Nils Eikelenboom's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Christian Game Developers Conference July 18-20, 2019 | Tim, are you still developing? Would like to contact you about a spiritual project. Twitter page if ... read more | 12/18/2020 (5:51 am) |
| Friday... | Thank God it's Friday again!... read more | 12/18/2020 (5:44 am) |
| Survival style game questions | Both forums are pretty much abandoned, but this one will provide the most chance of getting response... read more | 10/29/2019 (12:01 am) |
| Add missing file icons for Win Vista, 7 & 8 (Setup file) | Some may experience issues with the .dts extension due to a VLC player installation. In that case if... read more | 10/13/2019 (10:46 pm) |
| Generic Object Mounting | I know, couple of years late and wrong forums, But wanted to remark that this is causing a signif... read more | 09/15/2019 (9:19 pm) |
| Friday... | good Friday was last week... read more | 04/26/2019 (1:09 am) |
| Developers / Animator | bump!... read more | 08/08/2016 (8:10 am) |
| Freelance illustrator / concept artist looking for work | Nice work Tobias!... read more | 05/16/2016 (5:25 am) |
| Friday... | Thank goodness... [image]http://i-dropper.net/torque/friday.gif[/image]... read more | 04/29/2016 (6:43 am) |
| Friday... | double post... read more | 04/29/2016 (6:42 am) |
| Friday... | Suddenly it may be your last Friday of all times, so better enjoy while it lasts! If you wake up ... read more | 04/22/2016 (4:59 am) |
| [FREE DOWNLOAD] 30GB+ of high quality game audio assets | That's awesome Mikehl! Many thanks for sharing :)... read more | 03/16/2016 (10:26 pm) |
| Architectural Animation: The world of Imagination and designing | Apparently he/she is not impressed and keeps on spamming... read more | 03/14/2016 (9:18 pm) |
| Friday... | [image]http://jokideo.com/wp-content/uploads/2015/11/Thank-god-its-friday-meme.jpg[/image]... read more | 03/03/2016 (9:04 pm) |
| Has UAIK been removed from the store? | [quote]That's if they were to do it.[/quote] @Perry; yah I understand, the consideration and look... read more | 02/02/2016 (5:35 pm) |
| Has UAIK been removed from the store? | @Perry; That's awesome! They have my gratitude for the effort :) I'll be first in line to do a GUI... read more | 02/01/2016 (10:26 pm) |
| mit and torquescript proprietory | @angel timmy ; hey no probs man! Good luck with your project! :) :) :)... read more | 02/01/2016 (5:17 am) |
| Has UAIK been removed from the store? | hahah, @DwarfKing, I didn't meant your comment, I just wrote sumfink and then later changed it to NM... read more | 02/01/2016 (5:13 am) |
| mit and torquescript proprietory | [quote]like the maker of the 'dark UI theme' janders[/quote] If I remember correctly it was I tha... read more | 01/31/2016 (5:04 am) |
| Has UAIK been removed from the store? | nevermind ;-)... read more | 01/30/2016 (10:46 pm) |
| T3D MIT Trigger Bug | Try a different setup of the polyhedron. Default the editor uses: [I]polyhedron = "-0.5 0.5 ... read more | 10/13/2015 (1:33 am) |
| 3D Character Animations for character modeling & Rigging | Didn't hear from you so I guess not!... read more | 10/07/2015 (11:38 pm) |
| isnt T3D Mouse Cursor change Bug fixed? | This will cause issues with the menu of the editor. This fix only would work if you'd distribute you... read more | 07/21/2015 (9:05 pm) |
| Textures not displaying correctly. Need Help! | Looks like a UV problem, it seems not properly wrapped. Perhaps consider using [url=https://www.b... read more | 07/21/2015 (8:43 pm) |
| 3D Character Animations for character modeling & Rigging | Do you have experience with FP in T3D?... read more | 06/20/2015 (1:24 am) |
| GarageGames Soldier Weapons Art Pack | Hi Perry, I downloaded the pack again and I can confirm the Lurker files are now included. Thanks... read more | 06/01/2015 (7:15 pm) |
| Experienced torque 3d developer looking for freelance works | @Ahsan, are you still looking for projects? If so, drop us a msg at info ~ deadlymatter - com ... read more | 05/17/2015 (8:07 pm) |
| Grass brightenss Help. | Your grass 3d shapes appear dark because of the angle of the plane objects. The sides that are facin... read more | 05/13/2015 (7:41 pm) |
| Help us pick the right screenshots! | All many thanks for the input!!! The result can be seen on Steam now :-D :-D :-D : [url]http:... read more | 03/06/2015 (5:25 am) |
| Help us pick the right screenshots! | The position of the blood spats actually indicates the direction of where the impact/projectile came... read more | 03/03/2015 (6:50 pm) |
| Unreal Engine -- FREE | Don't think there's that much difference with the 19 bucks per month. Sure most indie developers are... read more | 03/02/2015 (10:36 pm) |
| Request - email verification for new accounts | Much better :-D :-D :-D... read more | 03/02/2015 (6:35 am) |
| Water Fog Issue? | no, fog will brighten up your water if [i]baseColor[/i] is bright enough to do that. otherwise, i... read more | 02/18/2015 (6:36 am) |
| Find The Weight Reduction Product That Is Best | Log weight?... read more | 02/18/2015 (6:27 am) |
| Request - email verification for new accounts | After 6 months: [quote] 2/16 under repleat interior complete 2/16 was very well provided 2/16 ... read more | 02/16/2015 (7:01 am) |
| Portal/Zone Weirdness | The best results portals will be like windows, doorways, corridors etc. In you example you have 2 zo... read more | 02/10/2015 (1:21 am) |
| Water Fog Issue? | I found that the baseColor has an impact on how the fog will appear. Something like: [code] w... read more | 02/04/2015 (6:32 am) |
| terrain lines in the fog | yes, it's certainly an issue!... read more | 11/18/2014 (8:55 pm) |
| Friday... | Congratulations @Scott! For us it's over 4 weeks time... Pretty exiting :-D... read more | 11/07/2014 (10:14 pm) |
| Artist and level designers | [quote]Where do you feel that T3D is falling down as far as things for the artist and level designer... read more | 11/07/2014 (8:22 am) |
| Friday... | [image]http://i-dropper.net/torque/fryday.jpg[/image]... read more | 11/07/2014 (5:05 am) |
| Let the flames begin: remove the 'package' keyword from TS | Haha, @Danny, you knew it's going to be heated! Sure it's about time to poke around to see if anybod... read more | 10/29/2014 (9:40 am) |
| texture/mapping problem when restarting T3D | Try this: replace: [code] singleton Material(_01_building1Madeira_ta'bua) [/code] with: [c... read more | 10/23/2014 (8:35 pm) |
| Getting Standalone to work | Its a TGE game, not T3D. According wiki only online MP: [url]http://en.wikipedia.org/wiki/VSide[/... read more | 10/22/2014 (2:31 am) |
| Max Draw Calls and Max Vertex Count | max 3000 drawcalls was also NVIDIA's advise a couple of years back, because of hardware limits. Thin... read more | 10/20/2014 (7:18 pm) |
| Testosteron Booster Supplement | Damn, it made a hole in my desk!... read more | 10/13/2014 (4:23 am) |
| Dark theme for your world editor (T3D 3.6.1) | Thanks [b]@Jesse[/b], Sure you can split it up. I don't release this for you to be restricted. It... read more | 10/11/2014 (5:52 am) |
| Dark theme for your world editor (T3D 3.6.1) | [b]@Duion[/b] [quote]I wonder how you chose the colors you used, did you use some other program as i... read more | 10/11/2014 (5:41 am) |
| Dark theme for your world editor (T3D 3.6.1) | [quote]Are the game guis kept separate from the tools re-theming? I see Options and MainMenu guis up... read more | 10/10/2014 (8:58 am) |
| Torque 3D 3.6.1 preview build testing | [quote]I assume the engine works when you compile it yourself?[/quote] The engine runs fine when ... read more | 10/09/2014 (9:11 pm) |