Game Development Community

Andy S.'s Forum Posts

Thread Post Date Posted
Support for XNA 3.0 Hi John, great news it's coming soon indeed. I fully understand that you can't commit to any time... read more 12/07/2008 (9:11 am)
Questions on TX Pro Hi Ryan, 3D is more or less broken on the XBOX. However, if you have the source, you can correct ... read more 12/06/2008 (2:40 am)
Support for XNA 3.0 GG, altough you might not give us a release date, can you at least say which new features beside ... read more 12/04/2008 (1:03 am)
Do I have the right software to make XBLCG? You have all you need, but you do not have the TorqueX Source code. So as long as you don't want to ... read more 12/03/2008 (2:37 am)
FPS Demo not working on Xbox Sean, could you already send the files? I replied to one of your mails, but I had to restup my ma... read more 12/01/2008 (9:37 am)
FPS Demo not working on Xbox Sean, can you please also send me the updated code to andi.schaerrer@gmail.com? Would love to d... read more 11/20/2008 (7:00 am)
XS Mod Tool bundled with TX PRo? Guys, good news are coming i guess...check this out: http://xbox360.gamespy.com/articles/925/925048... read more 10/29/2008 (2:30 pm)
XS Mod Tool bundled with TX PRo? Sidefx is private, so hopefully they don't get bought so easily. Besides, Newtek is also still not a... read more 10/28/2008 (3:29 pm)
XS Mod Tool bundled with TX PRo? Thanks David for the quick answer. Personally I am not so sure that Autodesk would do a move like Si... read more 10/28/2008 (2:27 pm)
XNA or TorqueX? It should work, however I don't know how long XNA 1.0 is supported by Microsoft. Why not work with G... read more 10/11/2008 (4:10 am)
Torque X in 3D on Xbox Kenneth, if it runs on your Xbox, would you mind to just post your dlls here so i could try it on mi... read more 10/10/2008 (2:18 am)
Quick Guide to Getting 3D Assets into Torque X It's an engine issue. maybe you can resolve it if you have PRO...the problem is that the dts file is... read more 10/10/2008 (2:17 am)
XNA or TorqueX? For 2D i would definately use Torque X...together with the Builder you get a strong engine; somethin... read more 10/10/2008 (2:16 am)
FPS demo problem on 360 Ok kenneth, much much appreciated anyways ;-). I will try again....are you using a TX Pro build or a... read more 10/09/2008 (12:33 pm)
FPS demo problem on 360 Ok this is very good news, thanks a lot kenneth! But does the update to the 3d builder also include ... read more 10/09/2008 (12:17 pm)
Torque X in 3D on Xbox Yes, without problems. Just on the Xbox i get simply only a black screen. Did you check my post on t... read more 10/09/2008 (11:59 am)
Torque X in 3D on Xbox Hi Kenneth, thanks for answering. I have the 3d Bulder, also I do own TX Pro and I have a creatos cl... read more 10/09/2008 (11:29 am)
FPS demo problem on 360 I am still not able to run anything 3D on the XBOX on 720p, unfortunately also not with John's dlls.... read more 10/09/2008 (7:31 am)
FPS demo problem on 360 Yes, John posted the dlls, but for me on the XBOX I have the same problems still.... read more 10/08/2008 (2:14 am)
FPS demo problem on 360 Sean, thanks for jumping in. I am running 720p....but i have to check again, as TX uses the TV's res... read more 10/07/2008 (10:35 am)
FPS demo problem on 360 Also with the changes applied I can't compile for windows anymore....i get this error: Error 83 'Sy... read more 10/07/2008 (9:10 am)
FPS demo problem on 360 I have added all these changes, but the calls before SerData() only in CllipMapBlenderImageCache. Wh... read more 10/06/2008 (12:28 pm)
TX3D Press Release? I am interested in this as well. Also are there any news on the next release? Many bugs have been re... read more 10/06/2008 (3:16 am)
Is there such a thing as...? Hi, there is always blender. Then milkshape which is not expensive at all. But i would recommend ... read more 09/05/2008 (11:33 am)
Is Torque X XNA 2.0 compatible? In fact TorqueX 2.0 needs XNA 2.0 All you need is XNA 2.0 and TX2.0.... read more 07/04/2008 (10:39 pm)
9.5 upgrade and price I can answer the question myself now, since i purchased. So what you get is actually 9.5 ;-)... read more 06/13/2008 (11:46 am)
Official Torque X Documentation Feedback I want to second Williams request for better docs about the GUI. It would be very nice to have a lit... read more 05/21/2008 (10:04 am)
Confused about Starter Kits Right now yes TX docs are outdated, but there is a book on the way. Plus, GG put big efforts into go... read more 05/21/2008 (2:00 am)
TGB als ogets TX Builder? Found it on the forums, either purchase grants access to the other. Would be good however if this wo... read more 05/15/2008 (4:40 am)
BraveTree Tank Pack + 1.7 Don't want to push, but could you already do it?... read more 05/09/2008 (9:59 am)
FGE with Torque 1.7 Thanks a lot, i found the movemanager, but could not find realComp.h so far. Have to try tonight, th... read more 05/08/2008 (11:49 pm)
BraveTree Tank Pack + 1.7 Adam, could you already convert the tank pack to 1.7?... read more 05/02/2008 (9:13 am)
BraveTree Tank Pack + 1.7 Ok cool, i am away now one week anyway..can't wait to be back tough ;-).... read more 04/27/2008 (8:54 am)
Platformer 2.0 Upgrade Progress Help Not sure, but i think the first error is connected to the fact that TX2.0 allows multiple scengraphs... read more 04/11/2008 (3:02 am)
Compiling / name of executable Ok i got it...thanks a lot ;-)... read more 04/10/2008 (10:29 am)
Flying Vehicles For me yes, but since the warsparrow is a content pack you have to pay for, i am not sure if i am al... read more 04/09/2008 (6:17 am)
Flying Vehicles Hi, don't know, my flying vehicle does not do this. I use the warsparrow without any modification. ... read more 04/09/2008 (1:22 am)
Flying Vehicles Thanks guys. I have just put in the warsparrow and so far it flies around as it should. Next i try t... read more 04/08/2008 (2:33 pm)
Stryker Content Pack Thanks for the answer, this is good news. If I would buy now, do i get the upgrade to 1.7 for free?... read more 04/07/2008 (11:56 am)
Textures.... Hi, no sure, but i think it is way too big. Games usually use 1024*1024, 512*512 or een lower. Tr... read more 04/07/2008 (10:51 am)
Stryker Content Pack Is there somewhere a list where i can see which Content packs work out of the box with TGEA? I am no... read more 04/07/2008 (2:49 am)
Platformer Help Hi Melanie, yes it is, but it will require that you basically code yourself all what the platformer... read more 04/03/2008 (2:24 pm)
New to 3D Game This depends on you. With 3Ds max you won't have too many troubles getting art in either engine I th... read more 04/01/2008 (11:31 am)
Visual Studio 2005 Pro and TorqueX Pro 2.0 This bug is fixed if i recall corretly. Just download again.... read more 04/01/2008 (11:05 am)
New to 3D Game IF you want to stay with XNA, then as DALo already said, TORQUE X is the only option. It is fully 3d... read more 04/01/2008 (11:03 am)
Mystified by Lack of Documentation Thanks John...as soon as i get home i gonna try them ;-)! And good news Josef, a GUi Tut is exactely... read more 03/31/2008 (6:53 am)
Does Torque X builder work with the new Torque XNA 2.0 update If you download TX2.0, there is an updated TorqueX Builder with it. I have the creators club version... read more 03/29/2008 (12:13 pm)
Mystified by Lack of Documentation Excellent news John ;-)! Sounds strange, but i can't wait the weekend to be over ;-).... read more 03/29/2008 (12:11 pm)
Mystified by Lack of Documentation John, can you tell us already when the updated tutorials will come out? And is there also one coveri... read more 03/27/2008 (3:50 am)
Starter Kit Installation Failure for Torque X I guess the only thing you can do is to install VS 2005 Express.... read more 03/23/2008 (5:22 am)