DALO's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| AFX for the new Torque3d? | Yes, keep up the good work Jeff ;-)... read more | 07/20/2009 (10:22 pm) |
| AFX for the new Torque3d? | Ha, has anything ever been finished yet? T3D is an engine that's been evolving ever since Tribes was... read more | 06/29/2009 (9:52 am) |
| AFX for the new Torque3d? | Holy Smokes Jeff, everytime I see you post an update on here it makes my day. By the sounds of it yo... read more | 06/26/2009 (11:56 am) |
| Vehicle/Rigid Collision Fixes | Hello, well I have been searching the forums for quite some time now to try and figure out why my ga... read more | 05/29/2009 (1:08 pm) |
| AFX for the new Torque3d? | Hey Jeff, now that Torque3D has been out for awhile (I'm assuming you have it...?) What are your tho... read more | 05/21/2009 (7:34 am) |
| AFX for the new Torque3d? | I don't know what your situation is but it seems like GG has not thrown you a bone at all. In my opi... read more | 04/27/2009 (9:44 am) |
| Torque 3D Preorder... | Any Idea when the beta comes out to those who did pre-order?... read more | 04/23/2009 (2:16 pm) |
| network diag and netgraph | Hey Marton, I'm in the same boat as you. Did you find any answers? Thx.... read more | 04/17/2009 (7:02 am) |
| TGE 152 Compiling | Hello, I have followed the install steps very carefully, triple checked everything and have no error... read more | 03/23/2009 (8:53 am) |
| AFX for TGEA 1.8?? | Hey Jeff, I've been debating if I should port my game over to 1.8.1 Beta (currently using 1.7.1). OR... read more | 02/20/2009 (2:04 pm) |
| AFX for TGEA 1.8?? | That's great news Jeff, thanks for all of your hard work.... read more | 02/11/2009 (8:00 am) |
| My Purchased List of Products is Gone??? | Holy smokes......I'm an idiot. I was using a different email address. My "Author" names ar... read more | 01/29/2009 (1:03 pm) |
| Collision Detection for only AI Bots | Yeah, I have thought of that. The one thing I'm concerned with is that we have a few levels where we... read more | 01/13/2009 (9:37 am) |
| Ubuntu 8.10 Sound Problems. | Have you found the solution? I am using Suse 11.1 and when it comes to compile time it'll stop at th... read more | 01/12/2009 (12:35 pm) |
| Audio Weirdness.....? | I have posted a thread here that finally resolved all my audio issues. I hope it helps ;-) [url=h... read more | 01/04/2009 (10:18 pm) |
| Dell Crash......A Long shot in the dark. | Ok, so I think I might have narrowed it down. All the computers that crash have Nvidia Quadro video ... read more | 12/23/2008 (9:24 am) |
| Looking for AFX Spell and Effect Designers | Hmmm, I never saw this posting until now. What kinda contracts you talking about? Drop me an email a... read more | 11/26/2008 (7:24 pm) |
| Regarding Commercial License Requirement | Here's a question, if I make a game and it sells over $250,000. At what point am I required to purch... read more | 11/24/2008 (11:57 am) |
| AFX for TGEA 1.8?? | @Michael - I used to have a macbook pro, but then I sold it and bought an iMac ;-) When I had it I p... read more | 11/18/2008 (1:50 pm) |
| Memory Leaks @ Vanilla Torque | Well, that's good to see 0 memory leaks. Thanks for all the hard work you have put into this, much a... read more | 11/12/2008 (6:42 pm) |
| Memory Leaks @ Vanilla Torque | When I first read this forum post Bullitt describe an issue that I've been aware of for quite someti... read more | 11/12/2008 (4:01 pm) |
| Memory Leaks @ Vanilla Torque | Hey Bullitt, Would it be possible for you to post all the files changed as a resource or a link to ... read more | 11/10/2008 (6:51 am) |
| Memory Leaks @ Vanilla Torque | Ah, found it. I did not add the extra parameter in the addConsoleParser, in the header file. But ... read more | 11/08/2008 (12:43 am) |
| Memory Leaks @ Vanilla Torque | Hey Bullitt, Just want to say awesome freakin work man!! I was aware of this memory leak last year ... read more | 11/07/2008 (10:15 pm) |
| I Need A website designer (I will pay a % of website gross) | @mb...........LOL............ read more | 11/02/2008 (6:57 pm) |
| Support for XNA 3.0 | Last time I read, I thought the XNA 3.0 was geared more towards creating games on the Zune player.... read more | 10/31/2008 (7:28 am) |
| Precipitation On Clients Only???? | Brilliant..........I can't believe that's all it took was a simple call to modifyStorm.........drop ... read more | 10/22/2008 (9:24 pm) |
| Precipitation On Clients Only???? | Hey thanks for responding Scott, I didn't even think to look at modifyStorm. Just been focusing on t... read more | 10/21/2008 (8:55 am) |
| A quick $50 bucks..........anyone....? | Any takers.........? Does anyone at GG know how to achieve this?... read more | 10/20/2008 (8:08 am) |
| Precipitation On Clients Only???? | When precip is started, it starts for ALL clients. The big puzzling question is how do you start pre... read more | 10/18/2008 (8:46 pm) |
| Dedicated Crashing when creating new AI | Ooops, that's was a typo in the post, not in scripts. Does anyone know what is/isn't being executed ... read more | 10/17/2008 (3:05 pm) |
| Dedicated Crashing when creating new AI | Sure, here's the script function that get's called from the engine: [code] function AIAgent(%isTer... read more | 10/17/2008 (1:26 pm) |
| Precipitation On Clients Only???? | Yeah, I actually have the book, and it's a good book, definitely worth purchasing. One thing that I ... read more | 10/17/2008 (9:39 am) |
| Trigger Problem | Look into cursorOff(); cursorOn();... read more | 10/17/2008 (8:19 am) |
| Precipitation On Clients Only???? | Well, I give up, I've spent too much time on it and I have other things to get done. I just don't kn... read more | 10/16/2008 (2:05 pm) |
| High CPU and memory usage on a dedicated server | What are your specs for your dedicated server? One thing that has really bothered me since day 1 of ... read more | 10/15/2008 (7:17 am) |
| Precipitation On Clients Only???? | TGE 1.5.2... read more | 10/13/2008 (8:16 am) |
| Precipitation On Clients Only???? | It seemed like everytime I stepped through that part it was always 2. I'm not really sure what that ... read more | 10/13/2008 (12:46 am) |
| Precipitation On Clients Only???? | Ah good to know. Ok I've tried stepping through the code more closely and it seems that when I have ... read more | 10/13/2008 (12:20 am) |
| Precipitation On Clients Only???? | Hey James, thanks for the quick response. Yeah, tried that already, every client get's a list of all... read more | 10/12/2008 (10:00 pm) |
| Precipitation On Clients Only???? | Ok, I've been experimenting with the different scopes and trying to acquire ghost Id's and resolving... read more | 10/12/2008 (8:55 pm) |
| Precipitation On Clients Only???? | Ok, so I've tried a few things and I think I'm getting close.........maybe? When I create a new prec... read more | 10/09/2008 (12:31 pm) |
| Compile Script Files and deploy games | This should help: [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=10785] Releasing Ga... read more | 10/07/2008 (9:51 am) |
| Compile Script Files and deploy games | Delete the "creator" folder. Everything else should be in your game folder, sometimes people keep th... read more | 10/07/2008 (9:43 am) |
| Compile Script Files and deploy games | Yes, just delete the editor when your done, your game will run without it. Everytime you run the gam... read more | 10/07/2008 (9:31 am) |
| Installer for windows | Yeah, no kidding eh. Last time I used mac's built in .dmg creator. It seemed to work rather well, bu... read more | 10/03/2008 (9:02 am) |
| Installer for windows | Other than BitRock, which will cost a good $1000 bucks, are there any other installers that do both ... read more | 10/03/2008 (8:18 am) |
| Precipitation On Clients Only???? | Hey All, Ok, now that I have sorted out a few audio issues, back to the precip on local clients onl... read more | 10/03/2008 (7:27 am) |
| Music and Sound Channels | If you look in your client/scripts/audioProfiles.cs at the top you should see this variable: $GuiAud... read more | 10/01/2008 (11:30 am) |
| Precipitation On Clients Only???? | Lost me there James, I did a text search in the entire solution and found no text strings as "client... read more | 09/19/2008 (10:28 pm) |