your game with TGE 1.... read more 06/01/2008 (11:44 am)
New constructor wish list I think it would be pretty cool if you could import terrain geometries, so you can model the interio... read more 05/29/2008 (3:40 pm)
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