Andy S.'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What is the process of a game | It looks so good because the artists did a very good job. Alos, don't forget, to create a game like ... read more | 04/10/2010 (2:32 am) |
| lagging despite FPS always >40 ? | For me it happens always, but I found out only when Advanced Lighting is used. In Burg it's severe. ... read more | 02/21/2010 (8:02 am) |
| Undercity Demo Download | How and from where did you get this demo anyways?... read more | 02/18/2010 (11:19 am) |
| Local Multiplayer (with PlayerDragonActorComponent) | Hi, you have to change the playercontrollerclass and pass in the desired playerindexes. Then, whe... read more | 02/12/2010 (4:52 am) |
| Tutorials? | Unfortunately there is not really more than the docs. There is a good intro on scripting in the docs... read more | 02/09/2010 (1:40 pm) |
| what the best software for makiing 2d game art? | If you need 2D anims, have a look at ToonBoom Studio. www.toonboom.com... read more | 01/26/2010 (7:01 am) |
| Input for local multiplayer | thanks duncan and scott, it works now ;-)... read more | 01/24/2010 (6:21 am) |
| Input for local multiplayer | Scott, in scenario 1, how would I poll the other controllers? For example, player1 uses gamepad2 whe... read more | 01/23/2010 (9:49 am) |
| Input for local multiplayer | sorry but I still don't get it. I use the GUI Sampel that comes with TX2D. I added another propert... read more | 01/22/2010 (6:58 pm) |
| Input for local multiplayer | Scott, thanks for the fast reply. So does this mean that "gamepad0" is always the gamepa... read more | 01/22/2010 (3:56 pm) |
| When is CC edition going to get updated? | Thanks gys for the follow up, I will try this tonight.... read more | 01/13/2010 (7:00 am) |
| Integration of 3rd party physics engine | John, thanks for the update. Sounds very promising....really glad to have you guiding TX now ;-)!... read more | 01/13/2010 (6:57 am) |
| Accessing Texture2D of T2DStaticSprite? | Sorry to dig up this old thread, but did you finish to implement farseer into Tx2D?... read more | 01/12/2010 (7:05 am) |
| When is CC edition going to get updated? | @Christopher "#2. You need to have support for all four controllers, as player one may be play... read more | 01/12/2010 (7:03 am) |
| When is CC edition going to get updated? | WIll these problems be taken care of with the next update? Maybe GG could extend the Menu Sample so ... read more | 01/11/2010 (6:24 pm) |
| [question] GG tx2d vs XNA tx2d | Basically yes, but with one big difference. YOu get the source code to the engine, and not just the ... read more | 01/03/2010 (12:47 pm) |
| Question before I buy. | Neil, to answer your questions: 1.) Yes it does work with the latest TX2D. 2.) Yes it does come... read more | 12/27/2009 (11:20 am) |
| FOV and Detail Levels | I am not sure, but I think LODs for DTS models are not supported in TorqueX.... read more | 12/15/2009 (2:31 am) |
| Next release when? | thanks john for the update, sounds very good ;-)... read more | 11/26/2009 (1:32 pm) |
| Approximate release 1.1 schedule? | This is also something i am very interested in to know.... read more | 11/16/2009 (11:50 am) |
| Official Torque 3D Documentation Feedback | Sounds good ;-)! I think I start learning Torque3D by trying to do something like this myself. Then ... read more | 11/12/2009 (3:00 pm) |
| Official Torque 3D Documentation Feedback | Michael, to go back again to a shadow complex type of gaem, do you think this is possible by scripti... read more | 11/12/2009 (2:39 pm) |
| Official Torque 3D Documentation Feedback | thanks for the positive reply michael, this sounds really really great ;-)! I also think that it w... read more | 11/11/2009 (1:20 pm) |
| Official Torque 3D Documentation Feedback | Yes michael, something in this direction...maybe a mix of shadow complex and little big planet. Idea... read more | 11/11/2009 (12:48 pm) |
| Official Torque 3D Documentation Feedback | Ok Michael, got it. So here is what I have in mind: Title: Torque3D Sidescrolling Platformer Con... read more | 11/11/2009 (12:13 pm) |
| Official Torque 3D Documentation Feedback | Thanks for the quick reply michael. I am glad to see that the docs are getting better and better ;-)... read more | 11/10/2009 (3:27 pm) |
| Official Torque 3D Documentation Feedback | MIchael, when will the new docs be ready? I still don't see anything about GFX layer. Also, is it ... read more | 11/10/2009 (2:52 pm) |
| Learning Lightwave or blender? | Thanks you for your answers guys.... read more | 10/20/2009 (6:22 am) |
| Question about Torque X | Yes, it's the same. Both are versions without sourcecode to the engine.... read more | 09/06/2009 (6:35 am) |
| Forums are broken | I don't think so. Actually everything worked until the day I bought T3D. Could it be something not c... read more | 09/03/2009 (5:35 am) |
| Has garage games abondoned the indie? | Hi matt, indie means just independant of a publisher or someone else, but it does not mean necess... read more | 09/02/2009 (10:53 am) |
| bit of clarification please... | Hi, if you buy T3D, yes you get full source code for the engine and tools. Also some kind of exam... read more | 09/01/2009 (9:36 am) |
| Documentations and primary problems in T3D | Well, WIP means it's not done yet, just as T3D is also not finished yet, but in Beta 5. Yes lot's of... read more | 08/29/2009 (9:07 am) |
| Beta Documentation Feedback | I think it would also help to describe how to get stuff from blender. More and more good artists aro... read more | 08/19/2009 (4:58 pm) |
| Can't upload my Torque X docs to TDN | Michael, did you already put it on TDN? ... read more | 07/28/2009 (11:29 am) |
| How do I compile the engine source? | Mark, in your other thred, you refer to Visual Basic 2008/2005 setup. Did you install Visual C++ ... read more | 07/15/2009 (4:44 am) |
| TX3D Questions | Hi, regarding to the speed of TorqueX on the 360, I have to say the 3d is pretty slow as soon as ... read more | 06/16/2009 (2:00 am) |
| Merge with GMK and SSAO | SSAO and GMK I also merged in, but I did not yet try to put these into AFX, since the AFX codebase i... read more | 05/28/2009 (11:39 pm) |
| Which version | Ok MIchael, thanks a lot.... read more | 05/19/2009 (8:17 am) |
| Can't activate Torsion | Hi, I have the same problem, the key in my account is not working. Please have a look. thanks!... read more | 05/17/2009 (3:53 am) |
| Could someone answer this | You get "only" the source additional with pro, nothing else.... read more | 04/03/2009 (12:32 am) |
| Goodbye guys | I did the same just two days ago....altough for sure I will keep an eye on TX because Xbox360 publis... read more | 04/01/2009 (11:06 am) |
| TX 3.0 forcast | ok then TX2D for XNA 3.0 is not out yet as it looks like...we have to be patient guys.... read more | 03/25/2009 (11:39 am) |
| TX 3.0 forcast | So Dan, could you actually download TX for 3.0? All I see on my account is still TX 2 Pro, and 1.5 a... read more | 03/25/2009 (10:43 am) |
| Dynamic camera | Thansk Sean, this helped a lot ;-)... read more | 03/24/2009 (1:13 pm) |
| TX 3.0 forcast | It's still not released for XNA 3.0. ... read more | 03/16/2009 (2:02 am) |
| Any new news? | I am also waiting for TX3D. But now I went and bought Sunburn from Synapsegaming. While it's not a c... read more | 02/19/2009 (12:03 am) |
| Xna Vs. Torque | There is actually TorqueX, which is an XNA Engine and it shoudl be soon released compatible for XNA ... read more | 01/12/2009 (10:17 am) |
| Support for XNA 3.0 | Not asking for a date, but can someone from GG confirm if TX 3.0 is coming before or after Xmas?... read more | 12/20/2008 (1:48 am) |
| Support for XNA 3.0 | Hi John, thanks so much for this statement ;-). Andi... read more | 12/08/2008 (2:34 pm) |