Game Development Community

Nils Eikelenboom's Forum Posts

Thread Post Date Posted
Christian Game Developers Conference July 18-20, 2019 Tim, are you still developing? Would like to contact you about a spiritual project. Twitter page if ... read more 12/18/2020 (5:51 am)
Friday... Thank God it's Friday again!... read more 12/18/2020 (5:44 am)
Survival style game questions Both forums are pretty much abandoned, but this one will provide the most chance of getting response... read more 10/29/2019 (12:01 am)
Add missing file icons for Win Vista, 7 & 8 (Setup file) Some may experience issues with the .dts extension due to a VLC player installation. In that case if... read more 10/13/2019 (10:46 pm)
Generic Object Mounting I know, couple of years late and wrong forums, But wanted to remark that this is causing a signif... read more 09/15/2019 (9:19 pm)
Friday... good Friday was last week... read more 04/26/2019 (1:09 am)
Developers / Animator bump!... read more 08/08/2016 (8:10 am)
Freelance illustrator / concept artist looking for work Nice work Tobias!... read more 05/16/2016 (5:25 am)
Friday... Thank goodness... [image]http://i-dropper.net/torque/friday.gif[/image]... read more 04/29/2016 (6:43 am)
Friday... double post... read more 04/29/2016 (6:42 am)
Friday... Suddenly it may be your last Friday of all times, so better enjoy while it lasts! If you wake up ... read more 04/22/2016 (4:59 am)
[FREE DOWNLOAD] 30GB+ of high quality game audio assets That's awesome Mikehl! Many thanks for sharing :)... read more 03/16/2016 (10:26 pm)
Architectural Animation: The world of Imagination and designing Apparently he/she is not impressed and keeps on spamming... read more 03/14/2016 (9:18 pm)
Friday... [image]http://jokideo.com/wp-content/uploads/2015/11/Thank-god-its-friday-meme.jpg[/image]... read more 03/03/2016 (9:04 pm)
Has UAIK been removed from the store? [quote]That's if they were to do it.[/quote] @Perry; yah I understand, the consideration and look... read more 02/02/2016 (5:35 pm)
Has UAIK been removed from the store? @Perry; That's awesome! They have my gratitude for the effort :) I'll be first in line to do a GUI... read more 02/01/2016 (10:26 pm)
mit and torquescript proprietory @angel timmy ; hey no probs man! Good luck with your project! :) :) :)... read more 02/01/2016 (5:17 am)
Has UAIK been removed from the store? hahah, @DwarfKing, I didn't meant your comment, I just wrote sumfink and then later changed it to NM... read more 02/01/2016 (5:13 am)
mit and torquescript proprietory [quote]like the maker of the 'dark UI theme' janders[/quote] If I remember correctly it was I tha... read more 01/31/2016 (5:04 am)
Has UAIK been removed from the store? nevermind ;-)... read more 01/30/2016 (10:46 pm)
T3D MIT Trigger Bug Try a different setup of the polyhedron. Default the editor uses: [I]polyhedron = "-0.5 0.5 ... read more 10/13/2015 (1:33 am)
3D Character Animations for character modeling & Rigging Didn't hear from you so I guess not!... read more 10/07/2015 (11:38 pm)
isnt T3D Mouse Cursor change Bug fixed? This will cause issues with the menu of the editor. This fix only would work if you'd distribute you... read more 07/21/2015 (9:05 pm)
Textures not displaying correctly. Need Help! Looks like a UV problem, it seems not properly wrapped. Perhaps consider using [url=https://www.b... read more 07/21/2015 (8:43 pm)
3D Character Animations for character modeling & Rigging Do you have experience with FP in T3D?... read more 06/20/2015 (1:24 am)
GarageGames Soldier Weapons Art Pack Hi Perry, I downloaded the pack again and I can confirm the Lurker files are now included. Thanks... read more 06/01/2015 (7:15 pm)
Experienced torque 3d developer looking for freelance works @Ahsan, are you still looking for projects? If so, drop us a msg at info ~ deadlymatter - com ... read more 05/17/2015 (8:07 pm)
Grass brightenss Help. Your grass 3d shapes appear dark because of the angle of the plane objects. The sides that are facin... read more 05/13/2015 (7:41 pm)
Help us pick the right screenshots! All many thanks for the input!!! The result can be seen on Steam now :-D :-D :-D : [url]http:... read more 03/06/2015 (5:25 am)
Help us pick the right screenshots! The position of the blood spats actually indicates the direction of where the impact/projectile came... read more 03/03/2015 (6:50 pm)
Unreal Engine -- FREE Don't think there's that much difference with the 19 bucks per month. Sure most indie developers are... read more 03/02/2015 (10:36 pm)
Request - email verification for new accounts Much better :-D :-D :-D... read more 03/02/2015 (6:35 am)
Water Fog Issue? no, fog will brighten up your water if [i]baseColor[/i] is bright enough to do that. otherwise, i... read more 02/18/2015 (6:36 am)
Find The Weight Reduction Product That Is Best Log weight?... read more 02/18/2015 (6:27 am)
Request - email verification for new accounts After 6 months: [quote] 2/16 under repleat interior complete 2/16 was very well provided 2/16 ... read more 02/16/2015 (7:01 am)
Portal/Zone Weirdness The best results portals will be like windows, doorways, corridors etc. In you example you have 2 zo... read more 02/10/2015 (1:21 am)
Water Fog Issue? I found that the baseColor has an impact on how the fog will appear. Something like: [code] w... read more 02/04/2015 (6:32 am)
terrain lines in the fog yes, it's certainly an issue!... read more 11/18/2014 (8:55 pm)
Friday... Congratulations @Scott! For us it's over 4 weeks time... Pretty exiting :-D... read more 11/07/2014 (10:14 pm)
Artist and level designers [quote]Where do you feel that T3D is falling down as far as things for the artist and level designer... read more 11/07/2014 (8:22 am)
Friday... [image]http://i-dropper.net/torque/fryday.jpg[/image]... read more 11/07/2014 (5:05 am)
Let the flames begin: remove the 'package' keyword from TS Haha, @Danny, you knew it's going to be heated! Sure it's about time to poke around to see if anybod... read more 10/29/2014 (9:40 am)
texture/mapping problem when restarting T3D Try this: replace: [code] singleton Material(_01_building1Madeira_ta'bua) [/code] with: [c... read more 10/23/2014 (8:35 pm)
Getting Standalone to work Its a TGE game, not T3D. According wiki only online MP: [url]http://en.wikipedia.org/wiki/VSide[/... read more 10/22/2014 (2:31 am)
Max Draw Calls and Max Vertex Count max 3000 drawcalls was also NVIDIA's advise a couple of years back, because of hardware limits. Thin... read more 10/20/2014 (7:18 pm)
Testosteron Booster Supplement Damn, it made a hole in my desk!... read more 10/13/2014 (4:23 am)
Dark theme for your world editor (T3D 3.6.1) Thanks [b]@Jesse[/b], Sure you can split it up. I don't release this for you to be restricted. It... read more 10/11/2014 (5:52 am)
Dark theme for your world editor (T3D 3.6.1) [b]@Duion[/b] [quote]I wonder how you chose the colors you used, did you use some other program as i... read more 10/11/2014 (5:41 am)
Dark theme for your world editor (T3D 3.6.1) [quote]Are the game guis kept separate from the tools re-theming? I see Options and MainMenu guis up... read more 10/10/2014 (8:58 am)
Torque 3D 3.6.1 preview build testing [quote]I assume the engine works when you compile it yourself?[/quote] The engine runs fine when ... read more 10/09/2014 (9:11 pm)
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