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Demolishun's Forum Posts

Thread Post Date Posted
Help with item spawning [code] %newObj = new Item(){ datablock="ItemData"; // or some other datablock that has... read more 08/13/2013 (1:24 pm)
Our 3D game models. Sorry I could not find this clip earlier: [url]https://www.youtube.com/watch?v=4OaA3LZHbQs[/url]... read more 08/13/2013 (12:06 pm)
Teleport system!? I read your problem several times and I am still not understanding what you are trying to do or solv... read more 08/13/2013 (11:58 am)
How should we promote T3D? @dB, That certainly will be interesting to see where that goes. I am a little taken back by the id... read more 08/13/2013 (11:53 am)
Humor Post: I can't believe Torque doesn't have a "MAKE MY GAME" button! I can't believe Torque doesn't have a "consume all spare parentheses" button! Wait, it ha... read more 08/13/2013 (10:52 am)
How should we promote T3D? @Triverske, You could also let them know that since T3D is MIT licensed they can part out what they... read more 08/12/2013 (6:20 pm)
Selling art assets in Garage Games store? Thanks for the info. That is good to know. I am so glad you guys have decided to invest in GG. It... read more 08/12/2013 (2:38 pm)
Is this function evil or what? Hack alert or good solution? I did in the original post. I added a plugin to the T3D editor. One of the callbacks of a plug... read more 08/12/2013 (1:33 pm)
Demo Terrain Level Dan has some issues when it comes to being agitated. It has to do with high velocity flight (mach 5... read more 08/12/2013 (1:20 pm)
Selling art assets in Garage Games store? @Lukas, I know Ron is using your store, do you have a similar kit for your selling through WinterLe... read more 08/12/2013 (1:13 pm)
New to MIT License @sillytoon, Just like any other trademark you need to respect Torque 3D, Garage Games, Torque 2D, e... read more 08/12/2013 (1:07 pm)
Wild Idea: Merging T3D and T2D [quote]I do believe that as the systems get more stable and tested, we will start seeing a lot more ... read more 08/12/2013 (1:00 pm)
Is this function evil or what? Hack alert or good solution? I copied and modified backtrace to return an array I could use to programmatically make decisions in... read more 08/12/2013 (11:32 am)
Our 3D game models. [b]Cowboy1:[/b] Where in the hell did you get that shirt? [b]Cowboy2:[/b] How a person dresses is n... read more 08/12/2013 (1:47 am)
Community testing of TorqueScript optimisations @James and All, What needs to be confirmed with the TS optimizations to be included in T3D 4.0? I ... read more 08/11/2013 (7:06 pm)
Games on Apple computers ? Do you need 3D? Because T2D will run on OSX and iPhones. T2D has an OpenGL renderer so it may be... read more 08/11/2013 (6:24 pm)
Transfering String Data from client to server and vice versa in C++ Try a dynamic_cast. If that fails you can't get a GameConnection from it. I can't tell why it wo... read more 08/11/2013 (4:31 pm)
Humor Post: I can't believe Torque doesn't have a "MAKE MY GAME" button! [quote]In the old days, when Microsoft first invented C, the syntax for calling functions involved m... read more 08/11/2013 (1:53 pm)
Help with First-person arms Schematic Try it with 2.65. I have had success importing the arms in that version. Other people have tried 2... read more 08/11/2013 (1:10 pm)
Transfering String Data from client to server and vice versa in C++ You might want to look up to see if NetEvent is designed to get the last data sent or if it tries to... read more 08/11/2013 (1:05 pm)
This is why I want JavaScript in Torque I had a big response to all this whitespace is bad talk. However, I don't think it will help anyone... read more 08/11/2013 (12:55 pm)
Help with item spawning I would look at the player spawner code. Then create a new item and call it a TargetSpawnMarker and... read more 08/11/2013 (1:21 am)
This is why I want JavaScript in Torque @dB, Yes, I think you could. I just didn't go through the effort of doing so. You can also decora... read more 08/10/2013 (10:44 pm)
This is why I want JavaScript in Torque OMG! WTH! [url]http://numba.pydata.org/[/url] It uses freaking decorators to JIT compile a functio... read more 08/10/2013 (9:09 pm)
Transfering String Data from client to server and vice versa in C++ 1. Why are you creating a new certevent? Why not just resize it in the object each time it calls a ... read more 08/10/2013 (8:45 pm)
Transfering String Data from client to server and vice versa in C++ Perhaps you can stage the data in the NetEvent object. I would personally store it in a String() ob... read more 08/10/2013 (6:04 pm)
This is why I want JavaScript in Torque JS/V8 does support inheritance through prototype inheritance: [url]https://developers.google.com/v8... read more 08/10/2013 (1:45 pm)
This is why I want JavaScript in Torque Tabs and spaces, we are complaining about tabs and spaces? "Get out of your parent's basement!... read more 08/10/2013 (1:17 pm)
This is why I want JavaScript in Torque [quote]V8 implements ECMAScript as specified in ECMA-262, 5th edition, and runs on Windows (XP or ne... read more 08/10/2013 (1:00 am)
This is why I want JavaScript in Torque [quote]Python uses whitespace as an "important syntax divider" too![/quote] I plead the 5... read more 08/09/2013 (1:23 pm)
This is why I want JavaScript in Torque [code]Demo, it shouldn't be too hard to dump compiled bytecode to a file, eh? [/code] V8 is not des... read more 08/09/2013 (12:42 pm)
use Lua in place of torquescript [quote]Ok, so - where's the button?[/quote] Some assembly may be required...... read more 08/09/2013 (12:10 pm)
use Lua in place of torquescript The power! The unimaginable power! [code] DefineEngineFunction(makeMyGame, bool, (const char* des... read more 08/09/2013 (12:06 pm)
This is why I want JavaScript in Torque I guess you could have TS and JS used with #defines. So non-x86 platforms could use TS. The TS in ... read more 08/09/2013 (11:45 am)
This is why I want JavaScript in Torque One thing that stands out about V8 is it is inherently designed to be sandboxed. Which makes it a g... read more 08/09/2013 (5:29 am)
This is why I want JavaScript in Torque [quote]how much time u took to think & type that answer ?[/quote] I dunno, 10 minutes? BTW, ... read more 08/08/2013 (7:16 pm)
This is why I want JavaScript in Torque V8 and other JS VMs are doing JIT compile to machine code. Python runs on .NET as IronPython using ... read more 08/08/2013 (6:29 pm)
This is why I want JavaScript in Torque @dB, A while back I found out Haxe can compile from ActionScript to JavaScript. As well as many ot... read more 08/08/2013 (12:30 pm)
Why laptops? Wait, going to the pub or not taking a laptop accounts for this? Remember, this is for posterit... read more 08/07/2013 (5:55 pm)
This is why I want JavaScript in Torque For the record if ANYONE decides to take on adding a programming language I will help them. I may n... read more 08/07/2013 (5:52 pm)
This is why I want JavaScript in Torque [quote]Why not just Java? [/quote] I am going to hurt someone... [url]http://pythonconquerstheun... read more 08/07/2013 (5:50 pm)
This is why I want JavaScript in Torque [quote]LLVM backend that outputs TorqueScript[/quote] Smally suggested this a while back. I think ... read more 08/07/2013 (4:07 pm)
This is why I want JavaScript in Torque @dB, Sorry man, I was not trying to trash your idea. If you decide to take this up I will help you... read more 08/07/2013 (4:05 pm)
This is why I want JavaScript in Torque What an even stranger WTF? My friend who is a little bit in contact with things unseen had a visi... read more 08/07/2013 (1:35 pm)
This is why I want JavaScript in Torque [url]http://dailycaller.com/2013/01/06/new-york-congressman-introduces-bill-to-abolish-presidential-... read more 08/07/2013 (1:03 pm)
Why laptops? Writing code in a pub...so the laptop is to blame for the lack of productivity? I suppose that like... read more 08/07/2013 (12:22 pm)
This is why I want JavaScript in Torque I see a whole lot of talk about replacement of TS, but not a whole lot of doing... Realize V8 JIT... read more 08/07/2013 (12:15 pm)
use Lua in place of torquescript Virtual memory paging != Memory segmentation to make up for a limited address space. The memory seg... read more 08/07/2013 (11:59 am)
use Lua in place of torquescript @Smally, This is mixing apples and oranges. Segmentation is what was used to access 64K at a time ... read more 08/06/2013 (10:52 pm)
VR Game Jam - My Entry so far Oh cool. That is too short of a time frame for me. I can't wait to see how well you do! We are po... read more 08/06/2013 (5:21 pm)