Game Development Community

Michael Perry's Forum Posts

Thread Post Date Posted
XNA Development? I couldn't even see a mention of XNA in that Reddit thread. What was the quote?... read more 09/23/2013 (1:07 pm)
XNA Development? Taking TX down didn't have anything to do with a contractor dispute.... read more 09/23/2013 (12:26 pm)
Torque 2D-Spine branch won't compile The VS 2010 project has not been updated in a while, as the goal was to get the main features in bef... read more 09/23/2013 (10:38 am)
Game Your guess is as good as mine Sam. IAC is a huge conglomeration. I have no idea which of the many de... read more 09/22/2013 (7:24 pm)
Game I never saw an itemized breakdown of asset worth when the company was purchased. The only way to fin... read more 09/22/2013 (6:45 am)
text editor keeps crashing iTGB How are you adding text? Are you using a GUI or a text object? What are the steps to reproduce the c... read more 09/19/2013 (6:35 am)
Game [url=http://www.garagegames.com/community/blogs/view/22218]Read this blog[/url]... read more 09/07/2013 (9:55 am)
Game GarageGames is not really in the game or engine business anymore. Unless there is a paid contract to... read more 09/07/2013 (7:56 am)
Services at top has a dead link Good catch. I'll let the web dev know.... read more 09/07/2013 (7:54 am)
Particle Player Crashing Ok, you need to step then. Press F5 to continue debugging until you hit the crash, which contains th... read more 09/06/2013 (5:17 am)
Question About Licensing and Including Script Source in a Release Build For the non-MIT engines, if you wrote the code, you can do what you want with it. You cannot redistr... read more 09/06/2013 (5:06 am)
Particle Player Crashing Are you picking a circle anywhere?... read more 09/06/2013 (5:04 am)
Friday... I was waiting to make fun of you guys for thinking yesterday was Friday. However, since our countrie... read more 09/06/2013 (5:00 am)
Some thoughts on the T3D community size Torsion is not MIT because it is owned by Sickhead and they are still making money off of it. It's n... read more 09/05/2013 (7:39 am)
Particle Player Crashing Put a breakpoint on line 115 in b2polygonshape.cpp. Once you hit that, start going up the stack unti... read more 09/05/2013 (6:07 am)
Particle Player Crashing When wanting to run Torque 2D under Visual Studio itself then you must change the working directory ... read more 09/05/2013 (5:56 am)
Friday... @Daniel - I'll forward this to our web developer.... read more 09/05/2013 (5:44 am)
Particle Player Crashing Have you set your target directory for debugging?... read more 09/05/2013 (5:41 am)
iTorque 2D 1.5 + Xcode 4.6.3 - Can't compile (In dire need of help) I just installed iTorque 2D 1.5. I was able to build and run the sample projects on my device. I am ... read more 09/03/2013 (5:36 am)
iTorque 2D 1.5 + Xcode 4.6.3 - Can't compile (In dire need of help) Does this happen while building or when you run?... read more 09/03/2013 (5:05 am)
Particle Player Crashing A couple of questions: 1. Does it crash as soon as this line is executed: MyScene.add( %player );... read more 09/03/2013 (5:04 am)
There I can take Toolbox? The Toolbox was exclusive to the paid license for Torque 3D. The Project Manager for the MIT version... read more 09/02/2013 (6:09 am)
[Solved, sort of] Really in deep... TGB's just gone wacky So all the editor preference files, game preference files, and DSO's have been removed? ... read more 08/31/2013 (5:24 am)
Help me please Visual Studio Moved to T3D forum.... read more 08/26/2013 (12:09 pm)
Torque2D ShowOff(); That is amazing Lou! More!... read more 08/26/2013 (7:39 am)
Help Good stuff Richard. @Sarah - Here's some additional information. If you open the main.cs in the ... read more 08/25/2013 (8:09 am)
DELETE MY ACCOUNT PLEASE The most I can do is delete all your posts and deactivate your account. I can't delete it completely... read more 08/25/2013 (8:02 am)
GarageGames group in Steam I'm in the group and I honestly have no idea. I'm not sure who controls it. It's originally intended... read more 08/21/2013 (4:52 am)
What happened to Verve Verve has been removed. The link Nils posted should be updated to reflect the changes.... read more 08/20/2013 (1:56 pm)
What happened to Verve The person in charge of our store is now looking into this matter. It should not be available for pu... read more 08/20/2013 (1:41 pm)
What code does Torsion use to "pause" script execution at a breakpoint? For Torque 2D, open debug/telnetDebugger.h and debug/telnetDebugger.cc. All your commands and proces... read more 08/15/2013 (5:30 am)
how do you script a GUI control to use as a splash screen That's great news! Glad I was able to help you out. Debugging can be tedious, but you learn a lot ab... read more 08/14/2013 (12:41 pm)
how do you script a GUI control to use as a splash screen Excellent. We are getting closer. Yeah, go ahead and send the module. Keep debugging on your end, th... read more 08/14/2013 (11:46 am)
how do you script a GUI control to use as a splash screen [quote]no it doe not make it to StartupGui_onDone() Custom_StartupGui_Torque and Custom_StartupGui_... read more 08/14/2013 (11:17 am)
how to move two sprites together? I second Jonathan's suggestion.... read more 08/14/2013 (9:36 am)
how do you script a GUI control to use as a splash screen At this point, it's tough to tell what's happening without actually debugging the code myself. Here ... read more 08/14/2013 (9:33 am)
how do you script a GUI control to use as a splash screen Your latest console output appears to be error free. No warnings or messages regarding logo1. So it ... read more 08/14/2013 (9:06 am)
how do you script a GUI control to use as a splash screen Alright, I'm reading the log now and will let you know if I spot something. As for the assets in the... read more 08/14/2013 (9:04 am)
how do you script a GUI control to use as a splash screen Ok. Copy and paste your entire console log to a new pastebin. Make sure you post a link to the paste... read more 08/14/2013 (8:24 am)
how do you script a GUI control to use as a splash screen I see a problem. Look at this bold part: <ModuleDefinition ModuleId="MyModule" Ver... read more 08/14/2013 (8:06 am)
how do you script a GUI control to use as a splash screen Ok. Your console log is going to be too large for our website. After you enable those variables to t... read more 08/14/2013 (7:46 am)
how do you script a GUI control to use as a splash screen Also, open the main.cs in the root directory (where Torque2D.exe is located). You will see two lines... read more 08/14/2013 (7:27 am)
how do you script a GUI control to use as a splash screen JPG files are fine. Could you post your MyModule module definition and your logo1 asset definition? ... read more 08/14/2013 (7:25 am)
how do you script a GUI control to use as a splash screen Do you have spaces in that line? [code]@asset = MyModule:logo1[/code] Make sure there are no ... read more 08/14/2013 (7:15 am)
how do you script a GUI control to use as a splash screen I just looked at your GUI again: [code] <GuiSpriteCtrl Name="CustomStartupGuiBackground... read more 08/14/2013 (7:01 am)
how do you script a GUI control to use as a splash screen 1. Can you confirm this code is actually executing? [code] function loadStartup() { //called... read more 08/14/2013 (6:41 am)
how do you script a GUI control to use as a splash screen Progress! That's definitely a good thing. Debug one step at a time. Glad my answers are helping. I'l... read more 08/13/2013 (9:37 pm)
how do you script a GUI control to use as a splash screen If you are making use of the module system and you know you will be using the GUIs early, try to rea... read more 08/13/2013 (8:32 pm)
how do you script a GUI control to use as a splash screen To load a TAML file, use the following: [code] %loadedGUI = TamlRead("./gui/custom_guis/Cus... read more 08/13/2013 (5:35 pm)
T3D Commitee: What needs to happen to get TS Optimizations in 4.0? Did someone say unit tests!?!? Ok, Melv did some extra work over a weekend to integrate unit testing... read more 08/13/2013 (4:08 pm)