Game Development Community

Andy S.'s Forum Posts

Thread Post Date Posted
Urgent(Integrate menu screen in PlatformerDemo) Hi Temasek, so you have now the platformer running in the menu-framework? Great! I am not sure, b... read more 01/11/2008 (3:13 am)
Urgent(Integrate menu screen in PlatformerDemo) Try to remove everything connected to "allplayers". Basically, you want to rip everything out of Tor... read more 01/04/2008 (5:49 am)
Urgent(Integrate menu screen in PlatformerDemo) Hi, basically in the singleplayer.cs, you load your level. Integrating the Platformer Startergame... read more 12/28/2007 (1:53 am)
HDTV screen resolution / PC screen JOhn, just had the opportunity to try out. I solved it buy loading/using a widescreen bitmap for the... read more 12/22/2007 (12:02 pm)
HDTV screen resolution / PC screen John thanks a lot! i will try as soon as i get back to my pc again (christmastime...;-))! For sure l... read more 12/22/2007 (10:56 am)
HDTV screen resolution / PC screen Just rewrote my question, hoping it is a bit clearer now what i want, since i did not get any reply ... read more 12/22/2007 (5:16 am)
Urgent(Integrate menu screen in PlatformerDemo) TorqueCombat is a startergame that should be there. Start a new project in VC# Express, choose Torqu... read more 12/21/2007 (2:22 am)
Urgent(Integrate menu screen in PlatformerDemo) Hi, check out TorqueCombat that comes with TorqueX, it has a complete GUI with some menus in it. ... read more 12/18/2007 (11:59 pm)
Torque X 1.5 and XNA 2.0 It would be cool if GG gives a statement about what is coming next...are they working on new tools f... read more 12/14/2007 (5:06 am)
Renaming default namespace bug? I try the same after i have fleshed out most of the gamestuff itself. I am trying to create some pro... read more 12/08/2007 (2:30 pm)
Renaming default namespace bug? Thanks david.....i missed this one. I am exploring torquecombat because i am learning how the gui wo... read more 12/08/2007 (1:11 pm)
Starter.kits question for GG Alienforce, i also think it would be a real great contribution to the community. Specially if the c... read more 12/07/2007 (12:23 am)
General questions about TorqueX3D - Porting over a TGE(A) game means basically rewriting it. You can convert the misssions to TorqueX ... read more 12/06/2007 (10:06 am)
Torque X 3D Beta Is Here Thanks adam ;-). I just went ahead and got a pro indie licence. I have some more questions tough any... read more 11/29/2007 (2:39 pm)
Torque X 3D Beta Is Here Thanks Sean...can't wait to get home and try it myself ;-). andy... read more 11/29/2007 (8:26 am)
Torque X 3D Beta Is Here Great, finally it's here ;-)! I can't check myself right now, but regarding the terrain: - is it u... read more 11/29/2007 (1:57 am)
TX Pro gives also TGB? Sorry guys, i found it on the product page....it's not possible, as they are different products like... read more 10/31/2007 (12:43 am)
TX Pro gives also TGB? This is what i was thinkg first too, but then i some tread i read that it should work vice-versa, an... read more 10/30/2007 (8:28 am)
Load new 5 TX tutorials?? Hi. You don't load them, i think you are supposed to follow them. During the process the files are c... read more 10/27/2007 (6:56 am)
Performance / FPS how to display No problem, works perfect ;-)... read more 10/25/2007 (1:05 pm)
Performance / FPS how to display Thanks a lot shawn, i am going to try this when i get home tonight ;-).... read more 10/24/2007 (11:30 pm)
Beginner questions HI, to really use the platformer starter kit, you need TXB. Either you purchase it here at GG, or... read more 08/16/2007 (7:06 am)
Call for Torque X Tutorial Beta Testers I would like to participate too ;-)! andreas.schaerrer@gmail.com... read more 08/02/2007 (3:17 am)
Arcane-FX I bought it ;-). Looks very promising and install really was a breeze...and the docs are fantastic!!... read more 07/07/2007 (4:57 am)
Modernization Kit Beta Thread 2 ArmedGeek, do you managed already to port over to 1.5.2 Win32 sucessfully? ALso, did you try with AF... read more 07/07/2007 (3:11 am)
Day/night cycle Thanks guys for the answers...i guess then i postpone the day/night for the time being. In the end i... read more 07/05/2007 (2:16 pm)
Getting Started HI, use terrain_water as a start...from there you can access all the editors and mainly use the t... read more 07/04/2007 (8:28 am)
A call for "Getting Started" Tutorial Content Mark, i think for new users it would be great to have a tutorial on how to set up a basic scene. Le... read more 06/27/2007 (2:49 pm)
Actual Status of TGEA I meant selecting an object (a pinata in my case) with the mouse by simply clicking on it. Like you ... read more 06/27/2007 (2:00 pm)
Modernization Kit Beta Hi all, i just tried to do the merge with a clean 1.5.2 but i got many mistakes, mainly because i d... read more 06/25/2007 (4:40 am)
Flightsim Yes true, the harrier is for sure not the easiest aircraft to simulate. Thinking of moveable engine ... read more 01/26/2006 (12:56 pm)
Flightsim Wow sounds very cool what you have so far...in only a month ;-). I'm also a big fan of the old jane'... read more 01/24/2006 (12:08 pm)
Flightsim Wow thanks for the fast answers ;-)! @badguy: so your main point against using a script-only soluti... read more 01/24/2006 (11:25 am)
What is the HEAD version? Hi Rainer, HEAD is the newest version, but it may be not stable. Have a look in the changelist to s... read more 11/10/2004 (1:12 am)
Enabling Bot Attacks Phil, you have to start the demo app with "torque.exe -game demo", then you will have the offical TG... read more 11/10/2004 (1:09 am)
Is TGE for me??? Forgot something....i would maybe even consider to buy torque right away after a bit trying if you c... read more 11/02/2004 (12:40 pm)
Is TGE for me??? Mozel, there is a learning curve of course, depending on what expectations you have it can be very ... read more 11/02/2004 (12:37 pm)
Game Space and Torque Amanda, there is a dts exporter for torque, the one from darkindustries. get it here: http://www.ga... read more 11/02/2004 (8:32 am)
TSE - Experience so far? Tom and Zik, thanks for your opinions, it was very helpful for me. I think i am going to buy TSE wit... read more 10/28/2004 (7:49 am)
Click n Pick What exactely do you mean by "click n play"?... read more 10/27/2004 (7:52 am)
TSE - Experience so far? Wow thanks a lot for your answers....really good the community here. Actually I am very close to buy... read more 10/27/2004 (7:50 am)
Desmond Fletcher's tutorials? Yes......the problem is when you search for these tuts you will find out that desmond fletchers site... read more 10/22/2004 (12:13 am)
Waterblocks: submergeTexture0 and submergeTexture1 Hi, i tried to do that, but i get the followin error...any help? i checked two times if i made a t... read more 04/09/2004 (9:28 am)
Problems with Torque demo Shawn, maybe it helps if you tune down AGP acceleration (from the driver's tab...you know right clic... read more 04/04/2004 (11:51 pm)
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