Bobby Leighton's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Looking for a few good people.... | Wow I really need to fix my email service, because I never noticed anyone replied. Sorry about that!... read more | 09/19/2014 (5:44 am) |
| Looking for a few people | Well I am back to using Unity, although I would rather use Torque, but I can't get a good clean C++,... read more | 06/17/2014 (4:05 pm) |
| Looking for a few people | Well here is the one we are using atm: https://www.sparkfun.com/products/10724 i can get their... read more | 05/21/2014 (1:47 am) |
| Programmer Needed | That would be great! Please send me an email.... read more | 03/19/2014 (10:24 am) |
| Help with Flying Vehicle Mounting | Wow nice! I am not sure what I did wrong, as I tried to make my vehicle fly in this way, but I follo... read more | 01/15/2014 (7:47 am) |
| Terrain texture question. | You could use a model for your terrain. It depends on your needs but its possible to import a very l... read more | 01/15/2014 (12:10 am) |
| Help with Flying Vehicle Mounting | Here is my jumpers .cs file datablock FlyingVehicleData(PuddleJumper) { category = &... read more | 01/15/2014 (12:01 am) |
| Torque 3D MIT: Codename GREED - FPS Engine | Hi Everyone. I have been lurking around the forums and the community for quite a while. I have a deg... read more | 12/13/2013 (11:56 pm) |
| LF Concept Artist/Modeler | I know there is a lot of work, so how about this. How about someone just to draw some pictures...jus... read more | 03/21/2013 (10:15 pm) |
| DRIVE: Advanced Vehicles Kit thread | Looks like a nice pack deep, can't wait to check it out;O)... read more | 04/22/2012 (8:56 am) |
| Removing meshes...need help | Ill give that a try thanks! ... read more | 05/16/2011 (2:33 pm) |
| [SOLVED WITH 1.1 Preview] T3D 1.1 Beta 3 - Import large Collada-Model cashes Torque 3D - LOGGED | I am wondering about this too, as I am using the preview to work on several very large pieces of cas... read more | 04/10/2011 (3:20 pm) |
| 2D Artist Needed - Paid Contract | I sent you an email John, are you still looking for someone? I am sure I can make what you need, I j... read more | 02/09/2011 (12:04 pm) |
| Looking to partner with a 3D artist (25% share of profits contract) | I am an artist for hire, and I have reasonable rates, and of course I can provide samples:O) lmac... read more | 01/03/2011 (5:55 pm) |
| Looking for Texture Artist | I can create great textures, and I am a reasonably priced artist:O) Contact me and well see if I can... read more | 01/03/2011 (7:39 am) |
| Required Freelance Experienced Game Artist | I would be interested talking about an arrangement, i can provide samples of art.... read more | 01/03/2011 (7:36 am) |
| Hitting Collision? | Sorry Christmas and lots of kids, so probably nothing until after the new years:O)... read more | 12/23/2010 (8:07 pm) |
| Hitting Collision? | I thought I was somthing like that. So in my final version I will include your vehicle fix just for ... read more | 12/09/2010 (4:37 am) |
| Hitting Collision? | Hmmm, is that from you implamenting what Mr. Todd posted?, I never put that in:O) but if it works Wo... read more | 12/08/2010 (7:03 pm) |
| Hitting Collision? | lol ignore them, I was going down the list of files that I had made and I had included one becasue i... read more | 12/08/2010 (6:36 pm) |
| Hitting Collision? | Sorry Ill check that out, they shouldnt be ... read more | 12/08/2010 (5:30 pm) |
| Hitting Collision? | Ok this one might be better: http://www.mediafire.com/file/gpmr1xn4luprgfl/HitBox%20Code.rar l... read more | 12/08/2010 (3:52 am) |
| Hitting Collision? | Hmmm lemme look I thought I took it from the new build sorry bout that:O( and you can have those ju... read more | 12/08/2010 (3:26 am) |
| Hitting Collision? | For those that have no problem building the engine, (I have been building this in debug, but release... read more | 12/07/2010 (10:44 pm) |
| Hitting Collision? | Wooot! We got a -1! :O) So at least now I know it is my model, and that the code itself is workin... read more | 12/07/2010 (5:51 pm) |
| Hitting Collision? | Ok everything seems to be working, as far as now I can be killed, or kill bots that have a bounding ... read more | 12/07/2010 (2:35 am) |
| Hitting Collision? | Yes, when we are all done here with these changes I will post links here in the private forums to do... read more | 12/06/2010 (10:02 am) |
| Hitting Collision? | I definitely am not making the boxes right if they are visible I assume, did you make similar change... read more | 12/05/2010 (10:02 pm) |
| Hitting Collision? | Great! Also ive been look, and after so many changes I dont know what the hitboxes should be named a... read more | 12/05/2010 (9:41 pm) |
| Hitting Collision? | And thank you again for you continued help with this, I will let you know how the testing goes:O)... read more | 12/05/2010 (8:27 pm) |
| Hitting Collision? | Ok I made the script changes then made the code changes. C++ changes Built, but when aiming at a bot... read more | 12/05/2010 (8:26 pm) |
| Hitting Collision? | Yes, as it is now it is in a clean T3D current beta. So when it is done I will pack up all the files... read more | 12/05/2010 (4:32 am) |
| Hitting Collision? | Successful build, now to see if I can get some kind of response from the hitboxes. I have a wall bui... read more | 12/04/2010 (10:07 pm) |
| Hitting Collision? | I plan on using the mesh hiding part of T3D to swap out body-parts for damaged ones as the hitboxes ... read more | 12/04/2010 (9:28 pm) |
| Hitting Collision? | I probably will have questions, as I am unsure how to recieve information this way, I am used to kee... read more | 12/04/2010 (9:26 pm) |
| Hitting Collision? | Awesome! I will build this in and post back on my progress, thanks again:O) ... read more | 12/04/2010 (9:05 pm) |
| Hitting Collision? | actually I will probably have to get a difrnt model, some dummy object with hitboxes cause the Gideo... read more | 12/04/2010 (3:55 am) |
| Hitting Collision? | in projectile.cpp Con::executef isnt there anymore, so i dont know where to replace that part of the... read more | 12/04/2010 (3:53 am) |
| Hitting Collision? | OK so I got that resource installed unfortunately I don't think anyone is watching the thread, and p... read more | 12/03/2010 (5:20 pm) |
| Hitting Collision? | Ok I will merge it with T3D Thank you:O) ... read more | 12/01/2010 (5:05 am) |
| Hitting Collision? | My test object is a wall with 9 colored squares on it so I can keep track in game where my collision... read more | 11/29/2010 (7:43 pm) |
| collisions with bullets | I suggest you animated you bots to have a recoil animation that you play when they get hit. I'm work... read more | 11/29/2010 (2:14 pm) |
| Textures in custom shader feature | Could you give me a description of what you are trying to accomplish in the end? Are you just writin... read more | 11/19/2010 (12:35 am) |
| The UAISK Update 1.6 WIP version for T3D 1.1B3 | lmaceleighton@msn.com I Know hotmail is a problem, but perhaps the paid service is better, if it ... read more | 11/18/2010 (3:38 am) |
| Need advice for "Character Clothing"... | Thanks, I will read this:O)... read more | 09/25/2010 (1:35 am) |
| Need advice for "Character Clothing"... | OK I believe that is what I have been doing, do you mean using the same biped skeleton as I use for ... read more | 09/23/2010 (11:12 pm) |
| Need advice for "Character Clothing"... | I would be interested in seeing more of the baking method myself. ... read more | 09/23/2010 (6:02 pm) |
| T3D Crash at startup - LOGGED | Thanks for looking into this, but I am afraid it might have been related to my PC becasue after i re... read more | 09/22/2010 (7:50 pm) |
| Asynchronous MySQL++ for T3D ? | I remember going over this in school right before summer(MMO Design was my last class *Saddness*), b... read more | 09/01/2010 (10:46 pm) |
| Please Delete | I am looking for paid work at the moment, but I don't mind doing some stuff on the side once I can f... read more | 08/20/2010 (11:27 pm) |