Game Development Community

Danilo Buendia's Forum Posts

Thread Post Date Posted
Does FBX still work with TorqueX3d CEV? NVM....ascii is the key... read more 02/03/2012 (8:43 pm)
Outdate hardware? iTouch 2nd gen Thanks guys! I'm able to test apps again, thanks very much for your responses.... read more 01/21/2012 (11:58 pm)
3RD person shooter You could, but you'd need to change the number of the game somewhere...in Assembly I think? Then ... read more 02/01/2011 (8:17 am)
Werewolf Hallow is up on Xbox Indie! Thanks guys! I definately couldn't have shipped it without TorqueX! ... read more 12/03/2010 (9:15 pm)
No Source Code avaialble at that current location. Can't Deploy to Xbox Was there any more insight on this? I'm getting this error was well.... read more 09/12/2010 (6:08 am)
3.1.5 FPS demo problem when player close to Static object? Ok, so in order to get something to show in the 3D editor, you have manually add it to the XML Level... read more 08/23/2010 (4:29 pm)
3.1.5 FPS demo problem when player close to Static object? Nothing here...anyone? I've been able to get stuff to work in xbox from time to time, but now I c... read more 08/22/2010 (9:05 pm)
3.1.5 FPS demo problem when player close to Static object? Hmmmm...I created a Station in the DesertPhysics.level and I was able to enter the station; maybe it... read more 08/18/2010 (6:03 am)
3.1.5 FPS demo problem when player close to Static object? Some even more weirdness....its only seems to affect the PC build. I just pushed to XBOX on chance a... read more 08/18/2010 (4:43 am)
3.1.5 FPS demo problem when player close to Static object? After further inspection, it seems that the static models are using the bounds box as it's collision... read more 08/13/2010 (3:17 pm)
Torque X 3D cloned templates bug? Hi Tony, Now that TorqueX 2D & 3D have become one product, I now have access to the 3D source... read more 08/08/2010 (11:40 pm)
Torque X 3D cloned templates bug? Awesome, thanks, Tony! I don't own it yet, but I'm looking at getting the funds together for it i... read more 06/30/2010 (8:12 pm)
Torque X 3D cloned templates bug? Ok, I've verified that this is a bug in the cloning of templates by using the latest Torquex3D dll f... read more 06/20/2010 (10:53 pm)
Zombie Sniper 3D Wow, nice job man on getting your TX 3D game out! This was no small feat!... read more 05/30/2010 (11:56 am)
why are DTS models backwards? I've noticed the same thing. I've made a character and rigged in in 3ds max, but then I found out th... read more 12/03/2009 (1:12 am)
Creators Club version and custome fullscreen fx? No worries. I found some of my old code, so I'm in good shape. Thanks for the lead.... read more 10/11/2009 (3:40 am)
Creators Club version and custome fullscreen fx? Well, that's great news. I was able to get it work with TorqueX2D a few months ago, but not since? ... read more 10/10/2009 (11:24 pm)
stupid question: How do you declare double? Thanks very much, Joe. This is way easier than I'd thought it'd be.... read more 10/10/2009 (5:25 am)
stupid question: How do you declare double? Yes, I'm trying to drop the decimal places in the percent calculation. I believe this is torquesc... read more 10/05/2009 (12:49 pm)
Is a 1.4.2 upgrade worth it? Is there are upgrade from 1.4.2 to 1.5? I don't see this option anywhere? I'd do it if I saw it?... read more 09/12/2009 (2:44 am)
Buildings seems to shadow? Where is this managed? Ah, I found it desert.ter.png... read more 09/03/2009 (2:35 am)
Torque dts exporter for 3ds max 9 No 3dsmax 2009 version? Does it work with 2009?... read more 07/07/2009 (11:46 pm)
copyPNGfile errors? No app icons... @Michael, it seemed to be the same bug. I had to uninstall all the dev stuff and start over. Now I'm... read more 06/07/2009 (1:07 pm)
copyPNGfile errors? No app icons... Crickey...works just fine on my mac mini. Bugger. Something is definately wrong with my Macbook....*... read more 06/06/2009 (12:27 pm)
copyPNGfile errors? No app icons... Since upgrading to 1.2, the *.xcodeproj for iTorque didn't build because it was locked to Michael Pe... read more 06/06/2009 (10:52 am)
Start screen and SignedInGamer Nevermind, I resolved this by taking a different approach. On the buy button pressed, I extract the ... read more 06/01/2009 (1:19 pm)
TGB vs2005 build errors Was this ever resolved? I found the same error on my Vista station.... read more 04/14/2009 (12:23 pm)
So what was the announcment at the GDC??? I haven't been able to get 3D to run in TX2D. I don't think it's compatible with 3.0, which is what ... read more 04/07/2009 (10:32 am)
TX 3.0 forcast You should be able to release your non-3D game on TorqueX now. John has released [url=http://marketp... read more 03/24/2009 (9:42 pm)
Running Tx2d on xbox Need more info.... Is this a new tile map? Did you add the new tile map to your compiler?... read more 03/24/2009 (9:30 pm)
Shaders in 2D? Check out the FPS sample...... read more 03/12/2009 (11:04 pm)
FX effects I was able to get this work by copy and pasting some code from the FPS into the Platformer Kit Demo.... read more 03/11/2009 (8:21 pm)
FX effects I'm just about to try. I'll let you know what happens.... read more 03/09/2009 (3:06 pm)
ShaderFX news - now free for 1 or 2 man teams NOWAY! That's awesome! Thanks eb!... read more 03/09/2009 (2:49 pm)
Invoices for taxes? I haven't been getting any invoices via email...might it be because I changed emails from my initial... read more 03/04/2009 (9:54 am)
Preloading particles? NVM! i just declare it in the beginning....duh... read more 02/27/2009 (10:57 am)
Image tearing FOUND IT! In the Torque source, look for "SynchronizeWithVerticalRetrace" and true dat!... read more 02/27/2009 (10:49 am)
Image tearing I did it in [url=http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802585501b1/... read more 02/27/2009 (10:46 am)
Splash screen button interuption...How do I code that? You bet, Danilo!... read more 02/26/2009 (8:41 am)
Splash screen button interuption...How do I code that? Ok, if i've broken in down right, it should work... It's basically, looking for a boolean value i... read more 02/25/2009 (9:55 am)
Splash screen button interuption...How do I code that? [code] //====================================================== #region Public ... read more 02/25/2009 (9:53 am)
Splash screen button interuption...How do I code that? You bet. So what this does it in the event you've set you're boolean to yes, the GUISplash will igno... read more 02/25/2009 (9:48 am)
Splash screen button interuption...How do I code that? Yeah, this works. You can augment the GUISplash with a conditional statement to go to the next funct... read more 02/21/2009 (1:37 am)
Splash screen button interuption...How do I code that? NVM...GUISplash! got it!... read more 02/21/2009 (12:29 am)
Is anybody activly working with this kit right now? Thanks Daniel. It's been a great experience. I can't wait to get it published.... read more 02/20/2009 (11:27 pm)
TorqueX to PC? Thanks for verifying this. I was glad to find that this was already in my purchased.... read more 02/18/2009 (5:54 pm)
Hiding the image data during after build? Yes! That's what I'm looking for. Thanks Chris. [url]http://www.garagegames.com/community/resourc... read more 02/18/2009 (3:24 pm)
TorqueX to PC? Hmmm..is this what TGB is for? I just may be as smart as I look....... read more 02/18/2009 (1:24 pm)
No Assets in Builder? I had the same problem initially. I think I uninstalled and re-installed to get it work...it was a c... read more 02/17/2009 (8:31 am)
Is anybody activly working with this kit right now? I've already blogged this on this site, but I thought I'd answer here too. Our game is called, Spiri... read more 02/17/2009 (1:09 am)
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