Game Development Community

Sérgio Massa's Forum Posts

Thread Post Date Posted
Tile Layers Oops, sorry, should have come summarize here, thanks for the help Mich, composite sprite is working ... read more 01/02/2014 (9:43 am)
Tile Layers Hey Mich! Long time man.. How's it going? I had started this on T2D 1.8, so I was hoping to be ab... read more 01/02/2014 (7:21 am)
Suggestions for Control Method? Video of last year's version: http://www.youtube.com/watch?v=C6A_aAY0HU4... read more 04/27/2011 (8:25 pm)
Path Shape for TGEA 1.8.2 Having some problems... Yeah picasso.. I actually did that. The position is updating perfectly. Its just that the mesh its... read more 11/18/2009 (12:42 pm)
Path Shape for TGEA 1.8.2 Having some problems... Yeah, tried it with an executable that Shaderman sent to me, its the same as mine, problem must be w... read more 11/18/2009 (9:58 am)
Path Shape for TGEA 1.8.2 Having some problems... Hello... I tried to get a vanilla tgea, version 1.8.1 to match the resource, stock scripts except fo... read more 11/18/2009 (9:39 am)
Path Shape for TGEA 1.8.2 Having some problems... Picasso... Some things came up here with another project for this same client, i'll have to pick th... read more 11/17/2009 (4:09 pm)
Path Shape for TGEA 1.8.2 Having some problems... okay.. give me a couple minutes, ill post back in a sec.... read more 11/17/2009 (3:42 pm)
Path Shape for TGEA 1.8.2 Having some problems... Picasso.. I tried switching the port I was using for the one you linked. Still have the same probl... read more 11/17/2009 (3:13 pm)
Path Shape for TGEA 1.8.2 Having some problems... Thanks man, i tried setting up the network limit, still have an elf launcher going :p its losing syn... read more 11/17/2009 (2:51 pm)
Requirements Thomas, it is a requirement, I tried after this, it won't let you buy it without owning afx...... read more 07/19/2009 (6:22 pm)
Requirements Thanks man...... read more 07/03/2009 (11:39 pm)
Just getting started, having some problems. Yes... That was probably it. :) I was able to compile and run debug version just fine. But that s... read more 07/31/2007 (6:50 am)