Game Development Community

ArmedGeek's Forum Posts

Thread Post Date Posted
Linux I think probably by now, most of the Linux guys have moved on. I don't know of anyone working on a ... read more 01/27/2009 (8:25 pm)
Future of Torque on Linux Yes. OSX uses OpenGL. It is certainly good news. But how many of us has already jumped ship ? I ... read more 10/13/2008 (4:50 am)
Linux [quote]who's going to do it?[/quote] You mean you're not going to do it ?... read more 09/23/2008 (11:55 am)
Future of Torque on Linux [quote]I believe Juggernaut will keep the OpenGL part of TGE.[/quote] and what exactly leads you ... read more 09/10/2008 (11:43 pm)
FYI torque still works great on linux ;) FYI TGEA still doesn't.... read more 08/07/2008 (8:31 pm)
Linux Wow. Talk about raising the dead. Funny to see the "months" and "after 1.0" after all these ye... read more 07/24/2008 (2:44 am)
Torque 2 Tranparent Development @Marcus: yeah, that's where i went too. I keep dropping back by here hoping something will change.... read more 06/26/2008 (2:20 am)
Torque 2 Tranparent Development Update: It'll be late. It'll be 2/3 of what was proposed. It will be buggy to the edge of non-fun... read more 06/25/2008 (11:03 pm)
Making drakes and objrcts for games I think I found just what Martin needs ... [image]http://www.antares-sector.com/easy-button.jpg[/... read more 06/20/2008 (5:06 am)
Bullet Physics Engine @ChunkyKs: You mean that TGEA [b]still[/b] doesn't run on anything but windows ?!?!... read more 06/13/2008 (4:46 pm)
GNU Build System I've er, "cmake-ified" TGE 1.5 so it can be done. I only put together a bare-bones build for it (on... read more 10/24/2007 (3:48 pm)
Torque 2: Hopes and Dreams @Trenton How does ODE's BSD license add to licensing headache ? PhysX does not require the har... read more 10/23/2007 (6:25 pm)
Modernization Kit Beta Thread 2 Cory: I've not answered any more questions because i don't know. I don't use windows so i haven'... read more 09/06/2007 (9:26 pm)
Modernization Kit Beta Thread 2 Cory: What are the "more errors" ? Also, you *really* need to take some time to learn how to use... read more 08/23/2007 (8:48 pm)
Space trading/combat games like "Free Trader The problem with representing a whole solar system in one level really doesn't have anything to do w... read more 08/23/2007 (8:43 am)
Modernization Kit Beta Thread 2 Cory: http://sourceforge.net/projects/cppunit is where you'll find cppunit. Before you say, "But... read more 08/22/2007 (10:23 pm)
Modernization Kit Beta Thread 2 This would probably be easier if you learned how to use your development environment... read more 08/21/2007 (4:17 pm)
Modernization Kit Beta Thread 2 Cory: First, I'll point to this: c:\modernization kit\sdk\engine\platformwin32\platformwin32.h(1... read more 08/21/2007 (10:06 am)
Modernization Kit Beta Thread 2 It appears that you are missing a source file. Not to say it isn't in your tree, just that it is no... read more 08/20/2007 (11:37 pm)
Suggestion for improving the Community Good idea. In a way, it would be simpler if GG would just set up a means for developers to confirm ... read more 08/20/2007 (4:55 am)
Modernization Kit Beta You can find a 1.5.2 MK on the MK website. You can find info on that on the new MK thread: ht... read more 08/20/2007 (4:48 am)
Uhhhh i have a game plan but.... Its gonna take a lot more than periods to make that right.... read more 08/09/2007 (11:01 pm)
Project is big uhhhh very big can some one tell me how to... Huh ?... read more 08/09/2007 (11:00 pm)
Normal maps, mod kit? And he would know. :)... read more 08/08/2007 (5:37 am)
Modernization Kit Beta Thread 2 Heh, yeah there could be lots of things wrong with interiorRender.cc that i did. the problem is tha... read more 08/03/2007 (4:10 pm)
When will the 1.02 out? Agreed. TGEA is probably the purchase I regret the most (and I've bought various versions of Window... read more 07/21/2007 (4:17 am)
LoadDir("") -- setting up development game directory>? LoadDir is a function defined in the example's root main.cs [code] function loadDir(%dir) { ... read more 07/19/2007 (5:18 pm)
Modernization Kit Beta Thread 2 @Nikhil Believe me, I'd be no great loss. It may seem sometimes that I know what I'm doing, but ... read more 07/09/2007 (2:24 pm)
Modernization Kit Beta Thread 2 I'll do my best to make sure new builds from Alex work on Linux. I also sent Chip a copy of the MK ... read more 07/08/2007 (4:22 pm)
Modernization Kit Beta Thread 2 I don't have AFX, so there really isn't anything I can do with that. Otherwise, it seems that there... read more 07/07/2007 (4:22 pm)
Building in a week Wow. just ... wow.... read more 07/01/2007 (8:24 pm)
Tackling the tge terrain My point is that if the only "assistance" you intend to offer is "buy TGEA", then kindly butt out. ... read more 06/29/2007 (8:40 am)
Tackling the tge terrain You have got to be kidding. The "marketing drone" comment was based on your behavior, not your ... read more 06/29/2007 (8:08 am)
Tackling the tge terrain While trying to ignore the marketing drone's hammers, a terrain replacement for TGE and further wor... read more 06/28/2007 (11:27 pm)
Tackling the tge terrain I'd like to throw my support behind new terrain for TGE. Also, I'd like to mention that I am sick... read more 06/27/2007 (11:03 pm)
Modernization Kit Beta Thread 2 Yeah, well, when I'm at work I use dialup and it was getting silly loading that thread. Also, I d... read more 06/27/2007 (9:13 pm)
Modernization Kit Beta @Dro I intend to make sure everything works properly on Windows XP and Linux (Kubuntu-Feisty). W... read more 06/27/2007 (8:48 pm)
Modernization Kit Beta @Nikhil Yep, MK works on Linux @Jason Not to nitpick, but Mac's run BSD-type kernels and th... read more 06/27/2007 (6:54 pm)
Modernization Kit Beta Well, I've merged the MK into 1.5.2. screens: [url]http://carl.lscode.net/interior.html[/url] ... read more 06/27/2007 (11:22 am)
Building a game SOLO!!!! What do you do first I started by defining features that were not in the engine and implementing them one by one. a lot ... read more 06/15/2007 (5:55 pm)
Download Problem(not sure where to post) It has been a rough weekend for GG's download server. The "15 min" thing just means for that downlo... read more 05/27/2007 (9:42 pm)
Hey GG, how about a vehicle collision fix?? @Tim, I actually didn't realize that it ran on Mac. I guess i should download the latest and loo... read more 05/24/2007 (10:39 pm)
Hey GG, how about a vehicle collision fix?? @Tim, I'm a C4 owner and the only thing keeping me from using it is the lack of a Linux port. The... read more 05/24/2007 (8:41 pm)
Torque Motion I appreciate the update.... read more 05/20/2007 (4:26 am)
Torque Motion His website mentions it as well. if he came out with a good FPS set, i'd buy both... read more 05/19/2007 (1:33 am)
Multiplayer games Yes you can make a multiplayer game with TGE, no you do not need TNL... read more 05/18/2007 (4:25 am)
Iris Personally, i'd like to see more WIP threads.... read more 05/18/2007 (4:24 am)
3d world studio leads to crash in TGE Sounds like you didn't copy the textures over to your dif dir... read more 05/17/2007 (7:41 pm)
Future of Torque on Linux I imagine it helps GG claim that no one uses Linux when we all have to download the windows package.... read more 05/16/2007 (10:10 pm)
Torque Motion I would also like to know.... read more 05/16/2007 (9:33 pm)
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