Game Development Community

Gareth Fouche's Forum Posts

Thread Post Date Posted
1/31/2011 Status Update Changes look great and I'd love to see those demos :)... read more 02/01/2011 (6:19 am)
AFX Survey (Please Respond) 1. Yes 2. No 3. Yes 4. Not sure, waiting to see what happens with Torque. Will only consider port... read more 11/13/2010 (9:58 am)
Torque 3D 1.1 Beta 3 Changelog Yeah, I always feel warm and fuzzy reading these massive fix logs, good to know you guys have our ba... read more 09/20/2010 (5:36 pm)
Arteria3d launch biggest ever Medieval Worldbuilder Pack Wow, how did I miss this? Great work Stevie, I'll be downloading the demo tonight to check it out.... read more 05/19/2010 (11:37 am)
Arteria3d launch mayan worldbuilder pack That's really beautiful Stevie.... read more 05/19/2010 (11:30 am)
Torque 3D Show Off Thread! Beautiful Konrad.... read more 12/02/2009 (3:29 am)
AFX for the new Torque3d? I'd vote for 1.01. I'm not sure if the new changes for 1.1 are going to impact the areas AFX touc... read more 11/21/2009 (11:31 am)
Crouch animation height problem Oh wait, it was the bounding box. I'd set the bounding box to inherit Y and Z movement. But it seems... read more 11/19/2009 (1:56 pm)
Crouch animation height problem I have this exact problem on 2009. What's really annoying is that it was working, for a moment. Then... read more 11/19/2009 (1:44 pm)
Argghh... Tom, if you go the route of embedding details in files please ensure you embed something, an ID or w... read more 08/25/2009 (5:55 am)
Argghh... Ouch, this seriously sucks. The sense of entitlement never ceases to amaze. And from a beta user. :/... read more 08/24/2009 (5:35 am)
Beta5 Bug - Collision and the player "When you are having problematic collisions, you really need to build a simpler, separate colli... read more 08/19/2009 (5:15 pm)
Beta5 Bug - Collision and the player @Deepscratch : Sadly, the same thing happens.... read more 08/18/2009 (3:20 am)
Beta5 Bug - Collision and the player No worries, appreciate the suggestion regardless :)... read more 08/17/2009 (5:52 pm)
Beta5 Bug - Collision and the player I get the idea, but I still think the collision detection has flaws. This isn't just that the player... read more 08/17/2009 (5:20 pm)
Torque 3D Show Off Thread! They keep ponies in sewers in your town Konrad? Twisted, twisted people :P... read more 08/17/2009 (8:52 am)
Beta5 Bug - Collision and the player Further examples : [image]http://img291.imageshack.us/img291/9840/screenshot01100001.jpg[/image] ... read more 08/16/2009 (6:21 pm)
Torque 3D Show Off Thread! Ahh, specular maps, that is what was missing. Gives the stone that nice wet look. :) [image]http:... read more 08/16/2009 (3:21 pm)
Torque 3D Show Off Thread! Jacob, that scene is truly awesome!... read more 08/16/2009 (12:05 am)
Torque 3D Show Off Thread! Took a break from character modelling to play with some environmental stuff. A sewer tileset I'm... read more 08/15/2009 (1:59 pm)
Torque 3D Beta 5 Released (Features, Improvements, Fixes, and Known Issues) Awesome!... read more 08/11/2009 (3:01 am)
Torque 3D Shirt at Comic-con Wicked!... read more 07/29/2009 (12:52 am)
Beta 3 Bug: Jumping from a TSStatic w/polysoup to another TSStatic w/polysoup "Beta 4 includes the ability to specify a simpler polysoup (non-convex) mesh as your collision ... read more 07/12/2009 (3:22 am)
Torsion file? Thanks Tom! Was pulling my hair out.... read more 06/16/2009 (11:37 am)
AFX for the new Torque3d? That's really fantastic news Jeff! I'll happily pay double for AFX in T3D, I was looking at trying t... read more 06/15/2009 (1:28 pm)
Request - Larger Brush sizes and pressures Also, a return of the "set height" brush please. :)... read more 05/17/2009 (9:59 am)
Light Rays Completely wicked.... read more 05/06/2009 (1:39 am)
Torque 3D Beta 1 Bug - Sharp shadow LOD on terrain Try recording a video Konrad, if it is what I was experiencing then you have to move to really notic... read more 05/04/2009 (8:10 am)
Torque 3D Beta 1 Bug - Sharp shadow LOD on terrain Konrad, I got something similar to that, with sort of shadow blobs that flickered in and out as I mo... read more 05/04/2009 (6:51 am)
Shadows Question - Fuzziness around edges Thanks for the replies guys. (Oh man it rocks to edit the shadow parameters in real time!) Ok... read more 05/03/2009 (1:49 pm)
AFX for the new Torque3d? I agree with the general sentiment about making AFX standard with T3D. There seems to be a lot of 3r... read more 04/29/2009 (9:53 am)
Beta Documentation Feedback Really nice docs, and I'm liking what I'm seeing of T3D editors :)... read more 04/24/2009 (4:59 am)
Hellz yea! I'm anxious! Lol, I'll add my vote :)... read more 04/21/2009 (6:16 am)
Hellz yea! I'm anxious! Damn Michael, those screens look great, I think it'll really help beginners ramp up to using the eng... read more 04/21/2009 (12:16 am)
The Inner working of the Undercity Demo Hooray, thanks Logan, Tom, those screens and vids look great!... read more 04/14/2009 (8:53 am)
What would you like to see addressed in Torque 3D? -A* Pathfinding. Keep it simple so as to cover as many cases as possible, I picture something like t... read more 01/13/2009 (7:57 am)
Looking for AFX Spell and Effect Designers Hmmm, I think I have the skills (both scripting and a bit on the art side), but my time is limite... read more 11/22/2008 (1:47 am)
BG Cliff Construction Kit discussion Awesome pack, congrats Konrad, torque has needed something like this for a while.... read more 11/10/2008 (10:29 am)
Screen Space Ambient Occlusion *cough* Yes, I see that too.... read more 11/09/2008 (12:50 am)
Screen Space Ambient Occlusion Wow! What a great pack! I bought it yesterday, 15 minutes to install, no hassle whatsoever. And l... read more 11/08/2008 (11:05 pm)
Intro to AFX 1.2 (work in progress) Great Stuff Jeff, looking forward to this.... read more 11/08/2008 (8:12 am)
Showing off cliffs video Looks fantastic, I'll be picking this pack up :)... read more 11/06/2008 (2:02 pm)
Castle Dungeon Construction Pack Looks great Steve! :)... read more 10/11/2008 (9:31 am)
Clothing/Character Customization Resource? Yep, it's all available. Just search for "mesh hiding".... read more 10/08/2008 (12:56 am)
Clothing/Character Customization Resource? [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14264[/url] I use tha... read more 09/30/2008 (1:47 am)
IRC Hour Discussion Thread Really, really cool! Well done guys, your hard work is really appreciated!... read more 09/19/2008 (7:59 am)
Arteria3d launch Cave Pack, with free demo Like Leslie said, looking great, can't wait to try it. :)... read more 07/21/2008 (5:46 am)
Polysoup Overlapped objects collision failure Hey Ron. I experience this as well, I have two dock pieces with a fringe so I can connect them t... read more 07/14/2008 (1:06 am)
TGEA 1.7.1 - Gui Profiles Broken It appears to be because the "initPersistFields()" function in guiControl.cpp has changed, instead o... read more 07/02/2008 (2:46 pm)
Some new models coming Very impressive!... read more 06/27/2008 (2:54 am)
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