Kyle Hagin's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque3D Linux Status | @ahsan I was mostly just joking at microsoft:) However, I thought the frame rate seemed higher a... read more | 12/04/2013 (10:51 pm) |
| Torque3D Linux Status | Luis you are the man!!!!!! I just made a donation to your paypal:) (Dances in circles shouting w... read more | 12/04/2013 (7:39 pm) |
| Torque3D Linux Status | @Andrew For using the makefile you will need to run [b]generateProjects.command[/b] first in the ... read more | 12/04/2013 (5:39 pm) |
| Torque3D Linux Status | I loaded up an Ubuntu12.10(32bit) VM on virtual box to see if any of my problems I posted in the Ope... read more | 12/03/2013 (10:57 pm) |
| Torque3D Linux Status | @Daniel [quote]Hey Luis, do I need to do any special setup for the Codeblocks project? At the mom... read more | 12/03/2013 (8:25 pm) |
| Torque3D OpenGL Status | @ Luis Thanks for all the hard work! You are a hero to the GG community;) Does anyone have this... read more | 12/03/2013 (8:00 pm) |
| Torque 3D Community Edition Activation | Access Please:) ... read more | 09/22/2012 (11:44 pm) |
| Now that we know iT2D is currently "standing still" .. a CE discussion (shut down feb2013) | I would like to see this:)... read more | 08/02/2012 (6:04 pm) |
| Oculus Rift | Great post! [quote]Why doesn't GG get in on the act and start showing their hand at Kickstarter p... read more | 08/02/2012 (5:59 pm) |
| T3D 1.2 - Build files not generated for new project - NOT A BUG | Thank you Bloodknight! That did the trick. I think maybe the installer intended to put the tools de... read more | 11/25/2011 (4:20 pm) |
| Model Texture fades when the camera gets close to the model | Thanks for the tip. I found it. It was the environment mapping stuff... not sure what the root cau... read more | 05/24/2010 (6:11 pm) |
| Problem with exporting Character Model | Did you ever figure out what this was?... read more | 05/23/2010 (9:06 pm) |
| Vote for your 3d package | I use blender. I wish I could have max because there are a lot of tools that are always being w... read more | 07/17/2006 (2:36 pm) |
| New Site Update | Yeah must be my computer, I logged on to another computer in my house and it worked. (duh I should ... read more | 06/12/2006 (12:35 pm) |
| New Site Update | I am not sure if this worked... Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 ... read more | 06/12/2006 (1:56 am) |
| New Site Update | Here is what I get: Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Co... read more | 06/12/2006 (12:42 am) |
| New Site Update | My browser is Internet Explorer 6.0 When I do a search on something a tdn site will show up and if ... read more | 06/11/2006 (2:40 pm) |
| New Site Update | I am not sure if this is the right place. When I click on a TDN site nothing happens. My page just ... read more | 06/10/2006 (5:04 pm) |
| Graveyard of dead projects | This is an awesome website be sure to check it out!!!... read more | 12/17/2005 (6:10 pm) |
| Shield and sword Help | Heres another way I got the shield to mount to the player with out changing the model around line 2... read more | 12/16/2005 (2:34 pm) |
| Shield and sword Help | Did you ever figure this out?... read more | 12/15/2005 (1:49 am) |
| Tutorial: How to make a working player model | Looks good. I like the website. I was wondering why when my player died he was still standing up. ... read more | 12/09/2005 (3:16 pm) |