Stephen's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GMK with T3D 1.1 Beta3 | Anyone have any ideas on what's going on in these 2 screenshots? [URL=http://img89.imageshack.us/... read more | 11/23/2010 (4:10 pm) |
| Need help with resource bugs | @deepscratch, Sorry man, but I don't have those files for that resource anymore.... read more | 10/29/2010 (12:16 am) |
| Need help with resource bugs | Okay, I have made the melee animation priority 1 and it somewhat fixed the animation problem. Like y... read more | 10/28/2010 (4:25 pm) |
| Need help with resource bugs | I have changed the throwForce to like 50 but yet it still doesn't throw very far. I have tried movin... read more | 10/28/2010 (3:39 pm) |
| Preparing Game Developing | So for the past few days I have been creating my doodads in 3ds max and I have to say it's going pre... read more | 09/18/2010 (8:40 pm) |
| Horse Pack port T3D | Well I haven't tried to port it over yet. I was asking to see if anyone else has tried to port it ov... read more | 09/18/2010 (4:27 am) |
| Preparing Game Developing | @ Marcus, That's what I was thinking about doing. Forget about Constructor and use 3ds max for al... read more | 09/12/2010 (11:29 pm) |
| Preparing Game Developing | The main reason why I have been using Constructor is that it automatically sets up the collision unl... read more | 09/12/2010 (8:04 am) |
| Weird Terrain Painting | So you must have a detail map applied.... read more | 09/10/2010 (4:00 pm) |
| T3D MMO KIT - Download and Resources | So Joshua, are you still working on the kit?... read more | 08/15/2010 (10:36 am) |
| Basic premade game? | Torque 3D has example projects that you can use as a base for your project. There are resources to a... read more | 06/30/2010 (11:05 am) |
| Bravetree Tank Pack Port T3D | I'm getting some errors trying to add the code in T3D 1.1 Beta 5. Here is the [url=http://tek0.ne... read more | 04/16/2010 (6:22 pm) |
| Bravetree Tank Pack Port T3D | I don't think those will help.... read more | 04/16/2010 (1:37 pm) |
| adding new teams | You could start here, [url]http://www.torquepowered.com/community/resources/view/19447[/url]... read more | 04/13/2010 (4:25 pm) |
| GuideBot Beta 0.8 | Sweet! That fixed the Template List. Thanks Donald!... read more | 04/11/2010 (7:02 pm) |
| GuideBot Beta 0.8 | So in Project Dependencies, I checked "libGuideBot" and removed the 2 lib files that came ... read more | 04/11/2010 (1:19 pm) |
| GuideBot Beta 0.8 | I can confirm this to. I'm using both guideBot_t3d_beta081_gmk.zip and t3d1.1beta and gmk 1.2.8. The... read more | 04/09/2010 (5:33 pm) |
| IMPORTANT: Before running - Update DXSDK, PhysX SDK, PhysX Software (links inside) | I see. So I'll stick with Mar09 DXSDK then.... read more | 04/06/2010 (4:37 am) |
| IMPORTANT: Before running - Update DXSDK, PhysX SDK, PhysX Software (links inside) | Anyone using DXSDK Feb 2010 and PhysX 2.8.3.21 for PC Core?... read more | 04/05/2010 (9:56 pm) |
| Normal maps in Torque 3d | I fully agree with you with keeping this thread "bumped". You would think that this proble... read more | 03/09/2010 (4:44 am) |
| Normal maps in Torque 3d | Anyone know what is causing this? How can we fix this normal map problem?... read more | 03/09/2010 (12:10 am) |
| Dynamic skins and materials swap | Okay, great! Thanks... read more | 09/17/2009 (5:59 pm) |
| Dynamic skins and materials swap | @game4Rest, Will you be release you changes to the public through a resource?... read more | 09/15/2009 (4:17 pm) |
| More Melee Help | I'm still lost with this problem.... read more | 09/08/2009 (8:02 pm) |
| T3D? how hard is it to port over? | I have made some progress with porting the kit to T3D but of course it won't have AFX. So far, I hav... read more | 09/03/2009 (11:54 pm) |
| Making new action maps not working | When I was working on this, it was with TGEA 1.8.1.... read more | 09/02/2009 (8:31 pm) |
| More Melee Help | So is the problem with the code or the models and animations? I have been using the the female from ... read more | 09/01/2009 (10:13 pm) |
| TGEA 1.8.1 and Horse Pack | So here is just the errors that deal with the Material Property Map. [url=http://tek0.net/errors.... read more | 08/31/2009 (8:09 pm) |
| TGEA 1.8.1 and Horse Pack | I changed that back but I get this error, Error 14 error C2664: 'ShapeBaseData::preload' : cannot... read more | 08/31/2009 (6:36 pm) |
| Horsepack Purchase Thread | Purchased Horse Pack. Paypal Transaction ID: 49518571S8278314Y... read more | 08/31/2009 (3:23 am) |
| getting vehicles to work against physics objects YAY! | Awesome! I'll have to try this.... read more | 08/25/2009 (11:21 pm) |
| pxCloth, help with attachments? | Oh, I would like to know that to! I love Jiggle bones! mmmm.... =P... read more | 08/25/2009 (7:30 pm) |
| Anyone got a T3D ready human avatars? | Yea but I was to lazy to do that. Besides I wanted to play with the new Shape Editor. :D... read more | 08/25/2009 (7:27 pm) |
| Anyone got a T3D ready human avatars? | Well I have been playing with the FACK pack in T3D. The basic model and animation work but I haven't... read more | 08/25/2009 (6:30 pm) |
| Needing Level Designer | Well I'm looking for someone that will help me create the levels for the project. I have some ideas ... read more | 08/11/2009 (4:06 pm) |
| Needing Level Designer | Any level designers out there?... read more | 08/11/2009 (11:54 am) |
| Welcome To The GMK Forums! | @deepscratch, I love to see that resource!... read more | 08/06/2009 (5:23 am) |
| Making a tunnel | Yea, I didn't see any cursor color options as well. Anyway, thanks for the help.... read more | 08/05/2009 (12:08 pm) |
| Making a tunnel | Cool, that seem to do the trick with the missing pieces. By the way, is there a way to change the co... read more | 08/05/2009 (10:58 am) |
| Making a tunnel | okay, I'll try exporting it with it unchecked.... read more | 08/05/2009 (10:36 am) |
| Making a tunnel | I think I have figured out the texture problem but I'm still not sure about pieces of the tunnels go... read more | 08/05/2009 (6:38 am) |
| Request: GMK sub forum | I concur.... read more | 07/20/2009 (6:51 am) |
| pxCloth, help with attachments? | I would like to see pxCloth attached to players and vehicles in T3D.... read more | 07/07/2009 (5:03 am) |
| Torque 3D Beta 3 Released (Features, Improvements, Fixes, Notes, and Known Issues) | haha, I love that image of the cat. :D... read more | 06/24/2009 (4:11 pm) |
| Easy Open and stop HDR and LightRays in Option! | Thanks!... read more | 06/11/2009 (4:19 am) |
| PhysX installing problem | I see, well I actually was able to compile the physx demo with no problem. I did a fresh install on ... read more | 06/10/2009 (11:01 am) |
| PhysX installing problem | Well I thought I found the problem but it wasn't the "\" in the directories. So I'm still ... read more | 06/08/2009 (6:29 pm) |
| [T3D] Vehicles? | I used this [url=http://www.garagegames.com/community/resources/view/3925]resource[/url] so that I c... read more | 05/25/2009 (3:29 am) |
| Forest Kit (With out negitivity) | Aww, I want to see more videos or screenshots of the Forestkit. ;)... read more | 05/22/2009 (7:57 pm) |
| Beta 2 bug: Terrain base texture bug still present | Dang, I hoped this bug was fixed in beta2.... read more | 05/21/2009 (2:21 pm) |