Nermion's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| iPhone Developer program problems | I'll be signing up with them shortly as company, I hope it will not take to long for them to handle ... read more | 06/09/2009 (12:41 pm) |
| Official iT2D Documentation Feedback | [quote]However, I have created several iTGB video tutorials which I'd like to start uploading soon. ... read more | 06/08/2009 (4:07 am) |
| iTGB Questions | Are there any tutorials that help with this, and is this absolutly necessary for simple game? I gues... read more | 06/05/2009 (5:07 pm) |
| iTGB Questions | [quote]and converting scripts to C/C++ where needed[/quote] Can you be more specific, what script... read more | 06/05/2009 (12:22 pm) |
| Problems with multiple enemy instances | ok that sounds good :) Another question then: is it possible for me to add weapons to player charact... read more | 06/02/2009 (5:18 am) |
| Problems with multiple enemy instances | Hi, I am potential buyer, has this problem been corrected or is it still there? Its been 5 months si... read more | 06/02/2009 (4:35 am) |
| how are eff files created, with what tool? | thanks guys, that answered my question, it was not really clear how they were made, I only look at t... read more | 06/01/2009 (12:23 pm) |
| how are eff files created, with what tool? | yes but how do I create them and how are they saved to .eff format? I did not find anything in TGB e... read more | 06/01/2009 (12:53 am) |
| TGB and Breakout Tutorial | thanks for sharing your findings, I was also wondering about ball getting stuck, if you have found s... read more | 05/31/2009 (2:16 pm) |
| medieval renders, perhaps content pack | FBX is the new .obj every mayor 3d application supports it, look it up :)... read more | 01/21/2009 (11:49 pm) |
| medieval renders, perhaps content pack | @Mike I know what Torque uses, I just say I hate it :) Torque needs better importing, unity3d ... read more | 01/21/2009 (3:56 pm) |
| Tiridinaut weapons pack now 10 | hopefully GG will fix the link, mail them about it and ask why it's not working. I'm not affiliated ... read more | 01/21/2009 (2:00 pm) |
| What would you like to see addressed in Torque 3D? | Improve the editor interface, make it more modern, for inspiration take a look at zBrush, give it be... read more | 01/21/2009 (3:52 am) |
| Medieval RPG | hi robert, I would be interested in working with you, do you have a messenger or email I can reach y... read more | 01/21/2009 (2:42 am) |
| Tiridinaut weapons pack now 10 | if anyone is interested modern weapons can be downloaded for free http://www.tridinaut.com/produc... read more | 01/21/2009 (2:21 am) |
| 3D Modeler Available + see samples | Hi karan, how much do you charge? if you use msn add me illuminatus2@hotmail.com my website www.t... read more | 08/25/2008 (2:22 am) |
| Instant Action....and so it begins | Interesting discussions and reading, plz do continue! Derek Man you are one interesting character... read more | 10/12/2007 (1:42 pm) |
| Free modern weapons pack if you help me :) | Positions are still open by the way. I got a 2-3 candidates but haven't choosen nonone yet. If you f... read more | 10/04/2006 (4:18 pm) |
| Free modern weapons pack if you help me :) | They are made in first :)... read more | 10/04/2006 (4:14 pm) |
| Free modern weapons pack if you help me :) | It's a "fn tactical shotgun", do a search on google and you'll see the real version :) when I saw it... read more | 10/04/2006 (1:45 am) |
| Free modern weapons pack if you help me :) | Tim, I checked your profile, you got the job :) Do you have msn? You will not need to touch mode... read more | 10/03/2006 (11:34 am) |
| Tiridinaut weapons pack now 10 | We never came around to adopt it to Torque, there were some problems my partner experienced when wor... read more | 01/13/2006 (6:23 am) |
| Tiridinaut weapons pack now 10 | >I just purchased about 5 minutes ago for $10. you were lucky, I've was updating the website firs... read more | 01/01/2006 (3:35 pm) |
| Tiridinaut weapons pack now 10 | Hi guys, we have stoped, plz don't buy now if you think it's 10$ it's 30$ now and we already put tha... read more | 01/01/2006 (3:29 pm) |
| Tiridinaut weapons pack now 10 | :) :) :) :)... read more | 01/01/2006 (2:34 pm) |
| Tiridinaut weapons pack now 10 | You got one hour left before offfer runs out as my partna Djagg said :) We don't use shaders for ... read more | 01/01/2006 (2:08 pm) |
| Tiridinaut weapons pack now 10 | Guys if you have not recieved any emails from me about your purchase, plz write to me. I'm sure 99% ... read more | 12/31/2005 (4:22 am) |
| Tiridinaut weapons pack now 10 | Santa has dropped something, check your inbox ;)... read more | 12/30/2005 (6:07 pm) |
| Tiridinaut weapons pack now 10 | If I could chew the Blender interface then perhaps, I'll perhaps have a look at it ;)... read more | 12/29/2005 (1:59 pm) |
| Tiridinaut weapons pack now 10 | Nope not TSE in this pack for medieval, we don't own TSE yet, and I know nothing about shaders and h... read more | 12/29/2005 (12:28 pm) |
| Tiridinaut weapons pack now 10 | Here then: [image]http://www.tridinaut.com/gallery/misc/wires1.jpg[/image] [image]http://www.t... read more | 12/29/2005 (3:40 am) |
| Tiridinaut weapons pack now 10 | Hi Afrin, I see that you have already bought them :) Thanks! We have not put any scripts for the... read more | 12/27/2005 (4:56 pm) |
| Models (and Packs) for Sale - $4 Each | Uwrap3d or Milkshape, I'm sure they have dts exporter you'd need, just import your model as b3d or .... read more | 11/24/2005 (2:09 am) |
| Models (and Packs) for Sale - $4 Each | >I figure .X and the other formats do the job fine, as pretty much every engine I've worked with has... read more | 11/24/2005 (1:48 am) |
| Exporting weapon from max to dts? | Tack for svaret magnus :-) just to make it more clear, I want to export two meshes from max as on... read more | 10/10/2005 (2:43 am) |
| Steam Knight | Hoho, you are kicking some serious ass Pascal :)... read more | 05/05/2002 (3:13 pm) |
| Another stroke of genius... | Damn this game, after 5-10 minutes I only got 1200... read more | 05/02/2002 (10:14 am) |
| Another stroke of genius... | Damn this one is much harder ;)... read more | 05/02/2002 (7:47 am) |
| Orc riders. | Yeah, good one.... read more | 04/30/2002 (4:31 pm) |
| Funny Pic ... | Lol, it's very funny.... read more | 04/22/2002 (7:24 am) |
| Some more concepts | It's still cartoony to me P ;) I think you should try different rendering style, something more clos... read more | 04/10/2002 (12:57 pm) |
| Some more concepts | Great stuff pascal!!! But there is still something soft about the concept, give us the dark side I k... read more | 04/08/2002 (10:15 am) |
| Time, effort and code contributions ... | hehe :) doh Phil&Frank got before me :P... read more | 04/04/2002 (11:37 am) |
| Back Story! | Phil you are talking to ex-Dynamix guys ;) If anyone they have lots of experience. As a programmer I... read more | 04/04/2002 (10:00 am) |
| Orc riders. | Show me the concept and I'll model it ;) or I could ask some of my concept friends to do few concept... read more | 03/29/2002 (1:39 pm) |
| some concepts that might fit | Nice concepts, but is it me or are they just too sexy ;) I have noticed that you like short legs ... read more | 03/19/2002 (3:37 am) |
| Garage Games License | Hey Lou, I belive that you can use the community services here without having to bind to anything... read more | 02/19/2002 (7:21 am) |
| Gmax scripts and Tge... | I though that they have dissabled all exporting thru scripts, only reading files was possible not wr... read more | 02/04/2002 (11:25 am) |
| Cell Shading | Frank what is 1D texture? It's first time I hear of this :)... read more | 01/30/2002 (7:35 am) |
| Cell Shading | >The easiest one I ever saw was to draw the model front faces first That's the method Frank is us... read more | 01/30/2002 (4:43 am) |