Game Development Community

John Colgrove's Forum Posts

Thread Post Date Posted
Magnitude Editor install file is damaged (not sure where to go) Thanks for the reply. I've tried the tips in those two links just now and it didn't work. I'll also ... read more 01/12/2013 (2:17 pm)
best torquescript editor for mac? Thanks Michael. I'm trying to use tide. I didn't even think about WineBottler for Torsion.... read more 09/07/2012 (11:58 am)
Can't activate Torsion I can no longer register Torsion for some reason. It says the key is no longer valid. Any chance I c... read more 06/26/2012 (4:09 pm)
One Big tilemap or a lot of little tilemap? Personally I think it would be better to only use one big tilemap per different level. You can alway... read more 02/26/2012 (9:43 am)
Every code I use doesn't work! There's no need for the attitude as that will only get people to help you less.... read more 02/21/2012 (6:25 pm)
Ideas for designing a game I agree with Dan and I also want to add on to the job/chore comment. Figure out what part(s) of the ... read more 02/21/2012 (3:37 pm)
Ideas for designing a game I don't really have a general layout. I'll admit that most it are seperate word documents neatly org... read more 02/21/2012 (1:06 pm)
Ideas for designing a game Before I start a game I do the design document. Not only is the easiest thing for me but I want to h... read more 02/21/2012 (9:43 am)
Newbie Fish Demo Tutorial Question Don't feel stupid for asking a question. It's all apart of the learning process. I was looking at... read more 02/21/2012 (9:36 am)
DAZ FREE 3D Software promotion!! Hurry expires at end of FEB. I'm kind of curious why they did this other then for promotional reasons. Do they have something hug... read more 02/21/2012 (9:20 am)
initializing gui Dude, give it more than 5 hours.... read more 02/21/2012 (6:19 am)
Every code I use doesn't work! At this point it would probably be beneficial to post the code inside SaveProgress.cs or whatever fi... read more 02/20/2012 (8:14 pm)
Every code I use doesn't work! No, I'm just wondering if you forgot to include the file your save function is located.... read more 02/19/2012 (6:13 pm)
Every code I use doesn't work! 500 bucks was exaggerating a little bit. It depends on project size, which we know little about. Sav... read more 02/19/2012 (6:23 am)
Every code I use doesn't work! I just want to add on to what Scott said and say that a few people, myself included, have told you, ... read more 02/18/2012 (2:42 pm)
My problem with scrolling shooters. Anyone agree? @Derek I can see your point. I thought of that also. I thought of a few alternatives to the power-up... read more 02/17/2012 (1:19 pm)
PSK 1.1.1 Known Issues (11/03/2009) @jackrabbit I think this may be an old post because my version of the PSK under the product page say... read more 02/15/2012 (10:59 pm)
PSK 1.1.1 Known Issues (11/03/2009) I'm sure people do, you just have to give it time. Everyone has their own responsibilities to attend... read more 02/15/2012 (5:58 pm)
Overlord Management System Fellowstream definitely looks great. I think I'll probably switch to that.... read more 02/15/2012 (3:03 pm)
Overlord Management System Yeah I found that out just as I found this reply. thanks... read more 02/15/2012 (11:44 am)
Every code I use doesn't work! @Anonymous Jackrabbit Productions I thought of something (funny how all my late-night epiphanies com... read more 02/14/2012 (9:50 pm)
Eeeger - 2D shooter made in Torque 2D (FREE DOWNLOAD) Normally I'd as what makes this shooter unique, but I think I already know just by looking at the pi... read more 02/14/2012 (5:30 pm)
Every code I use doesn't work! Granted I'm still a noob, but it doesn't sound like a problem with the psk. It sounds like a problem... read more 02/14/2012 (5:26 pm)
Alternatives to SpriteWorks 2 As long as it's possible, I don't care about difficulty. Although I'm not a 3d modeler quite yet. ... read more 02/13/2012 (12:45 pm)
Movement problem Woohoo, that worked! I kind of figured there was something I overlooked.... read more 02/10/2012 (4:30 am)
Post if you use Behaviors, Please I use behaviors quite a bit actually. That's what they are there for, after all.... read more 02/09/2012 (11:14 pm)
Creating a video thanks... read more 02/09/2012 (6:35 pm)
I've haven't been this excited in a while...I'm going to be up all night! 3-4 months later and still working on it. I switched to gamemaker because I thought it would be easi... read more 02/08/2012 (9:13 pm)
EULA Question Cool, that's what I figured.... read more 11/26/2011 (5:31 pm)
Internal Server Error Registering Update: I've been trying hard for Torsion to spit out this error but it hasn't. It only seemed to do... read more 11/25/2011 (6:04 pm)
Internal Server Error Registering This happened to me also but first it told me my trial expired even though it is registered. It stil... read more 11/25/2011 (4:55 pm)
This would be interesting! I must have been living in a hole or something because I've never heard of any of these games, other... read more 11/15/2011 (10:50 am)
This would be interesting! Really? I must be behind the times or something.... read more 11/09/2011 (5:18 pm)
Animation Question and problem I made the mistake of moving some of the sprites. I replaced all of my sprite sheets with the origin... read more 11/08/2011 (5:44 pm)
Let's modify platformer tutorial on TDN. @Andrea As long as it's royalty free art than you shouldn't have a trouble finding it. When you find... read more 11/02/2011 (10:33 am)
Is there something I'm doing wrong? I figured out that if I use this fuzzy selection tool it will select what ever color in that region ... read more 10/26/2011 (8:41 pm)
I feel weird asking this... I never thought about packaging the expansion as a mod. Thanks.... read more 10/25/2011 (10:49 pm)
Performance: C++ vs Torquescript (plus related question) Once I either get my first game done or get experienced enough in torquescript that's what I will do... read more 10/23/2011 (1:38 pm)
Future of Games The thread title inspired me to sday this. Imo games, like everything else, evolve based off fads... read more 10/21/2011 (8:58 pm)
Regarding Torque Code I don't have iTorque2d but I'll try to answer. Have you tried looking inside the directory you in... read more 10/18/2011 (1:23 am)
Syath or DawnOfMen Hey steve. I noticed this guy posted the same thing in two completely different threads. I'm thinkin... read more 10/16/2011 (10:12 am)
Beginner Tutorials There are a few tutorials in the [url=http://www.garagegames.com/documentation/it2d]Official Documen... read more 10/16/2011 (12:43 am)
What would you like to see addressed in Torque 2D? Support for browser based games would be nice. I don't want to buy Game Maker HTML just for that lol... read more 10/12/2011 (9:04 pm)
Worried about the direction the AAA industry is taking. off topic I think, but if that new mmo blizzard is developing is anything like wow I woun't play it.... read more 10/08/2011 (9:27 pm)
Support @Greg That's just the kind of sound someone needs to hear in the morning, haha. @xzalion Nobody h... read more 10/01/2011 (6:32 am)
Support I don't want to sound too harsh also. I don't think that's what edward was asking (correct me if ... read more 10/01/2011 (4:51 am)
Anybody need a musician? Sorry, I typed my email address in wrong it's alpha.omega23@ymail.com. Thank you for mentioning that... read more 09/29/2011 (6:22 pm)
Input Games - The Gaming Community Studios - Specialists needed I don't think I'm speaking for myself on this, but I need to know more about this side project befor... read more 09/21/2011 (6:30 am)
Can players create a compelling experience by themselve? You're on to something. I believe it's possible but you will have to have a strict set of rules s... read more 09/20/2011 (5:53 pm)
Using Torque2D as a SDK I think I may have the answer to this. Have you looked under the directory Torque 2D was installed a... read more 09/18/2011 (10:52 pm)
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