Donavan Jones's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Torque 2D Getting Started Video Series | Hi Chase Webb, In your soccer.asset.taml file you have: [code]AssetName="Soccer"[/cod... read more | 02/17/2013 (7:57 pm) |
| Overhead sprites in perspective? | Thanks for the reply So the same should be true for environmental sprites. In example 2 lets say ... read more | 11/02/2010 (3:25 am) |
| Overhead sprites in perspective? | Thanks for the reply. I think I get it now. I was wandering, in example 2 if the orc was walking... read more | 11/01/2010 (7:53 pm) |
| Overhead sprites in perspective? | Thanks for the feed back! What kind of sorting problem would I run into? I am having a hard time vis... read more | 10/31/2010 (3:10 am) |
| Overhead sprites in perspective? | Thanks for the reply! I did not think about if the object was moved to another place it would look w... read more | 10/29/2010 (8:59 pm) |
| Help with diablo style of controls | cool thanks... read more | 09/09/2010 (3:46 pm) |
| TGB and T2D | Cool. Thanks for the quick reply!... read more | 09/07/2010 (2:42 pm) |
| [Royalty Only] 2D Artist, Skin an entire game | Your email did not work!... read more | 09/01/2010 (11:55 pm) |
| 3D Isometric Kit for T3D | Oh my god. I clicked on the T3D forums then start thread dont understand how I got here! Sorry lol :... read more | 08/21/2010 (2:12 am) |
| 2D lights | The component T2DLightComponent's isEnabled property is checked by default. You need to uncheck that... read more | 08/04/2010 (5:40 pm) |
| 2D lights | Set up the lights' attributes in the component, click the green button next to the light type to add... read more | 08/02/2010 (3:48 pm) |
| Torque X demos | yeah Im using VS2008. Everytime I tried to update to SP1 I get an error during the install. Do I hav... read more | 07/29/2010 (9:25 pm) |
| 2D lights | @Ryan On your sprite that you want to be affected by the light make sure you enable lighting and... read more | 07/28/2010 (3:38 am) |
| [DISREGARD]Torque X 2D game in need of icons | OH, thats smart. I just emailed you.... read more | 07/28/2010 (12:48 am) |
| [DISREGARD]Torque X 2D game in need of icons | I tried that email and it failed so here is that message. Hello Ron Barbosa, Cool name! T... read more | 07/28/2010 (12:02 am) |
| [DISREGARD]Torque X 2D game in need of icons | What kind of game are you making? I may be able to help.... read more | 07/27/2010 (9:55 pm) |
| 2D lights | Thanks Alex, just tried it and its freakin awesome.... read more | 07/27/2010 (9:51 pm) |
| Torque X demos | Ok I got it all I had to do is right click on reference and then add GarageGames.TorqueX.Framewo... read more | 07/27/2010 (3:51 pm) |
| Torque X 3.1.5 3D Builder crashes at startup | Ok I got everthing working now. Had to reinstall windows, C# 2008, XNA 3.1. Torque X. Now I cannot b... read more | 07/26/2010 (2:55 am) |
| Who's alive in this part of the world? | What I really mean is I look at some newer games it looks like there are some short of shaders being... read more | 07/24/2010 (2:20 am) |
| Who's alive in this part of the world? | Thought I drop by. Havn't been here for a while. Can the RTS starter kit still be used to make aweso... read more | 07/24/2010 (2:08 am) |
| Torque X 3.1.5 3D Builder crashes at startup | @ Ray no the error message said if I would like to send an error message, only info will be collect... read more | 07/23/2010 (7:09 pm) |
| Who's alive in this part of the world? | I was on an adventure to fine what programming language was right for me so I started with torque sc... read more | 01/28/2008 (6:12 pm) |
| Who's alive in this part of the world? | Hi my name is Donavan Jones. I have been a member since Jan 01, 2005 and bought the rts kit when it ... read more | 01/28/2008 (3:51 pm) |
| "World Domination through Collaboration" RTS mod is available | @Novack You right about the search function. I just thought I was doing something wrong. Its work... read more | 01/28/2008 (3:34 pm) |
| "World Domination through Collaboration" RTS mod is available | I just tried this on a fresh install on a working version my merged sdk 1.5.2 + RtsKit. My units wil... read more | 01/27/2008 (6:37 pm) |
| Edge detection for climbing | Hey thanks thats a good idea... read more | 12/26/2007 (12:44 pm) |
| WAITING FOR SERVER forever in GameOne GettingStarted tutorial | I had the same problem as you had. The problem was in loadMyMission() function. it is looking for ga... read more | 12/26/2007 (10:35 am) |
| Need to learn Xna to use Torque X | Ok, I have another question. Who needs to buy the source? I want to make a 2d platformer and Iwould ... read more | 12/09/2007 (4:20 pm) |
| TGE on G4 macs | Thanks guys. I feel better about porting it over now... read more | 10/30/2007 (11:42 am) |
| TGE on G4 macs | Yeah I saw that but I also saw in these forums that users were using G4's on TGE 1.5... read more | 10/25/2007 (8:49 am) |
| Video tutorial series | Thank you Dan Pascal for the videos! I learn how to do collision in a top down, iso type of game and... read more | 10/07/2007 (10:02 am) |
| Pre Rendered images | Ok I got a test render of some untextured mountains. How would you do collision for this? I basicall... read more | 09/02/2007 (5:34 pm) |
| Teleporter | I got the teleport to work, but what I wanted was to mount the emitter to the teleporter shape so wh... read more | 09/02/2007 (9:38 am) |
| Games types | Ohhhh.. That is important! Thanks for the reply.... read more | 08/26/2007 (6:05 pm) |
| Vue 5 Integration or... | Can Vue Save out a height map? If so You can use that height map in torque... read more | 09/12/2006 (7:37 pm) |
| PlayerJumpEmitter | Well I got excited that it complied without an error and want some help to finish it off.... read more | 08/07/2006 (5:25 pm) |
| PlayerJumpEmitter | Damn it i guess I am not getting help... read more | 08/07/2006 (4:12 pm) |
| Camera? | Go Here [url]http://tork.beffy.de/_tutorials/Coding-Scripting/camera/CameraFunctions.php[/url]... read more | 06/24/2006 (8:20 am) |
| Xbox360 controller | Dang! Well I just found this [url]http://tdn.garagegames.com/wiki/Torque/EngineMods/Xbox360Controlle... read more | 06/04/2006 (5:49 pm) |
| Xbox360 controller | By chance do you know what the buttons are called so they can be used in your script?... read more | 06/04/2006 (5:23 pm) |
| How do i merge/install TLK 1.4? | Cool Just what I need to here! I dont have anthing to complie it with.... read more | 04/04/2006 (4:41 pm) |
| How do i merge/install TLK 1.4? | So what you are saying is TLK is ready to use right out of the box. Does it have the starter kits wi... read more | 04/04/2006 (3:55 pm) |
| "World Domination through Collaboration" RTS mod is available | Great resource! Everthing worked for me saved me alot of work. Now I am going to start replacing the... read more | 03/30/2006 (8:37 am) |
| If I wanted to make an Xbox 360 Arcade game | @Jay Moore so what you are saying is buy the torque shader engine for the xbox 360 make your game o... read more | 12/20/2005 (2:49 pm) |
| Need to make sure I am on the right track | I think I will learn more by reading and doing instead of asking and copy and pasting, but there is ... read more | 05/18/2005 (9:37 pm) |
| Need to make sure I am on the right track | Thanks Stephen Zepp, I was looking for those tuts. The site got reorganized.Just went out and got 3D... read more | 05/18/2005 (8:15 pm) |
| Need to make sure I am on the right track | I understand that it is going to be complex.I just want to know if this is the way to go about it. ... read more | 05/18/2005 (10:53 am) |
| Spring animations | Anythiing new with this???... read more | 04/20/2005 (8:48 pm) |
| Rts | If I stick to the 300 poly per unit how many units could I expect to see on screen( I may want to us... read more | 02/01/2005 (8:49 pm) |