Tim's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| importing character issues | Yes it was a head scratcher - would be interested to know if it works for you.... read more | 08/24/2014 (7:34 am) |
| Fix Mixamo Auto-Biped's wrong axis in 3ds max | We have been having issues importing characters rigged in Mixamo into Torque because of the Y axis p... read more | 08/24/2014 (7:32 am) |
| importing character issues | We have been having issues importing characters rigged in Mixamo into Torque because of the Y axis p... read more | 08/24/2014 (5:20 am) |
| Torque 3D Workflow for Modular Level Design | Jesse. Looks good. Doing it this way also enables you to limit the 'look' of the modular approach to... read more | 07/13/2014 (1:08 pm) |
| Torque 3D Workflow for Modular Level Design | Just saw this post Jesse. I'm doing this the same way for our level design. I'm creating a city but... read more | 07/13/2014 (11:23 am) |
| Removing the large box that says Welcome to Torque Demo app visitor. | Ctrl H will hide the hud for you... read more | 05/20/2014 (4:25 pm) |
| optimal way to create a room | That sounds interesting Ron. I'm also planning on releasing a blog shortly on modular aritecture. I... read more | 05/19/2014 (2:02 pm) |
| optimal way to create a room | I would suggest the second way as it gives you more control over the model. It Also reduces draw cal... read more | 05/19/2014 (9:58 am) |
| T3D Vertex blended textures | Hi Steve. No it needs to be on the static meshes not the terrain. The conflict with the wind emitt... read more | 05/09/2014 (4:49 pm) |
| materials stopped working | Did you add a second uv map accidentally when adding your plane?... read more | 05/09/2014 (10:12 am) |
| T3D Vertex blended textures | As with everything Luis time is difficult and I appreciate the consideration. Thank you for the res... read more | 05/09/2014 (7:43 am) |
| WinterLeaf Entertainment is looking for a Technical Artist | we are looking at developing a skin shader for OMNI for the characters so things don't look so 'plas... read more | 02/12/2014 (2:52 pm) |
| WinterLeaf Entertainment is looking for a Technical Artist | Thanks Scot, we are getting there. I'm hoping to post up some more images as we go forward on the ch... read more | 02/12/2014 (2:37 pm) |
| specific and interest a thread to discuss enhancements and improvemets for T3D | Adding my two cents. ..I don't think we as a community showcase our work enough. Maybe I'm wrong bu... read more | 01/30/2014 (12:35 am) |
| Help with this killer Sunlight Problem. | @ krystian I feel your pain here I assure you. Please see the post here from 2 years ago highlightin... read more | 01/30/2014 (12:14 am) |
| Models - Vertex Painting | Thats really interesting Tim and a nice use of the shader. Nice video.... read more | 01/19/2014 (11:10 am) |
| Models - Vertex Painting | Tim - thank you for this - i will look into this in more detail on this basis. Thank you Tim... read more | 01/19/2014 (9:28 am) |
| Tree Transparency Issues (Dexsoft Models) | Gabriel - Firstly you're right the models don't work in torque out of the box. Depending on which pa... read more | 01/19/2014 (12:13 am) |
| Models - Vertex Painting | Cheers guys. creating gui editor is not so much of a problem but any ideas on how to set up the shad... read more | 01/19/2014 (12:01 am) |
| Working on a Small game to raise money for my son in hospital | For environmental art it would help to know what you require. Could you provide a list of assets th... read more | 12/20/2013 (2:11 am) |
| Working on a Small game to raise money for my son in hospital | For environmental art it would help to know what you require. Could you provide a list of assets th... read more | 12/20/2013 (1:18 am) |
| Working on a Small game to raise money for my son in hospital | I can't quite see the style of the game as I'm using my phone but if you want some 3D environment ar... read more | 12/19/2013 (6:21 am) |
| creating bespoke camera path | Michael, thank you for that. I will review this in a bit more detail to see what we can get going. ... read more | 10/21/2013 (7:59 am) |
| Noob Question about Character Assignment | Check out the documentation here http://docs.garagegames.com/torque-3d/official/content/documenta... read more | 10/20/2013 (12:47 am) |
| Wind Emitters | On the list mate...... and its a long list... read more | 09/19/2013 (12:45 am) |
| Wind Emitters | And the answer......sigh..... http://www.garagegames.com/community/forums/viewthread/106573 Ti... read more | 09/18/2013 (2:51 pm) |
| Wind Emitters | Cheers Dan, apparently it should work with the default tree which I am using - plus also have a load... read more | 09/18/2013 (2:28 pm) |
| Wind Emitters | Cheers Duion, yep tried all that - just motionless trees.... read more | 09/18/2013 (2:23 pm) |
| Best way to get rid of normal map seams? | I've had a look at this for you - Your're going to have to cheat on this and manually adjust the nor... read more | 08/06/2013 (12:53 pm) |
| Best way to get rid of normal map seams? | If you want send me the model and textures and I'll take a look for you. Tim dot watton @ WinterLea... read more | 08/05/2013 (12:26 pm) |
| Best way to get rid of normal map seams? | Have you checked the vertex normals on your model. If these are different to the normals from which... read more | 08/05/2013 (10:54 am) |
| character's polies | Hi Noah, the advice above is well give and Ron's comments about testing, testing, testing is critica... read more | 03/18/2013 (4:13 pm) |
| Animation blends question | Thanks, Adam. I.thought TD3 did this. I just wanted to.check as I haven't actually done this yet. ... read more | 03/07/2013 (10:23 am) |
| Sketchup models crashing in Torque 3d? | Be aware sketchup doesn't use the same constraints as most mainstream 3D packages and therefore it's... read more | 11/15/2012 (8:38 am) |
| Character Design to In Game Character | Ok, I think you need to honestly look at what you want to do and how you will use these models. Just... read more | 10/26/2012 (1:31 am) |
| Character Design to In Game Character | How far have you got with getting them into T3D? Where exactly are you getting stuck?... read more | 10/25/2012 (1:18 pm) |
| Alpha-channel/transparency in PNGs - but yet unsolved issue | As I 'understand it' there may be an issue with the way Photoshop saves PNG files and transparency. ... read more | 09/18/2012 (10:01 am) |
| People should pay for the software and art that they use!!!!! | Totally support your position and point of view Robert! Personally, I think its an appalling attitud... read more | 08/22/2012 (3:41 pm) |
| Looking for potential team members... | Looks good Dan. Good look finding a team to work with it looks an interesting concept. No relation t... read more | 08/06/2012 (8:23 am) |
| problem importing sketchup models into t3d? | Create as separate mesh, import to torque and apply a transparent material. Adjust the transparency ... read more | 07/14/2012 (3:59 pm) |
| problem importing sketchup models into t3d? | Ok - it is as I thought, the geometry of your model. Sketchup is an excellent tool for creating arch... read more | 07/14/2012 (12:58 pm) |
| problem importing sketchup models into t3d? | I need to see an image without textures to see its construction. I think I know the issue but need t... read more | 07/14/2012 (9:58 am) |
| problem importing sketchup models into t3d? | I've posted on your other post. You need to set up the models in a particular way. Can you include s... read more | 07/14/2012 (3:44 am) |
| problem importing sketchup models into t3d? | How are you creating your model in sketchup as it's vastly different in the way it handles models co... read more | 07/14/2012 (3:33 am) |
| Getting Started | I would echo all of what has been said above, particular about finding what you find most interestin... read more | 07/04/2012 (12:28 am) |
| AlterVerse: Rise of the Blood Clans game trailer | Nice intro Scot, also checked out a few of your other video clips on Youtube. Nice work, keep it up.... read more | 06/28/2012 (12:27 am) |
| Multiple Textures | Mike, drop me an email at tim.watton (@) winterleafentertainment.com with your cube in obj format an... read more | 06/22/2012 (11:34 am) |
| Multiple Textures | Mike, its hard to see from the images but from what I gather you are trying to apply different textu... read more | 06/20/2012 (1:49 pm) |
| WinterLeaf Entertainment is looking for artist(s) to join us | Hi Terry, email me at tim.watton at winterleafentertainment.com. I look forward to talking with you... read more | 06/19/2012 (6:14 am) |
| Shapes have faces removed in T3D | Hi Houssen, your image doesn't appear to be showing in your post. Happy to help but would be easier... read more | 06/18/2012 (12:08 am) |