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John E. Nelson's Forum Posts

Thread Post Date Posted
Free shoot-em-up framework for T2D hey thanks!... read more 09/21/2012 (9:45 am)
Torque 3D Community Edition Activation I would like to access, and I do 1.2 licenses. jnelson@suspicious-activity.com Thanks! John ... read more 09/11/2012 (7:56 am)
Can't activate Torsion After I rebuilt my computer I found that the Torison key code will not work. Oh David, the magic k... read more 09/07/2012 (11:24 pm)
Verve compatible with T3D 1.2? I am considering buying Verve, but I use T3D 1.2. A little worried that there might be some issues ... read more 09/07/2012 (2:34 pm)
Weapon Attachments There was a Modmaker Weapons Pack released in the store that did not seem to work correctly. The cod... read more 09/06/2012 (4:08 pm)
Game Funding site needs early testers The feds put in new rules for the industry, so I am holding off until things settle down. The entire... read more 09/05/2012 (10:30 pm)
What's Everyone Up To? (Sept 2012 Edition) This year I had taken some time off from game development, but now I am gearing up to build a rapid ... read more 09/05/2012 (2:21 pm)
Torque & GameSpy Technology Well Gamespy has a drag and drop multiplayer matchmaking kit for Unity, without any programming need... read more 12/22/2011 (12:12 am)
Smart Packer Pro - Build in less than a minute a single executable Michael, You wouldn't happen to have a new coupon code for 2011? ... read more 11/18/2011 (9:55 pm)
Torque 3D 1.2 Release How much will the update cost? Well let me know, as I would like to update my versions of my game t... read more 11/18/2011 (9:27 am)
So, Garage games is now switching to a "pay per update" system? I am an early adopter and I have no problems with paying for major upgrades to the engine. Especial... read more 11/18/2011 (8:43 am)
Soldier model skeleton rig question After looking at the Max file I see only 2670 frames of animation. Now I understand that the many p... read more 11/17/2011 (3:56 pm)
Soldier model skeleton rig question I bought the original Soldier MAX files in the store, so I should be able to export the animations a... read more 11/17/2011 (3:07 pm)
Soldier model skeleton rig question I will have test to see if I can apply the animations in game to either characters to see the result... read more 11/17/2011 (12:27 pm)
Green Ear is Defunct now Well they told me that we could still use it while they were developing the other product, but the G... read more 10/14/2011 (3:44 pm)
Acquire/Reaquire Tribes The beta is starting Nov 4th f or this game. ... read more 10/12/2011 (8:46 am)
Crytek Free Version of CryENGINE 3 UPDATE: Well they are releasing the CryEngine 3 for free, but it's for non-commercial use. There i... read more 08/17/2011 (1:10 pm)
Characters in COLLADA dae format After further review, since all my characters have the same skeleton, it will be cheaper for me to h... read more 05/06/2011 (12:43 pm)
Characters in COLLADA dae format I have an old Max version, never upgraded. But I have Blender, and Carrara 8 Pro. My custom char... read more 05/05/2011 (2:01 pm)
Characters in COLLADA dae format I just emailed you. Thanks!... read more 05/05/2011 (11:53 am)
Nintendo: We don't want garage developers Tim, Your argument suggests that all bad games are developed by Garage game developers. That is not... read more 03/19/2011 (2:15 pm)
Torque & GameSpy Technology Gamespy has been emailing me to try using the free code now. It would be interesting to see how it ... read more 03/18/2011 (11:22 pm)
GuideBot Beta 0.8 Well it looks like GMK and Guidebot are not going to be updated for a while?... read more 02/23/2011 (9:50 pm)
GuideBot Beta 0.8 We were not able to make it work with T3D 1.1 b3, so it was removed from the final build. I did kee... read more 02/11/2011 (7:00 pm)
Lunar Lander? But we do have sticks, poke, poke!... read more 02/09/2011 (2:24 pm)
GuideBot Beta 0.8 Deepscratch, there is a bug relating to multiple seats as I understand it. I have already contacted ... read more 01/25/2011 (1:42 pm)
GuideBot Beta 0.8 He's a programmer working for me. Yuri knows all about it, and Alfio has been fixing my bugs. ... read more 01/24/2011 (8:11 pm)
t3d : change levels via trigger and stop players movement ? Very nice Michael! It was taking me forever to find it on my backup drive.... read more 01/23/2011 (11:18 am)
t3d : change levels via trigger and stop players movement ? Build a simple rectangle shape and make the texture a png. It supports transparency, and then you c... read more 01/22/2011 (9:04 pm)
The Noob questions begin. :) With the editor set to Object editor, go to the right side window. You will see the Scene tab. Exp... read more 01/22/2011 (8:29 pm)
Wetness Marcus, I like the postFX shader, thanks for your hard work! ... read more 01/22/2011 (2:58 pm)
Yack Pack is Gone! @Steve, the Torque export appears under the evolver.com website and not the prod site. I just went c... read more 01/21/2011 (8:47 pm)
2011 IRC Hour Discussion I just tested an iRC iphone app called iRC, by mediaware.sk It worked fine. I am sure there are oth... read more 01/21/2011 (10:26 am)
Yack Pack is Gone! Alfio, can you email me at jnelson (at) suspicious-activity (dot) com Wanted to talk to you about y... read more 01/20/2011 (1:16 pm)
iTorque 2D 1.4.1 And Beyond Nice job Michael. ... read more 01/20/2011 (12:28 pm)
Download link don't work The site is being updated, please be patient. Lots of us are waiting to download as well, but the t... read more 01/20/2011 (11:12 am)
Yack Pack is Gone! Recently I was talking to a vendor of a 3rd party product. It appears many seem to have a wait and s... read more 01/17/2011 (2:38 am)
Chat Mapper Ben, Any update on the new release of Chat Mapper? I really need the new Yack Pack exporter. ... read more 01/15/2011 (5:20 pm)
(CLOSED) Paid contract work for a Torque 3D Programmer Please contact me so we can talk. Email at jnelson (at) suspicious-activity (dot) com... read more 01/15/2011 (4:17 pm)
Green Ear is Defunct now I have heard both that (1) they will support current customers indefinitely, and (2) that I should b... read more 01/14/2011 (5:09 pm)
Green Ear is Defunct now Well I have 1800 slots as well, and they will go to waste now. I had added the Green Ear product to... read more 01/14/2011 (6:13 am)
Green Ear is Defunct now Sean, Wow I am glad you found that. I remember all those conversations with Leba about this. Everyon... read more 01/12/2011 (10:38 pm)
Green Ear is Defunct now Well this is not good, I had purchased quite a few licensees for a project. So I guess I need to fol... read more 01/12/2011 (7:14 pm)
GuideBot Beta 0.8 I did merge it with my GMK and 1.1 b3 but I had errors recompiling. Have not been able to make it w... read more 01/08/2011 (5:42 am)
GuideBot Beta 0.8 Yuri, I am trying to complete a final build for a 1.1 b3 game code, and would rather use a final ver... read more 01/05/2011 (6:48 am)
yack pack - 1.1b3 problems Sorry, but I am working on the same job, migrating the Yack Pack to 1.1 b3, and I have had some inte... read more 01/04/2011 (4:58 pm)
GuideBot Beta 0.8 Yuri, we are pleased to hear it is near. It is my missing piece that I really need to complete my p... read more 12/15/2010 (1:46 am)
Chat Mapper Ben, I went ahead and bought v 1.0, figured I would get a head start on learning to use it since 1.1... read more 12/11/2010 (8:03 pm)
GuideBot Beta 0.8 He told me that he was trying for mid December to get the Guidebot update completed. So we should h... read more 12/08/2010 (8:54 pm)
GenEpak Works Fine With T3D Beta 3 Steve that's good to know, I bought it a while back and tested it on an earlier version, but not wit... read more 12/06/2010 (6:55 pm)
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