James Novosel's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Threading | Thanks Nathan ! Thats exactly what I needed. (too simple actually, coding this from a C# backgrou... read more | 04/12/2016 (5:15 pm) |
| DXESOFT-Games: LifeTime Membership | Tired of looking on your site, where is the lifetime membership ? Can't find a price or the product... read more | 01/27/2016 (3:01 pm) |
| After a very long hiatus, I'm back. | This forum is pretty much abandoned ? Really ? ... read more | 08/12/2015 (3:54 pm) |
| T3D Demos as MIT | Thanks Jeff, (still not used to the community being split between this site and torque3d.org, I rare... read more | 06/12/2015 (2:51 am) |
| Mixamo FUSE characters | Thanks James, thats the info I'm looking for (sometimes half the battle is having the proper version... read more | 12/05/2014 (2:48 pm) |
| Weapon-Based Animations [Solved] | I'm no expert but take a look at the .cs files in game\art\shapes\actors\Soldier\Anims Then tak... read more | 12/01/2014 (3:41 pm) |
| Spherical Terrain in T3D | You may want to try pinging Bill Vee and searching this site, I believe he already has cracked this ... read more | 11/12/2014 (2:39 pm) |
| RTS Stats gui ... a step towards displaying stats for client/units | Wow - a new post :), thought this stuff was dead. Wouldn't mind seeing community/support for the T3... read more | 09/12/2014 (4:33 am) |
| Including the AI marker editor in a distribution? | Twisted, no response on this. Gearing up here with UAISK and searching forums, would be curious abo... read more | 08/31/2014 (7:02 am) |
| rocketLauncher.cs T3D 1.2 vs 3.x licensing question | Thanks Chris, Post #5 is the route I took, there actually is a RocketLauncher.cs with the MIT li... read more | 08/31/2014 (4:03 am) |
| rocketLauncher.cs T3D 1.2 vs 3.x licensing question | Thanks Michael, good to hear and that cleared that up for me.... read more | 08/29/2014 (1:35 pm) |
| rocketLauncher.cs T3D 1.2 vs 3.x licensing question | Thanks Richard and Michael, GG confirmation would be nice, my concern is that if I do use T3D 1.2... read more | 08/29/2014 (9:01 am) |
| rocketLauncher.cs T3D 1.2 vs 3.x licensing question | I do, but I'm guessing that would put me under the 1.2 licensing agreement, not that I'm going to se... read more | 08/29/2014 (3:51 am) |
| [Resolved] Turrets always call writePacketData when turning (now with code fix) | I think, correct me if I'm wrong this applies to: [url]http://www.garagegames.com/community/resourc... read more | 08/22/2014 (3:52 am) |
| [Resolved] Turrets always call writePacketData when turning (now with code fix) | **And it's fixed, see original post for fix details. Henry - helllllp - where is that "orig... read more | 08/18/2014 (5:05 am) |
| $8 on all environment 3d packs for July 4 promotion. | Thanks Steve !!! ... read more | 07/05/2014 (4:15 pm) |
| $8 on all environment 3d packs for July 4 promotion. | Wow, that ended quick. Its still 4th of July ?... read more | 07/04/2014 (4:50 pm) |
| minimap or radar in 3.5? | Have not looked into it yet, but will be needing it as well. Why ? Can someone explain why with eve... read more | 02/23/2014 (6:37 am) |
| T3D 3.5 and Recast - No Nav mesh in Levels folder | Daniel: Really looking forward to you completing the docs on this stuff. I am attempting to work... read more | 12/29/2013 (6:34 am) |
| T3D 3.5 and Recast - No Nav mesh in Levels folder | Update on the Navigation Mesh not appearing I thought this was related to the VS2010 error I was ... read more | 12/29/2013 (6:22 am) |
| T3D 3.5 and Recast - No Nav mesh in Levels folder | Thanks Daniel, and thanks for this resource. Trying to sort out the difference between Path and N... read more | 12/28/2013 (10:51 am) |
| New example terrains for Torque | Check out the blog, my guess is this guy would be thrilled if his work were featured: [url]http:/... read more | 09/09/2013 (2:45 pm) |
| Source art download | Thanks Mike, it would be nice to hear this from Brad. Brad if you're still visiting these boards ... read more | 07/25/2013 (4:10 pm) |
| Source art download | Mike, Does this mean the kit, and source code are available for public consumption ? Can I mak... read more | 07/25/2013 (3:42 am) |
| Interested in getting(legally) or buying this | Ronald - check out the second post in the CSK forums, the one directly below yours - "Source Ar... read more | 07/17/2013 (4:02 pm) |
| Contact Someone Through Forums? | Click on the user and view their profile. If they have enabled display of their email address (sett... read more | 03/08/2013 (5:29 pm) |
| How do you proceed to do render to texture in T3D? | Search the site for QTWebKit, I believe there was a resource that was rendering web pages via the QT... read more | 09/05/2012 (4:36 pm) |
| Torque 3D Community Edition Activation | Just stumbled on this, please add me xxxxx@xxxxx.com... read more | 09/05/2012 (4:31 pm) |
| T3D demo soldier - source art - LOGGED (THREED-2035) | How about source art in Milkshape 3D ? see the post: [url]http://www.garagegames.com/community/f... read more | 06/23/2011 (6:56 pm) |
| unit turned backwards - how to rotate the model or such for exporting | I have been struggling with this same issue. I purchased some animated models that had two flaws: 1... read more | 05/26/2011 (4:29 pm) |
| T3D 1.1 Beta 3 - ShapeBase::setVelocity and ::applyImpulse - not coded ? / not working - NOT A BUG | Thanks for the input, I figured it was something related to my c++ skillset (thats why I included a ... read more | 03/17/2011 (7:22 pm) |
| VisManager possible bug | Yes please (Fix IT)... read more | 03/22/2010 (4:26 am) |
| adding c# dll | I'm game, please post this as a resource (can't buzz ya, no buzzer info) Thanks!... read more | 10/19/2009 (9:53 pm) |
| Play Game always starts simple.mis | I was expecting the same behavior from my new project as is exhibited by the samples - I get prompte... read more | 09/10/2009 (10:27 pm) |
| CSK Addendum Still Missing Content... | Lots of stuff still missing...I've written it off, would have been a nice learning resource.... read more | 08/29/2009 (9:40 pm) |
| 1.0.3 Status? | bump, This should remain at the top until it is released....... read more | 07/05/2009 (5:11 am) |
| 1.0.3 Status? | ?... read more | 06/18/2009 (5:02 pm) |
| 1.0.3 Status? | Where is 1.03? Its been 4 months now, 4 whole months... ... read more | 05/22/2009 (4:44 pm) |
| Play in Web not working? | "play in web" now only opens in FireFox (file associations?). (I exited from all browsers... read more | 05/02/2009 (1:19 pm) |
| Play in Web not working? | Installed the VS2008 redist, same results... ( I am now right-clicking on the sample.html and ope... read more | 05/02/2009 (12:58 pm) |
| Play in Web not working? | The OS is XP (not the 64bit version) so its whatever M$ just pushed as an update (can 32bit OS even ... read more | 05/02/2009 (12:32 pm) |
| Play in Web not working? | Just downloaded FireFox, and yes - works fine. Not sure whats up with IE 8....... read more | 05/02/2009 (8:29 am) |
| Labels | Yes its IE6, looks like I need to bite the bullet....... read more | 04/16/2009 (3:49 pm) |
| Labels | Except there are no names in the labels ?... read more | 04/11/2009 (5:35 pm) |
| Did we get taken ? | When will the product be delivered ? - thats the rub with me - no source art as advertised ( or &quo... read more | 01/26/2009 (5:01 pm) |
| New GarageGames.com Feedback | Many forums are missing - What happened to the Milkshape and tools/exporters forums ? Am I mis... read more | 01/22/2009 (4:00 pm) |
| 1.0.3 Status? | Yes please, we need some updates. Getting a little fidgety here, money already spent...product not ... read more | 01/17/2009 (1:27 pm) |
| New GarageGames.com Feedback | Looks great ! Links appear to be broken - resources refer to links that no longer work. Download... read more | 01/13/2009 (7:03 pm) |
| Horsepack Purchase Thread | Just purchased the SeaWolf pack PayPal TransactionID 4UG981279L288640W Thanks !... read more | 01/13/2009 (3:18 pm) |
| Getting a new Heli in game | Thanks Ashley !!... read more | 12/28/2008 (4:25 pm) |