Aaron E's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Widescreen mode in TGE? | Hi, Just to add some info about using odd resolutions in TGE, you can go to the onStart function ... read more | 10/28/2008 (8:27 am) |
| Torque question | I'm not sure if this is what you need, but there is a resource for getting gameSWF into the Torque G... read more | 10/17/2008 (12:39 am) |
| Umm... My texture looked fine in photoshop. | Hmm. Don't spare the details? SilentMike gave a pretty good overview above, but for a comprehensiv... read more | 10/09/2008 (7:02 am) |
| Showing the Player Model for Customization | @Zuero Just a quick guess, but the two files you added (guiobjectview.cc/h) were probably written... read more | 10/08/2008 (10:11 pm) |
| Umm... My texture looked fine in photoshop. | TGEA is the next step in Torque evolution. It's cooler and better looking than the old TGE, but don... read more | 10/08/2008 (9:41 pm) |
| Enviornmental Object Health | 3D objects come into Torque as DTS shapes or DIF shapes. Those two file types are different in how ... read more | 10/08/2008 (2:01 pm) |
| Umm... My texture looked fine in photoshop. | @Pectabyte I'm sorry you got the impression that TGE wasn't a good engine. TGE 1.5.1 is what I u... read more | 10/08/2008 (1:36 pm) |
| Multiple weapon handling and changing dynamically | Take a look at crossbow.cs, game.cs, player.cs and possibly boombot.cs (really depends on which proj... read more | 10/08/2008 (11:06 am) |
| How to add Detail to the terrain? | In your terrain datablock, look for the squaresize value. Default is 8, and works pretty well for m... read more | 10/08/2008 (10:50 am) |
| Umm... My texture looked fine in photoshop. | @Pectabyte Maybe I should have asked this earlier, but . . . which Torque product are you running... read more | 10/08/2008 (8:52 am) |
| Showing the Player Model for Customization | Linkage . . . [url]http://www.jamestadeo.com/Games-by-James-Tadeo/torque/Torque-Tutorials/Torque-... read more | 10/08/2008 (6:15 am) |
| Umm... My texture looked fine in photoshop. | Actually, it looks like you might be using 512x512 textures on a legacy terrain block that only supp... read more | 10/08/2008 (6:10 am) |
| Hard edges | Ahh. From the video, it just looks like a simple aliasing artifact. The reason it's moving is prob... read more | 10/03/2008 (2:08 pm) |
| Hard edges | Can you post a picture or a video of the problem in action? That might make it easier to explain/so... read more | 10/03/2008 (9:45 am) |
| Recording a demo | Hi, I just tested everything and demo/journal recording works great in TGE 1.5.1 (and, I assume 1... read more | 10/03/2008 (7:48 am) |
| More texture in TGEA Mega Terrain | I've had good results with polysoup collision-enabled DTS shapes for roads. They can't be dynamical... read more | 09/29/2008 (8:20 pm) |
| More texture in TGEA Mega Terrain | If memory serves me correctly, adding more than 8 paintable terrain textures requires C++ engine cha... read more | 09/26/2008 (6:25 am) |
| NextGen Gaming In TGEA | Just wishful thinking here, but I would love to see Gerhard's solutions adopted by Garage Games and ... read more | 09/26/2008 (6:14 am) |
| NextGen Gaming In TGEA | I should also mention that resource submissions are subject to an approval process (from what I've h... read more | 09/22/2008 (10:23 am) |
| NextGen Gaming In TGEA | @Gerhard Botha Amazing work you have there. To answer your question about posting code howtos, G... read more | 09/22/2008 (10:15 am) |
| Just Questions.... | P.S. More info on this can be found here . . . [url]http://www.garagegames.com/blogs/83134/14040[/u... read more | 09/21/2008 (8:40 pm) |
| Just Questions.... | I think the change affects all engines and updates as of January. So, unless I'm mistaken, if you'r... read more | 09/21/2008 (8:39 pm) |
| Animated student Model Or editing an animated mode | Here's a nice place for low resolution 'normal' character models . . . [url]http://www.cubixstudi... read more | 12/09/2007 (9:47 am) |
| Editing heightmaps already imported | Hi, Terrain patches cannot be edited in TGE while the tiling parameter is switched off. Just ena... read more | 12/09/2007 (9:42 am) |
| Collision Mesh Animation Workaround HELP ME | Hi, You might want to look into ApplyImpulse as a starting point. Someone wrote a nice little sc... read more | 11/28/2007 (5:06 am) |
| Flash sequence | Yes it's definitely possible . . . if you don't mind digging into the C++ code and making a few chan... read more | 11/22/2007 (1:29 pm) |
| Help with gui code main menu | Hello, The standard button control won't really work the way you're hoping. However, there is so... read more | 11/17/2007 (10:06 am) |
| Need some help | Hi, You might want to read through this TDN article from Matt Fairfax. It should get you started... read more | 11/14/2007 (4:16 am) |
| How to use Normal materials in TGE 1.5. | And water... read more | 11/09/2007 (11:03 am) |
| Change GUI Attributes via Script | One way to approach this is to go into the GUI editor (F10), create some gui, give it a name (like m... read more | 11/07/2007 (4:37 am) |
| Detail Textures | Depending on how you want to use detail textures in TGE/TGE-A terrain, detail texture switching in r... read more | 11/06/2007 (5:33 pm) |
| Dynamicly deformed terrain | Linkage . . . [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=7343[/u... read more | 11/04/2007 (5:32 am) |
| AI bad guy | There's always Killer Kork in the resources section. But you will probably run into some performanc... read more | 11/04/2007 (5:29 am) |
| Mouse yaxis and xaxis sensitivity | Glad to help out. Yes, you can do all kinds of nifty things with that. You can even build a sl... read more | 11/04/2007 (5:12 am) |
| Best model + movie maker software? | @David B. Unfortunately, Silo 2 doesn't do animation. One of these days, maybe. :) @J Sears ... read more | 11/01/2007 (3:41 pm) |
| Mouse yaxis and xaxis sensitivity | Hi, Here's a quick and painless way to get that effect. 1) Locate and open up the file defaul... read more | 11/01/2007 (10:21 am) |
| How do I make a internet shortcut? | Wade, Basically you need to create an MLText control on your page that has the link written in To... read more | 11/01/2007 (9:39 am) |
| Best model + movie maker software? | Like David suggested, downloading demos and trial versions is one of the best ways to evaluate any p... read more | 11/01/2007 (9:33 am) |
| Instantaction.com to feature a Tribes-like shooter | Hmm. Very interesting. I would love to see this come to fruition. Thanks for posting this.... read more | 10/26/2007 (8:23 am) |
| Terrain questions | If terrain tiling is turned off then you won't be able to edit the geometry of the terrain or paint ... read more | 10/23/2007 (5:52 pm) |
| Web Browsers, Instant Action and Serious Games | @Rex The majority of what I do (educational/serious stuff) requires a commercial license, even th... read more | 10/23/2007 (3:43 pm) |
| Question on Jointed Vehicles | Thanks, I'll see if I can work around the AI Wheeled Vehicle issues.... read more | 10/22/2007 (8:15 am) |
| Web Browsers, Instant Action and Serious Games | Thanks guys, I think I've read everything that's out there on Instant Action and what it means, ... read more | 10/22/2007 (8:01 am) |
| Question on Jointed Vehicles | [Edit: David answered before I got this posted] I'm starting on a project that requires 18-wheele... read more | 10/22/2007 (6:48 am) |
| Kaptain Killer Kork and Co - Will they work on Torque demo? | While I don't want to discourage anyone from buying what I consider to be a very good game engine, I... read more | 10/21/2007 (5:06 am) |
| Join game with a weapon already equipped? | Hmm. When you say that you can't pick up modified weapons, I can't help but wonder what the base sc... read more | 10/19/2007 (4:46 pm) |
| Cannot buy online | Hmm. I just got the same message when trying to buy a different product. Strange. Edit: I trie... read more | 10/19/2007 (1:39 pm) |
| Join game with a weapon already equipped? | Glad to help out.... read more | 10/19/2007 (9:19 am) |
| Torque problem | Just a word on Dell gaming laptops (most are too big to be called a notebook in my opinion). I have... read more | 10/19/2007 (8:18 am) |
| Join game with a weapon already equipped? | Just a quick glance here, but one problem I see is that you've got your crossbow mounted on slot 1 r... read more | 10/19/2007 (7:55 am) |