Andy S.'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Support for XNA 3.0 | Hi John, great news it's coming soon indeed. I fully understand that you can't commit to any time... read more | 12/07/2008 (9:11 am) |
| Questions on TX Pro | Hi Ryan, 3D is more or less broken on the XBOX. However, if you have the source, you can correct ... read more | 12/06/2008 (2:40 am) |
| Support for XNA 3.0 | GG, altough you might not give us a release date, can you at least say which new features beside ... read more | 12/04/2008 (1:03 am) |
| Do I have the right software to make XBLCG? | You have all you need, but you do not have the TorqueX Source code. So as long as you don't want to ... read more | 12/03/2008 (2:37 am) |
| FPS Demo not working on Xbox | Sean, could you already send the files? I replied to one of your mails, but I had to restup my ma... read more | 12/01/2008 (9:37 am) |
| FPS Demo not working on Xbox | Sean, can you please also send me the updated code to andi.schaerrer@gmail.com? Would love to d... read more | 11/20/2008 (7:00 am) |
| XS Mod Tool bundled with TX PRo? | Guys, good news are coming i guess...check this out: http://xbox360.gamespy.com/articles/925/925048... read more | 10/29/2008 (2:30 pm) |
| XS Mod Tool bundled with TX PRo? | Sidefx is private, so hopefully they don't get bought so easily. Besides, Newtek is also still not a... read more | 10/28/2008 (3:29 pm) |
| XS Mod Tool bundled with TX PRo? | Thanks David for the quick answer. Personally I am not so sure that Autodesk would do a move like Si... read more | 10/28/2008 (2:27 pm) |
| XNA or TorqueX? | It should work, however I don't know how long XNA 1.0 is supported by Microsoft. Why not work with G... read more | 10/11/2008 (4:10 am) |
| Torque X in 3D on Xbox | Kenneth, if it runs on your Xbox, would you mind to just post your dlls here so i could try it on mi... read more | 10/10/2008 (2:18 am) |
| Quick Guide to Getting 3D Assets into Torque X | It's an engine issue. maybe you can resolve it if you have PRO...the problem is that the dts file is... read more | 10/10/2008 (2:17 am) |
| XNA or TorqueX? | For 2D i would definately use Torque X...together with the Builder you get a strong engine; somethin... read more | 10/10/2008 (2:16 am) |
| FPS demo problem on 360 | Ok kenneth, much much appreciated anyways ;-). I will try again....are you using a TX Pro build or a... read more | 10/09/2008 (12:33 pm) |
| FPS demo problem on 360 | Ok this is very good news, thanks a lot kenneth! But does the update to the 3d builder also include ... read more | 10/09/2008 (12:17 pm) |
| Torque X in 3D on Xbox | Yes, without problems. Just on the Xbox i get simply only a black screen. Did you check my post on t... read more | 10/09/2008 (11:59 am) |
| Torque X in 3D on Xbox | Hi Kenneth, thanks for answering. I have the 3d Bulder, also I do own TX Pro and I have a creatos cl... read more | 10/09/2008 (11:29 am) |
| FPS demo problem on 360 | I am still not able to run anything 3D on the XBOX on 720p, unfortunately also not with John's dlls.... read more | 10/09/2008 (7:31 am) |
| FPS demo problem on 360 | Yes, John posted the dlls, but for me on the XBOX I have the same problems still.... read more | 10/08/2008 (2:14 am) |
| FPS demo problem on 360 | Sean, thanks for jumping in. I am running 720p....but i have to check again, as TX uses the TV's res... read more | 10/07/2008 (10:35 am) |
| FPS demo problem on 360 | Also with the changes applied I can't compile for windows anymore....i get this error: Error 83 'Sy... read more | 10/07/2008 (9:10 am) |
| FPS demo problem on 360 | I have added all these changes, but the calls before SerData() only in CllipMapBlenderImageCache. Wh... read more | 10/06/2008 (12:28 pm) |
| TX3D Press Release? | I am interested in this as well. Also are there any news on the next release? Many bugs have been re... read more | 10/06/2008 (3:16 am) |
| Is there such a thing as...? | Hi, there is always blender. Then milkshape which is not expensive at all. But i would recommend ... read more | 09/05/2008 (11:33 am) |
| Is Torque X XNA 2.0 compatible? | In fact TorqueX 2.0 needs XNA 2.0 All you need is XNA 2.0 and TX2.0.... read more | 07/04/2008 (10:39 pm) |
| 9.5 upgrade and price | I can answer the question myself now, since i purchased. So what you get is actually 9.5 ;-)... read more | 06/13/2008 (11:46 am) |
| Official Torque X Documentation Feedback | I want to second Williams request for better docs about the GUI. It would be very nice to have a lit... read more | 05/21/2008 (10:04 am) |
| Confused about Starter Kits | Right now yes TX docs are outdated, but there is a book on the way. Plus, GG put big efforts into go... read more | 05/21/2008 (2:00 am) |
| TGB als ogets TX Builder? | Found it on the forums, either purchase grants access to the other. Would be good however if this wo... read more | 05/15/2008 (4:40 am) |
| BraveTree Tank Pack + 1.7 | Don't want to push, but could you already do it?... read more | 05/09/2008 (9:59 am) |
| FGE with Torque 1.7 | Thanks a lot, i found the movemanager, but could not find realComp.h so far. Have to try tonight, th... read more | 05/08/2008 (11:49 pm) |
| BraveTree Tank Pack + 1.7 | Adam, could you already convert the tank pack to 1.7?... read more | 05/02/2008 (9:13 am) |
| BraveTree Tank Pack + 1.7 | Ok cool, i am away now one week anyway..can't wait to be back tough ;-).... read more | 04/27/2008 (8:54 am) |
| Platformer 2.0 Upgrade Progress Help | Not sure, but i think the first error is connected to the fact that TX2.0 allows multiple scengraphs... read more | 04/11/2008 (3:02 am) |
| Compiling / name of executable | Ok i got it...thanks a lot ;-)... read more | 04/10/2008 (10:29 am) |
| Flying Vehicles | For me yes, but since the warsparrow is a content pack you have to pay for, i am not sure if i am al... read more | 04/09/2008 (6:17 am) |
| Flying Vehicles | Hi, don't know, my flying vehicle does not do this. I use the warsparrow without any modification. ... read more | 04/09/2008 (1:22 am) |
| Flying Vehicles | Thanks guys. I have just put in the warsparrow and so far it flies around as it should. Next i try t... read more | 04/08/2008 (2:33 pm) |
| Stryker Content Pack | Thanks for the answer, this is good news. If I would buy now, do i get the upgrade to 1.7 for free?... read more | 04/07/2008 (11:56 am) |
| Textures.... | Hi, no sure, but i think it is way too big. Games usually use 1024*1024, 512*512 or een lower. Tr... read more | 04/07/2008 (10:51 am) |
| Stryker Content Pack | Is there somewhere a list where i can see which Content packs work out of the box with TGEA? I am no... read more | 04/07/2008 (2:49 am) |
| Platformer Help | Hi Melanie, yes it is, but it will require that you basically code yourself all what the platformer... read more | 04/03/2008 (2:24 pm) |
| New to 3D Game | This depends on you. With 3Ds max you won't have too many troubles getting art in either engine I th... read more | 04/01/2008 (11:31 am) |
| Visual Studio 2005 Pro and TorqueX Pro 2.0 | This bug is fixed if i recall corretly. Just download again.... read more | 04/01/2008 (11:05 am) |
| New to 3D Game | IF you want to stay with XNA, then as DALo already said, TORQUE X is the only option. It is fully 3d... read more | 04/01/2008 (11:03 am) |
| Mystified by Lack of Documentation | Thanks John...as soon as i get home i gonna try them ;-)! And good news Josef, a GUi Tut is exactely... read more | 03/31/2008 (6:53 am) |
| Does Torque X builder work with the new Torque XNA 2.0 update | If you download TX2.0, there is an updated TorqueX Builder with it. I have the creators club version... read more | 03/29/2008 (12:13 pm) |
| Mystified by Lack of Documentation | Excellent news John ;-)! Sounds strange, but i can't wait the weekend to be over ;-).... read more | 03/29/2008 (12:11 pm) |
| Mystified by Lack of Documentation | John, can you tell us already when the updated tutorials will come out? And is there also one coveri... read more | 03/27/2008 (3:50 am) |
| Starter Kit Installation Failure for Torque X | I guess the only thing you can do is to install VS 2005 Express.... read more | 03/23/2008 (5:22 am) |