Andy S.'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Bug-Fix-Only-Version of T3D Pro - RESOLVED | So does this mean I am not able to get the 1.1 bugfix patch because I upgraded to 1.2? ... read more | 12/15/2011 (11:18 pm) |
| GMK 1.2.11 install with Torque3D 1.2 problem | very cool deepscratch, thanks ;-)!... read more | 12/13/2011 (11:36 am) |
| GMK 1.2.11 install with Torque3D 1.2 problem | Deepscratch, can you give a hint on how far away the update for GMK is?... read more | 12/13/2011 (5:35 am) |
| xbox 360 and torque 3D | I do not know, but I guess Torque 360 has the necessary support for console related features like sp... read more | 12/12/2011 (9:29 am) |
| Good News | Timothy, are you still working on this? ... read more | 12/12/2011 (2:15 am) |
| Need help with automated player movement. | I think there are paths in the editor, which you can let the AI follow. never trid myself, but i rea... read more | 12/11/2011 (11:10 pm) |
| xbox 360 and torque 3D | Hi Kory, I think you should get in contact with Microsoft Live Arcade, if you think your game is ... read more | 12/11/2011 (11:06 pm) |
| Catching Up | Don't see the problem with this....I mean, almost any game displays logos when starting up. Just thi... read more | 12/11/2011 (10:58 am) |
| Continuos player movement | Thanks guys for the help. Jeff, I tried your function. BUt it did not really work...the player start... read more | 12/09/2011 (2:45 pm) |
| RTS Tutorial in documentation not working | Richard, I had a look at Steve Acaster's Tactics tutorial. I used his camera code: 1.) Add the fo... read more | 12/07/2011 (11:36 am) |
| RTS Tutorial in documentation not working | thanks richard for the comment. GG needs to fix the tutorial. First impression counts, and as nice a... read more | 12/07/2011 (6:57 am) |
| Tutorial request thread | +1 for creating a rpg or rts tutorial in the style of the fps tut. or a sidescroller. A GUI Tutorial... read more | 11/18/2011 (4:24 pm) |
| So, Garage games is now switching to a "pay per update" system? | Also, if the update prices are as they are now (around 50$), then it's actually a no brainer for me ... read more | 11/17/2011 (4:38 am) |
| Differents between Full Template and AAK | With AAK, do you mena the Ubiq Action Adventure Kit? If so, the kit is based on the empty template. ... read more | 11/03/2011 (7:47 am) |
| Level Editor | Any modeling package that will output a collada or dts will actually work. Choose the one that fits ... read more | 11/02/2011 (5:01 am) |
| 3D Action Adventure Kit | It has been updated to work with 1.1, but I don't know if they will update it for 1.2. Maybe best is... read more | 11/01/2011 (7:58 am) |
| Performance | I have the latest drivers, that's not a problem. Will investigate further i guess then. It's not unp... read more | 10/28/2011 (1:09 am) |
| 1.5 Feature demo | Thanks Michael. Probably I will get the upgrade. However, will there be new demos included in the ne... read more | 10/28/2011 (1:07 am) |
| Bought the wrong version | I think if you buy the Pro version now, it will automatically be discounted.... read more | 10/27/2011 (11:09 am) |
| TorqueX documentation 404 | It works now, thanks a lot.... read more | 08/23/2011 (1:21 pm) |
| Anime Studio 8 (or other vector/animation software) | As long as you can export to a spritesheet directly, or to a sequence of image files it should work.... read more | 07/19/2011 (11:10 pm) |
| Development plans Torque 3D. | Eric, can you give already a hint when the next release and the tutorial will be available?... read more | 07/15/2011 (12:42 am) |
| Development plans Torque 3D. | Nice to hear eric. Already possible to let us know when this will be available?... read more | 07/10/2011 (11:40 pm) |
| Physics in 1.1 Final? | Check the pacific demo. Uses Physics extensively.... read more | 06/13/2011 (4:06 am) |
| Torque 3D Show Off Thread! | Very nice Alfio. How did you make the city? Is the lighting from Purelight?... read more | 06/08/2011 (1:15 pm) |
| Torque Script Interactive Tutorial 2 Feedback (Torque 2D) | Kevin, I bought TSIT2, but the download contained a file named TSIT15...is this correct?... read more | 04/20/2011 (10:48 pm) |
| This forum is looking lean! | It does not support fbx, but collada and the torque specific dts format.... read more | 04/15/2011 (5:40 am) |
| Consider Purchase - some questions | Thansk all for the replies guys. I think I will buy iTorque2D in the next few days. I am glad the... read more | 04/10/2011 (2:11 pm) |
| Houdini 10 and Torque 3D | Mike, I think it's prefered by many people because it has a good, free 3rd party dts exporter that ... read more | 04/08/2011 (11:33 am) |
| Some questions on 3D software... | very true sherman.... read more | 04/06/2011 (3:31 pm) |
| Some questions on 3D software... | Mike, also be aware that all these CG apps offer thousands of features more than you will ever need ... read more | 04/06/2011 (2:10 pm) |
| Some questions on 3D software... | As david already said, check the modtool licence. It will not allow you to use it commercially. Only... read more | 04/05/2011 (2:48 pm) |
| Torque2D - Publishing Platforms | T2D only publishes to PC and Mac. WII and Xbox360 are possible, but for this you will need a devkit ... read more | 04/04/2011 (10:53 pm) |
| Development on windows | Thanks David, but just to clarify: Scripting touch controls and so on actually is possible on the wi... read more | 04/04/2011 (9:21 am) |
| T3D publishing paths | T3D lets you publish to Windows and Mac. The Xbox360 version costs extra and is a separate licence. ... read more | 03/28/2011 (4:58 pm) |
| Separating camera control from player movement | That would be cool bryan, thanks for jumping in as well!... read more | 03/28/2011 (2:51 pm) |
| Separating camera control from player movement | thanks michael, need to read up on the packaging. Is there a simple sample somewhere? I saw a few in... read more | 03/28/2011 (2:02 pm) |
| Am i missing some obvious place with documentation? | Officially, there is not more. However, go trough the resources section, there you find some user cr... read more | 03/17/2011 (9:59 am) |
| Houdini 10 and Torque 3D | Glen, does H11 export to v26 dts? Are you using H11 to export to dts primarily, and LW to model? ... read more | 03/12/2011 (4:36 am) |
| Prototype Pack...would it be a useful addon? | Thanks Chris for your input as well. @Landixus: I think because of Torques nature it would not mak... read more | 03/09/2011 (6:53 am) |
| Prototype Pack...would it be a useful addon? | Thanks Landixus. What would you like to see in such a pack?... read more | 03/09/2011 (4:54 am) |
| Trying out a game idea | The official docs, then to learn scripting the Torque books are still relevant. Also check out the r... read more | 02/15/2011 (5:56 am) |
| New Tutorial on Making an Enemy | Great tut, keep them coming ;-)!... read more | 02/09/2011 (1:49 pm) |
| Just found torque 2d this morning, been over 14 hours and still not able to use it.. HELP! | Kyle, in the US you will be able to deploy to XBLIG. Note however that you need to join the creators... read more | 02/09/2011 (12:55 pm) |
| Just found torque 2d this morning, been over 14 hours and still not able to use it.. HELP! | Kyle, -Should I be using T2d or TX4 CEV? As David already said, TX4 CEV will allow you to dep... read more | 02/09/2011 (11:00 am) |
| Just found torque 2d this morning, been over 14 hours and still not able to use it.. HELP! | You mixed up T2D and Torque X. The XNA based engine is Torque X, for which thre is a community versi... read more | 02/09/2011 (2:08 am) |
| Animation Software | True, but i also don't think that they want to afford to piss off all the people that are potential ... read more | 02/08/2011 (1:47 am) |
| Animation Software | Well, they also say that if the goal is not reached, everyone gets the money refunded. So actually n... read more | 02/07/2011 (3:06 pm) |
| Cannot compile CEV | It worked now. Very strange, just had to reload the whole solution...... read more | 02/07/2011 (3:02 pm) |
| T3D Compatability with 3D World Studio | .mis is not the model file format you want to save meshes to. MIS is a file where are objects are re... read more | 02/07/2011 (2:42 pm) |