Eric PL Smith's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Game development in Java? | I have recently been doing alot of work with a really cool 3D engine for Java called the Web Driver ... read more | 11/29/2001 (11:05 am) |
| Thoughts on PowerRender 4 | I have PR also. I found the tools extrememly cumbersome and difficult to get working. And the char... read more | 11/27/2001 (2:31 pm) |
| Good landscape textures? | [url=http://www.planethalflife.com/wadfather/]Here is a good place for free textures[/url]... read more | 11/07/2001 (1:18 pm) |
| A stroke of genius | 1155... read more | 10/25/2001 (12:37 pm) |
| Non Violent games in a time of too much violence | The company I work for does only non-violent games. In my personal time is a different story, but p... read more | 10/10/2001 (3:45 pm) |
| Need Advice on managing 15+ in a virtual company... | I have quite a bit of experience with managing a virtual team. First off, its not easy. But I woul... read more | 10/05/2001 (6:36 pm) |
| Know anything about GMax? | Basically consider the free GMAX as demo to goat you into buying the whole package. Its Max4 only c... read more | 10/05/2001 (6:23 pm) |
| Java Game API? | WT does have networking support... you just didnt look hard enough.... read more | 10/03/2001 (10:13 am) |
| Java Programming ? | [url=http://www.wildtangent.com]Wild Tangent 3D Web Driver[/url]... read more | 10/03/2001 (9:38 am) |
| Wish for GMAX support | The FREE GMAX doesnt support plugins or exporters. All it does is save .gmax files. And if you cli... read more | 10/02/2001 (4:21 pm) |
| Low cost? more like high cost. | Purhaps its just the retardeded nature of this thread that makes me spose thit it needs to be closed... read more | 10/02/2001 (2:57 pm) |
| my deathmatch demo released | Looks good. Looks alot like the same stuff I've been doing with my game only different game play.... read more | 10/02/2001 (11:41 am) |
| Low cost? more like high cost. | $100 is a great deal considering it costs around $75k to $250k for other engines such as Lithtech an... read more | 10/02/2001 (11:27 am) |
| Is it possible to get the engine without buying it (trial versio | For 100 bucks, its practically free and well worth it. Considering that, you cant go wrong.... read more | 09/24/2001 (7:08 am) |
| V12 Name Change? How about . . . | Oh yea. I like that... Torque Game Engine... TGE... :)... read more | 09/21/2001 (9:43 am) |
| V12 Name Change? How about . . . | I still like "ShooterWare"... :)... read more | 09/21/2001 (12:53 am) |
| Danger of not having a degree | I dont have a degree and I dont have to worry about getting a good job because my experience speaks ... read more | 09/19/2001 (1:35 am) |
| FAST game development.... | I've always been one to give a new engine a shot. Reguardless of what its written in. However, the... read more | 09/19/2001 (1:08 am) |
| How far in the future... | Yea. I agree.... read more | 09/18/2001 (10:02 am) |
| Please move #garagegames to a different IRC Network. | irc.gamesnet.net would be the best place. Its the most populated gaming irc server.... read more | 09/18/2001 (3:13 am) |
| newbies programmer | 1 - Not really 2 - No 3 - No 4 - Yes... read more | 09/18/2001 (12:00 am) |
| just starting with the v12 engine | I have a CodeWarrior bumpersticker on my car but thats only because we use it for making PS2 games, ... read more | 09/17/2001 (3:38 pm) |
| Terrain/Texture 'Flashing' | I had the same problem. I fixed it by upgrading my video drivers. If you have an nVidia chip on yo... read more | 09/17/2001 (7:50 am) |
| Rear View Mirror, tutorial and code | Thats awesome. I was wondering if it was possible to do a sub-raster in V12 and I guess you can. :)... read more | 09/17/2001 (7:48 am) |
| Come into the IRC channel you guys!!!! | Yea, I figured that much. But when I joined there was nobody there so thats why I asked. I think I... read more | 09/16/2001 (10:46 am) |
| Come into the IRC channel you guys!!!! | What is the server address and the channel?... read more | 09/16/2001 (10:18 am) |
| Game Console Feasability | Theres a PS2 version of T2?... read more | 09/16/2001 (9:52 am) |
| Need to know how many poly can a player model hold in v12? | I dont know what the safe poly threshold for V12 is but I thought I would reply anyway. I've worked... read more | 09/15/2001 (9:37 pm) |
| When is the v12 or SpankySpark engine update coming? | I personally would rather wait for it to come out working than to have it hastefully released and ha... read more | 09/14/2001 (3:28 pm) |
| WorldCraft Tutorials | [url=http://www.planethalflife.com/wavelength/levels/tutorials/index.html]Worldcraft Tutorials[/url]... read more | 09/14/2001 (9:44 am) |
| GuiPlayerView ctrl crashes. | I would suggest looking in some of the script files of a script that uses a PlayerView and see if th... read more | 09/13/2001 (3:32 pm) |
| an engine design | Ditto.... read more | 09/12/2001 (5:25 pm) |
| Deleted | The func_door uses the CBaseEntity class in HL. That code does not exist in V12 so you will not be ... read more | 09/12/2001 (5:04 pm) |
| Adding vehicles to V12 | I just went to the store and baught T2. 34 bucks.... read more | 09/12/2001 (10:52 am) |
| Adding vehicles to V12 | That was what I was afraid of. Welp, im off to the store to buy T2. :)... read more | 09/12/2001 (10:24 am) |
| Renaming V12 | How about the Trade Center Engine in honor of the late World Trade Center in NY... :/ * moment of... read more | 09/11/2001 (8:03 am) |
| Renaming V12 | The CLITORIS engine Johnathan??? hahahahahhahahahah... read more | 09/10/2001 (1:18 pm) |
| Renaming V12 | LOL David! Thats priceless. Although I can understand the legal spiel. When we were getting Fir... read more | 09/10/2001 (12:56 pm) |
| Renaming V12 | My suggestion is ShooterWare. :) It speaks volumes to me... but it could also be because it was my ... read more | 09/10/2001 (11:25 am) |
| Scripting Engine in V12 | I have a question on this topic. You say you can use datablocks to the able to specify server side ... read more | 09/09/2001 (10:08 am) |
| Worldcraft problems | Oh cool. I've been having the same problem. I was getting frustrated myself. :) Thanks Tim.... read more | 09/07/2001 (10:04 pm) |
| What Engine They are talking about??? | Oh... hehehe. I thought he meant Counter-Strike. Thanks for clearing that up for ME. :) I just ... read more | 09/07/2001 (6:54 pm) |
| What Engine They are talking about??? | CS isnt an engine... CS is a MOD made on the Half-Life engine. Just thought I would help clear that... read more | 09/07/2001 (5:14 pm) |
| When will Sound be fixed? | Thanks Rick.... read more | 09/06/2001 (8:18 am) |
| When will Sound be fixed? | Yea I know. But you know what? Not always do people have the time to read all the search results t... read more | 09/05/2001 (3:42 pm) |
| Two quick questions... | Yea, I see thet jagged water edges myself. I dont have the same card as you do but on both my video... read more | 09/05/2001 (1:38 pm) |
| When will Sound be fixed? | I do read the forums, however, I dont have the time to constantly sit here reading every single thre... read more | 09/05/2001 (10:38 am) |
| Question for Game Developer | 1g Pentium III, 256 ram, 42g HD, Windows ME, DVD and CD-W. Engines we use are: RenderWare (www.c... read more | 08/31/2001 (11:49 am) |
| Please stop with the ambiguous titles!! | I say get used to it. Not everybody who posts on this forum may be perfect like you. :)... read more | 08/29/2001 (10:30 pm) |
| worldcraft | I think its a mission setting. If you look in the .mis file, you will see a section defining the dr... read more | 08/22/2001 (1:36 pm) |