Blake Drolson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Published programmer with 18 years of experience available for paid work | Bump up, potential work not lining up as planned, so again looking for a new coding contract.... read more | 08/13/2013 (3:41 pm) |
| Published programmer with 18 years of experience available for paid work | Available again for new coding work, let me help make your game a reality! :)... read more | 07/19/2013 (1:10 am) |
| Questions about moving art from TGB (T2D) to ITorque 2D | We have been using texture packer with a lot of sprite sheet at 2048 x 2048, compressed to RGB4444. ... read more | 03/16/2013 (2:20 pm) |
| Published programmer with 18 years of experience available for paid work | Hi there, Just wanted to announce that I am available for new work starting in April 2013. I... read more | 03/11/2013 (7:52 pm) |
| PVR textures with pre multiply alpha? | Thanks Paul, gives me and the artist some options to play with to see what looks best. Appreciate ... read more | 01/09/2013 (9:35 pm) |
| HOWTO - Multiple Imagemaps on a single texture | Ok after talking this over with folks on the IRC channel, we have decided to remove all CELL based i... read more | 12/28/2012 (2:06 pm) |
| HOWTO - Multiple Imagemaps on a single texture | Ok so I am still not clear on this issue. We are using the GLKit enhancments found in the 1.50 Comm... read more | 12/28/2012 (11:56 am) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Ok well good to know Joe, thanks for the answer. Yeah I got pull access, so Drip Drip going to get ... read more | 12/08/2012 (2:11 pm) |
| Choosing audio formats for playback | Yeah we looked at what we would get if we went all Wav's, and after trimming some long rain sounds a... read more | 12/06/2012 (6:37 pm) |
| Submit to the windows 8 store possible? | Yeah thanks richard thats what I thought.... read more | 12/06/2012 (6:33 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Ok to answer my own question a bit, it seems like 1.51 is out because of bugs it introduced. We are... read more | 12/05/2012 (9:23 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | Hi there, I am a bit confused about the best edition of iT2D to use to ship our game "Drip Dri... read more | 12/04/2012 (3:30 pm) |
| HOWTO - Multiple Imagemaps on a single texture | Paul thanks for your response. We don't mind taking up memory if the game runs ok I guess. Right n... read more | 12/04/2012 (2:39 pm) |
| HOWTO - Multiple Imagemaps on a single texture | Hi there, I am wondering if anyone has an answer to this question. I am trying to load a series of ... read more | 12/03/2012 (6:34 pm) |
| Choosing audio formats for playback | Hey Ronny thanks again for the good info! You are always the guy with the good answers, heh. Hey... read more | 12/03/2012 (2:48 pm) |
| Submit to the windows 8 store possible? | Ok further reading, looking at this link... http://msdn.microsoft.com/en-US/library/windows/apps/... read more | 11/13/2012 (3:43 pm) |
| Submit to the windows 8 store possible? | Further reading some of this stuff, like this here... http://msdn.microsoft.com/en-us/library/win... read more | 11/13/2012 (2:42 pm) |
| Gamecenter integration for T2D on Mac OSX ? | So in thinking about this more, I have one central question. What if I took out the link to iPhoneP... read more | 10/26/2012 (2:17 pm) |
| Gamecenter integration for T2D on Mac OSX ? | Ok well I am stuck and I am not sure if I am going about this the right way. I copied the GameCen... read more | 10/25/2012 (2:19 am) |
| Mac Installer that can do patches? | Ok just wanted to follow up post that I did get this working, took me a while to figure out but I go... read more | 10/18/2012 (8:56 pm) |
| Gamecenter integration for T2D on Mac OSX ? | Thanks Micheal thats what I was hoping to hear, let you know how it goes :).... read more | 10/08/2012 (11:44 am) |
| Gamecenter integration for T2D on Mac OSX ? | Ok so I guess no one has done this yet on the mac side... So does anyone know how big a job it wo... read more | 10/04/2012 (5:22 pm) |
| Questions about moving art from TGB (T2D) to ITorque 2D | Thanks so much for the tips on TexturePacker, looks like we will use it, nice they output PVR direct... read more | 10/04/2012 (5:19 pm) |
| Questions about moving art from TGB (T2D) to ITorque 2D | Thanks for the feedback guys, we will look into it soon so its appreciated. So I guess we should fo... read more | 10/03/2012 (7:05 pm) |
| Mac Installer that can do patches? | Ok thanks Ronny, I will keep banging on it! Good to know you did it thru the mainmenu.nib. ... read more | 09/27/2012 (9:12 pm) |
| Mac Installer that can do patches? | Hi Ronny, Did you find it was necessary to call a update function in C++ code for Sparkle? I hav... read more | 09/27/2012 (6:59 pm) |
| Mac Installer that can do patches? | Ronny thank you for the good info! Really appreciated.... read more | 08/16/2012 (9:05 pm) |
| Mac Installer that can do patches? | Thanks for the link to Sparkle, can it do automatic checks at game startup to see if new patches are... read more | 08/16/2012 (7:53 pm) |
| Questions about using iTorque 1.51 | Thanks Peter for all the good info, some of that I knew, some I did not. Really appreciate the feed... read more | 08/15/2012 (2:32 pm) |
| Questions about using iTorque 1.51 | Well to answer my own question, I just installed xcode 4.3.3 along side Xcode 4.1 and they seem to c... read more | 08/14/2012 (10:46 pm) |
| Questions about using iTorque 1.51 | Ok thanks Conor for that answer about iT2d downloads being self contained, good to know. I guess ... read more | 07/16/2012 (6:49 pm) |
| Questions about using iTorque 1.51 | bump for a little help :) Short versions of questions :) 1)I want to use xcode 4.1 for my ma... read more | 07/16/2012 (2:32 pm) |
| compiling 1.76 with xcode 4.3.1, problems with oggs | Ok finally got the solution to this, was posted in another forum, but I just add it here, on Lion, y... read more | 05/08/2012 (8:42 pm) |
| TGB 1.76 Mac Fullscreen not working?? | The fix for this was posted on the link in the first reply FYI.... read more | 05/08/2012 (8:38 pm) |
| Serious issue in T2D 1.7.6 on Mac | Ok so just wanted to confirm finally that this fix works for me too. Got around to the Mac build ag... read more | 05/08/2012 (8:36 pm) |
| Norton SONAR is deleting torqueDemo.exe! | So does this mean that if we made engine code changes, that we should contact each major AV manufact... read more | 05/08/2012 (3:29 pm) |
| Recomendations on simple DRM solutions? | Yeah its for direct sales we do from our own website that we are wondering about. Would love to lan... read more | 04/17/2012 (5:05 pm) |
| Recomendations on simple DRM solutions? | Well we were thinking it would be more to stop casual piracy, not the crackers, yeah we cant stop em... read more | 04/16/2012 (11:14 pm) |
| Recomendations on simple DRM solutions? | Yeah thats what I was thinking , just a serial key. You have any suggestions on software solutions ... read more | 04/16/2012 (4:37 pm) |
| Compiling game with 1.7.5 engine with SDK 10.6 = audio stop working | Hi Peter, did you also have to install a new version of the GCC compiler, or when you made these cha... read more | 04/03/2012 (2:48 pm) |
| Compiling game with 1.7.5 engine with SDK 10.6 = audio stop working | Any update on this issue? Wondering if there's been any luck recreating this issue and any fixes? ... read more | 03/30/2012 (3:12 pm) |
| compiling 1.76 with xcode 4.3.1, problems with oggs | Ok thanks for looking into it Micheal. Wish I could just install xcode 3 on lion, heh.... read more | 03/15/2012 (2:30 pm) |
| compiling 1.76 with xcode 4.3.1, problems with oggs | Um yeah sorry Lion, I am not really a mac expert heh. Do you have an idea about the setings I need ... read more | 03/15/2012 (2:11 am) |
| Serious issue in T2D 1.7.6 on Mac | So I implemented this fix, it worked for me when I was starting in windowed mode and switching to fu... read more | 03/02/2012 (11:38 am) |
| Submitting your TGB game to the Mac AppStore | OK Thanks Aun for the quick reply !... read more | 02/14/2012 (1:21 pm) |
| Submitting your TGB game to the Mac AppStore | Do the changes listed here take care of apple "sandboxing" concerns, as talked about in th... read more | 02/13/2012 (6:20 pm) |
| Serious issue in T2D 1.7.6 on Mac | Hi Micheal, thanks for looking into this issue, any updates on a fix?... read more | 02/07/2012 (1:19 pm) |
| TGB 1.76 Mac Fullscreen not working?? | Could anyone from Garage Games comment on this issue please? Defiantly a major problem for us....... read more | 01/24/2012 (1:12 pm) |
| Best Practices for Professional Game Release | Vlad and Conner great info, thank you. The document from Amanda was good. Looks like installwizard ... read more | 12/08/2011 (9:15 pm) |
| How to handle fullscreen on widescreen monitor? | Yeah thats why I am going to use getDesktopResolution() and then see what known screen ratio it is c... read more | 07/21/2011 (7:17 pm) |