Game Development Community

Demolishun's Forum Posts

Thread Post Date Posted
Torque3D Linux Status This is awesome news! Perhaps I am jumping the gun looking at other engines... Thanks for sharin... read more 02/18/2014 (6:29 pm)
What do users think of Torque 3D? I am currently working with the Panda engine. As I work with it I am still determining if it will d... read more 02/14/2014 (11:01 pm)
What do users think of Torque 3D? Best case: You have a very good example of a complete game engine with tons of scripts and C++ to l... read more 02/14/2014 (10:02 pm)
How did you find garagegames? I mainly got interested in Torque because it was able to run on Linux. At the time I was running Li... read more 02/13/2014 (5:42 pm)
Please delete post. The links are broken, and information is outdated. This is very nice work. Thanks for sharing.... read more 02/13/2014 (5:31 pm)
C++11. To be or not to be? There is nothing wrong with forking the engine and showing how it could be done. The cross pollinat... read more 02/03/2014 (5:28 pm)
How can I figure out if the game idea is legal to use? All works are implicitly copyrighted (in the USA). Make sure you put the correct copyright informat... read more 01/25/2014 (4:09 pm)
Committee Meeting Notes: 11/18/2013 The engine won't die as long as people are willing to use it. It is in our hands now. I think it i... read more 12/12/2013 (10:07 am)
Torque 3D Book idea? I think a valuable section would be on: "How to create and package art assets for the T3D engin... read more 12/12/2013 (9:47 am)
Friday... Its Friday, Friday, Friday!... read more 12/06/2013 (11:56 am)
Humor Post: I can't believe Torque doesn't have a "MAKE MY GAME" button! Yeah, but there is just something about her. She seems so ... shallow.... read more 12/05/2013 (10:19 pm)
void. Dwarf King, there are things that sometimes we cannot [i]a[b]void[/b][/i]. Try as we may, try as we... read more 12/04/2013 (10:23 pm)
Humor Post: I can't believe Torque doesn't have a "MAKE MY GAME" button! I can't believe I forgot about this: [url=http://facepunch.com/threads/631191]Drinking and Gaming[/... read more 12/01/2013 (10:36 pm)
A TorqueScript (pre)compiler - anybody interested? No, packages would be better ignored for a newer/different scripting language. The same goal would ... read more 11/23/2013 (10:43 pm)
AI Genetic algorithm implementation IMPLEMENT_CONOBJECT() and DECLARE_CONOBJECT() and any similar "macros" define things neede... read more 11/21/2013 (4:59 pm)
Game models for sale This is beautiful work.... read more 11/21/2013 (3:39 pm)
Composer Looking for Work - will work for free @samusaran311, Edit your post and put the links in this form: [quote][url]<url here>[/url][... read more 11/20/2013 (4:43 pm)
Stereo Rendering You might run a diff between 1.2 and 3.5 (3.5 has updates and fixes to occulus rift code) and see if... read more 11/15/2013 (1:53 pm)
VS 2013 Compatibility tested yet? Cool. I had not checked for the "snob" (I assume OS lock in to minimum versions?) issue w... read more 11/15/2013 (1:46 pm)
A TorqueScript (pre)compiler - anybody interested? @dB, I did explore some compiling libraries for Python. There are several libs out there so I cann... read more 11/15/2013 (1:43 pm)
A TorqueScript (pre)compiler - anybody interested? Oh Pascal, my first programming language, where to 'begin' and where to 'end'... I was seduced away... read more 11/13/2013 (4:34 pm)
A TorqueScript (pre)compiler - anybody interested? You can use memoization (ScriptT3D does) to reduce console dependency overhead. ScriptT3D was desig... read more 11/12/2013 (2:31 pm)
A TorqueScript (pre)compiler - anybody interested? @dB, Yes, ScriptT3D is pretty much dependent upon the console system for some things. I am creatin... read more 11/11/2013 (1:40 pm)
A TorqueScript (pre)compiler - anybody interested? [quote]ScriptT3D requires Python be installed on the target[/quote] Neither Python nor any of its l... read more 11/11/2013 (8:17 am)
What is the isObject() Equivalent in C++ for SceneObjects? SimObjectPtr (as Sorin pointed out is THE way to reference potentially transient SimObjects). I u... read more 11/07/2013 (1:00 pm)
Torque 2D for Android Ready Awesomeness! What a good thing to learn about! Thanks Tim.... read more 11/04/2013 (1:23 pm)
Game models for sale The first picture put a speech bubble that says: hakuna mutata...... read more 11/02/2013 (1:22 pm)
No exit mission function Look at the action map for the normal empty template and add the esc to exit to the FPS tutorial. T... read more 10/18/2013 (1:03 pm)
Combining 2D and 3D @Dusan, 1. Everything you put on the screen is a mirage. If it gets the job done and is designed w... read more 10/17/2013 (3:50 pm)
Multi-function function calls it would have to be done in the actionmap somehow. Like set states for jump and moveforward when th... read more 10/16/2013 (2:16 pm)
IS IT POSSIBLE You can fake it: [url]http://www.garagegames.com/community/resources/view/22204[/url] Instead of... read more 10/10/2013 (3:43 pm)
Torque3D Linux Status really?! wow, that is good. i really need to play with that.... read more 10/01/2013 (3:30 pm)
Projectiles won't fly straight Wait, is it possible you did not select "reload DAE file" while you were debugging your mo... read more 09/28/2013 (10:14 am)
Projectiles won't fly straight @Patrick, Well that is messed up. Glad you were able to resolve this. ... read more 09/27/2013 (3:41 pm)
Projectiles won't fly straight Personally, i think it is a bad idea to use the model for any kind of vector/position sources for pr... read more 09/27/2013 (12:11 pm)
Best T3D physics library @Vincient, The lack of responses may be due to the subjectivity of the word "best". That... read more 09/25/2013 (9:51 am)
Crowd-funding Torque 3D for Linux I am starting to wonder if I would be better off adding 3D and networking to T2D... I am already go... read more 09/24/2013 (11:25 am)
What games can Torque 3D make? Well I am not "they" if I am controlling the avatar. So it would be an "out of body&... read more 09/22/2013 (11:03 am)
What games can Torque 3D make? I wonder if 2.5D might be better done in Torque 2D?... read more 09/22/2013 (8:54 am)
Torque3D x32 up to 4GB What I am trying to understand is this: Does this only affect the development of the game? Or is t... read more 09/21/2013 (10:49 pm)
Trouble with Skins Why exactly does this need to be done on the script tick object? I thought this was happening durin... read more 09/21/2013 (12:09 pm)
Torque3D x32 up to 4GB 8192x8192x4 (RGBA) bytes is 256Mbytes. There may be other data on top of that getting loaded for ea... read more 09/21/2013 (10:59 am)
Trouble with Skins @Jacob, That is really messed up. It sounds like a material is not getting updated. I don't rem... read more 09/21/2013 (8:44 am)
Torque 2.0 MIT License Questions I would be very careful of going into the software business without an understanding of copyright, t... read more 09/21/2013 (8:32 am)
renderMeshExample, Metablobs, and creating Geometry Shameless plug, or it didn't happen... ;) Good work!... read more 09/21/2013 (8:24 am)
Trouble with Skins You could try running a schedule on the block object to set the skin. Try like 100mS or something l... read more 09/21/2013 (8:14 am)
FMOD: Calling .stop(fadeout value) doesn't fadeout I know some libraries wont' fadeout a sound that is stereo. I don't know about FMOD, but maybe try ... read more 09/21/2013 (8:06 am)
Please delete post. The links are broken, and information is outdated. Great looking buildings. Only comment: [code] [url]https://www.youtube.com/watch?v=kURXEEqZCgQ&am... read more 09/20/2013 (8:06 pm)
Projectiles won't fly straight Shouldn't the camera vector be what you would use to send a projectile? I don't know that it is t... read more 09/20/2013 (7:02 pm)
Will GarageGames open-source the code of it's past projects? Isn't there already marble physics in the MIT 3.0? I thought I remember seeing something on that. ... read more 09/20/2013 (2:11 pm)