Game Development Community

Shannon "ScarWars" Scarvaci's Forum Posts

Thread Post Date Posted
Compiling T2D 3.0 MIT in Visual Studio 2012 (Missing MSVCP100D.dll) Got it working..thx! :)... read more 07/08/2014 (7:11 am)
Compiling T2D 3.0 MIT in Visual Studio 2012 (Missing MSVCP100D.dll) Do you mean using Leap.lib instead of Leapd.lib?... read more 07/08/2014 (6:57 am)
PhysX port TGE already have starter.fps to play online between server and remote client, but in this TGEA doesn... read more 04/13/2007 (7:01 am)
PhysX port Here the TGEA PhysX resource [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view... read more 04/13/2007 (2:42 am)
PhysX port Hi, I got port working well in TGEA, thank to decryptoid for improved speed in PhysX engine. A... read more 04/10/2007 (9:40 pm)
GetDataBlockGroup doesn't work in remote client I finially got it working and thank to Tom. If people want to know how to do this then see the code... read more 04/11/2006 (8:20 pm)
GetDataBlockGroup doesn't work in remote client I've look into GameConnection code and found the variable called "mDataBlockLoadList" but i had to m... read more 04/10/2006 (1:03 am)
MMORPG Enhancement Kit Released I cannot download it. My username is "ScarWars" and I'm a TGE SDK Owner... read more 03/19/2006 (2:21 am)
Tse, Help [url]http://tdn.garagegames.com/wiki/Torque/vs2k5[/url] this may help ya... read more 02/21/2006 (6:57 pm)
Tse, Help If you using VC++ Express 2005, you need to install Platform SDK as well. (I assume you did) in t... read more 02/20/2006 (4:53 pm)
Tse, Help Did you install DirectX SDK?... read more 02/19/2006 (5:18 pm)
MFirstPerson / $firstPerson sync between client and server @Aaron: Yeah, you are correct but in the RTS Kit do have client-side camera but not TGE so that why ... read more 11/07/2005 (5:53 am)
MFirstPerson / $firstPerson sync between client and server [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5471[/url] at the bot... read more 11/03/2005 (7:05 pm)