Game Development Community

Stephen's Forum Posts

Thread Post Date Posted
Forest Pack Q&A The lighting is actually worse now with those "lighting fixes". [url=http://img411.imageshack.us/... read more 08/17/2008 (12:59 pm)
Forest Pack Q&A I have applied all the lighting fixes and I'm still getting the light/fog problem.... read more 08/17/2008 (5:17 am)
Forest Pack Q&A Anyone know whats going on?... read more 08/16/2008 (10:56 pm)
Forest Pack Q&A Okay, I changed the tree model to another one and got the game to load and it spawned the trees but ... read more 08/16/2008 (2:11 pm)
Forest Pack Q&A Okay, I think that was a problem. The names being the same so then I remove Tree2 datablock and rena... read more 08/16/2008 (2:01 pm)
Forest Pack Q&A [code] new ForestItemData(Tree1) { collidable = true; groundAligned = false; maxIte... read more 08/16/2008 (11:18 am)
Forest Pack Q&A Okay, I went though and made sure that all the paths are correct for the terrain textures and shapes... read more 08/16/2008 (1:34 am)
Forest Pack Q&A [code] Compiling newforest.cs... CreateShapeInstances in 0.00 seconds. ---- End createForest: Ran... read more 08/16/2008 (12:33 am)
Forest Pack Q&A So how would I do that?... read more 08/16/2008 (12:04 am)
Forest Pack Q&A [code]Forest::createForest - Forest count is zero. To save on memory hits, you should set it to the ... read more 08/15/2008 (6:45 pm)
AFXWeapon? How is the melee system incorperated into the AFX kit, and how the afxWeapon class would be using wi... read more 08/01/2008 (6:32 pm)
Upgrading AFX Versions [quote]Attention AFX for TGE License Owners! If you have a license for AFX for TGE, then you can upg... read more 07/30/2008 (10:59 pm)
Decapitated Haha, that's kind funny.... read more 07/30/2008 (10:37 pm)
Make Chat Hud always visible? What did you do to avoid conflicts with other gui elements? Because when I turn the chat hud back on... read more 07/25/2008 (1:38 am)
AFX Melee System Compatibility I have added the Simple Melee to my code and it compiled fine and I added all the script changes but... read more 07/25/2008 (1:31 am)
Simple Melee , AFX Question Okay, I'm stuck =( I have added the code and anything seems to be working but I can't really test it... read more 07/23/2008 (10:08 am)
How to Heal Using Negative Damage Could someone post example code on how to get a healing spell working?... read more 07/23/2008 (4:07 am)
Sword trace effects Is there a way to active the effect when swinging only?... read more 07/22/2008 (10:56 am)
Shrink Spell Awesome! Thankyou for this.... read more 07/22/2008 (10:01 am)
AFXWeapon? Any news about the combat system?... read more 07/21/2008 (4:44 am)
Question about storing data That's a pretty interesting book. But I'm not a programmer so I won't be able to create this myself.... read more 05/27/2008 (11:32 am)
Question about storing data With using text file to save the player's information would be fine to do? So I can store the player... read more 05/27/2008 (11:08 am)
Shadow problem So is there a reason why it's doing this?... read more 10/18/2007 (5:37 pm)
Need help with gameplay [url=http://www.garagegames.com/index.php?sec=mg&mod=project&page=view.job&qid=6211]Need a Scriptor[... read more 10/16/2007 (8:46 pm)
Need help with gameplay Okay, I was able to spawn a bot that follows a path and will shoot at any players in range. I used t... read more 10/16/2007 (9:58 am)
Need help with 15 terrain textures Okay, now its working great. I totally forgot about recompiling the release to. Thanks for the info!... read more 10/01/2007 (2:20 pm)
Need help with 15 terrain textures Okay, I was able to get 13 terrain textures to work with "banks" fixes but I noticed that if I try t... read more 10/01/2007 (4:28 am)
Need help with 15 terrain textures Bump!... read more 10/01/2007 (3:48 am)
Need help with 15 terrain textures Anyone?... read more 09/30/2007 (3:38 am)
GameCamera: a third person, aiming camera (that works!) Maybe you could post some screenshots and videos on this in action.... read more 09/22/2007 (7:54 am)
Seriously disappointed, so far (not so much, now) You are looking at the old documenation. This is where you need to look, http://tdn.garagegame... read more 07/27/2007 (11:11 pm)
The things I like most I'm now a proud owner of the AFX pack and so far loving it. =)... read more 07/20/2007 (4:04 pm)
Trouble with Leaves on Tree. Well, I don't use blender so I can't help you there.... read more 05/05/2007 (11:06 am)
Trouble with Leaves on Tree. I think the reason why you see the leaves from behind (both sides) is that it doesn't have 2 faces w... read more 05/04/2007 (6:53 pm)
Horsepack Purchase Thread I'm going to buy the pack very soon!... read more 04/21/2007 (11:14 pm)
Constructor is out a day early Finally we get to play with it =P... read more 04/08/2007 (4:15 pm)
Constructor TDN Access I'm able to view it... read more 04/08/2007 (8:43 am)
Constructor Out Early Well, I'm just happy that I can finally play with Constructor! =D... read more 04/08/2007 (8:42 am)
Sci-fi weapons (many images) Looks pretty cool!... read more 03/14/2007 (12:59 pm)
Does anyone have a example mecha code? [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6713]Here[/url]'s a reso... read more 03/04/2007 (1:26 pm)
Creating difs... Yea, that's what I'm thinking about doing because I really like how 3DWS is set up.... read more 02/23/2007 (8:01 pm)
How many people bought the RTS Starter Kit, total? I have purchased the RTS kit but I'm waiting for GG to update it.... read more 09/17/2006 (9:22 am)
Player stats by scripts Could you post the code on how you did it?... read more 09/16/2006 (1:44 am)
Where can I download TGE v1.4.2? Quote from the [url=http://www.garagegames.com/mg/snapshot/view.php?qid=1280]Snapshot[/url] [quote]... read more 09/14/2006 (8:56 pm)
WAD files for hammer You must use a program called "[url=http://www.telefragged.com/wally/]Wally[/url]" to create wads fo... read more 09/03/2006 (8:11 pm)
TankPack Question If you get this problem fixed please post it. Thanks... read more 08/31/2006 (7:00 am)
Tank Pack and TGE 1.4 Yea, I forgot to say that I'm using Visual Studio 2005.... read more 08/29/2006 (11:28 pm)
TankPack Question Yes, I have came across this problem to. I have talked to Joe Maruschak about this problem and he sa... read more 08/29/2006 (11:26 pm)
Tank Pack and TGE 1.4 Move these 2 lines under [code] void renderShadow(F32 dist, F32 fogAmount); bool prepRenderIma... read more 08/29/2006 (9:53 am)
CommanderMap with CG water *bump*... read more 08/28/2006 (8:47 pm)