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robo's Forum Posts

Thread Post Date Posted
T3D 1.1 Preview - Basic Light Issue with Shaders and Fog Color when underwater - NOT A BUG (THREED-1577) This issue is resolved except compiling shader error. thanks for reply steve. ... read more 04/12/2011 (6:39 pm)
T3D 1.1 Preview - Basic Light Issue with Shaders and Fog Color when underwater - NOT A BUG (THREED-1577) System 1 : CPU : Q9000 VGA : nVidia 9600M GT(512M) OS : Win XP(32bit) System 2 : CPU : E660... read more 04/11/2011 (8:22 pm)
Anyone using 3DAAK? Can't connect to www.ubiqvisuals.com. Site address changed? ... read more 01/06/2011 (5:50 am)
can material properties be modified at run time? http://gameclay.com/documentation ... read more 12/20/2010 (1:00 pm)
Next Release: Feedback great thanks Phillip.... read more 12/08/2010 (12:02 pm)
planning to buy torque 3d , which one should i buy ??? [quote] im not programmer and still can't do any programming thing now im a games design studen... read more 11/25/2010 (3:16 pm)
8 Directional Movement download link broken. Who do you got the file? ... read more 11/18/2010 (5:32 pm)
sad news and GMK/guideBot great yuri, thanks for update... read more 11/16/2010 (9:01 am)
Update on pureLIGHT Torque thanks for info... read more 11/16/2010 (2:13 am)
AFX Survey (Please Respond) HI Jeff I chose Torque because Afx... 1. yes I'm an active user. 2. no (still under developmen... read more 11/13/2010 (7:13 pm)
The UAISK Update 1.6 WIP version for T3D 1.1B3 ilovephp[at]daum.net Thank you ... read more 11/13/2010 (5:46 pm)
1.5.3 going out today Wow great! ... read more 11/04/2010 (10:00 pm)
Fail to compile T3D 1.1Beta2 debug version in VS2005 I have the same problem too.... read more 09/16/2010 (4:58 am)
T3D 1.1 Beta 1,2,3 - Scatter Sky problem. - LOGGED .... read more 08/24/2010 (2:22 am)
T3D 1.1 Beta 1,2,3 - Scatter Sky problem. - LOGGED Michael, Sun object or skybox is conflict with ScatterSky. can't using together... read more 08/24/2010 (2:20 am)
Silhouette selection via postFx for Torque3D Kyle, thanks for reply... read more 07/27/2010 (1:51 pm)
Silhouette selection via postFx for Torque3D How to change the line thickness?... read more 07/26/2010 (4:05 pm)
upgrade question... Thank you jeff! ... read more 02/10/2010 (11:58 am)
130+ model tree pack Matthew Jones, Do you still sell tree pack?... read more 01/29/2010 (11:55 am)
purelight does not working. I didn't know the license key file... I copy license key file. now everything works fine. thank y... read more 12/31/2009 (6:58 am)
how can I use fog? Wow, Thank you for reply.... read more 12/29/2009 (2:53 pm)
[Request] More need to terrain painter brush Thanks for reply... read more 11/21/2009 (11:43 pm)
[Bug 1.1 Alpha] Basic Light Problem Acaster, when I restart T3d with Basic Lighting already on. Also have the same problem.... read more 11/20/2009 (11:32 pm)
AFX 2 Question jeff,delpeche Thank you for reply... read more 08/11/2009 (7:52 am)
pure Light FSAA problem thanks for reply ... read more 08/07/2009 (7:40 pm)
pure Light FSAA problem HI pittman I refering to pureLIGHT content in Torque 3D(Beta4) Cpu : E6600 Video card : 8800 G... read more 08/06/2009 (10:09 pm)
Terrain base texture question Thanks everyone... read more 07/01/2009 (7:53 pm)
T3D Culling question I try change basic light, you're right. thank you Joshua Halls. My VGA : Geforce 9650M GT 1Gb... read more 06/30/2009 (11:51 pm)
T3D Culling question ok I update bug report, Sorry for my english... read more 06/30/2009 (7:27 pm)
[Beta 3 Bug] FSAA not working Fps Kit is working but pureLight demo is not working.. ... read more 06/30/2009 (3:21 am)
T3d - How to use .fx shaders? Unfortunately Torque 3d does not support .fx shader.... ... read more 05/18/2009 (2:55 pm)
Torque basic version question Tim Dix may be basic... Adv lighting (X) Web Publishing (X) Roat/Path Tools (X) River Tools (... read more 05/15/2009 (11:32 am)
Torque basic version question In my private opinion, reasonable price is ... All binary -> Free.(hobby pourpose, like Unreal... read more 05/15/2009 (11:23 am)
Torque 3D Demo Question. Wetness & Precipitation Depth of Field Demo Screen space Ambient Occlusion soft Particle A... read more 05/15/2009 (1:55 am)
Torque 3D Demo Question. There are distinct different between screen shot,video and actual demo. actual demo shows more info... read more 05/15/2009 (1:26 am)
Exporter source code no longer present? Here [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=15015[/url] [u... read more 09/29/2008 (7:17 am)
Cel shading OutLine question Picasso I did test below code pass[0] parameter is not working..... BlueV.hlsl [code] #defi... read more 08/30/2008 (1:40 pm)
TGEA 1.7.1 Bug : CustomMaterial pass[0] Parameter is not working I want to import Render Monkey Silhouette Shader. Silhouette Shader is 2Pass Shader. also I'm ... read more 08/29/2008 (10:27 am)
TGEA 1.7.1 Bug : CustomMaterial pass[0] Parameter is not working HI Dave I try to [code] pass[0] = BlueShader; [/code] still not working........ read more 08/29/2008 (9:28 am)
Cel shading OutLine question HI Picasso Can you tell me more detail about render targets, input semantic? is it right? input... read more 08/27/2008 (11:59 am)
Cel shading OutLine question Hi Picasso pass modifier is not working. I did like below [code] new ShaderData( textureSh... read more 08/27/2008 (7:51 am)
Fog problem Here is solution [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=76209]http://www.... read more 08/04/2008 (6:24 am)
TGEA 1.7 - sgMissionLightingFilter Thanks Rene Damm that worked great.... read more 07/20/2008 (5:41 am)
TGEA 1.7.1 Bug : HttpObject TCPObject not working All working fine.. Thank you Rene... read more 07/10/2008 (11:15 pm)
TGEA 1.7 BUG - detail texture, fog bug Thank you Tom All working fine. Great!... read more 07/10/2008 (11:07 pm)
TGEA 1.7.1 Bug : HttpObject TCPObject not working Konrad Kiss gargames.com is only typing mistake. I trying to access garagegames.com.... read more 06/28/2008 (1:50 am)
Canvas.setCursor not working? Thank you Rene Damm... read more 06/25/2008 (8:47 pm)
Canvas.setCursor not working? I want custom cursor in MainMenuGui. I did in 1.7.1 T3D demo common\unifiedshell\MainmenuGui... read more 06/25/2008 (9:12 am)
Canvas.setCursor not working? I called Canvas.CursorOn(); , Canvas.CursorOff(); but I can't show custom cursor. how can I show cu... read more 06/25/2008 (7:00 am)
TGEA 1.7.1 Bug : HttpObject TCPObject not working TheClaus if adding a http:// to url, platformNet.cpp about 318 line [code] NetSocket Net:... read more 06/22/2008 (5:55 am)
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