William Clark's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Point Filtering on Sprites? | If you don't have the source (TorqueX Pro) it's a little tricky, but the tutorial I wrote for creati... read more | 12/25/2008 (12:43 am) |
| How to draw 2D bitmap with NO aliasing | To further belabor this point, I wrote an advanced tutorial that touches briefly on this. More than... read more | 12/25/2008 (12:39 am) |
| Some Sprites don't Render | You might be having this problem. A lot of people bump into it: http://www.garagegames.com/mg/fo... read more | 12/24/2008 (1:02 am) |
| TXB 2 takes 50% of CPU just by opening it | Yeah, that's "normal behavior". I think it's some sort of idle process that's given *waaaay* too mu... read more | 12/24/2008 (1:00 am) |
| Example of using a .fx file | Forgot about this. Writing it up now, as TDN is working again. Sorry about the delay. Edit: Thi... read more | 12/23/2008 (11:12 pm) |
| Example of using a .fx file | Do you still want this? It's kinda stale, but if people are interested, I can whip together a littl... read more | 11/16/2008 (1:46 am) |
| How to draw 2D bitmap with NO aliasing | This all boils down to Torque/Content/effects/SimpleEffect.fx, which is the shader used to draw pret... read more | 11/16/2008 (1:38 am) |
| Very weird problem | Has to do with how layers are handled consistently. This thread has most of the pertinent points. ... read more | 08/12/2008 (7:48 pm) |
| TXB using 100% of one processor core | You're probably right, although it maintains that usage (100% core usage absolutely all of the time)... read more | 05/27/2008 (2:21 pm) |
| Official Torque X Documentation Feedback | Please give some at least vaguely comprehensive look at the GUI system. I've pieced together an und... read more | 05/17/2008 (2:05 pm) |
| Tilemap rendering with "LINES"??? | I'm not sure, but I'm guessing it has to do with the fact that TorqueX does linear interpolation of ... read more | 05/17/2008 (2:02 pm) |
| TorqueX3D beta - 2d Objects disappearing, solution. | [quote]Question. Does changing the FarDistance affect performance?[/quote] No, what it does is it... read more | 05/17/2008 (1:52 pm) |
| Keyboard Glitch | [quote]Ouch, that log doesnt give much to go on. i recomend you build the source on your machine,... read more | 03/17/2006 (3:32 am) |