Bardur Mikladal's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Thanks for Constructor | I too would like to say Thanks!.. thanks alot for lettin us test this awsome product and very good t... read more | 04/04/2007 (8:28 am) |
| Ignition Key expired | My key is also expired... i THINK i have a new one.. but i cant seem to find it so could someone "r... read more | 02/20/2007 (5:02 pm) |
| Beta 16 reports | This is kinda confusing.. is there a beta 16? or still beta 15... i haven't received any mail IF... read more | 02/03/2007 (6:24 am) |
| Current Beta Version | Same here have 15 but it says 14.. But guys.. doesnt it seem like development on constructor ha... read more | 12/21/2006 (6:10 am) |
| PhysX - TGE Integration | This might help you VERY much ;) http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view... read more | 12/05/2006 (10:00 am) |
| Quick Questions :o) | AFAIK: 1.: You can not at this time do the so called : multifaces texturing.... haing several bru... read more | 11/10/2006 (12:57 pm) |
| Beta 15 bugs | I tried to turn of the "Set point" app and it had no influence on the flickering what so ever Reg... read more | 11/10/2006 (4:24 am) |
| Crossbow and Max9 problems? | Heh.. well i didn't know that well it was just meant as a ... teaser lol ;) Thanks again for the... read more | 11/06/2006 (9:07 am) |
| Max9 compiled exporter. | Ok.... well i did try to compile dtsSDK and that worked so did dtsSDKPlus... but i didnt do any thi... read more | 11/06/2006 (12:41 am) |
| Crossbow and Max9 problems? | Btw.. i just wanted to add... The crossbow file for Max 5 (from L Foster) works perfectly in 3Ds... read more | 11/05/2006 (4:38 pm) |
| Crossbow and Max9 problems? | THANKS... ALOT! you guys! And the reply to Joe... There have been issues with Older max files n... read more | 11/05/2006 (4:22 pm) |
| Max9 compiled exporter. | Ok... ill give it a go.. thanks EDIT: Well i gave it a go... but as i suspected.. no good Firs... read more | 11/05/2006 (3:59 pm) |
| DTS exporter for Max 9? | Thanks! to bad you haven't compiled the "New" one... and that i don't know how to myself Well...... read more | 11/05/2006 (11:32 am) |
| Max9 compiled exporter. | Thanks !!.. Damn...now if i only knew how to compile the "New" exporter... all would be ok.. T... read more | 11/05/2006 (11:30 am) |
| Crossbow and Max9 problems? | I have been using max since 3D Max r1 (1996)... why? And BTW Thanks for "putting it on the "To do... read more | 11/05/2006 (4:53 am) |
| Crossbow and Max9 problems? | I doesn't work... and (atleast for me) has never worked.. always crashed On max 6, Max 7, Max 8 AND... read more | 11/04/2006 (1:26 pm) |
| Next beta? | So how's it going with Beta 15? Regards... read more | 11/04/2006 (1:21 pm) |
| Incorrect "Save" behavior | Yes maybe... but what would be the point of doing different brushes in multible scenes? i mean whats... read more | 11/03/2006 (4:30 am) |
| Incorrect "Save" behavior | Ok.. heh.. but as said i have NEVER used it.. didnt even know it was there (or maybe i did.. well i... read more | 11/01/2006 (3:53 am) |
| Incorrect "Save" behavior | Nice reportings :) I would agree with you on those parts... saving and all that.. it isnt as we hav... read more | 10/31/2006 (12:48 pm) |
| Next beta? | Ok... nice to hear.. CONGRATS Matt! its not every day that you get married .... ;) Regards... read more | 10/27/2006 (4:56 pm) |
| Next beta? | Heh... ok (his wedding... or one he attended to?... eitherway) ;) congrats! Regards... read more | 10/27/2006 (11:44 am) |
| Next beta? | Ok.... Sounds good... read more | 10/27/2006 (8:55 am) |
| Mouse movement slow/none | As sayd its a wired/cord mouse.. And luckily i have only had this problem twice.... it seems like i... read more | 10/26/2006 (4:08 pm) |
| Weapon Tutorial | This is great... although i got nothing to offer.. i totaly like what you got going! :) Will you s... read more | 10/17/2006 (12:00 pm) |
| Is there a new beta this week | Its been a while since the last update.. (compared to the others)... read more | 10/16/2006 (12:54 pm) |
| Max2dts exporter latest source ? | 3Ds Max 9 will be officialy out this monday.... and it would be superb if comeone could recompile th... read more | 10/14/2006 (4:15 pm) |
| Search Engine Issues | PLEASE fix this problem.... Damn its annoying to search.. and only find www.indiegamescon.com links... read more | 10/11/2006 (11:20 am) |
| Search Engine Issues | PLEASE fix this problem.... Damn its annoying to search.. and only find www.indiegamescon.com links... read more | 10/11/2006 (11:16 am) |
| Multiple Face Texturing problem | I have posted this in "Mantis" bug tracker... as a note to that subject... This SHOULD/HAVE to be i... read more | 10/10/2006 (10:10 am) |
| Normal Maps? | But... will it be done.... or at least to have some capability to put normal maps on in constructor.... read more | 09/29/2006 (1:31 pm) |
| Lighting | Ok.. i'll see if i can "explane" it on Mantis.. But its hard to tell exactly what happens... becau... read more | 09/20/2006 (2:33 pm) |
| Lighting | But i have NEVER set it to 0... :/.. Infact i dont even really know what the "WorldSpawn entity's g... read more | 09/20/2006 (10:54 am) |
| Lighting | JOHN!!... i managed to reproduce the Shadow map bug! Heres the file... [url]http://rapidshare.de... read more | 09/19/2006 (3:22 am) |
| Constructor VTMs | I got every thing needed.. but i don't know all that much about constructor yet... so... :( it wou... read more | 09/15/2006 (6:20 am) |
| Selection dosent work to well | Yeah... but if i select a bunch of objects with the "marker" (dont know whats it called) is there a... read more | 09/12/2006 (11:02 am) |
| Lighting | Seems like i cant reproduce "the irritating" shadow map dissiperance bug.... Very strage... When y... read more | 09/12/2006 (3:05 am) |
| Lighting | I'll post one of the bad scenes... as soon as i get hold on my new computer... (wich may take a week... read more | 09/11/2006 (2:40 pm) |
| Lighting | I have a lighting problem almost every time i make somthing and use shadowmaps/light the scene .. ... read more | 09/11/2006 (8:18 am) |
| Torque/1.5/WhatsNew | I for one... DON'T like the fact that i bought TGE not so long ago.. (1.4 had just been released.. i... read more | 08/26/2006 (5:34 am) |
| Normal Maps? | Ok... but will constructor have (in the future... any plans) the option of normal maps'? (for TSE) ... read more | 08/22/2006 (5:20 pm) |
| Suggestion: Align to face | Ahhh... OK... so it is in there... I just have a bit of a hard time figuring it all out..... (yo... read more | 08/22/2006 (5:16 pm) |
| Need your help - logo decission | Logo 1... or 3... but i would go with 1... read more | 08/21/2006 (7:30 am) |
| GTA like islands\terrain | @Sean H. Thats exactly what i am gonna do.. eg. each island is its own mission.. But how shoul... read more | 05/15/2006 (11:58 am) |
| GTA like islands\terrain | I have been thingking off TSE... but.. this is more like a "fun" project.. so TSE is "kinda" not rea... read more | 05/14/2006 (3:49 am) |
| GTA like islands\terrain | So.. there!.. i deleted the one in the private section.. And sorry if i offendet anyone Regards... read more | 05/14/2006 (3:27 am) |
| Visual Studio 2005 Express support for TLK | It shure helped me... and im a new guy just getting my feet wet with torque and TLK...And i LOVE it ... read more | 05/05/2006 (4:07 pm) |
| Compiling? | I just compiled for the first time... i implanted the DLR 2 resource... and it works GREAT!.. th... read more | 05/05/2006 (7:29 am) |
| Compiling? | To do a "clean compile", should i use [url=http://tdn.garagegames.com/wiki/Torque/vs2k5]This here?[/... read more | 05/05/2006 (7:13 am) |
| Compiling? | EDIT: i guess instead of using PRO ill just stick with "express" it seems that its becoming more and... read more | 05/04/2006 (5:28 am) |