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Netwyrm's Forum Posts

Thread Post Date Posted
Advice required - Players glide until a trigger is activated then animate properly I'm still having this issue, although spawning has changed completely since I first saw it (with the... read more 01/05/2011 (8:37 pm)
COLLADA or DTS (T3D) I'm trying to get the Collada->animations working at the moment on a model I bought last week. I ... read more 01/05/2011 (6:36 pm)
Small render boost from terrRender.cpp Hmmm... I'm going to try this, because depending on the time of day, performance varies wildly. Best... read more 12/21/2010 (8:50 pm)
Going forward, development? Torque has a surprisingly long history... there is a lot of information, though admissibly it is sca... read more 12/14/2010 (11:03 pm)
How to ping an IP Address I suggest this because a lot of people already have web servers set up performing a variety of tasks... read more 12/03/2010 (5:07 pm)
T3D 1.1 Beta 3 - Incorrect shadow transform (+fix) - LOGGED Nice. Thanks Ivan.... read more 12/03/2010 (5:00 pm)
unable to get network client/host working Taking a stab in the dark here--networking has a lot of dependent variables and everyone's situation... read more 11/14/2010 (6:51 pm)
The UAISK Update 1.6 WIP version for T3D 1.1B3 Hi Twisted. Thanks for posting this update offer. My email to confirm license is netwyrm [at] wor... read more 11/14/2010 (5:27 pm)
AFX Survey (Please Respond) 1. Yes. AFX was a key product for me in choosing to enter the Torque ecosystem. It provided the brid... read more 11/12/2010 (5:15 pm)
Advice required - Players glide until a trigger is activated then animate properly I have this same issue, suddenly. Can't point at a cause though, it didn't pop up in the previous tw... read more 11/10/2010 (5:05 pm)
Is the Aste Combo Pack 2 Torque 3D compatable ? @Michael Hall, I forgot about that tool... I tried it a couple betas back and it did not seem to wor... read more 10/13/2010 (7:06 pm)
Is the Aste Combo Pack 2 Torque 3D compatable ? I've gotten some results from exporting from Constructor as LWO (I think that's "LightWave Obje... read more 10/12/2010 (6:30 pm)
Torque Toolbox Settings are kept within? NVM, answered my own stupid question once I added more coffee to the mix.... read more 10/10/2010 (4:08 pm)
AFX2 for T3D 1.1 Beta 3 -- Update Available (Windows only) Thank you! Can't wait to try it out.... read more 10/08/2010 (5:42 pm)
AFX port to T3D 1.1 Beta 3 is in progress I'm looking forward to it... I just finished my port from Beta 1 to Beta 2 Sunday :)... read more 09/21/2010 (5:51 pm)
tcpObject Why is the body of console command Send commented out? No... it should [i]not[/i] be commented out. And if commented back in, it's still broken, as it r... read more 09/15/2010 (5:05 pm)
Sahara Discussion Thread Your Sahara video is gorgeous, Konrad. GL with the kidney stone.... read more 08/23/2010 (5:51 pm)
T3D 1.1BETA 1, 2 and 3 BLUE SCREEN OF DOOM! Possibly reflections - RESOLVED I do not know if this is related or helpful, but I will post it anyway on the off-chance it is relev... read more 08/13/2010 (2:12 am)
AFX for 1.1 Final - care to speculate? :) Glad to hear it is going well. I am looking forward to it... reading the new documentation in the me... read more 08/10/2010 (3:35 am)
Different vehicle behavior depending on .mis file is stumping me Thanks for your suggestions. I will certainly try another diff, it's been a couple of weeks since I ... read more 08/09/2010 (11:41 pm)
3d animations in the gui Nice, Rene, very nice :)... read more 08/07/2010 (10:44 pm)
BG Cliff Construction Kit discussion Looking forward to the release... I picked up the kit last week (knowing it was not going to work ye... read more 08/07/2010 (2:58 am)
Help: how to make text characters clearer? I started by redefining the color codes in the file game/art/gui/defaultGameProfiles.cs to make them... read more 07/16/2010 (3:36 pm)
[T3DB1] Bug: setSkinName and material definitions... - LOGGED game4rest's absolutely great resource [url=http://www.torquepowered.com/community/resources/view/196... read more 07/15/2010 (1:35 am)
River object causes client to fail - LOGGED Nope, teh stupid, it comes and goes... at least it's not burning (much) this time... Splitting t... read more 07/06/2010 (1:58 pm)
Torque does not draw when minimized for a long time I notice that on the client--but not the server. Case is thus: I set up the server on my PC, then lo... read more 06/28/2010 (2:42 pm)
changing material names in dts files Warning: This is a hack I--because I don't have the tools (or skill) to do it "right" yet.... read more 06/22/2010 (1:52 pm)
River object causes client to fail - LOGGED Heh. Once I got over the bout of teh stupid, it occurred to me it wasn't so much a problem of lessen... read more 06/22/2010 (7:24 am)
World Editor doesn't add ".mis" extension to filenames - RESOLVED When you type the name for the new mission, add the ".mis" to the name you are typing inst... read more 06/16/2010 (6:49 pm)
Upgrading to 1.4.0 Hi Jenius, I bought the AI kit last week, and it is this weekend's slated project, so I haven't t... read more 06/11/2010 (2:45 pm)
[T3D 1.1 Beta 3] still dosent work mouse click - NOT A BUG What I meant by "moved the buttons around" was if you weren't absolutely committed to doin... read more 06/09/2010 (9:46 am)
How to Map Yaw and Pitch in Left Mouse Button Could this work if you moved the buttons around? http://www.torquepowered.com/community/forums/vi... read more 06/08/2010 (6:30 pm)
Trouble signing up for green-ear.com ... Invalid license? Ha ha I have figured it out. I am being stupid (it's simply amazing how many problems that causes). ... read more 06/05/2010 (6:51 pm)
Trouble signing up for green-ear.com ... Invalid license? I am having trouble with this as well. An email with the license received from the Torque store has ... read more 06/05/2010 (12:26 pm)
@RollerJesus (or anyone one else who cares to talk about arrays) IE will interpret that, but Firefox will not, and will dump you at the home page. The link looks as ... read more 06/04/2010 (5:44 pm)
River object causes client to fail - LOGGED Thank you Matt for a concrete target to shoot for. Taking out every other node made it look funny, s... read more 06/03/2010 (7:22 pm)
River object causes client to fail - LOGGED (continued from previous) [code] Node = "3666.502197 3341.765381 1161.478760 30.000000 ... read more 06/03/2010 (4:25 pm)
River object causes client to fail - LOGGED (continued from previous) [code] Node = "4315.019531 4150.498535 1150.406738 60.00000... read more 06/03/2010 (4:23 pm)
River object causes client to fail - LOGGED Hi Chris, thanks for responding. Here is the river, clipped from the mission file. [code] new... read more 06/03/2010 (4:22 pm)
.3ds > MilkShape > Torque - Model Help You can also reapply materials to the model in Milkshape, see the topic, "The Toolbox: Material... read more 05/30/2010 (7:59 am)
Horsepack Purchase Thread I have purchased the Horsepack, transaction 3XXX-5XXX-1XXX-2250, and am posting to confirm the requi... read more 05/10/2010 (1:38 pm)
Basic Noob Stuff (Please Read!) There is a book authored by Brad Strong, "Creating Game Art for 3D Engines", which specifi... read more 05/08/2010 (12:54 pm)
[BUG T3D1.1B1] Remote client crashes on disconnect() - LOGGED I put your suggestion in last week and I haven't seen a crash on client disconnect since. Thanks for... read more 05/04/2010 (3:47 pm)
Spelunker's Guide to Porting a T3D 1.1 B project to AFX2 1.1 B? Awesome... everything works--swords and spells alike. Thanks for your pointers!... read more 04/25/2010 (10:15 pm)
Spelunker's Guide to Porting a T3D 1.1 B project to AFX2 1.1 B? Thanks for pointing out those niceties! I will definitely attempt to remain cognizent of those point... read more 04/22/2010 (12:21 pm)
T3D Beta 1 Animations Offset This seems to happen with the animations in the animation pack available in the store, as well. I've... read more 04/02/2010 (11:22 am)
Hidden Gems It's here: [url]http://www.torquepowered.com/community/forums/viewthread/111287[/url] Rene's e... read more 03/19/2010 (10:51 am)
Royal Knight Animated model So very nice to see new Torque-rigged models, and such beautiful work!... read more 03/11/2010 (11:45 pm)
Just Looking for Updated Tutorials SDK is a common industry term, used in short form to mean, "Software Development Kit." ... read more 03/11/2010 (11:34 pm)
What is a simset? A simset is a "collection" of other objects which can be addressed through script, like a ... read more 03/11/2010 (10:49 pm)