robo's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| T3D 1.1 Preview - Basic Light Issue with Shaders and Fog Color when underwater - NOT A BUG (THREED-1577) | This issue is resolved except compiling shader error. thanks for reply steve. ... read more | 04/12/2011 (6:39 pm) |
| T3D 1.1 Preview - Basic Light Issue with Shaders and Fog Color when underwater - NOT A BUG (THREED-1577) | System 1 : CPU : Q9000 VGA : nVidia 9600M GT(512M) OS : Win XP(32bit) System 2 : CPU : E660... read more | 04/11/2011 (8:22 pm) |
| Anyone using 3DAAK? | Can't connect to www.ubiqvisuals.com. Site address changed? ... read more | 01/06/2011 (5:50 am) |
| can material properties be modified at run time? | http://gameclay.com/documentation ... read more | 12/20/2010 (1:00 pm) |
| Next Release: Feedback | great thanks Phillip.... read more | 12/08/2010 (12:02 pm) |
| planning to buy torque 3d , which one should i buy ??? | [quote] im not programmer and still can't do any programming thing now im a games design studen... read more | 11/25/2010 (3:16 pm) |
| 8 Directional Movement | download link broken. Who do you got the file? ... read more | 11/18/2010 (5:32 pm) |
| sad news and GMK/guideBot | great yuri, thanks for update... read more | 11/16/2010 (9:01 am) |
| Update on pureLIGHT Torque | thanks for info... read more | 11/16/2010 (2:13 am) |
| AFX Survey (Please Respond) | HI Jeff I chose Torque because Afx... 1. yes I'm an active user. 2. no (still under developmen... read more | 11/13/2010 (7:13 pm) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | ilovephp[at]daum.net Thank you ... read more | 11/13/2010 (5:46 pm) |
| 1.5.3 going out today | Wow great! ... read more | 11/04/2010 (10:00 pm) |
| Fail to compile T3D 1.1Beta2 debug version in VS2005 | I have the same problem too.... read more | 09/16/2010 (4:58 am) |
| T3D 1.1 Beta 1,2,3 - Scatter Sky problem. - LOGGED | .... read more | 08/24/2010 (2:22 am) |
| T3D 1.1 Beta 1,2,3 - Scatter Sky problem. - LOGGED | Michael, Sun object or skybox is conflict with ScatterSky. can't using together... read more | 08/24/2010 (2:20 am) |
| Silhouette selection via postFx for Torque3D | Kyle, thanks for reply... read more | 07/27/2010 (1:51 pm) |
| Silhouette selection via postFx for Torque3D | How to change the line thickness?... read more | 07/26/2010 (4:05 pm) |
| upgrade question... | Thank you jeff! ... read more | 02/10/2010 (11:58 am) |
| 130+ model tree pack | Matthew Jones, Do you still sell tree pack?... read more | 01/29/2010 (11:55 am) |
| purelight does not working. | I didn't know the license key file... I copy license key file. now everything works fine. thank y... read more | 12/31/2009 (6:58 am) |
| how can I use fog? | Wow, Thank you for reply.... read more | 12/29/2009 (2:53 pm) |
| [Request] More need to terrain painter brush | Thanks for reply... read more | 11/21/2009 (11:43 pm) |
| [Bug 1.1 Alpha] Basic Light Problem | Acaster, when I restart T3d with Basic Lighting already on. Also have the same problem.... read more | 11/20/2009 (11:32 pm) |
| AFX 2 Question | jeff,delpeche Thank you for reply... read more | 08/11/2009 (7:52 am) |
| pure Light FSAA problem | thanks for reply ... read more | 08/07/2009 (7:40 pm) |
| pure Light FSAA problem | HI pittman I refering to pureLIGHT content in Torque 3D(Beta4) Cpu : E6600 Video card : 8800 G... read more | 08/06/2009 (10:09 pm) |
| Terrain base texture question | Thanks everyone... read more | 07/01/2009 (7:53 pm) |
| T3D Culling question | I try change basic light, you're right. thank you Joshua Halls. My VGA : Geforce 9650M GT 1Gb... read more | 06/30/2009 (11:51 pm) |
| T3D Culling question | ok I update bug report, Sorry for my english... read more | 06/30/2009 (7:27 pm) |
| [Beta 3 Bug] FSAA not working | Fps Kit is working but pureLight demo is not working.. ... read more | 06/30/2009 (3:21 am) |
| T3d - How to use .fx shaders? | Unfortunately Torque 3d does not support .fx shader.... ... read more | 05/18/2009 (2:55 pm) |
| Torque basic version question | Tim Dix may be basic... Adv lighting (X) Web Publishing (X) Roat/Path Tools (X) River Tools (... read more | 05/15/2009 (11:32 am) |
| Torque basic version question | In my private opinion, reasonable price is ... All binary -> Free.(hobby pourpose, like Unreal... read more | 05/15/2009 (11:23 am) |
| Torque 3D Demo Question. | Wetness & Precipitation Depth of Field Demo Screen space Ambient Occlusion soft Particle A... read more | 05/15/2009 (1:55 am) |
| Torque 3D Demo Question. | There are distinct different between screen shot,video and actual demo. actual demo shows more info... read more | 05/15/2009 (1:26 am) |
| Exporter source code no longer present? | Here [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=15015[/url] [u... read more | 09/29/2008 (7:17 am) |
| Cel shading OutLine question | Picasso I did test below code pass[0] parameter is not working..... BlueV.hlsl [code] #defi... read more | 08/30/2008 (1:40 pm) |
| TGEA 1.7.1 Bug : CustomMaterial pass[0] Parameter is not working | I want to import Render Monkey Silhouette Shader. Silhouette Shader is 2Pass Shader. also I'm ... read more | 08/29/2008 (10:27 am) |
| TGEA 1.7.1 Bug : CustomMaterial pass[0] Parameter is not working | HI Dave I try to [code] pass[0] = BlueShader; [/code] still not working........ read more | 08/29/2008 (9:28 am) |
| Cel shading OutLine question | HI Picasso Can you tell me more detail about render targets, input semantic? is it right? input... read more | 08/27/2008 (11:59 am) |
| Cel shading OutLine question | Hi Picasso pass modifier is not working. I did like below [code] new ShaderData( textureSh... read more | 08/27/2008 (7:51 am) |
| Fog problem | Here is solution [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=76209]http://www.... read more | 08/04/2008 (6:24 am) |
| TGEA 1.7 - sgMissionLightingFilter | Thanks Rene Damm that worked great.... read more | 07/20/2008 (5:41 am) |
| TGEA 1.7.1 Bug : HttpObject TCPObject not working | All working fine.. Thank you Rene... read more | 07/10/2008 (11:15 pm) |
| TGEA 1.7 BUG - detail texture, fog bug | Thank you Tom All working fine. Great!... read more | 07/10/2008 (11:07 pm) |
| TGEA 1.7.1 Bug : HttpObject TCPObject not working | Konrad Kiss gargames.com is only typing mistake. I trying to access garagegames.com.... read more | 06/28/2008 (1:50 am) |
| Canvas.setCursor not working? | Thank you Rene Damm... read more | 06/25/2008 (8:47 pm) |
| Canvas.setCursor not working? | I want custom cursor in MainMenuGui. I did in 1.7.1 T3D demo common\unifiedshell\MainmenuGui... read more | 06/25/2008 (9:12 am) |
| Canvas.setCursor not working? | I called Canvas.CursorOn(); , Canvas.CursorOff(); but I can't show custom cursor. how can I show cu... read more | 06/25/2008 (7:00 am) |
| TGEA 1.7.1 Bug : HttpObject TCPObject not working | TheClaus if adding a http:// to url, platformNet.cpp about 318 line [code] NetSocket Net:... read more | 06/22/2008 (5:55 am) |