Game Development Community

game4Rest's Forum Posts

Thread Post Date Posted
Torque 3D Community Edition Activation Awesome. I'd love to access. zzleggam@gmail.com Thanks.... read more 06/06/2012 (7:10 am)
GG, anything new or update plan? @Lukas, As a customer since TGE, I have that virtue. But if GG can share the information, that wou... read more 04/27/2012 (8:24 am)
scaleform - Any plan for T3D? [QUOTE]Is it a feature that can interest you?[/QUOTE] Yes, It is. Also, such as HumanIK and beast... read more 04/18/2012 (5:27 pm)
empty @All, I leave this message here lest the other people should make mistake. This guy cut off e... read more 03/30/2012 (8:17 pm)
empty @ivilai, I leave a message here as you haven't been replying to other types of communication. I'm... read more 03/25/2012 (11:44 pm)
empty @ivilai, Are you still looking for a contract work? If yes, will you send me an email to zzleggam... read more 02/13/2012 (1:22 am)
can material properties be modified at run time? OK, let's check if I can help you. You can send me an email to zzleggam (at) gmail (dot) com.... read more 12/21/2010 (1:45 pm)
can material properties be modified at run time? @deepscratch, Maybe you can refer to [url=http://www.torquepowered.com/community/resources/view/196... read more 12/21/2010 (12:00 am)
Wetness Very nice Marcus! Thank you.... read more 12/16/2010 (3:29 am)
[T3D bug] player Shake on terrain ShowToolPro!!! ;-)... read more 06/27/2010 (5:49 pm)
[T3D bug] player Shake on terrain BTW, the terrain texture looks good to me. How did you make this? What kind of material?... read more 06/24/2010 (6:56 pm)
[T3D bug] player Shake on terrain @Gwang Hyun, I believe that has something to do with your model's bounding box. I recommand to te... read more 06/24/2010 (6:55 pm)
How can I make small circular hole on the terrain? @Brian, I think creating 2D hole decal is a good start. If I don't render the terrain under the h... read more 06/24/2010 (5:44 pm)
How can I make small circular hole on the terrain? @Chris, Well, there is a reason that I want to make a circular hole instead of placing a mesh with ... read more 06/24/2010 (6:01 am)
Dynamic Skins and Material Swap Issue I newly released multiplayer version of this feature. You can find it [url=http://www.torquepowered.... read more 04/07/2010 (8:40 pm)
Dynamic Skins and Material Swap Issue It works now. Thanks for your patience.... read more 03/28/2010 (3:48 am)
Dynamic Skins and Material Swap Issue Sorry to have kept you waiting too long. I posted related resource few minutes ago in resources corn... read more 03/27/2010 (9:19 am)
Dynamic Skins and Material Swap Issue @Squall, I tested if mine supports network play. To tell you the result, I'm afraid to say this, bu... read more 03/24/2010 (3:10 am)
Dynamic Skins and Material Swap Issue I'm getting to the end. I just need two or three days to do additional test. Before I come out with... read more 03/21/2010 (5:54 pm)
Dynamic Skins and Material Swap Issue @Squall, I finished writing up character customization codes just yesterday. Now, I'm testing it. I... read more 03/18/2010 (6:57 pm)
Dynamic Skins and Material Swap Issue @elvince, Smaller texture may gain a little benefits in speed when loading and processing. As long ... read more 03/08/2010 (7:20 am)
Dynamic Skins and Material Swap Issue @elvince, It's not going to be so difficult. It is only a matter of naming convention and protoco... read more 02/26/2010 (8:52 pm)
GuideBot Beta 0.8 @Yuri, I made an order this Tuesday. Can you check it out?... read more 02/25/2010 (4:33 pm)
Dynamic Skins and Material Swap Issue Well, I had a chance to look deep inside the engine codes. And came to a conclusion that all the fea... read more 02/24/2010 (4:39 pm)
i have setActionThread Error please send me your nate on id. My email is zzleggam at gmail dot com.... read more 12/21/2009 (11:11 am)
i have setActionThread Error Can I see your animation definitions? You need to detail your problem to get help. ... read more 12/21/2009 (6:30 am)
Dynamic Skins and Material Swap Issue @Jeff, That's the problem that I'm currently undergoing. Unfortunately, I cannot spend time at al... read more 11/11/2009 (9:31 pm)
Dynamic skins and materials swap @Everyone, I apologize for being late to come out with the solution. As I don't have enough time ... read more 10/30/2009 (11:35 pm)
Dynamic skins and materials swap I have been porting it to T3D 1.0, no difference with beta 5 for this resource. At this moment, I s... read more 10/06/2009 (12:02 pm)
Dynamic skins and materials swap I was able to spend a little time on this yesterday. I tried to change the default material setting ... read more 09/28/2009 (12:59 am)
Dynamic skins and materials swap Even though I had no problem with the build, nothing happens with the relevant commands after it. ... read more 09/20/2009 (11:18 am)
Dynamic skins and materials swap @deepsratch, Can you let us know what changes you've made in Beta 5 to make the build work? @Tek... read more 09/16/2009 (5:40 am)
Dynamic skins and materials swap So many things are changed in beta 5. I need more time.... read more 09/15/2009 (9:50 am)
Dynamic skins and materials swap @deepscratch I haven't tried it in beta 5 yet. I'm going to try it this weekend and come back to yo... read more 09/12/2009 (2:43 am)
Dynamic skins and materials swap @deepscratch, Thanks for your update.... read more 07/28/2009 (4:18 pm)
Dynamic skins and materials swap @Samaursa, I tested above my codes in T3D beta 3 version. I found there have been made many changes... read more 07/27/2009 (9:54 pm)
[Closed]PAID: Need to export animations Hi eb, Unfortunately, it doesn't work either. I got the same result even though I didn't copy it. ... read more 07/02/2009 (4:36 pm)
[Closed]PAID: Need to export animations @Ryan, Please check your mail box. @Jeff, I'm afraid I've got an error message that the mail ad... read more 07/02/2009 (6:53 am)
GUI save issue For your first problem, even after executing it in somewhere like exec("./ui/...gui");, do... read more 06/23/2009 (12:36 am)
Dynamic skins and materials swap Hey Huan Li, Thanks for your advice. I'll try your suggestion.... read more 06/15/2009 (9:49 am)
Dynamic skins and materials swap If anyone is watching this thread and want to know the answer, I found out that my code change has n... read more 06/15/2009 (2:55 am)
Break point is not working @Tom, I found out the reason for my problem. It is because I made a modification with Net::send() m... read more 06/11/2009 (5:14 pm)
Dynamic skins and materials swap Anyone, Please?... read more 06/10/2009 (4:27 pm)
LINK : fatal error LNK1181: cannot open input file 'x3daudio.lib' Have you installed the lastest DirectX SDK?... read more 04/08/2009 (2:15 am)
Array @Vijay, You'll have to declare it like $arr[10]. After that, you can do something like this. $a... read more 03/20/2009 (7:51 am)
The eye node in non-player objects. If you exported it successfully, you should see the eye node when open it up in ShowTool. You can c... read more 03/19/2009 (3:09 am)
UNICODE "text" field in TGEA issue(GUI Editor) When I was with TGE, it was said that notepad is not appropriate for unicode. I remeber it caused so... read more 03/19/2009 (1:37 am)
The eye node in non-player objects. Hi Hasitha, I'm wondering if you made the eye node in your rigid shape. Usually, the eye node is us... read more 03/18/2009 (3:41 am)
Player animations are called where? TGEA @Kevin, If you take a look into data/shapes/player/ or below folders in every game example, you'll ... read more 03/05/2009 (10:21 pm)
Switch between Gui @Splouch, It is because your new chat.gui layer is over the play.gui layer. Did you make your chat.... read more 03/02/2009 (5:40 pm)
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