Mike Rowley's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Moving Towards OpenSource AFX | Thanks for all the hard work you put into this. I've downloaded it, but don't have time right now to... read more | 08/28/2015 (5:03 am) |
| Help with Inventory TGE 1_5_2 | [url]http://www.garagegames.com/community/forums/viewthread/75995[/url] This link is probably what ... read more | 02/09/2015 (3:02 pm) |
| T3D 3.6.1 Setting up lava/poison waterblocks - is this possible? | You change the waterblock type in the editor to lava. (if this hasn't changed) It will actually kill... read more | 11/02/2014 (5:12 am) |
| Question - can users be banned outright? | Assigning new users to a "New Users" group would help us not see the spam, but it won't st... read more | 08/29/2014 (3:49 pm) |
| Request - email verification for new accounts | Now that sounds like fun. Flood the spammers with spam. :-) ... read more | 08/19/2014 (4:32 pm) |
| Please delete post. The links are broken, and information is outdated. | That looks great. ... read more | 08/08/2014 (4:27 pm) |
| trouble with 152 download link | 1.5.2 had the lighting kit added. ... read more | 05/27/2014 (4:57 am) |
| Stuck | Add a schedule for your timer. %this.schedule(0, "delete"); (taken from ai.cs) What ... read more | 04/12/2014 (8:13 am) |
| Been gone a while | edit: double post. ... read more | 03/09/2014 (6:44 pm) |
| Been gone a while | It's interesting to see someone else on here with the same name as me. IAC corporation purchased ... read more | 03/09/2014 (6:42 pm) |
| (Question)Master Server | simple search of the resources: [url]http://www.garagegames.com/community/search#gsc.q=masterserver... read more | 03/06/2014 (1:13 pm) |
| How did you find garagegames? | Was looking for a new game engine to use after adobe shut down atmosphere. (that's what big corps. d... read more | 02/24/2014 (4:36 pm) |
| From a Quake map to Torque3D | DeleD takes a little getting used to. Use the program that fits you best. The pluggin I was talkin... read more | 12/03/2013 (2:51 pm) |
| From a Quake map to Torque3D | The easiest way I've found was to import my models into [url=http://www.delgine.com]DeleD[/url] usin... read more | 12/01/2013 (7:16 am) |
| Some good TGE-specific resources on the web? | Paul-Jan put up the compiled version today for you. ... read more | 11/11/2013 (6:08 am) |
| Some good TGE-specific resources on the web? | [url]http://sourceforge.net/p/deled-plugins/code/HEAD/tree/trunk/[/url] Sorry about that. Paul-Jan... read more | 11/08/2013 (6:05 pm) |
| Some good TGE-specific resources on the web? | [url]http://www.delgine.com/plugins/viewPluginCategory.php?catid=40&catdesc=Exporters[/url] From... read more | 11/07/2013 (3:26 am) |
| Some good TGE-specific resources on the web? | For tge, I use [url=http://www.delgine.com]Deled[/url] with the torque exporter pluggin. It's not pe... read more | 11/03/2013 (5:09 am) |
| TGE 1.5.2 Demo - Loading Missions via triggers | Are your spawn points above ground? They should be a few "feet" above the actors head. If ... read more | 10/13/2013 (8:06 am) |
| .GIF Images or Animating Images | Animation shop (paint shop pro) shows the animations, but mng doesn't support transperancies. (found... read more | 09/01/2013 (3:50 pm) |
| .GIF Images or Animating Images | I decided to check this out as paint shop pro animation shop exports to mng, plus, there are a bunch... read more | 09/01/2013 (11:09 am) |
| Source art download | From what Brad (Ashley's husband) stated, I believe you can. Ash wanted everyone to enjoy this kit. ... read more | 07/25/2013 (6:17 am) |
| A slightly unfortunate attitude.... | [quote=Richard Ranft]"if you don't like it, change it." It's how I raised my kids ("D... read more | 07/21/2013 (9:57 am) |
| MY TWO 1/2 CENTS. | As a father, it is my duty to inform. After that, my duty is to support. Back to the subject: W... read more | 07/04/2013 (11:49 am) |
| MY TWO 1/2 CENTS. | My son is an artist who wants to get into the games/visual arts arena. This is the reason I told him... read more | 07/04/2013 (7:49 am) |
| Brainstorming: Top-Down Water Movement? | [url]http://www.youtube.com/watch?v=BiI7bw110nU[/url] Pretty cool video. I made your link live. ... read more | 05/18/2013 (7:08 am) |
| Source art download | Tobias, Ashtara passed away. I have added her kit and the above parts to my site. [url=http://www.... read more | 03/23/2013 (7:07 am) |
| If given the chance... | The Myst series. Loved those games. ... read more | 03/15/2013 (5:37 pm) |
| Tough time with making a dang bridge | You can also try [url=http://www.delgine.com]DeleD[/url] It's free and exports to collada. It's als... read more | 03/06/2013 (4:35 pm) |
| (EDIT: FIXED.) Anybody got a stock T3D dedicated server I could jump into for testing real quick? | According to [url=http://gnometech.com/]Gnometech[/url], it's down. ... read more | 12/29/2012 (9:28 am) |
| Interior Design...Again | You can also use [url=http://www.delgine.com]DeleD[/url] It's free. ... read more | 12/16/2012 (6:17 am) |
| Torque 3D Windows X64 build | Your first image is showing a bad pointer. [code] const char *evaluate(const char* string, bool ec... read more | 11/08/2012 (3:37 pm) |
| I want to make a complaint here about Game Mechanics Kit | Joao, I don't own gmk, but for any add on, you need the right tools to merge the code. I use [url=h... read more | 11/03/2012 (5:12 am) |
| anyone know how to take pictures like this? | Have you tried to place a third person camera way over the players head? (in the model itself). You ... read more | 10/27/2012 (9:27 am) |
| Materials for Interiors | You would do it the same way you do for dts shapes. A great example is in /examples/fps/game/art/... read more | 10/05/2012 (11:15 am) |
| torque books | Ken Finney has a new book written for Torque 3D as well. (search amazon) ... read more | 09/03/2012 (1:09 pm) |
| T3D Lobby | There is one for tge that could possibly be ported over to t3d. [url]http://www.garagegames.com/c... read more | 08/27/2012 (3:54 pm) |
| AIplayers. help me | [url]http://www.garagegames.com/community/resources/view/15320[/url] That's a good place to start. ... read more | 08/25/2012 (6:57 am) |
| Constructor abandoned | When you export, just tell deled to export the textures to the same directory as the dae. As for Nas... read more | 08/12/2012 (7:16 am) |
| Constructor abandoned | It's not? Hmm, I'll check with that. I can attest that the collada exporter does indeed work. (che... read more | 08/11/2012 (12:32 pm) |
| Constructor abandoned | [url=http://www.delgine.com]DeleD is free[/url]. There are exporters for several formats including d... read more | 08/10/2012 (3:51 pm) |
| The big addon thread! | add pause/seek to audio [url]http://www.3dcentral.net/modules/PDdownloads/viewcat.php?cid=2[/url] Fr... read more | 07/29/2012 (1:36 pm) |
| Vehicles do not have collision | [quote=ScottBurns]It's not a bug, the PhysX integration doesn't currently support vehicles colliding... read more | 07/20/2012 (5:13 pm) |
| modeling wheelchairs | That's a very realistic wheel chair. Great job making it. ... read more | 07/04/2012 (12:06 pm) |
| Torque 3D Community Edition Activation | [edit email] to add me. :-) ... read more | 06/24/2012 (12:15 pm) |
| Default.bind.cs is not working across whole engine? | I can't believe no one has answered this. Yes. You are now fully legal to use the engine. Make a g... read more | 06/24/2012 (10:17 am) |
| Default.bind.cs is not working across whole engine? | @ Scott, Sorry, I didn't think about that. :blush: @ Sean, Noah has to assign the engine to you t... read more | 06/22/2012 (7:34 pm) |
| Default.bind.cs is not working across whole engine? | [quote]I am scripting the game using the free demo version of Torque 3D and providing it to my clien... read more | 06/22/2012 (3:47 pm) |
| Still confused on 1.2 | It should be in your account with your other engines. ... read more | 05/26/2012 (5:23 pm) |
| Question on the weaponshop in the zombieresource | Canvas.setContent(GUIshop); is what he's Lukas is talking about. So your code would look something... read more | 05/25/2012 (3:21 am) |