Holger's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Such a tease | David, what will the update cost or is it free for a somebody like me? (already a user)... read more | 12/05/2009 (4:22 pm) |
| How do Wind in T3d? | small bug: Removing the wind emitter will not remove the wind... read more | 12/03/2009 (8:26 am) |
| changeing the LOD distance of an object | Thanks Chris, no my LOD's all separate. Will read the doc's... read more | 11/27/2009 (6:02 pm) |
| How do I get LOD working ? | @Chris, When will this be published? ... read more | 11/27/2009 (1:18 pm) |
| changeing the LOD distance of an object | @J.C. Thanks for the help. But first I need to know how to bring all the LOD dts's into the shape... read more | 11/27/2009 (10:36 am) |
| changeing the LOD distance of an object | Maybe a small tutorial or example which TSShapeConstructor functions should be used. I have seve... read more | 11/26/2009 (2:32 pm) |
| [Bug 1.1 Alpha] Basic Light Problem | Me too 285 GTX and 9800M GT... read more | 11/21/2009 (10:06 am) |
| Documentation | Hmmm, found the pdf's - but 'Your evaluation trial copy of pureLight has expired' ... read more | 09/07/2009 (4:16 pm) |
| Documentation | Thanks Steve - will try the demo... read more | 09/07/2009 (3:58 pm) |
| No private forums | It works again Thanks!... read more | 08/07/2009 (12:34 am) |
| Freaky Graphic Problems everywhere. | This is only when Advanced lighting is selected - right? I had this too, but after removing nHa... read more | 06/25/2009 (6:14 am) |
| <Large Images>: Beta 1 vs Beta 2 terrain screenshot comparison | Same problems here (warrior camp) Have tested it with 8800GTX and GTX285 182. and 185. (newest) ... read more | 05/23/2009 (9:27 am) |
| Can't activate Torsion | "There has been an internal server error" - I will get when I try to activate my Torsion. ... read more | 05/13/2009 (11:00 am) |
| I got my T-Shirt | Got mine. (Germany) Thanks!... read more | 05/07/2009 (11:37 pm) |
| Torque 3D Beta 1 Known Issues | Same here, playing with the resolution selection will suddenly show a flickering (windowed and... read more | 05/01/2009 (4:23 am) |
| Hellz yea! I'm anxious! | Vote no. 7... read more | 04/21/2009 (7:03 am) |
| T3D RPG Kit, Who wants one? | Yes, depends on price... read more | 04/14/2009 (1:34 pm) |
| Pre-order Shirts! | sent... read more | 04/06/2009 (6:23 am) |
| TGEA 1.7.0 Beta 2 Bug - Atlas demo - no desktop resolution | Matt, I can select any of the resolutions which are lower than my desktop resolution (1680 x 1050... read more | 03/31/2008 (12:03 pm) |
| TGEA 1.7.0 Beta 2 Bug - Forge demo - no controls | Ok, very nice - even not playable ;-)... read more | 03/31/2008 (11:18 am) |
| TGEA 1.7.0 Beta 1 Bug - Doesn't load in Full Screen | Matt, pls see my post: http://www.garagegames.com/mg/forums/result.thread.php?qt=73729 I have ... read more | 03/31/2008 (10:57 am) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Yes, it works! Even bold ansi is shown. Thanks... read more | 03/28/2008 (4:18 am) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Yes, works (except bold) Thank you!... read more | 03/27/2008 (3:34 am) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Sorry, I realize that I tested your TD3.EXE - not my recompiled TD3 :-(... read more | 03/25/2008 (1:36 pm) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Everythin the same here as Stefan described except the last 6 or more lines of console log: (... read more | 03/25/2008 (1:32 pm) |
| TGEA 1.7.0 Beta 1 Bug - Doesn't load in Full Screen | Is there no workarount to set the resolution right from start to the desktop resolution?... read more | 03/21/2008 (7:02 am) |
| TGEA 1.7.0 Beta 1 Bug - Compiling Stronghold | Yes, that helped. I even could change the resolution to my desktop resolution (1680 x 1050) Will ... read more | 03/21/2008 (6:29 am) |
| TGEA 1.7.0 Beta 1 Bug - Compiling Stronghold | Don't know Right from start of the game I will get the effect which was descibed here: http:... read more | 03/20/2008 (2:54 pm) |
| TGEA 1.7.0 Beta 1 Bug - Compiling Stronghold | I didn't say that the compilyng din't work. I did compile fine - but to run the game would show t... read more | 03/20/2008 (2:24 pm) |
| Official TGEA Documentation Feedback | Michael, at least for me ;-) formatting is fine. I for myself would reduce the fontsize of the... read more | 03/20/2008 (7:35 am) |
| Official TGEA Documentation Feedback | Michael, at least for me ;-) formatting is fine. I for myself would reduce the fontsize of the... read more | 03/20/2008 (7:27 am) |
| Official TGEA Documentation Feedback | Oh, I found it - thanks! Was always looking to the left panel....... read more | 03/20/2008 (5:53 am) |
| Official TGEA Documentation Feedback | Michael, do we have anywhere in the docs an explanation of the directory structure ? (Maybe I ... read more | 03/20/2008 (3:18 am) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Sorry, but copying fontsets to the folder didn't solve the problem. Except Arial 15 (ansi).utf I... read more | 03/20/2008 (2:54 am) |
| TGEA 1.7.0 Beta 1 Bug- GFXD3D9Device infinate reset loop | That happens also with the T3D demo NVidia 8800 GTX Windows XP 169.21-driver... read more | 03/19/2008 (4:38 pm) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | So can we solve that by ourselves? Would like to work with that Megaterrain example... read more | 03/19/2008 (2:51 pm) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | I am running german Windows XP... read more | 03/19/2008 (2:43 pm) |
| TGEA 1.7.0 Beta 1 Bug - T3D Demo | Same here: Nvidia 8800GTX and 174.40 (Beta) and 169.21 (latest official driver) Windows XP SP2... read more | 03/19/2008 (12:57 pm) |
| Updated Tgae | Good news for me! Thanks Jeff.... read more | 02/01/2008 (1:09 pm) |
| Updated Tgae | Jeff, just bought the combo for TGEA. Whatv will the upgrade of AFX to the coming TGEA update ... read more | 02/01/2008 (9:28 am) |
| AFX/AFXA License Confirmation | AFX Combo for TGEA Holger53... read more | 02/01/2008 (3:40 am) |
| Using Tim Aste: Combo Pack With TGEA | I did import them first in 3D World Studio from Leadwerks and made then an export. Than imported ... read more | 08/26/2007 (6:52 am) |
| LOD in Dif exports? | Thanks Chris.... read more | 07/30/2007 (3:34 am) |
| The chosen file is not a recognized texture format Dungeon Pack | Must be on the same drive where constructor is installed... read more | 04/24/2007 (12:54 am) |
| Model wont show in torque | Kai, did you create a dif? Look under interiors, maybe it's there? Or you need to put it under... read more | 04/21/2007 (5:59 am) |
| Transparancy of tree-foliage not working | Mark, thanks! Will try it immediatly.... read more | 04/12/2007 (7:53 am) |
| Performance difference atlas vs legacy? | Thanks Stephen and Stefan... read more | 04/12/2007 (12:18 am) |
| Problem with transparency on foliage | Bill, I have the problem that all my alphas of the foliagesimages are green instead of transparen... read more | 04/12/2007 (12:16 am) |
| Performance difference atlas vs legacy? | Stefan, just to compare apples with apples - one detail texture and nothing "special". Would l... read more | 04/11/2007 (10:53 am) |
| Constructor TDN Access | Can see it now!... read more | 04/09/2007 (11:56 am) |