Game Development Community

Steve L's Forum Posts

Thread Post Date Posted
Platformer Kit level load bug? Danilo, could you give more detail?... read more 02/09/2009 (3:11 am)
New tutorial Great tutorials. Keep 'em coming!... read more 01/23/2009 (4:43 am)
Bad reviews of torqueX does 3.0 Change it? I think that a multiplayer (like the TGE FPS Starter Kit) and a GUI kit would be a fantastic startin... read more 01/20/2009 (1:31 am)
NullReferenceException on loading level This is a problem that I and others have been having. As yet I haven't seen any postings where someo... read more 01/20/2009 (1:21 am)
Is anybody activly working with this kit right now? Yes, I am working with it. I've found it pretty useful but I wish there was a bit more support.... read more 01/20/2009 (1:14 am)
Mars Textures I would've thought that the sandstorm environment included with TGE1.5 would be a good starting poin... read more 06/15/2007 (8:00 am)
United Kingdom Game Development. There are a few of us about. I'm in North Wales (moving to mid-Wales over the summer) and I'm defini... read more 06/13/2007 (8:52 am)
DroneSwarm - for the shmup-dev contest Looks great! Good luck! Is the background going to stay like that or change?... read more 06/13/2007 (3:23 am)
Content Packs with Demo? Yes, I think you will be able to use most of the content packs with the demo. Most of the content pa... read more 06/12/2007 (10:58 am)
White flickers on seams I get this in 1.5.2 when using the Dungeon Pack map files as prefabs in Constructor.... read more 06/05/2007 (5:23 pm)
1.5.2 SDK download not working I feel bad now :( I searched the forums last night after I couldn't download and didn't find thi... read more 05/29/2007 (2:35 am)
More Tunnel Issues I have managed this quite successfully in the past by setting the squareSize of the TerrainBlock to ... read more 05/24/2007 (4:09 am)
Game Music Production They do sound good.... read more 05/22/2007 (1:10 am)
Learning Constructor (a warehouse) I agree. The ability to add a dts shape for reference is one of the most useful features IMO. The... read more 04/12/2007 (2:54 am)
Dexsoft-games, Free Christmas Gift Missed it by 2 days :(... read more 01/08/2007 (7:26 am)
Possible character animation application That looks great. Thanks!... read more 09/04/2006 (2:13 am)
Long pauses I don't think it is your processor as I have experienced the same problem on my Pentium 4 machine an... read more 08/22/2006 (2:15 am)
I just bought TSE!!! Merry Christmas to me! I just got it. Promised my wife I wouldn't "play" with it until Christmas Day... read more 12/22/2005 (6:35 pm)
DETAIL MAPS for everyone... I'd buy it! If I could, I'd help make it! But this is way above me at the moment! :) Good luck an... read more 12/14/2005 (3:31 am)
Can't seem to get water block to work Maybe you made the block but it was too small. Try setting the size to 2048 * 2048. That will give y... read more 12/13/2005 (5:54 am)
Make Lager Terrain around 400^2 miles As far as I know there is no easy way of doing this in TGE. Have you seen the Atlas terrain in TSE, ... read more 12/12/2005 (10:15 am)
Orkhall I can't wait to get this!!... read more 12/12/2005 (3:00 am)
ORKVALE - Stronghold - Preorders Sent you a mail for preorder. Thanks!... read more 12/09/2005 (4:53 am)
ORKVALE - Stronghold - Preorders Had a look at the Googlebase site to preorder but I've no idea how to do it. Could you give me a clu... read more 12/08/2005 (8:52 am)
Midlands, uk? @Wysardry - Sorry, haven't looked at this in ages. I don't know any welsh equivalent to "echtrae", b... read more 12/07/2005 (11:55 am)
Homebrew USB Devices? You might find something useful at [url]http://www.phidgets.com[/url].... read more 12/06/2005 (2:05 am)
ORKVALE - Stronghold - Preorders This is AWESOME! I can't wait! Great work. This is some of the nicest looking stuff I've seen in TGE... read more 12/06/2005 (1:59 am)
Problem with rain and snow I would guess so. Have you tried it at 24bit?... read more 12/05/2005 (1:30 am)
Problem with rain and snow I had this problem and it turned out to be the .png files I was using. I replaced them with the rain... read more 12/02/2005 (1:49 am)
1.4 and feeds.feedburner.com I am guessing that this is just to get the RSS feed on the main page of the GUI. You can use it to i... read more 11/29/2005 (2:58 am)
Tunnels through terrain! You could make some DTS objects (rocks and stuff) to plug the gaps, or even make some pseudo-terrain... read more 11/23/2005 (9:13 am)
Should I wait to I get the book Have you looked at the Essential Guide to the Torque Game Engine? [url]http://www.garagegames.com... read more 11/22/2005 (3:38 am)
State of Texas vs. Sony (cd trojan lawsuit) Yeah, I agree, that would be a great game. I'll keep an eye out for your .plan Jeff! :)... read more 11/22/2005 (3:32 am)
Setting up quark Always a pleasure!... read more 11/21/2005 (1:36 am)
Garage Games article on Next Gen Biz Just for info. The book (see my last post) has a shipping date of March 2006. The summary reads as f... read more 11/21/2005 (1:35 am)
Problem with rain and snow @Shawn - Have emailed you a rain.png, water_splash.png and rain.dml. It works for me using Johan'... read more 11/18/2005 (6:44 am)
Greedy Blastards FPS Great idea. Simple and original like all the best ones!! How does the round end? is it on a timer? I... read more 11/17/2005 (8:27 am)
Setting up quark Try this, it worked for me: [url]http://holodeck.st.usm.edu/vrcomputing/toolkit/map_editors/quark... read more 11/15/2005 (5:08 am)
Terragen to Torque Yeah I managed to get a Terragen heightmap into TGE using the method Fail66 describes above. You may... read more 11/15/2005 (2:14 am)
Garage Games article on Next Gen Biz Great article. The mention of the book series had me Googling immediately, found this: [url]http:... read more 11/15/2005 (2:08 am)
A step up from the "Which dot" pic.. I'm there.... read more 11/11/2005 (3:55 am)
Terrain (Chapter 12) Have a look at the excellent article about creating torque terrains at: [url]http://holodeck.st.u... read more 11/01/2005 (1:34 am)
Terrain (Chapter 12) You can set the Max and Min terrain height in the TGE mission editor.... read more 10/31/2005 (6:48 am)
Graveyard of dead projects Oh yeah. Without a doubt. What does everyone else think? :)... read more 06/21/2005 (4:10 am)
Hammer time. Mike, thanks so much!! I've got this document from your link and it is exactly what I was after. Ful... read more 06/21/2005 (3:55 am)
Hammer time. Thanks Mike. Had a look at the link you suggested but it refers to another document for setup instru... read more 06/17/2005 (7:02 am)
Loops, curves and roads? @Ramen Just had a look at that URL. Really useful. Thanks!... read more 06/17/2005 (5:04 am)
Car with weapon mounts Just tries the link in the original post. It works fine.... read more 06/16/2005 (3:59 am)
SP Starter Kit for single player Got it. I'll have a play with it tonight. Thanks!... read more 06/16/2005 (3:07 am)
Changable model skins If you have a look at Realm Wars you can choose a player model before the level starts. You might ge... read more 06/16/2005 (2:58 am)
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