Game Development Community

Alex Swanson's Forum Posts

Thread Post Date Posted
Vislink Cannot Be Coplanar with a Node???!?!?!? This error is my pet peeve too. I have found that sometimes it occurs when I've used the cut polys ... read more 06/11/2003 (3:39 pm)
Advanced Level 50 - Pathways How weird... uhm... wish I could offer an explanation, but I am glad it is there now.... read more 06/11/2003 (3:33 pm)
i'm flying through the walls can you walk strait through the walls as well? If the building is portalized and you are inside... read more 06/11/2003 (3:22 pm)
New Level - VORTEX Thats what gold times are for, all the sneaky little shortcuts ;)... read more 06/10/2003 (4:41 pm)
Advanced Level 50 - Pathways Far side purple top - on the flipside from the gem on the yellow bottom.... read more 06/10/2003 (4:37 pm)
Quark 6.3 Cut faces tool question! Why do you want to get rid of it? is it causing problems in your maps export?... read more 06/10/2003 (4:27 pm)
How do you record MB Demos? I don't think its supposed to be a conspiracy. I have seen Mark record demos but don't remember the... read more 06/02/2003 (1:13 pm)
Stuck between surfaces of bricks? I think what Ann is saying is that it is actually falling inside the geometry and getting stuck, rat... read more 06/02/2003 (1:08 pm)
Getting custom levels to work let see... you should just be able to put the geometry (.dif) files in data/interiors/ and the miss... read more 06/02/2003 (1:06 pm)
Level 41 not unlocked. There is a bug - unfortunately overlooked because everyone testing it had cheat mode enabled and had... read more 05/29/2003 (4:20 pm)
Some advanced level-building questions... Glad to help, looking forward to more awesome custom levels :)... read more 05/29/2003 (4:14 pm)
registration? Maxime - there won't be a problem downloading both OS X and win98 version, the same ignition key wil... read more 05/29/2003 (4:09 pm)
Stuck between surfaces of bricks? Sounds like a gap in the geometry, Ann. I didn't make Leap of Faith but I do have a copy of Kevin's... read more 05/29/2003 (4:04 pm)
Can you make a game like myst using this game engine? If you just want to make a slideshow type interface like the original Myst (using still renders and ... read more 05/29/2003 (3:26 pm)
Some advanced level-building questions... Here's some of the ways I dealt with these issues when building MB levels... many of these solutions... read more 05/22/2003 (3:30 pm)
Torque Artwork on Macintosh QuArK stands for Quake Army Knife. Quite different from Quark Express. It is a free Quake format m... read more 05/20/2003 (5:49 pm)
How do i start the ingame editor ? you can also run marbleblastgold -cheats to have testcheats enabled on startup (without havin... read more 05/15/2003 (3:52 pm)
Marble Blast Gold: Hideously difficult! Icarus is actually sort of similar to the last section of scaffold, just long distance. The key is ... read more 05/15/2003 (3:48 pm)
Difference between MB and MB Gold? The only addition to the original levels is the addition of Gold Times. These have essentially give... read more 05/15/2003 (3:41 pm)
Ragnarok Online It's still around, their download servers are just not set up to handle the capacity they are gettin... read more 05/13/2003 (7:43 pm)
Marble Blast Gold: Hideously difficult! If it helps anyone, the last set of trapdoors is the mirror image (in terms of placement) of the set... read more 05/13/2003 (10:50 am)
Isometric (2D) vs. 3D also, check out ragnarokonline (http://www.ragnarokonline.com/) for a really cool combination of 2d ... read more 05/12/2003 (6:59 pm)
Ragnarok Online I've been playing Ragnarok since the original beta (about a year ago?) Really charming and cute gam... read more 05/12/2003 (6:55 pm)
partial removal of collision for a dif, interior I believe that you can make detail brushes that render but do not collide... just a brush group type... read more 04/11/2003 (2:34 pm)
Factions and Player Guilds I have seen a few MMORPGs that allow players to give each other good and bad karma points based on t... read more 04/10/2003 (5:42 pm)
I made a level You can also automatically generate a level preview image ingame by flying the camera to where you w... read more 04/03/2003 (3:25 pm)
3dsmax5 - tutorials? Ron, When I was learning 3dsMax one of the best tutorial sites was 3dcafe.com Since then they ... read more 03/28/2003 (12:33 pm)
Shadowbane, what a computer game shouldn't be I beta tested Shadowbane for a while and I have to say I actually liked it better than any other MMO... read more 03/27/2003 (11:13 am)
Adding buildings to Torque If you were using the same interior object and wanted different details in it in multiple instances ... read more 03/21/2003 (10:48 am)
Quark map2dif entity forcefield question if you are looking to make an invisible collision space you can use the collision detail brush type ... read more 03/18/2003 (3:06 pm)
General Mac question The terrain editing does not work because it is the outdoor (landscape) terrain engine editor (which... read more 03/11/2003 (10:30 am)
Mac version of Orbz We were, in fact, showing off the Orbz and ThinkTanks demos on OS X (with beautiful 23" cinema displ... read more 03/11/2003 (10:26 am)
How to make a movie with 2d and 3d? You were planning to draw the characters on the computer, or scan them from existing drawings? Afte... read more 02/21/2003 (11:21 am)
Where to put Textures with Interiors Are you using QuArK or worldcraft?... read more 02/19/2003 (1:07 pm)
Rolling Hills Not to mention that the level designers couldn't be nearly as fiendish if you had nice, stable groun... read more 02/18/2003 (3:54 pm)
Very smooth curves for chutes,gripes and requests I have posted this elsewhere in the forums, but I'll post it here as well as it was mentioned (albei... read more 02/18/2003 (3:49 pm)
New custom MarbleBlast level I think I have posted this elsewhere in the forums, but I'll post it here as well as it was mentione... read more 02/18/2003 (3:39 pm)
Help! Trouble w/ the ingame editor... Marble Blast does not use the Torque engine's exterior terrain. All the levels are interior objects... read more 02/18/2003 (3:25 pm)
Mac Cheats? That demo at the intro (as played by Mark Frohnmayer) doesn't show the *easiest* route through the l... read more 02/04/2003 (6:40 pm)
Help with Fan Lift Marc, It is possible to just hover strait upwards on the fan if you are careful, and then roll forw... read more 02/04/2003 (6:19 pm)
Initial release of Marble Blast level editing tools Larry - as far as I know worldcraft should work for making geometry, but you probably wouldn't be ab... read more 01/07/2003 (2:46 pm)
Class Writeup Discussion Also, if it were really necessary to have floating arrows/icons to indicate team members, it seems t... read more 08/02/2002 (5:17 pm)
Class Writeup Discussion I have to say that I like the idea of making 3 or 4 sides with highly contrasting powers (not unlike... read more 08/02/2002 (5:13 pm)
Blender goes open source It should be noted that according to their website, blender won't be released under the GPL until th... read more 07/22/2002 (1:42 pm)
Tribes 2: Fast Attack Just a side note.. I hadn't noticed the similarities between Tribes and Warhammer 40K nearly as much... read more 04/15/2002 (4:42 pm)
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