Game Development Community

Alex Swanson's Forum Posts

Thread Post Date Posted
Xbox and Nintendo? Seems like IBM is the real winner of the next console generation, with everyone using their processo... read more 03/03/2006 (12:46 pm)
MBU vs. MBG levels There were some changes to Upward Spiral for MBU.... read more 03/03/2006 (12:27 pm)
Is there a cheat in MBU? No, you can access any level at any time, so if you get stuck on one you can just go on to the next ... read more 03/03/2006 (12:22 pm)
Xbox and Nintendo? Highly doubtful... why would Nintendo sell to Microsoft, when Nintendo is in an extremely comfortabl... read more 03/03/2006 (12:03 pm)
We Need a Level Editor for Xbox 360 I will preface these comments by saying that there are currently no plans to create an in-game level... read more 02/09/2006 (11:57 am)
Missing sequence node error Are you absolutely sure that the Bip01_Pelvis node is getting exported?... read more 02/01/2006 (2:01 pm)
New Mbu Movie Thats Ice, not water. Ice replaced mud as the slippery surface, as it made more sense and allowed f... read more 02/01/2006 (1:53 pm)
Custom A more detailed set of instructions is available in the "readme" that is bundled in the download...... read more 01/26/2006 (11:51 am)
Pipes and Halfpipes We were aware of the sticking issue to walls when falling, but had not seen an issue with being unab... read more 01/26/2006 (11:49 am)
WOOT Marble Blast Ultra is up Thanks! So glad to see it so well received!... read more 01/26/2006 (11:44 am)
Where IS this exporter to be found? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5894]A milkshape exporte... read more 01/25/2006 (2:02 pm)
Psionic's dogcatrat models Milkshape docs will be resurrected on TDN soon!... read more 01/25/2006 (1:59 pm)
DIF map exporting I thought the lighting crash was fixed in 1.4, but I could be mistaken. You may be missing a text... read more 01/24/2006 (3:16 pm)
Torque on a Mac 1. Torque for OS X is much the same as Torque for Windows. Just use the Xcode project file in the ... read more 01/23/2006 (12:38 pm)
Mac vs Windows in going retail Your main advantage in publishing cross-platform will be the huge vacuum of content that exists in t... read more 01/23/2006 (12:32 pm)
Marble Blast to PSP. [url=http://www.garagegames.com/products/15]Full version of Marble Blast Gold[/url] Marble Blast ... read more 01/23/2006 (12:17 pm)
Custom Levels!!!!!!!!!!!!!!!!! Please try to keep discussions on topic - do use a chat room if you are just looking to chatter.... read more 01/19/2006 (10:58 am)
Concept sketches Nice model! It is cool to watch people progress through the stages of their designs - and helpful f... read more 01/18/2006 (4:06 pm)
Maya2DTS for Maya 7.0 James: It will be worked on internally as soon as our Mac guy gets off his current tasks.... read more 01/18/2006 (3:59 pm)
Maya and TGE NURBS are not supported by any real-time engine that I am aware of. You would have to find a wa... read more 01/18/2006 (3:57 pm)
Not exporting UV Coordinates on Maya Thats weird. Did you do all the basic character checks? Make sure that the skin object is unlinked... read more 01/18/2006 (10:56 am)
Intel Mac and Torque [quote]Yea right more like the risc deathgrip on Mac's is now dead... They LOST the war...[/quote] ... read more 01/18/2006 (10:51 am)
Scaling structure in DIF file [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=category&qid=155#5438]FAQ answer ... read more 01/17/2006 (12:33 pm)
Maya2DTS for Maya 7.0 Thanks much Sean, do you mind if I add this to the official exporter .zip?... read more 01/17/2006 (12:19 pm)
Torque Preview in QuArK Awesome! This would be a great [url=http://tdn.garagegames.com/wiki/]TDN article![/url] (hint hint ... read more 01/17/2006 (12:09 pm)
MBU Trailer That looks like it may have been from this year's IGC demo... I wonder where they got the footage? ... read more 01/17/2006 (12:06 pm)
Mbu Pc Demo? We will post a demo video to help publicize release. There will not be a PC demo for the Xbox360 Li... read more 01/17/2006 (12:03 pm)
Mbu On Pc? Nothing certain yet. It would not be very hard to back-port it. Take that as you will.... read more 01/17/2006 (12:01 pm)
Where's MBU on X360? It is hard to predict exactly how long testing will take. It is likely that it will be done within ... read more 01/17/2006 (11:59 am)
An odd bug (so bad I cant even OPEN MBG) It sounds like some important files are missing (possibly due to trying to install or create a custo... read more 01/17/2006 (11:57 am)
Marble Blast on XBOX You should be able to get a Live Arcade disk at your friendly game retailer.... read more 01/17/2006 (11:56 am)
I need help You or your mother must have had an account in order to buy it from the GG page. If you got it as p... read more 01/17/2006 (11:55 am)
How do u submit levels to Garage games? Sorry, we were in the middle of Marble Blast Ultra (XBox 360) development, have not had time for muc... read more 01/10/2006 (10:50 am)
Page of custom levels Argh, somehow it got reverted back to the February update. Must have happened during the website up... read more 01/10/2006 (10:46 am)
Marble Blast on XBOX For marble blast (XBox 1) you need to get xbox live and run the xbox live arcade disk to download it... read more 01/05/2006 (2:01 pm)
Nintendo's New Controller [quote]As a side note, folks who argue Nintendo should just make games for other platforms are compl... read more 09/21/2005 (1:24 pm)
Nintendo's New Controller Anyone who has not yet read [url=http://lostgarden.com/2005/09/nintendos-genre-innovation-strategy.h... read more 09/21/2005 (1:21 pm)
Nintendo's New Controller [quote]The problem with consoles is that they always lose money on the hardware, it's just a questio... read more 09/16/2005 (1:29 pm)
Which version of quark? 6.3 or 6.4 Alpha both work. I recommend 6.3 for starters, as 6.4 seems to have some very weird expo... read more 08/16/2005 (1:54 pm)
The stress wave..... This could be difficult if you are not building your levels in Quark. Changing the position of th... read more 08/11/2005 (1:26 pm)
How do i put my levels onto this website? Email them to me. I really do plan to do an update soon, and I apologize profusely to those who hav... read more 08/11/2005 (1:21 pm)
Map2dif error Generally creating CSG-files with non-CSG tools can lead to great suffering unless you know how to b... read more 08/11/2005 (1:19 pm)
Adding custom levels for multiple Mac accounts I suspect that this is a permissions problem - only the account that adds the missions is being give... read more 08/11/2005 (1:14 pm)
How do i add marble blast to my sons user account applic. folder Alright, you are the second person who recieved this error on 10.3. The other person specifically h... read more 08/11/2005 (1:10 pm)
Reviving the "Roleplaying experience" thread I think everyone may have said their piece and wandered off. I've gotten quite busy lately and sadl... read more 08/03/2005 (5:06 pm)
How do i add marble blast to my sons user account applic. folder It has succeeded for most everyone previously, but lately a couple people have reported it failing. ... read more 08/03/2005 (11:56 am)
Violent Games Reduce Violence in Children [quote]Wow, that _was_ a pretty huge spike in youth violence in the early nineties, though, wonder w... read more 08/01/2005 (1:47 pm)
Tutorial - Complex Maya objects to Torque with collisions Great work on the tutorial, Lee! Brian: It should not be too much different with older Maya versi... read more 08/01/2005 (1:37 pm)
Another blow for game devs in general I'll chime in to say that my web browser analogy is probably not the most perfect comparison. It is... read more 07/28/2005 (3:41 pm)
Experienced game development team seeking serious customers Post in one forum only please. I will remove the additional forum spam.... read more 07/26/2005 (3:03 pm)