Game Development Community

Bardur Mikladal's Forum Posts

Thread Post Date Posted
Thanks for Constructor I too would like to say Thanks!.. thanks alot for lettin us test this awsome product and very good t... read more 04/04/2007 (8:28 am)
Ignition Key expired My key is also expired... i THINK i have a new one.. but i cant seem to find it so could someone "r... read more 02/20/2007 (5:02 pm)
Beta 16 reports This is kinda confusing.. is there a beta 16? or still beta 15... i haven't received any mail IF... read more 02/03/2007 (6:24 am)
Current Beta Version Same here have 15 but it says 14.. But guys.. doesnt it seem like development on constructor ha... read more 12/21/2006 (6:10 am)
PhysX - TGE Integration This might help you VERY much ;) http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view... read more 12/05/2006 (10:00 am)
Quick Questions :o) AFAIK: 1.: You can not at this time do the so called : multifaces texturing.... haing several bru... read more 11/10/2006 (12:57 pm)
Beta 15 bugs I tried to turn of the "Set point" app and it had no influence on the flickering what so ever Reg... read more 11/10/2006 (4:24 am)
Crossbow and Max9 problems? Heh.. well i didn't know that well it was just meant as a ... teaser lol ;) Thanks again for the... read more 11/06/2006 (9:07 am)
Max9 compiled exporter. Ok.... well i did try to compile dtsSDK and that worked so did dtsSDKPlus... but i didnt do any thi... read more 11/06/2006 (12:41 am)
Crossbow and Max9 problems? Btw.. i just wanted to add... The crossbow file for Max 5 (from L Foster) works perfectly in 3Ds... read more 11/05/2006 (4:38 pm)
Crossbow and Max9 problems? THANKS... ALOT! you guys! And the reply to Joe... There have been issues with Older max files n... read more 11/05/2006 (4:22 pm)
Max9 compiled exporter. Ok... ill give it a go.. thanks EDIT: Well i gave it a go... but as i suspected.. no good Firs... read more 11/05/2006 (3:59 pm)
DTS exporter for Max 9? Thanks! to bad you haven't compiled the "New" one... and that i don't know how to myself Well...... read more 11/05/2006 (11:32 am)
Max9 compiled exporter. Thanks !!.. Damn...now if i only knew how to compile the "New" exporter... all would be ok.. T... read more 11/05/2006 (11:30 am)
Crossbow and Max9 problems? I have been using max since 3D Max r1 (1996)... why? And BTW Thanks for "putting it on the "To do... read more 11/05/2006 (4:53 am)
Crossbow and Max9 problems? I doesn't work... and (atleast for me) has never worked.. always crashed On max 6, Max 7, Max 8 AND... read more 11/04/2006 (1:26 pm)
Next beta? So how's it going with Beta 15? Regards... read more 11/04/2006 (1:21 pm)
Incorrect "Save" behavior Yes maybe... but what would be the point of doing different brushes in multible scenes? i mean whats... read more 11/03/2006 (4:30 am)
Incorrect "Save" behavior Ok.. heh.. but as said i have NEVER used it.. didnt even know it was there (or maybe i did.. well i... read more 11/01/2006 (3:53 am)
Incorrect "Save" behavior Nice reportings :) I would agree with you on those parts... saving and all that.. it isnt as we hav... read more 10/31/2006 (12:48 pm)
Next beta? Ok... nice to hear.. CONGRATS Matt! its not every day that you get married .... ;) Regards... read more 10/27/2006 (4:56 pm)
Next beta? Heh... ok (his wedding... or one he attended to?... eitherway) ;) congrats! Regards... read more 10/27/2006 (11:44 am)
Next beta? Ok.... Sounds good... read more 10/27/2006 (8:55 am)
Mouse movement slow/none As sayd its a wired/cord mouse.. And luckily i have only had this problem twice.... it seems like i... read more 10/26/2006 (4:08 pm)
Weapon Tutorial This is great... although i got nothing to offer.. i totaly like what you got going! :) Will you s... read more 10/17/2006 (12:00 pm)
Is there a new beta this week Its been a while since the last update.. (compared to the others)... read more 10/16/2006 (12:54 pm)
Max2dts exporter latest source ? 3Ds Max 9 will be officialy out this monday.... and it would be superb if comeone could recompile th... read more 10/14/2006 (4:15 pm)
Search Engine Issues PLEASE fix this problem.... Damn its annoying to search.. and only find www.indiegamescon.com links... read more 10/11/2006 (11:20 am)
Search Engine Issues PLEASE fix this problem.... Damn its annoying to search.. and only find www.indiegamescon.com links... read more 10/11/2006 (11:16 am)
Multiple Face Texturing problem I have posted this in "Mantis" bug tracker... as a note to that subject... This SHOULD/HAVE to be i... read more 10/10/2006 (10:10 am)
Normal Maps? But... will it be done.... or at least to have some capability to put normal maps on in constructor.... read more 09/29/2006 (1:31 pm)
Lighting Ok.. i'll see if i can "explane" it on Mantis.. But its hard to tell exactly what happens... becau... read more 09/20/2006 (2:33 pm)
Lighting But i have NEVER set it to 0... :/.. Infact i dont even really know what the "WorldSpawn entity's g... read more 09/20/2006 (10:54 am)
Lighting JOHN!!... i managed to reproduce the Shadow map bug! Heres the file... [url]http://rapidshare.de... read more 09/19/2006 (3:22 am)
Constructor VTMs I got every thing needed.. but i don't know all that much about constructor yet... so... :( it wou... read more 09/15/2006 (6:20 am)
Selection dosent work to well Yeah... but if i select a bunch of objects with the "marker" (dont know whats it called) is there a... read more 09/12/2006 (11:02 am)
Lighting Seems like i cant reproduce "the irritating" shadow map dissiperance bug.... Very strage... When y... read more 09/12/2006 (3:05 am)
Lighting I'll post one of the bad scenes... as soon as i get hold on my new computer... (wich may take a week... read more 09/11/2006 (2:40 pm)
Lighting I have a lighting problem almost every time i make somthing and use shadowmaps/light the scene .. ... read more 09/11/2006 (8:18 am)
Torque/1.5/WhatsNew I for one... DON'T like the fact that i bought TGE not so long ago.. (1.4 had just been released.. i... read more 08/26/2006 (5:34 am)
Normal Maps? Ok... but will constructor have (in the future... any plans) the option of normal maps'? (for TSE) ... read more 08/22/2006 (5:20 pm)
Suggestion: Align to face Ahhh... OK... so it is in there... I just have a bit of a hard time figuring it all out..... (yo... read more 08/22/2006 (5:16 pm)
Need your help - logo decission Logo 1... or 3... but i would go with 1... read more 08/21/2006 (7:30 am)
GTA like islands\terrain @Sean H. Thats exactly what i am gonna do.. eg. each island is its own mission.. But how shoul... read more 05/15/2006 (11:58 am)
GTA like islands\terrain I have been thingking off TSE... but.. this is more like a "fun" project.. so TSE is "kinda" not rea... read more 05/14/2006 (3:49 am)
GTA like islands\terrain So.. there!.. i deleted the one in the private section.. And sorry if i offendet anyone Regards... read more 05/14/2006 (3:27 am)
Visual Studio 2005 Express support for TLK It shure helped me... and im a new guy just getting my feet wet with torque and TLK...And i LOVE it ... read more 05/05/2006 (4:07 pm)
Compiling? I just compiled for the first time... i implanted the DLR 2 resource... and it works GREAT!.. th... read more 05/05/2006 (7:29 am)
Compiling? To do a "clean compile", should i use [url=http://tdn.garagegames.com/wiki/Torque/vs2k5]This here?[/... read more 05/05/2006 (7:13 am)
Compiling? EDIT: i guess instead of using PRO ill just stick with "express" it seems that its becoming more and... read more 05/04/2006 (5:28 am)
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