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William Clark's Forum Posts

Thread Post Date Posted
Point Filtering on Sprites? If you don't have the source (TorqueX Pro) it's a little tricky, but the tutorial I wrote for creati... read more 12/25/2008 (12:43 am)
How to draw 2D bitmap with NO aliasing To further belabor this point, I wrote an advanced tutorial that touches briefly on this. More than... read more 12/25/2008 (12:39 am)
Some Sprites don't Render You might be having this problem. A lot of people bump into it: http://www.garagegames.com/mg/fo... read more 12/24/2008 (1:02 am)
TXB 2 takes 50% of CPU just by opening it Yeah, that's "normal behavior". I think it's some sort of idle process that's given *waaaay* too mu... read more 12/24/2008 (1:00 am)
Example of using a .fx file Forgot about this. Writing it up now, as TDN is working again. Sorry about the delay. Edit: Thi... read more 12/23/2008 (11:12 pm)
Example of using a .fx file Do you still want this? It's kinda stale, but if people are interested, I can whip together a littl... read more 11/16/2008 (1:46 am)
How to draw 2D bitmap with NO aliasing This all boils down to Torque/Content/effects/SimpleEffect.fx, which is the shader used to draw pret... read more 11/16/2008 (1:38 am)
Very weird problem Has to do with how layers are handled consistently. This thread has most of the pertinent points. ... read more 08/12/2008 (7:48 pm)
TXB using 100% of one processor core You're probably right, although it maintains that usage (100% core usage absolutely all of the time)... read more 05/27/2008 (2:21 pm)
Official Torque X Documentation Feedback Please give some at least vaguely comprehensive look at the GUI system. I've pieced together an und... read more 05/17/2008 (2:05 pm)
Tilemap rendering with "LINES"??? I'm not sure, but I'm guessing it has to do with the fact that TorqueX does linear interpolation of ... read more 05/17/2008 (2:02 pm)
TorqueX3D beta - 2d Objects disappearing, solution. [quote]Question. Does changing the FarDistance affect performance?[/quote] No, what it does is it... read more 05/17/2008 (1:52 pm)
Keyboard Glitch [quote]Ouch, that log doesnt give much to go on. i recomend you build the source on your machine,... read more 03/17/2006 (3:32 am)