Keith Killilea's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Illumina reborn? | :) Indeed two different games but share common game-play in parts. The wrapping up of Illumina i... read more | 11/28/2012 (7:24 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Hi Charles, Thanks for your interest and help too! :) We will chat soon ... read more | 06/17/2010 (11:32 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Great to hear Khamryn ! There is always room for more ideas and design. Will get back to you soon an... read more | 06/15/2010 (2:30 pm) |
| New Team : New T3D FPS : Anyone interested in helping? | Thanks Sean, will contact you shortly as soon as i get a free minute and thank you for your support ... read more | 06/15/2010 (2:28 pm) |
| New Team : New T3D FPS : Anyone interested in helping? | Thank you Sean for your kind words. GarageGames is one of those special communities above most as yo... read more | 06/11/2010 (10:04 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Hi Michael, Thanks for the post, sent you an email on it. ... read more | 06/10/2010 (11:30 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Sorry about not updating everyone here on the progress. The plan is still there to get this title ... read more | 06/07/2010 (4:49 am) |
| Illumina | As like the others, very sorry for bringing up this post again but I have send my deepest sympathies... read more | 06/07/2010 (4:36 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Thanks for all the comments and emails ! Looking forward to speaking with everyone ... read more | 07/11/2009 (2:25 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Thanks Nick, mail sent :) ... read more | 06/22/2009 (11:50 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Hi John, ill drop you an email to you in the morning and thanks for the helping hand!... read more | 06/21/2009 (11:26 am) |
| New Team : New T3D FPS : Anyone interested in helping? | Hi Jonathan, Thanks for the feedback! I will take a look and listen to you samples :) I will get... read more | 06/21/2009 (4:55 am) |
| New GarageGames.com Feedback | I was here when GG changed to the last website design, you got it right that time, not this time. Pl... read more | 01/14/2009 (8:34 am) |
| Artist wanted | Great concept work there Barry! I recommend who signs up for this project will not be disappointed... read more | 01/12/2009 (11:28 am) |
| Coder +1 & Artist +1 Team Building | Hi Alex, Thanks for your kind words, an email has been sent back to you.... read more | 01/12/2009 (11:23 am) |
| Coder +1 & Artist +1 Team Building | Hi Alex, I have sent you an email. Thanks for getting in contact with me :)... read more | 01/07/2009 (6:11 am) |
| Coder +1 & Artist +1 Team Building | Hi Donald, I am looking at abit of both down the road of 2009 and do send me an email and we can tal... read more | 01/05/2009 (11:58 am) |
| Coder +1 & Artist +1 Team Building | Hi Donald, very few people are working on this title as its not a large scale project. I am still on... read more | 01/02/2009 (11:34 am) |
| Recent .Plans, and you | I certainly did not mean a break out of one liners from the StarCave posts and anyone that has done ... read more | 10/17/2005 (10:42 am) |
| Okay everybody represent your `hood(neighborhood that is) | Galway, Ireland... read more | 02/15/2005 (10:14 am) |
| Irrational going self-publishing route | More developers will follow suit within the next few years for sure. A new type of indie scene rise ... read more | 02/13/2005 (6:41 am) |
| Music and SFX, keen and able for free. | Hugh good to see your from Scotland. send me an email if you like to create some Irish Celtic mediev... read more | 02/07/2005 (3:15 pm) |
| Questions Related to my Senior Thesis | Just towards Q2, we are finishing up our adventure tour which is a recreation of a city in 1651 AD ... read more | 02/05/2005 (4:17 pm) |
| Camelot Galway Demo Released! | Thanks Gilles Jr There is a known problem in starting up the demo, it takes about a minute or less ... read more | 12/20/2004 (4:27 am) |
| Camelot Galway Demo Released! | Www.starcavestudios.com is not online yet but it is online at www.starcave.com More info will com... read more | 12/20/2004 (4:19 am) |
| Camelot Galway Demo Released! | Thanks for the posts. the LOD is a prob we will fix & yep the size is massive, another area we have ... read more | 12/20/2004 (2:43 am) |
| -Camelot Galway- first official movie trailer release | Thanks Matthew i was not aware of how the forums worked in that way which helps alot. Time is always... read more | 12/02/2004 (2:18 am) |
| -Camelot Galway- first official movie trailer release | NOT trying to spam, just to get the word out there of this project to the garagegames community. Ye ... read more | 12/02/2004 (12:52 am) |
| Memory Madness please help | Dont know how to do that anyone help please... read more | 11/18/2004 (8:56 am) |
| Animation sequences and flying vehicle | Hey i tride changing the four to ambient all through the code but ddnt work anyone ever get this wor... read more | 10/24/2004 (4:00 am) |
| Followpath bug Very Unusual ATT experts | Got the fecker working. went and changed the engine code so run was never called i didnt need it as... read more | 10/22/2004 (7:54 am) |
| AI distance from player. | Hey bruno sorry to be a pain but i look round and didnt find that vectorMult anywhere. do you code i... read more | 10/10/2004 (5:52 pm) |
| AI distance from player. | Hi ive been at this loads and tried implement it but the limit is wierd what is it limit = 1; lim... read more | 10/10/2004 (7:00 am) |
| AI distance from player. | Hi ive been at this loads and tried implement it but the limit is wierd what is it limit = 1; lim... read more | 10/10/2004 (6:49 am) |
| In Max, should I do all anims in one file? | Hey this was annoying me for ages i got animations in but no where did i see the mention that the co... read more | 10/08/2004 (6:04 am) |
| HFL Files and GuiMLTextCtrl? | I just found the best GUI reference I've seen and it's not even specifically for Torque (rather Trib... read more | 10/02/2004 (4:00 am) |
| Re: Terrain Question | Yeah but it's only the terrain that repeats, you don't need to worry about heading so far east that ... read more | 10/01/2004 (3:51 am) |
| This book cover look familiar to anybody ;) | I just call him Cyborc, geddit?... read more | 09/29/2004 (8:48 am) |
| Controlling animation sequence via scripting! | Reversing animations can be done through %obj.setThreadDir(thread,isForward); (eg %player.setThreadD... read more | 09/22/2004 (3:38 am) |
| Adding Z Co-Ord to AIPlayer::getAIMove | Sorry its sorted thank you... read more | 09/20/2004 (4:10 am) |
| Adding Z Co-Ord to AIPlayer::getAIMove | Hello i have put the mod for this flying drone in and given the warsparrow the followpath movetonext... read more | 09/20/2004 (3:12 am) |
| Link error with latest head and guibitmapbuttonctrl | I got it, put IMPLEMENT_CONOBJECT(GuiBitmapButtonCtrl); right after the header declarations in... read more | 09/14/2004 (6:54 am) |
| HoverVehicleData | Wow, Martin, that's just what I was looking for, and it's a lot clearer and in parts then the offic... read more | 09/13/2004 (7:39 am) |
| Superheroes | Ah Penny Arcade (www.penny-arcade.com), is there any other Video Game based online comic more deserv... read more | 09/09/2004 (3:54 am) |
| Select objects in game by clicking on the screen | It's okay, I got it working, I just modified the first part of the object selection resource: http:/... read more | 09/08/2004 (7:07 am) |
| Ragdoll Physics | I'm sorry Martin, but you can't just dictate to players how they enjoy your game. The important thin... read more | 08/26/2004 (4:52 am) |
| Lighting pack problems | Ah sorry for the oversight, I missed that in the documentation. I'll get around to that now. And ... read more | 08/12/2004 (3:22 pm) |
| Help creating a fusion of PlayerData and VehicleData | Thanks guys, it's a good start.... read more | 07/16/2004 (1:28 pm) |