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Hewster's Forum Posts

Thread Post Date Posted
New beta tomorrow @Thomas... that was a quick fix... missed you update there. Could I possibly request a feature ? ... read more 07/26/2009 (4:13 am)
[Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) Further update on that last thread: [url]http://www.garagegames.com/community/forums/viewthread/977... read more 07/26/2009 (1:48 am)
Crash on level load & terrain painter open - FIXED @Tom.. works for me :) it also negates the need for Jaimi's fix for the other terrain painter issue... read more 07/26/2009 (1:39 am)
Crash on level load & terrain painter open - FIXED @Jaimi, re: crossbow.. I remember reading a thread about that issue, odd that they added that check... read more 07/25/2009 (2:43 pm)
BETA4 *.dsq don't working I wonder, is Szzg007 saying dsq doesn't work WITH dts ? maybe as in attaching to nodes ? I dunno... read more 07/25/2009 (2:20 pm)
Torque 3D Show Off Thread! Well I do remember the promise of a 'make my game' button.. still waiting on that :D Joking ... read more 07/24/2009 (6:49 pm)
Beta 4 crashing - please note this was listed in Beta 3 but still happening. @Steven, see my post [url=http://www.garagegames.com/community/forums/viewthread/97733/1#comment-655... read more 07/24/2009 (12:58 pm)
Crash on level load & terrain painter open - FIXED Steven Garcia asked me to post more info regarding this crash, so here goes :) Things to note abo... read more 07/24/2009 (12:56 pm)
Beta 4 crashing - please note this was listed in Beta 3 but still happening. I agree Steven, but until the original poster tries any of the fixes, and gets back to us, were all... read more 07/24/2009 (9:30 am)
Beta 4 Issues and Questions [quote]Shez..... Yes this prooves that it's a Male dominated world out there with not many woman ... read more 07/24/2009 (7:11 am)
Crash on level load & terrain painter open - FIXED Here is a vid of how I create the crash: [youtube=AvOQ1mLo-Gs width=580 height=360] My machine: ... read more 07/23/2009 (3:46 pm)
Crash on level load & terrain painter open - FIXED Ok, done a compile myself. jaimi's fix DOES enable me to load a level if 'TerrainPainterPlugin' ... read more 07/23/2009 (2:52 pm)
Crash on level load & terrain painter open - FIXED Jason was saying the code change doesn't fix the problem for him. (terrain painter being left open,... read more 07/23/2009 (1:17 pm)
New beta tomorrow Hi guys, Got the latest beta, will give it a though whirl tonight :) @Thomas.. loving the mous... read more 07/23/2009 (12:32 pm)
Tiling a texture (aka wallpaper) I haven't used XSI, but i suspect its a setting in the uv mapping somewhere, you may not be applyin... read more 07/23/2009 (9:24 am)
New beta tomorrow Nice one David, Do you have a list of thing you would like us to test specifically ? I have ha... read more 07/22/2009 (7:33 pm)
New project wont open after saving Possible fix here: [url]http://www.garagegames.com/community/forums/viewthread/97733[/url]... read more 07/22/2009 (7:15 pm)
Bug: Crash upon loading any non-stock mission Possible fix here: [url]http://www.garagegames.com/community/forums/viewthread/97733[/url]... read more 07/22/2009 (7:13 pm)
Beta 4 crashing - please note this was listed in Beta 3 but still happening. Possible fix here: [url]http://www.garagegames.com/community/forums/viewthread/97733[/url]... read more 07/22/2009 (7:11 pm)
[Beta 4 Bug] Crash w/ Restart after exiting with Terrain Painter Open (Fixed) Fix here: [url]http://www.garagegames.com/community/forums/viewthread/97733[/url]... read more 07/22/2009 (7:09 pm)
Beta 4 Issues and Questions I've made a more concise post here: [url]http://www.garagegames.com/community/forums/viewthread/9... read more 07/22/2009 (7:08 pm)
Beta 4 Issues and Questions Ryan.. obviously if a person is USING the engine they need a licence... I am sure all owners would ... read more 07/22/2009 (6:40 pm)
Beta 4 Issues and Questions Dam, how many posts have I made on this thread !... anyway... The terrain painter bug... definite... read more 07/22/2009 (5:18 pm)
Beta 4 Issues and Questions @Ryan, they seem to be a married couple, perhaps one of them is the artist / content creator, and t... read more 07/22/2009 (5:12 pm)
Beta 4 Issues and Questions Nice one Jaimi, hopefully this issue is shezs' problem also. Now we just gota fix Mikes outstandi... read more 07/22/2009 (5:04 pm)
Beta 4 Issues and Questions @Jason.. cool.. when shez reads this, we may find her issues are the same bug.... read more 07/22/2009 (4:47 pm)
Beta 4 Issues and Questions OK.. quick update.. It seems the error I'm getting is when you leave the terrain painter open wh... read more 07/22/2009 (4:35 pm)
Beta 4 Issues and Questions Shez.. good news.. sort of.. I can reproduce this I am going to guess you use the torque toolbox ... read more 07/22/2009 (4:29 pm)
Collision detections in Underworld mmm interesting... what now Holmes :) I would join you in this quest, but I have a small project ... read more 07/22/2009 (12:03 pm)
Collision detections in Underworld I tried adding a retractionPoint, toward the back of my weapon, the result. no change. The cross... read more 07/22/2009 (11:30 am)
Collision detections in Underworld hmm I have created my character & a weapon with a "muzzlePoint" yet I can still fire ... read more 07/22/2009 (10:46 am)
model scale I'm pretty sure it depends on what your system unit scale is set to in max (never tested it, always... read more 07/22/2009 (1:27 am)
Beta 4 Issues and Questions Richard / Shez.. I understand how frustrating it is when things crash on you, you try to seek advis... read more 07/20/2009 (6:44 pm)
Lighting: lightDynamicGeometry - what is "Dynamic" It seems were singing from the same hymn sheet :) What I'll do is package up my test level, and e... read more 07/20/2009 (12:38 pm)
Beta 4 - Basic lighting cause flicker in undercity Or just a checkbox "Use in AL only" ?... read more 07/20/2009 (11:57 am)
Lighting: lightDynamicGeometry - what is "Dynamic" I understand that to get this 'perfect' lighting, will cost some performance, but I think that so l... read more 07/20/2009 (9:15 am)
Lighting: lightDynamicGeometry - what is "Dynamic" Post Script... I will go though what I'm seeing in beta4 with regards to this, hopefully later this... read more 07/20/2009 (7:04 am)
Lighting: lightDynamicGeometry - what is "Dynamic" @Pat, I am more than willing to try out 'mid-beta' to help get this lighting nailed down :) Fr... read more 07/20/2009 (6:59 am)
PointLight/SpotLight shadows & equator accuracies Hey guys, thanks for the responses :) If you would like me to test any mid-beta stuff on my model... read more 07/19/2009 (7:08 pm)
Some pics of WIP ok, the bank model has been re-worked somewhat, I've learned more about pureLIGHT, and have made a ... read more 07/19/2009 (5:58 pm)
Torque 3D Beta 4 Released (Features, Improvements, Fixes, and Known Issues) Omg.. that's gona take me at least an hour to digest !! Well all done GG T3D devs :D... read more 07/17/2009 (1:29 pm)
PointLight/SpotLight shadows & equator accuracies Thanks for your answer Pat, I am quite happy to not pass judgement while any software is in beta. ... read more 07/17/2009 (9:10 am)
Lighting: lightDynamicGeometry - what is "Dynamic" Great stuff Pat, looks like you are well in front of me :)... read more 07/17/2009 (8:59 am)
PointLight/SpotLight shadows & equator accuracies Yes Steve, otherwise known as the 'equator' :) My point isn't about that though, its the fact tha... read more 07/17/2009 (7:53 am)
3ds Max Exporting Frustration Hi Matt, got some links for you :) [url]http://docs.garagegames.com/artist/official/3D%20Studio%2... read more 07/17/2009 (5:48 am)
Beta and those interested post here Did you put the light .ASE in your "lights_common" folder ? ... read more 07/13/2009 (9:41 pm)
Beta and those interested post here Hi Thomas, thanks for the info. Re: Collada smoothing groups. I've done some testing, and it see... read more 07/10/2009 (8:06 pm)
Beta and those interested post here @Thomas.. I had tried playing with with those settings (is the reason why I then got different size... read more 07/10/2009 (2:04 pm)
Beta and those interested post here I have found a workaround for the problem of the .dae files PL creates being too small in T3D, I si... read more 07/10/2009 (6:25 am)
Beta and those interested post here I've taken a few SS of my WIP with PL [url=http://www.garagegames.com/community/forums/viewthread/96... read more 07/09/2009 (4:33 pm)