Game Development Community

Andy S.'s Forum Posts

Thread Post Date Posted
What is the process of a game It looks so good because the artists did a very good job. Alos, don't forget, to create a game like ... read more 04/10/2010 (2:32 am)
lagging despite FPS always >40 ? For me it happens always, but I found out only when Advanced Lighting is used. In Burg it's severe. ... read more 02/21/2010 (8:02 am)
Undercity Demo Download How and from where did you get this demo anyways?... read more 02/18/2010 (11:19 am)
Local Multiplayer (with PlayerDragonActorComponent) Hi, you have to change the playercontrollerclass and pass in the desired playerindexes. Then, whe... read more 02/12/2010 (4:52 am)
Tutorials? Unfortunately there is not really more than the docs. There is a good intro on scripting in the docs... read more 02/09/2010 (1:40 pm)
what the best software for makiing 2d game art? If you need 2D anims, have a look at ToonBoom Studio. www.toonboom.com... read more 01/26/2010 (7:01 am)
Input for local multiplayer thanks duncan and scott, it works now ;-)... read more 01/24/2010 (6:21 am)
Input for local multiplayer Scott, in scenario 1, how would I poll the other controllers? For example, player1 uses gamepad2 whe... read more 01/23/2010 (9:49 am)
Input for local multiplayer sorry but I still don't get it. I use the GUI Sampel that comes with TX2D. I added another propert... read more 01/22/2010 (6:58 pm)
Input for local multiplayer Scott, thanks for the fast reply. So does this mean that "gamepad0" is always the gamepa... read more 01/22/2010 (3:56 pm)
When is CC edition going to get updated? Thanks gys for the follow up, I will try this tonight.... read more 01/13/2010 (7:00 am)
Integration of 3rd party physics engine John, thanks for the update. Sounds very promising....really glad to have you guiding TX now ;-)!... read more 01/13/2010 (6:57 am)
Accessing Texture2D of T2DStaticSprite? Sorry to dig up this old thread, but did you finish to implement farseer into Tx2D?... read more 01/12/2010 (7:05 am)
When is CC edition going to get updated? @Christopher "#2. You need to have support for all four controllers, as player one may be play... read more 01/12/2010 (7:03 am)
When is CC edition going to get updated? WIll these problems be taken care of with the next update? Maybe GG could extend the Menu Sample so ... read more 01/11/2010 (6:24 pm)
[question] GG tx2d vs XNA tx2d Basically yes, but with one big difference. YOu get the source code to the engine, and not just the ... read more 01/03/2010 (12:47 pm)
Question before I buy. Neil, to answer your questions: 1.) Yes it does work with the latest TX2D. 2.) Yes it does come... read more 12/27/2009 (11:20 am)
FOV and Detail Levels I am not sure, but I think LODs for DTS models are not supported in TorqueX.... read more 12/15/2009 (2:31 am)
Next release when? thanks john for the update, sounds very good ;-)... read more 11/26/2009 (1:32 pm)
Approximate release 1.1 schedule? This is also something i am very interested in to know.... read more 11/16/2009 (11:50 am)
Official Torque 3D Documentation Feedback Sounds good ;-)! I think I start learning Torque3D by trying to do something like this myself. Then ... read more 11/12/2009 (3:00 pm)
Official Torque 3D Documentation Feedback Michael, to go back again to a shadow complex type of gaem, do you think this is possible by scripti... read more 11/12/2009 (2:39 pm)
Official Torque 3D Documentation Feedback thanks for the positive reply michael, this sounds really really great ;-)! I also think that it w... read more 11/11/2009 (1:20 pm)
Official Torque 3D Documentation Feedback Yes michael, something in this direction...maybe a mix of shadow complex and little big planet. Idea... read more 11/11/2009 (12:48 pm)
Official Torque 3D Documentation Feedback Ok Michael, got it. So here is what I have in mind: Title: Torque3D Sidescrolling Platformer Con... read more 11/11/2009 (12:13 pm)
Official Torque 3D Documentation Feedback Thanks for the quick reply michael. I am glad to see that the docs are getting better and better ;-)... read more 11/10/2009 (3:27 pm)
Official Torque 3D Documentation Feedback MIchael, when will the new docs be ready? I still don't see anything about GFX layer. Also, is it ... read more 11/10/2009 (2:52 pm)
Learning Lightwave or blender? Thanks you for your answers guys.... read more 10/20/2009 (6:22 am)
Question about Torque X Yes, it's the same. Both are versions without sourcecode to the engine.... read more 09/06/2009 (6:35 am)
Forums are broken I don't think so. Actually everything worked until the day I bought T3D. Could it be something not c... read more 09/03/2009 (5:35 am)
Has garage games abondoned the indie? Hi matt, indie means just independant of a publisher or someone else, but it does not mean necess... read more 09/02/2009 (10:53 am)
bit of clarification please... Hi, if you buy T3D, yes you get full source code for the engine and tools. Also some kind of exam... read more 09/01/2009 (9:36 am)
Documentations and primary problems in T3D Well, WIP means it's not done yet, just as T3D is also not finished yet, but in Beta 5. Yes lot's of... read more 08/29/2009 (9:07 am)
Beta Documentation Feedback I think it would also help to describe how to get stuff from blender. More and more good artists aro... read more 08/19/2009 (4:58 pm)
Can't upload my Torque X docs to TDN Michael, did you already put it on TDN? ... read more 07/28/2009 (11:29 am)
How do I compile the engine source? Mark, in your other thred, you refer to Visual Basic 2008/2005 setup. Did you install Visual C++ ... read more 07/15/2009 (4:44 am)
TX3D Questions Hi, regarding to the speed of TorqueX on the 360, I have to say the 3d is pretty slow as soon as ... read more 06/16/2009 (2:00 am)
Merge with GMK and SSAO SSAO and GMK I also merged in, but I did not yet try to put these into AFX, since the AFX codebase i... read more 05/28/2009 (11:39 pm)
Which version Ok MIchael, thanks a lot.... read more 05/19/2009 (8:17 am)
Can't activate Torsion Hi, I have the same problem, the key in my account is not working. Please have a look. thanks!... read more 05/17/2009 (3:53 am)
Could someone answer this You get "only" the source additional with pro, nothing else.... read more 04/03/2009 (12:32 am)
Goodbye guys I did the same just two days ago....altough for sure I will keep an eye on TX because Xbox360 publis... read more 04/01/2009 (11:06 am)
TX 3.0 forcast ok then TX2D for XNA 3.0 is not out yet as it looks like...we have to be patient guys.... read more 03/25/2009 (11:39 am)
TX 3.0 forcast So Dan, could you actually download TX for 3.0? All I see on my account is still TX 2 Pro, and 1.5 a... read more 03/25/2009 (10:43 am)
Dynamic camera Thansk Sean, this helped a lot ;-)... read more 03/24/2009 (1:13 pm)
TX 3.0 forcast It's still not released for XNA 3.0. ... read more 03/16/2009 (2:02 am)
Any new news? I am also waiting for TX3D. But now I went and bought Sunburn from Synapsegaming. While it's not a c... read more 02/19/2009 (12:03 am)
Xna Vs. Torque There is actually TorqueX, which is an XNA Engine and it shoudl be soon released compatible for XNA ... read more 01/12/2009 (10:17 am)
Support for XNA 3.0 Not asking for a date, but can someone from GG confirm if TX 3.0 is coming before or after Xmas?... read more 12/20/2008 (1:48 am)
Support for XNA 3.0 Hi John, thanks so much for this statement ;-). Andi... read more 12/08/2008 (2:34 pm)